blob: c55864874e3c6c3f8a2e79a3d756e0b880774718 [file] [log] [blame]
Things TODO
===========
* make sure the windowing code adapts better to slow situations so that it
doesn't then use as much memory as today. Possibly by an app-controllable
"Window mode"?
* Introduce a function that can free data that is returned allocated from the
lib, like when libssh2_session_last_error() is asked to return the string
with 'want_buf' set to non-zero.
* Provide a libssh2_scp_send() API for files larger than 4GB (32bit size)
* Add more info to the man pages.
* Decrease the number of mallocs. Everywhere.
* Use SO_NOSIGPIPE for Mac OS/BSD systems where MSG_NOSIGNAL doesn't exist/work
* Extend the test suite to actually test lots of aspects of libssh2
* Fix all compiler warnings (some can't be done without API changes)
* Expose error messages sent by the server
At next SONAME bump
===================
* stop using #defined macros as part of the official API. The macros should
either be turned into real functions or discarded from the API.
* fix the parts of the API where object pointers and function pointers are
mixed like libssh2_session_callback_set()
* remove the following functions from the API/ABI
libssh2_base64_decode()
libssh2_session_flag()
libssh2_channel_handle_extended_data()
libssh2_channel_receive_window_adjust()
libssh2_poll()
libssh2_poll_channel_read()
* Rename a few function:
libssh2_hostkey_hash => libssh2_session_hostkey_hash
libssh2_banner_set => libssh2_session_banner_set
* change 'int' to 'libssh2_socket_t' in the public API for sockets.
* Use 'size_t' for string lengths in all functions.
* Add a comment field to struct libssh2_knownhost.
* remove the existing libssh2_knownhost_add() function and rename
libssh2_knownhost_addc to become the new libssh2_knownhost_add instead