| /* |
| * $Id: sftp_RW_nonblock.c,v 1.13 2009/04/28 10:35:30 bagder Exp $ |
| * |
| * Sample showing how to do SFTP transfers in a non-blocking manner. |
| * |
| * It will first download a given source file, store it locally and then |
| * upload the file again to a given destination file. |
| * |
| * Using the SFTP server running on 127.0.0.1 |
| */ |
| |
| #include "libssh2_config.h" |
| #include <libssh2.h> |
| #include <libssh2_sftp.h> |
| |
| #ifdef HAVE_WINSOCK2_H |
| # include <winsock2.h> |
| #endif |
| #ifdef HAVE_SYS_SOCKET_H |
| # include <sys/socket.h> |
| #endif |
| #ifdef HAVE_NETINET_IN_H |
| # include <netinet/in.h> |
| #endif |
| #ifdef HAVE_SYS_SELECT_H |
| # include <sys/select.h> |
| #endif |
| # ifdef HAVE_UNISTD_H |
| #include <unistd.h> |
| #endif |
| #ifdef HAVE_ARPA_INET_H |
| # include <arpa/inet.h> |
| #endif |
| #ifdef HAVE_SYS_TIME_H |
| # include <sys/time.h> |
| #endif |
| |
| #include <sys/types.h> |
| #include <fcntl.h> |
| #include <errno.h> |
| #include <stdio.h> |
| #include <ctype.h> |
| |
| #define STORAGE "/tmp/sftp-storage" /* this is the local file name this |
| example uses to store the downloaded |
| file in */ |
| |
| int main(int argc, char *argv[]) |
| { |
| int sock, i, auth_pw = 1; |
| struct sockaddr_in sin; |
| const char *fingerprint; |
| LIBSSH2_SESSION *session; |
| const char *username="username"; |
| const char *password="password"; |
| const char *sftppath="/tmp/TEST"; /* source path */ |
| const char *dest="/tmp/TEST2"; /* destination path */ |
| int rc; |
| #if defined(HAVE_IOCTLSOCKET) |
| long flag = 1; |
| #endif |
| LIBSSH2_SFTP *sftp_session; |
| LIBSSH2_SFTP_HANDLE *sftp_handle; |
| FILE *tempstorage; |
| char mem[1000]; |
| struct timeval timeout; |
| fd_set fd; |
| |
| #ifdef WIN32 |
| WSADATA wsadata; |
| |
| WSAStartup(MAKEWORD(2,0), &wsadata); |
| #endif |
| |
| /* Ultra basic "connect to port 22 on localhost" |
| * The application is responsible for creating the socket establishing |
| * the connection |
| */ |
| sock = socket(AF_INET, SOCK_STREAM, 0); |
| |
| sin.sin_family = AF_INET; |
| sin.sin_port = htons(22); |
| sin.sin_addr.s_addr = htonl(0x7F000001); |
| if (connect(sock, (struct sockaddr*)(&sin), |
| sizeof(struct sockaddr_in)) != 0) { |
| fprintf(stderr, "failed to connect!\n"); |
| return -1; |
| } |
| |
| /* Create a session instance |
| */ |
| session = libssh2_session_init(); |
| if(!session) |
| return -1; |
| |
| /* ... start it up. This will trade welcome banners, exchange keys, |
| * and setup crypto, compression, and MAC layers |
| */ |
| rc = libssh2_session_startup(session, sock); |
| if(rc) { |
| fprintf(stderr, "Failure establishing SSH session: %d\n", rc); |
| return -1; |
| } |
| |
| libssh2_session_set_blocking(session, 0); |
| |
| /* At this point we havn't yet authenticated. The first thing to do |
| * is check the hostkey's fingerprint against our known hosts Your app |
| * may have it hard coded, may go to a file, may present it to the |
| * user, that's your call |
| */ |
| fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_MD5); |
| printf("Fingerprint: "); |
| for(i = 0; i < 16; i++) { |
| printf("%02X ", (unsigned char)fingerprint[i]); |
| } |
| printf("\n"); |
| |
| if(argc > 1) { |
| username = argv[1]; |
| } |
| if(argc > 2) { |
| password = argv[2]; |
| } |
| if(argc > 3) { |
| sftppath = argv[3]; |
| } |
| if(argc > 4) { |
| dest = argv[4]; |
| } |
| |
| tempstorage = fopen(STORAGE, "wb"); |
| if(!tempstorage) { |
| printf("Can't open temp storage file %s\n", STORAGE); |
| goto shutdown; |
| } |
| |
| if (auth_pw) { |
