blob: 1d19c4b243a7ac9eea7fb61b3d4d00ee28610291 [file] [log] [blame]
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 6
; RUN: llc --mtriple=loongarch32 --mattr=+32s,+lasx < %s | FileCheck %s --check-prefixes=CHECK,LA32
; RUN: llc --mtriple=loongarch64 --mattr=+lasx < %s | FileCheck %s --check-prefixes=CHECK,LA64
define void @buildvector_ext32107654ba98fedc(ptr %dst, ptr %src) nounwind {
; CHECK-LABEL: buildvector_ext32107654ba98fedc:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: xvld $xr0, $a1, 0
; CHECK-NEXT: vpickve2gr.b $a1, $vr0, 3
; CHECK-NEXT: vpickve2gr.b $a2, $vr0, 2
; CHECK-NEXT: vpickve2gr.b $a3, $vr0, 1
; CHECK-NEXT: vpickve2gr.b $a4, $vr0, 0
; CHECK-NEXT: vpickve2gr.b $a5, $vr0, 7
; CHECK-NEXT: vpickve2gr.b $a6, $vr0, 6
; CHECK-NEXT: vpickve2gr.b $a7, $vr0, 5
; CHECK-NEXT: vpickve2gr.b $t0, $vr0, 4
; CHECK-NEXT: vpickve2gr.b $t1, $vr0, 11
; CHECK-NEXT: vpickve2gr.b $t2, $vr0, 10
; CHECK-NEXT: vpickve2gr.b $t3, $vr0, 9
; CHECK-NEXT: vpickve2gr.b $t4, $vr0, 8
; CHECK-NEXT: vpickve2gr.b $t5, $vr0, 15
; CHECK-NEXT: vpickve2gr.b $t6, $vr0, 14
; CHECK-NEXT: vpickve2gr.b $t7, $vr0, 13
; CHECK-NEXT: vpickve2gr.b $t8, $vr0, 12
; CHECK-NEXT: vinsgr2vr.b $vr0, $a1, 0
; CHECK-NEXT: vinsgr2vr.b $vr0, $a2, 1
; CHECK-NEXT: vinsgr2vr.b $vr0, $a3, 2
; CHECK-NEXT: vinsgr2vr.b $vr0, $a4, 3
; CHECK-NEXT: vinsgr2vr.b $vr0, $a5, 4
; CHECK-NEXT: vinsgr2vr.b $vr0, $a6, 5
; CHECK-NEXT: vinsgr2vr.b $vr0, $a7, 6
; CHECK-NEXT: vinsgr2vr.b $vr0, $t0, 7
; CHECK-NEXT: vinsgr2vr.b $vr0, $t1, 8
; CHECK-NEXT: vinsgr2vr.b $vr0, $t2, 9
; CHECK-NEXT: vinsgr2vr.b $vr0, $t3, 10
; CHECK-NEXT: vinsgr2vr.b $vr0, $t4, 11
; CHECK-NEXT: vinsgr2vr.b $vr0, $t5, 12
; CHECK-NEXT: vinsgr2vr.b $vr0, $t6, 13
; CHECK-NEXT: vinsgr2vr.b $vr0, $t7, 14
; CHECK-NEXT: vinsgr2vr.b $vr0, $t8, 15
; CHECK-NEXT: vst $vr0, $a0, 0
; CHECK-NEXT: ret
entry:
%v = load <32 x i8>, ptr %src
%e0 = extractelement <32 x i8> %v, i32 3
%e1 = extractelement <32 x i8> %v, i32 2
%e2 = extractelement <32 x i8> %v, i32 1
%e3 = extractelement <32 x i8> %v, i32 0
%e4 = extractelement <32 x i8> %v, i32 7
%e5 = extractelement <32 x i8> %v, i32 6
%e6 = extractelement <32 x i8> %v, i32 5
%e7 = extractelement <32 x i8> %v, i32 4
%e8 = extractelement <32 x i8> %v, i32 11
%e9 = extractelement <32 x i8> %v, i32 10
%e10 = extractelement <32 x i8> %v, i32 9
%e11 = extractelement <32 x i8> %v, i32 8
%e12 = extractelement <32 x i8> %v, i32 15
