| /* |
| * Sample showing how to do an SCP upload. |
| */ |
| |
| #include "libssh2_config.h" |
| #include <libssh2.h> |
| |
| #ifdef HAVE_WINSOCK2_H |
| # include <winsock2.h> |
| #endif |
| #ifdef HAVE_SYS_SOCKET_H |
| # include <sys/socket.h> |
| #endif |
| #ifdef HAVE_NETINET_IN_H |
| # include <netinet/in.h> |
| #endif |
| # ifdef HAVE_UNISTD_H |
| #include <unistd.h> |
| #endif |
| #ifdef HAVE_ARPA_INET_H |
| # include <arpa/inet.h> |
| #endif |
| #ifdef HAVE_SYS_TIME_H |
| # include <sys/time.h> |
| #endif |
| |
| #include <sys/types.h> |
| #include <fcntl.h> |
| #include <errno.h> |
| #include <stdio.h> |
| #include <ctype.h> |
| |
| int main(int argc, char *argv[]) |
| { |
| unsigned long hostaddr; |
| int sock, i, auth_pw = 1; |
| struct sockaddr_in sin; |
| const char *fingerprint; |
| LIBSSH2_SESSION *session = NULL; |
| LIBSSH2_CHANNEL *channel; |
| const char *username="username"; |
| const char *password="password"; |
| const char *loclfile="scp_write.c"; |
| const char *scppath="/tmp/TEST"; |
| FILE *local; |
| int rc; |
| char mem[1024]; |
| size_t nread; |
| char *ptr; |
| struct stat fileinfo; |
| |
| #ifdef WIN32 |
| WSADATA wsadata; |
| int err; |
| |
| err = WSAStartup(MAKEWORD(2,0), &wsadata); |
| if (err != 0) { |
| fprintf(stderr, "WSAStartup failed with error: %d\n", err); |
| return 1; |
| } |
| #endif |
| |
| if (argc > 1) { |
| hostaddr = inet_addr(argv[1]); |
| } else { |
| hostaddr = htonl(0x7F000001); |
| } |
| if (argc > 2) { |
| username = argv[2]; |
| } |
| if (argc > 3) { |
| password = argv[3]; |
| } |
| if(argc > 4) { |
| loclfile = argv[4]; |
| } |
| if (argc > 5) { |
| scppath = argv[5]; |
| } |
| |
| rc = libssh2_init (0); |
| if (rc != 0) { |
| fprintf (stderr, "libssh2 initialization failed (%d)\n", rc); |
| return 1; |
| } |
| |
| local = fopen(loclfile, "rb"); |
| if (!local) { |
| fprintf(stderr, "Can't open local file %s\n", loclfile); |
| return -1; |
| } |
| |
| stat(loclfile, &fileinfo); |
| |
| /* Ultra basic "connect to port 22 on localhost" |
| * Your code is responsible for creating the socket establishing the |
| * connection |
| */ |
| sock = socket(AF_INET, SOCK_STREAM, 0); |
| if(-1 == sock) { |
| fprintf(stderr, "failed to create socket!\n"); |
| return -1; |
| } |
| |
| sin.sin_family = AF_INET; |
| sin.sin_port = htons(22); |
| sin.sin_addr.s_addr = hostaddr; |
| if (connect(sock, (struct sockaddr*)(&sin), |
| sizeof(struct sockaddr_in)) != 0) { |
| fprintf(stderr, "failed to connect!\n"); |
| return -1; |
| } |
| |
| /* Create a session instance |
| */ |
| session = libssh2_session_init(); |
| if(!session) |
| return -1; |
| |
| /* ... start it up. This will trade welcome banners, exchange keys, |
| * and setup crypto, compression, and MAC layers |
| */ |
| rc = libssh2_session_handshake(session, sock); |
| if(rc) { |
| fprintf(stderr, "Failure establishing SSH session: %d\n", rc); |
| return -1; |
| } |
| |
| /* At this point we havn't yet authenticated. The first thing to do |
| * is check the hostkey's fingerprint against our known hosts Your app |
| * may have it hard coded, may go to a file, may present it to the |
| * user, that's your call |
| */ |
| fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1); |
| fprintf(stderr, "Fingerprint: "); |
| for(i = 0; i < 20; i++) { |
| fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]); |
| } |
| fprintf(stderr, "\n"); |
| |
| if (auth_pw) { |
| /* We could authenticate via password */ |
| if (libssh2_userauth_password(session, username, password)) { |
| fprintf(stderr, "Authentication by password failed.\n"); |
| goto shutdown; |
| } |
| } else { |
| /* Or by public key */ |
| if (libssh2_userauth_publickey_fromfile(session, username, |
| "/home/username/.ssh/id_rsa.pub", |
| "/home/username/.ssh/id_rsa", |
| password)) { |
| fprintf(stderr, "\tAuthentication by public key failed\n"); |
| goto shutdown; |
| } |
| } |
| |
| /* Send a file via scp. The mode parameter must only have permissions! */ |
| channel = libssh2_scp_send(session, scppath, fileinfo.st_mode & 0777, |
| (unsigned long)fileinfo.st_size); |
| |
| if (!channel) { |
| char *errmsg; |
| int errlen; |
| int err = libssh2_session_last_error(session, &errmsg, &errlen, 0); |
| fprintf(stderr, "Unable to open a session: (%d) %s\n", err, errmsg); |
| goto shutdown; |
| } |
| |
| fprintf(stderr, "SCP session waiting to send file\n"); |
| do { |
| nread = fread(mem, 1, sizeof(mem), local); |
| if (nread <= 0) { |
| /* end of file */ |
| break; |
| } |
| ptr = mem; |
| |
| do { |
| /* write the same data over and over, until error or completion */ |
| rc = libssh2_channel_write(channel, ptr, nread); |
| if (rc < 0) { |
| fprintf(stderr, "ERROR %d\n", rc); |
| break; |
| } |
| else { |
| /* rc indicates how many bytes were written this time */ |
| ptr += rc; |
| nread -= rc; |
| } |
| } while (nread); |
| |
| } while (1); |
| |
| fprintf(stderr, "Sending EOF\n"); |
| libssh2_channel_send_eof(channel); |
| |
| fprintf(stderr, "Waiting for EOF\n"); |
| libssh2_channel_wait_eof(channel); |
| |
| fprintf(stderr, "Waiting for channel to close\n"); |
| libssh2_channel_wait_closed(channel); |
| |
| libssh2_channel_free(channel); |
| channel = NULL; |
| |
| shutdown: |
| |
| if(session) { |
| libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing"); |
| libssh2_session_free(session); |
| } |
| #ifdef WIN32 |
| closesocket(sock); |
| #else |
| close(sock); |
| #endif |
| if (local) |
| fclose(local); |
| fprintf(stderr, "all done\n"); |
| |
| libssh2_exit(); |
| |
| return 0; |
| } |