| # Microsoft Developer Studio Project File - Name="libssh2" - Package Owner=<4> |
| # Microsoft Developer Studio Generated Build File, Format Version 6.00 |
| # ** DO NOT EDIT ** |
| |
| # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 |
| # TARGTYPE "Win32 (x86) Static Library" 0x0104 |
| |
| CFG=libssh2 - Win32 Debug |
| !MESSAGE This is not a valid makefile. To build this project using NMAKE, |
| !MESSAGE use the Export Makefile command and run |
| !MESSAGE |
| !MESSAGE NMAKE /f "libssh2.mak". |
| !MESSAGE |
| !MESSAGE You can specify a configuration when running NMAKE |
| !MESSAGE by defining the macro CFG on the command line. For example: |
| !MESSAGE |
| !MESSAGE NMAKE /f "libssh2.mak" CFG="libssh2 - Win32 DLL Debug" |
| !MESSAGE |
| !MESSAGE Possible choices for configuration are: |
| !MESSAGE |
| !MESSAGE "libssh2 - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library") |
| !MESSAGE "libssh2 - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library") |
| !MESSAGE "libssh2 - Win32 LIB Release" (based on "Win32 (x86) Static Library") |
| !MESSAGE "libssh2 - Win32 LIB Debug" (based on "Win32 (x86) Static Library") |
| !MESSAGE |
| |
| # Begin Project |
| # PROP AllowPerConfigDependencies 0 |
| # PROP Scc_ProjName "" |
| # PROP Scc_LocalPath "" |
| CPP=cl.exe |
| MTL=midl.exe |
| RSC=rc.exe |
| |
| !IF "$(CFG)" == "libssh2 - Win32 DLL Release" |
| |
| # PROP BASE Use_MFC 0 |
| # PROP BASE Use_Debug_Libraries 0 |
| # PROP BASE Output_Dir "Release_dll" |
| # PROP BASE Intermediate_Dir "Release_dll" |
| # PROP BASE Target_Dir "" |
| # PROP Use_MFC 0 |
| # PROP Use_Debug_Libraries 0 |
| # PROP Output_Dir "Release_dll" |
| # PROP Intermediate_Dir "Release_dll" |
| # PROP Ignore_Export_Lib 0 |
| # PROP Target_Dir "" |
| # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "LIBSSH2_WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c |
| # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\win32" /I "..\include" /D "WIN32" /D "NDEBUG" /D "LIBSSH2_WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c |
| # SUBTRACT CPP /YX |
| # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
| # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
| # ADD BASE RSC /l 0x409 /d "NDEBUG" |
| # ADD RSC /l 0x409 /d "NDEBUG" |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
| LINK32=link.exe |
| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 |
| # ADD LINK32 kernel32.lib ws2_32.lib libeay32.lib ssleay32.lib zlib.lib /nologo /dll /map /debug /machine:I386 /out:"Release_dll/libssh2.dll" |
| |
| !ELSEIF "$(CFG)" == "libssh2 - Win32 DLL Debug" |
| |
| # PROP BASE Use_MFC 0 |
| # PROP BASE Use_Debug_Libraries 1 |
| # PROP BASE Output_Dir "Debug_dll" |
| # PROP BASE Intermediate_Dir "Debug_dll" |
| # PROP BASE Target_Dir "" |
| # PROP Use_MFC 0 |
| # PROP Use_Debug_Libraries 1 |
| # PROP Output_Dir "Debug_dll" |
| # PROP Intermediate_Dir "Debug_dll" |
| # PROP Ignore_Export_Lib 0 |
| # PROP Target_Dir "" |
| # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "LIBSSH2_WIN32" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c |
| # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\win32" /I "..\include" /D "WIN32" /D "_DEBUG" /D "LIBSSH2_WIN32" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c |
| # SUBTRACT CPP /WX /YX |
| # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
| # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
| # ADD BASE RSC /l 0x409 /d "_DEBUG" |
| # ADD RSC /l 0x409 /d "_DEBUG" |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
| LINK32=link.exe |
| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept |
| # ADD LINK32 kernel32.lib ws2_32.lib libeay32.lib ssleay32.lib zlib.lib /nologo /dll /incremental:no /map /debug /machine:I386 /out:"Debug_dll/libssh2.dll" /pdbtype:sept |
| # SUBTRACT LINK32 /nodefaultlib |
| |
| !ELSEIF "$(CFG)" == "libssh2 - Win32 LIB Release" |
| |
| # PROP BASE Use_MFC 0 |
| # PROP BASE Use_Debug_Libraries 0 |
| # PROP BASE Output_Dir "Release_lib" |
| # PROP BASE Intermediate_Dir "Release_lib" |
| # PROP BASE Target_Dir "" |
| # PROP Use_MFC 0 |
| # PROP Use_Debug_Libraries 0 |
| # PROP Output_Dir "Release_lib" |
| # PROP Intermediate_Dir "Release_lib" |
| # PROP Target_Dir "" |
| # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "LIBSSH2_WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c |
| # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\win32" /I "..\include" /D "WIN32" /D "NDEBUG" /D "LIBSSH2_WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c |
| # ADD BASE RSC /l 0x409 /d "NDEBUG" |
| # ADD RSC /l 0x409 /d "NDEBUG" |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
| LIB32=link.exe -lib |
| # ADD BASE LIB32 /nologo |
| # ADD LIB32 /nologo |
| # ADD LIB32 /nologo /out:"Release_lib\libssh.lib" |
| |
| !ELSEIF "$(CFG)" == "libssh2 - Win32 LIB Debug" |
| |
| # PROP BASE Use_MFC 0 |
| # PROP BASE Use_Debug_Libraries 1 |
| # PROP BASE Output_Dir "Debug_lib" |
| # PROP BASE Intermediate_Dir "Debug_lib" |
| # PROP BASE Target_Dir "" |
| # PROP Use_MFC 0 |
| # PROP Use_Debug_Libraries 1 |
| # PROP Output_Dir "Debug_lib" |
| # PROP Intermediate_Dir "Debug_lib" |
| # PROP Target_Dir "" |
| # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "LIBSSH2_WIN32" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c |
| # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\win32" /I "..\include" /D "WIN32" /D "_DEBUG" /D "LIBSSH2_WIN32" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c |
| # ADD BASE RSC /l 0x409 /d "_DEBUG" |
| # ADD RSC /l 0x409 /d "_DEBUG" |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
| LIB32=link.exe -lib |
| # ADD BASE LIB32 /nologo |
| # ADD LIB32 /nologo /out:"Debug_lib\libssh2d.lib" |
| |
| !ENDIF |
| |
| # Begin Target |
| |
| # Name "libssh2 - Win32 DLL Release" |
| # Name "libssh2 - Win32 DLL Debug" |
| # Name "libssh2 - Win32 LIB Release" |
| # Name "libssh2 - Win32 LIB Debug" |
| |