%e13 = extractelement <32 x i8> %v, i32 14
%e14 = extractelement <32 x i8> %v, i32 13
%e15 = extractelement <32 x i8> %v, i32 12
%ins0 = insertelement <16 x i8> poison, i8 %e0, i32 0
%ins1 = insertelement <16 x i8> %ins0, i8 %e1, i32 1
%ins2 = insertelement <16 x i8> %ins1, i8 %e2, i32 2
%ins3 = insertelement <16 x i8> %ins2, i8 %e3, i32 3
%ins4 = insertelement <16 x i8> %ins3, i8 %e4, i32 4
%ins5 = insertelement <16 x i8> %ins4, i8 %e5, i32 5
%ins6 = insertelement <16 x i8> %ins5, i8 %e6, i32 6
%ins7 = insertelement <16 x i8> %ins6, i8 %e7, i32 7
%ins8 = insertelement <16 x i8> %ins7, i8 %e8, i32 8
%ins9 = insertelement <16 x i8> %ins8, i8 %e9, i32 9
%ins10 = insertelement <16 x i8> %ins9, i8 %e10, i32 10
%ins11 = insertelement <16 x i8> %ins10, i8 %e11, i32 11
%ins12 = insertelement <16 x i8> %ins11, i8 %e12, i32 12
%ins13 = insertelement <16 x i8> %ins12, i8 %e13, i32 13
%ins14 = insertelement <16 x i8> %ins13, i8 %e14, i32 14
%ins15 = insertelement <16 x i8> %ins14, i8 %e15, i32 15
store <16 x i8> %ins15, ptr %dst
ret void
}
define void @buildvector_ext13579bdfx13579bdf(ptr %dst, ptr %src) nounwind {
; CHECK-LABEL: buildvector_ext13579bdfx13579bdf:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: xvld $xr0, $a1, 0
; CHECK-NEXT: vpickve2gr.b $a1, $vr0, 1
; CHECK-NEXT: vpickve2gr.b $a2, $vr0, 3
; CHECK-NEXT: vpickve2gr.b $a3, $vr0, 5
; CHECK-NEXT: vpickve2gr.b $a4, $vr0, 7
; CHECK-NEXT: vpickve2gr.b $a5, $vr0, 9
; CHECK-NEXT: vpickve2gr.b $a6, $vr0, 11
; CHECK-NEXT: vpickve2gr.b $a7, $vr0, 13
; CHECK-NEXT: vpickve2gr.b $t0, $vr0, 15
; CHECK-NEXT: xvpermi.d $xr0, $xr0, 14
; CHECK-NEXT: vpickve2gr.b $t1, $vr0, 1
; CHECK-NEXT: vpickve2gr.b $t2, $vr0, 3
; CHECK-NEXT: vpickve2gr.b $t3, $vr0, 5
; CHECK-NEXT: vpickve2gr.b $t4, $vr0, 7
; CHECK-NEXT: vpickve2gr.b $t5, $vr0, 9
; CHECK-NEXT: vpickve2gr.b $t6, $vr0, 11
; CHECK-NEXT: vpickve2gr.b $t7, $vr0, 13
; CHECK-NEXT: vpickve2gr.b $t8, $vr0, 15
; CHECK-NEXT: vinsgr2vr.b $vr0, $a1, 0
; CHECK-NEXT: vinsgr2vr.b $vr0, $a2, 1
; CHECK-NEXT: vinsgr2vr.b $vr0, $a3, 2
; CHECK-NEXT: vinsgr2vr.b $vr0, $a4, 3
; CHECK-NEXT: vinsgr2vr.b $vr0, $a5, 4
; CHECK-NEXT: vinsgr2vr.b $vr0, $a6, 5
; CHECK-NEXT: vinsgr2vr.b $vr0, $a7, 6
; CHECK-NEXT: vinsgr2vr.b $vr0, $t0, 7
; CHECK-NEXT: vinsgr2vr.b $vr0, $t1, 8
; CHECK-NEXT: vinsgr2vr.b $vr0, $t2, 9
; CHECK-NEXT: vinsgr2vr.b $vr0, $t3, 10
; CHECK-NEXT: vinsgr2vr.b $vr0, $t4, 11
; CHECK-NEXT: vinsgr2vr.b $vr0, $t5, 12