| /* We could authenticate via password */ |
| if (libssh2_userauth_password(session, username, password)) { |
| printf("Authentication by password failed.\n"); |
| goto shutdown; |
| } |
| } else { |
| /* Or by public key */ |
| if (libssh2_userauth_publickey_fromfile(session, username, |
| "/home/username/.ssh/id_rsa.pub", |
| "/home/username/.ssh/id_rsa", |
| password)) { |
| printf("\tAuthentication by public key failed\n"); |
| goto shutdown; |
| } |
| } |
| |
| sftp_session = libssh2_sftp_init(session); |
| |
| if (!sftp_session) { |
| fprintf(stderr, "Unable to init SFTP session\n"); |
| goto shutdown; |
| } |
| |
| /* Request a file via SFTP */ |
| sftp_handle = |
| libssh2_sftp_open(sftp_session, sftppath, LIBSSH2_FXF_READ, 0); |
| |
| if (!sftp_handle) { |
| fprintf(stderr, "Unable to open file with SFTP\n"); |
| goto shutdown; |
| } |
| fprintf(stderr, "libssh2_sftp_open() is done, now receive data!\n"); |
| do { |
| do { |
| /* read in a loop until we block */ |
| rc = libssh2_sftp_read(sftp_handle, mem, sizeof(mem)); |
| fprintf(stderr, "libssh2_sftp_read returned %d\n", |
| rc); |
| |
| if(rc > 0) { |
| /* write to stderr */ |
| write(2, mem, rc); |
| /* write to temporary storage area */ |
| fwrite(mem, rc, 1, tempstorage); |
| } |
| } while (rc > 0); |
| |
| if(rc != LIBSSH2_ERROR_EAGAIN) { |
| /* error or end of file */ |
| break; |
| } |
| |
| timeout.tv_sec = 10; |
| timeout.tv_usec = 0; |
| |
| FD_ZERO(&fd); |
| |
| FD_SET(sock, &fd); |
| |
| /* wait for readable or writeable */ |
| rc = select(sock+1, &fd, &fd, NULL, &timeout); |
| if(rc <= 0) { |
| /* negative is error |
| 0 is timeout */ |
| fprintf(stderr, "SFTP download timed out: %d\n", rc); |
| break; |
| } |
| |
| } while (1); |
| |
| libssh2_sftp_close(sftp_handle); |
| fclose(tempstorage); |
| |
| tempstorage = fopen(STORAGE, "rb"); |
| if(!tempstorage) { |
| /* weird, we can't read the file we just wrote to... */ |
| fprintf(stderr, "can't open %s for reading\n", STORAGE); |
| goto shutdown; |
| } |
| |
| /* we're done downloading, now reverse the process and upload the |
| temporarily stored data to the destination path */ |
| sftp_handle = |
| libssh2_sftp_open(sftp_session, dest, |
| LIBSSH2_FXF_WRITE|LIBSSH2_FXF_CREAT, |
| LIBSSH2_SFTP_S_IRUSR|LIBSSH2_SFTP_S_IWUSR| |
| LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IROTH); |
| if(sftp_handle) { |
| size_t nread; |
| char *ptr; |
| do { |
| nread = fread(mem, 1, sizeof(mem), tempstorage); |
| if(nread <= 0) { |
| /* end of file */ |
| break; |
| } |
| ptr = mem; |
| |
| do { |
| /* write data in a loop until we block */ |
| rc = libssh2_sftp_write(sftp_handle, ptr, |
| nread); |
| ptr += rc; |
| nread -= nread; |
| } while (rc > 0); |
| |
| if(rc != LIBSSH2_ERROR_EAGAIN) { |
| /* error or end of file */ |
| break; |
| } |
| |
| timeout.tv_sec = 10; |
| timeout.tv_usec = 0; |
| |
| FD_ZERO(&fd); |
| |
| FD_SET(sock, &fd); |
| |
| /* wait for readable or writeable */ |
| rc = select(sock+1, &fd, &fd, NULL, &timeout); |
| if(rc <= 0) { |
| /* negative is error |
| 0 is timeout */ |
| fprintf(stderr, "SFTP upload timed out: %d\n", |
| rc); |
| break; |
| } |
| } while (1); |
| fprintf(stderr, "SFTP upload done!\n"); |
| } |
| else { |
| fprintf(stderr, "SFTP failed to open destination path: %s\n", |
| dest); |
| } |
| |
| libssh2_sftp_shutdown(sftp_session); |
| |
| shutdown: |
| |
| libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing"); |
| libssh2_session_free(session); |
| |
| #ifdef WIN32 |
| closesocket(sock); |
| #else |
| close(sock); |
| #endif |
| printf("all done\n"); |
| return 0; |
| } |