; CHECK-NEXT: vinsgr2vr.b $vr0, $t6, 13
; CHECK-NEXT: vinsgr2vr.b $vr0, $t7, 14
; CHECK-NEXT: vinsgr2vr.b $vr0, $t8, 15
; CHECK-NEXT: vst $vr0, $a0, 0
; CHECK-NEXT: ret
entry:
%v = load <32 x i8>, ptr %src
%e0 = extractelement <32 x i8> %v, i32 1
%e1 = extractelement <32 x i8> %v, i32 3
%e2 = extractelement <32 x i8> %v, i32 5
%e3 = extractelement <32 x i8> %v, i32 7
%e4 = extractelement <32 x i8> %v, i32 9
%e5 = extractelement <32 x i8> %v, i32 11
%e6 = extractelement <32 x i8> %v, i32 13
%e7 = extractelement <32 x i8> %v, i32 15
%e8 = extractelement <32 x i8> %v, i32 17
%e9 = extractelement <32 x i8> %v, i32 19
%e10 = extractelement <32 x i8> %v, i32 21
%e11 = extractelement <32 x i8> %v, i32 23
%e12 = extractelement <32 x i8> %v, i32 25
%e13 = extractelement <32 x i8> %v, i32 27
%e14 = extractelement <32 x i8> %v, i32 29
%e15 = extractelement <32 x i8> %v, i32 31
%ins0 = insertelement <16 x i8> poison, i8 %e0, i32 0
%ins1 = insertelement <16 x i8> %ins0, i8 %e1, i32 1
%ins2 = insertelement <16 x i8> %ins1, i8 %e2, i32 2
%ins3 = insertelement <16 x i8> %ins2, i8 %e3, i32 3
%ins4 = insertelement <16 x i8> %ins3, i8 %e4, i32 4
%ins5 = insertelement <16 x i8> %ins4, i8 %e5, i32 5
%ins6 = insertelement <16 x i8> %ins5, i8 %e6, i32 6
%ins7 = insertelement <16 x i8> %ins6, i8 %e7, i32 7
%ins8 = insertelement <16 x i8> %ins7, i8 %e8, i32 8
%ins9 = insertelement <16 x i8> %ins8, i8 %e9, i32 9
%ins10 = insertelement <16 x i8> %ins9, i8 %e10, i32 10
%ins11 = insertelement <16 x i8> %ins10, i8 %e11, i32 11
%ins12 = insertelement <16 x i8> %ins11, i8 %e12, i32 12
%ins13 = insertelement <16 x i8> %ins12, i8 %e13, i32 13
%ins14 = insertelement <16 x i8> %ins13, i8 %e14, i32 14
%ins15 = insertelement <16 x i8> %ins14, i8 %e15, i32 15
store <16 x i8> %ins15, ptr %dst
ret void
}
define void @buildvector_ext01234560(ptr %dst, ptr %src) nounwind {
; CHECK-LABEL: buildvector_ext01234560:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: xvld $xr0, $a1, 0
; CHECK-NEXT: vpickve2gr.h $a1, $vr0, 0
; CHECK-NEXT: vpickve2gr.h $a2, $vr0, 1
; CHECK-NEXT: vpickve2gr.h $a3, $vr0, 2
; CHECK-NEXT: vpickve2gr.h $a4, $vr0, 3
; CHECK-NEXT: vpickve2gr.h $a5, $vr0, 4
; CHECK-NEXT: vpickve2gr.h $a6, $vr0, 5
; CHECK-NEXT: vpickve2gr.h $a7, $vr0, 6
; CHECK-NEXT: vinsgr2vr.h $vr0, $a1, 0
; CHECK-NEXT: vinsgr2vr.h $vr0, $a2, 1
; CHECK-NEXT: vinsgr2vr.h $vr0, $a3, 2
; CHECK-NEXT: vinsgr2vr.h $vr0, $a4, 3
; CHECK-NEXT: vinsgr2vr.h $vr0, $a5, 4
; CHECK-NEXT: vinsgr2vr.h $vr0, $a6, 5
; CHECK-NEXT: vinsgr2vr.h $vr0, $a7, 6
; CHECK-NEXT: vinsgr2vr.h $vr0, $a1, 7
; CHECK-NEXT: vst $vr0, $a0, 0
; CHECK-NEXT: ret
entry:
%v = load <16 x i16>, ptr %src
%e0 = extractelement <16 x i16> %v, i32 0
%e1 = extractelement <16 x i16> %v, i32 1
%e2 = extractelement <16 x i16> %v, i32 2
%e3 = extractelement <16 x i16> %v, i32 3
%e4 = extractelement <16 x i16> %v, i32 4
%e5 = extractelement <16 x i16> %v, i32 5
%e6 = extractelement <16 x i16> %v, i32 6
%e7 = extractelement <16 x i16> %v, i32 0
%ins0 = insertelement <8 x i16> poison, i16 %e0, i32 0
%ins1 = insertelement <8 x i16> %ins0, i16 %e1, i32 1
%ins2 = insertelement <8 x i16> %ins1, i16 %e2, i32 2
%ins3 = insertelement <8 x i16> %ins2, i16 %e3, i32 3
%ins4 = insertelement <8 x i16> %ins3, i16 %e4, i32 4
%ins5 = insertelement <8 x i16> %ins4, i16 %e5, i32 5
%ins6 = insertelement <8 x i16> %ins5, i16 %e6, i32 6
%ins7 = insertelement <8 x i16> %ins6, i16 %e7, i32 7
store <8 x i16> %ins7, ptr %dst
ret void
}
define void @buildvector_ext08192a3b(ptr %dst, ptr %src) nounwind {
; CHECK-LABEL: buildvector_ext08192a3b:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: xvld $xr0, $a1, 0
; CHECK-NEXT: vpickve2gr.h $a1, $vr0, 0
; CHECK-NEXT: xvpermi.d $xr1, $xr0, 14
; CHECK-NEXT: vpickve2gr.h $a2, $vr1, 0
; CHECK-NEXT: vpickve2gr.h $a3, $vr0, 1
; CHECK-NEXT: vpickve2gr.h $a4, $vr1, 1
; CHECK-NEXT: vpickve2gr.h $a5, $vr0, 2
; CHECK-NEXT: vpickve2gr.h $a6, $vr1, 2
; CHECK-NEXT: vpickve2gr.h $a7, $vr0, 3
; CHECK-NEXT: vpickve2gr.h $t0, $vr1, 3
; CHECK-NEXT: vinsgr2vr.h $vr0, $a1, 0
; CHECK-NEXT: vinsgr2vr.h $vr0, $a2, 1
; CHECK-NEXT: vinsgr2vr.h $vr0, $a3, 2
; CHECK-NEXT: vinsgr2vr.h $vr0, $a4, 3
; CHECK-NEXT: vinsgr2vr.h $vr0, $a5, 4
; CHECK-NEXT: vinsgr2vr.h $vr0, $a6, 5
; CHECK-NEXT: vinsgr2vr.h $vr0, $a7, 6
; CHECK-NEXT: vinsgr2vr.h $vr0, $t0, 7
; CHECK-NEXT: vst $vr0, $a0, 0
; CHECK-NEXT: ret
entry:
%v = load <16 x i16>, ptr %src
%e0 = extractelement <16 x i16> %v, i32 0
%e1 = extractelement <16 x i16> %v, i32 8
%e2 = extractelement <16 x i16> %v, i32 1
%e3 = extractelement <16 x i16> %v, i32 9
%e4 = extractelement <16 x i16> %v, i32 2
%e5 = extractelement <16 x i16> %v, i32 10
%e6 = extractelement <16 x i16> %v, i32 3
%e7 = extractelement <16 x i16> %v, i32 11
%ins0 = insertelement <8 x i16> poison, i16 %e0, i32 0
%ins1 = insertelement <8 x i16> %ins0, i16 %e1, i32 1
%ins2 = insertelement <8 x i16> %ins1, i16 %e2, i32 2
%ins3 = insertelement <8 x i16> %ins2, i16 %e3, i32 3
%ins4 = insertelement <8 x i16> %ins3, i16 %e4, i32 4
%ins5 = insertelement <8 x i16> %ins4, i16 %e5, i32 5
%ins6 = insertelement <8 x i16> %ins5, i16 %e6, i32 6
%ins7 = insertelement <8 x i16> %ins6, i16 %e7, i32 7
store <8 x i16> %ins7, ptr %dst
ret void
}
define void @buildvector_ext0000(ptr %dst, ptr %src) nounwind {
; LA32-LABEL: buildvector_ext0000:
; LA32: # %bb.0: # %entry
; LA32-NEXT: ld.w $a1, $a1, 0
; LA32-NEXT: vreplgr2vr.w $vr0, $a1
; LA32-NEXT: vst $vr0, $a0, 0
; LA32-NEXT: ret
;
; LA64-LABEL: buildvector_ext0000:
; LA64: # %bb.0: # %entry
; LA64-NEXT: xvld $xr0, $a1, 0
; LA64-NEXT: xvpickve2gr.w $a1, $xr0, 0
; LA64-NEXT: vreplgr2vr.w $vr0, $a1
; LA64-NEXT: vst $vr0, $a0, 0
; LA64-NEXT: ret
entry:
%v = load <8 x i32>, ptr %src
%e0 = extractelement <8 x i32> %v, i32 0
%e1 = extractelement <8 x i32> %v, i32 0
%e2 = extractelement <8 x i32> %v, i32 0
%e3 = extractelement <8 x i32> %v, i32 0
%ins0 = insertelement <4 x i32> poison, i32 %e0, i32 0
%ins1 = insertelement <4 x i32> %ins0, i32 %e1, i32 1
%ins2 = insertelement <4 x i32> %ins1, i32 %e2, i32 2
%ins3 = insertelement <4 x i32> %ins2, i32 %e3, i32 3
store <4 x i32> %ins3, ptr %dst
ret void
}
define void @buildvector_ext7610(ptr %dst, ptr %src) nounwind {
; CHECK-LABEL: buildvector_ext7610:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: xvld $xr0, $a1, 0
; CHECK-NEXT: xvpickve2gr.w $a1, $xr0, 7
; CHECK-NEXT: xvpickve2gr.w $a2, $xr0, 6
; CHECK-NEXT: xvpickve2gr.w $a3, $xr0, 1
; CHECK-NEXT: xvpickve2gr.w $a4, $xr0, 0
; CHECK-NEXT: vinsgr2vr.w $vr0, $a1, 0
; CHECK-NEXT: vinsgr2vr.w $vr0, $a2, 1
; CHECK-NEXT: vinsgr2vr.w $vr0, $a3, 2
; CHECK-NEXT: vinsgr2vr.w $vr0, $a4, 3
; CHECK-NEXT: vst $vr0, $a0, 0
; CHECK-NEXT: ret
entry:
%v = load <8 x i32>, ptr %src
%e0 = extractelement <8 x i32> %v, i32 7
%e1 = extractelement <8 x i32> %v, i32 6
%e2 = extractelement <8 x i32> %v, i32 1
%e3 = extractelement <8 x i32> %v, i32 0
%ins0 = insertelement <4 x i32> poison, i32 %e0, i32 0
%ins1 = insertelement <4 x i32> %ins0, i32 %e1, i32 1
%ins2 = insertelement <4 x i32> %ins1, i32 %e2, i32 2
%ins3 = insertelement <4 x i32> %ins2, i32 %e3, i32 3
store <4 x i32> %ins3, ptr %dst
ret void
}
define void @buildvector_ext0113(ptr %dst, ptr %src) nounwind {
; CHECK-LABEL: buildvector_ext0113:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: xvld $xr0, $a1, 0
; CHECK-NEXT: xvpickve.w $xr1, $xr0, 1
; CHECK-NEXT: xvpickve.w $xr2, $xr0, 3
; CHECK-NEXT: vextrins.w $vr0, $vr1, 16
; CHECK-NEXT: vextrins.w $vr0, $vr1, 32
; CHECK-NEXT: vextrins.w $vr0, $vr2, 48
; CHECK-NEXT: vst $vr0, $a0, 0
; CHECK-NEXT: ret
entry:
%v = load <8 x float>, ptr %src
%e0 = extractelement <8 x float> %v, i32 0
%e1 = extractelement <8 x float> %v, i32 1
%e2 = extractelement <8 x float> %v, i32 1
%e3 = extractelement <8 x float> %v, i32 3
%ins0 = insertelement <4 x float> poison, float %e0, i32 0
%ins1 = insertelement <4 x float> %ins0, float %e1, i32 1
%ins2 = insertelement <4 x float> %ins1, float %e2, i32 2
%ins3 = insertelement <4 x float> %ins2, float %e3, i32 3
store <4 x float> %ins3, ptr %dst
ret void
}
define void @buildvector_ext6060(ptr %dst, ptr %src) nounwind {
; CHECK-LABEL: buildvector_ext6060:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: xvld $xr0, $a1, 0
; CHECK-NEXT: xvpickve.w $xr1, $xr0, 0
; CHECK-NEXT: xvpermi.d $xr0, $xr0, 238
; CHECK-NEXT: xvrepl128vei.w $xr0, $xr0, 2
; CHECK-NEXT: vextrins.w $vr0, $vr1, 16
; CHECK-NEXT: vreplvei.d $vr0, $vr0, 0
; CHECK-NEXT: vst $vr0, $a0, 0
; CHECK-NEXT: ret
entry:
%v = load <8 x float>, ptr %src
%e0 = extractelement <8 x float> %v, i32 6
%e1 = extractelement <8 x float> %v, i32 0
%e2 = extractelement <8 x float> %v, i32 6
%e3 = extractelement <8 x float> %v, i32 0
%ins0 = insertelement <4 x float> poison, float %e0, i32 0
%ins1 = insertelement <4 x float> %ins0, float %e1, i32 1
%ins2 = insertelement <4 x float> %ins1, float %e2, i32 2
%ins3 = insertelement <4 x float> %ins2, float %e3, i32 3
store <4 x float> %ins3, ptr %dst
ret void
}
define void @buildvector_ext00(ptr %dst, ptr %src) nounwind {
; LA32-LABEL: buildvector_ext00:
; LA32: # %bb.0: # %entry
; LA32-NEXT: xvld $xr0, $a1, 0
; LA32-NEXT: xvpickve2gr.w $a1, $xr0, 1
; LA32-NEXT: xvpickve2gr.w $a2, $xr0, 0
; LA32-NEXT: vinsgr2vr.w $vr0, $a2, 0
; LA32-NEXT: vinsgr2vr.w $vr0, $a1, 1
; LA32-NEXT: vreplvei.d $vr0, $vr0, 0
; LA32-NEXT: vst $vr0, $a0, 0
; LA32-NEXT: ret
;
; LA64-LABEL: buildvector_ext00:
; LA64: # %bb.0: # %entry
; LA64-NEXT: ld.d $a1, $a1, 0
; LA64-NEXT: vreplgr2vr.d $vr0, $a1
; LA64-NEXT: vst $vr0, $a0, 0
; LA64-NEXT: ret
entry:
%v = load <4 x i64>, ptr %src
%e0 = extractelement <4 x i64> %v, i32 0
%e1 = extractelement <4 x i64> %v, i32 0
%ins0 = insertelement <2 x i64> poison, i64 %e0, i32 0
%ins1 = insertelement <2 x i64> %ins0, i64 %e1, i32 1
store <2 x i64> %ins1, ptr %dst
ret void
}
define void @buildvector_ext12(ptr %dst, ptr %src) nounwind {
; LA32-LABEL: buildvector_ext12:
; LA32: # %bb.0: # %entry
; LA32-NEXT: xvld $xr0, $a1, 0
; LA32-NEXT: xvpickve2gr.w $a1, $xr0, 3
; LA32-NEXT: xvpickve2gr.w $a2, $xr0, 2
; LA32-NEXT: xvpickve2gr.w $a3, $xr0, 5
; LA32-NEXT: xvpickve2gr.w $a4, $xr0, 4
; LA32-NEXT: vinsgr2vr.w $vr0, $a2, 0
; LA32-NEXT: vinsgr2vr.w $vr0, $a1, 1
; LA32-NEXT: vinsgr2vr.w $vr0, $a4, 2
; LA32-NEXT: vinsgr2vr.w $vr0, $a3, 3
; LA32-NEXT: vst $vr0, $a0, 0
; LA32-NEXT: ret
;
; LA64-LABEL: buildvector_ext12:
; LA64: # %bb.0: # %entry
; LA64-NEXT: xvld $xr0, $a1, 0
; LA64-NEXT: xvpickve2gr.d $a1, $xr0, 1
; LA64-NEXT: xvpickve2gr.d $a2, $xr0, 2
; LA64-NEXT: vinsgr2vr.d $vr0, $a1, 0
; LA64-NEXT: vinsgr2vr.d $vr0, $a2, 1
; LA64-NEXT: vst $vr0, $a0, 0
; LA64-NEXT: ret
entry:
%v = load <4 x i64>, ptr %src
%e0 = extractelement <4 x i64> %v, i32 1
%e1 = extractelement <4 x i64> %v, i32 2
%ins0 = insertelement <2 x i64> poison, i64 %e0, i32 0
%ins1 = insertelement <2 x i64> %ins0, i64 %e1, i32 1
store <2 x i64> %ins1, ptr %dst
ret void
}
define void @buildvector_ext10(ptr %dst, ptr %src) nounwind {
; CHECK-LABEL: buildvector_ext10:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: xvld $xr0, $a1, 0
; CHECK-NEXT: xvpickve.d $xr1, $xr0, 0
; CHECK-NEXT: vreplvei.d $vr0, $vr0, 1
; CHECK-NEXT: vextrins.d $vr0, $vr1, 16
; CHECK-NEXT: vst $vr0, $a0, 0
; CHECK-NEXT: ret
entry:
%v = load <4 x double>, ptr %src
%e0 = extractelement <4 x double> %v, i32 1
%e1 = extractelement <4 x double> %v, i32 0
%ins0 = insertelement <2 x double> poison, double %e0, i32 0
%ins1 = insertelement <2 x double> %ins0, double %e1, i32 1
store <2 x double> %ins1, ptr %dst
ret void
}
define void @buildvector_ext31(ptr %dst, ptr %src) nounwind {
; CHECK-LABEL: buildvector_ext31:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: xvld $xr0, $a1, 0
; CHECK-NEXT: xvpickve.d $xr1, $xr0, 1
; CHECK-NEXT: xvpermi.d $xr0, $xr0, 3
; CHECK-NEXT: vextrins.d $vr0, $vr1, 16
; CHECK-NEXT: vst $vr0, $a0, 0
; CHECK-NEXT: ret
entry:
%v = load <4 x double>, ptr %src
%e0 = extractelement <4 x double> %v, i32 3
%e1 = extractelement <4 x double> %v, i32 1
%ins0 = insertelement <2 x double> poison, double %e0, i32 0
%ins1 = insertelement <2 x double> %ins0, double %e1, i32 1
store <2 x double> %ins1, ptr %dst
ret void
}