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/* pngrtran.c - transforms the data in a row for PNG readers
*
* Last changed in libpng 1.7.0 [(PENDING RELEASE)]
* Copyright (c) 1998-2002,2004,2006-2016 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*
* This file contains functions optionally called by an application
* in order to tell libpng how to handle data when reading a PNG.
* Transformations that are used in both reading and writing are
* in pngtrans.c.
*/
#include "pngpriv.h"
#define PNG_SRC_FILE PNG_SRC_FILE_pngrtran
#ifdef PNG_READ_QUANTIZE_SUPPORTED
typedef struct
{
png_transform tr;
png_byte map[256U]; /* Map of palette values */
png_byte lut[1U << /* LUT for RGB values */
(PNG_QUANTIZE_RED_BITS+PNG_QUANTIZE_GREEN_BITS+PNG_QUANTIZE_BLUE_BITS)];
} png_transform_quantize;
#define PNG_QUANTIZE_MAP 1U /* map is present and not a 1:1 mapping */
#define PNG_QUANTIZE_LUT 2U /* lut has been built */
static void
do_quantize_rgb(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
png_transform_quantize *tr = png_transform_cast(png_transform_quantize,
*transform);
unsigned int channels = PNG_TC_CHANNELS(*tc);
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc) - channels/*safety*/;
png_bytep dp = png_voidcast(png_bytep, tc->dp);
affirm(tc->bit_depth == 8 && (channels == 3 || channels == 4) &&
!(tc->format & PNG_FORMAT_FLAG_SWAPPED) &&
(tr->tr.args & PNG_QUANTIZE_LUT) != 0);
tc->sp = dp;
tc->format |= PNG_FORMAT_FLAG_COLORMAP;
while (sp <= ep)
{
unsigned int r = sp[0];
unsigned int g = sp[1];
unsigned int b = sp[2];
/* This looks real messy, but the compiler will reduce
* it down to a reasonable formula. For example, with
* 5 bits per color, we get:
* p = (((r >> 3) & 0x1f) << 10) |
* (((g >> 3) & 0x1f) << 5) |
* ((b >> 3) & 0x1f);
*/
*dp++ = tr->lut[(((r >> (8 - PNG_QUANTIZE_RED_BITS)) &
((1 << PNG_QUANTIZE_RED_BITS) - 1)) <<
(PNG_QUANTIZE_GREEN_BITS + PNG_QUANTIZE_BLUE_BITS)) |
(((g >> (8 - PNG_QUANTIZE_GREEN_BITS)) &
((1 << PNG_QUANTIZE_GREEN_BITS) - 1)) <<
(PNG_QUANTIZE_BLUE_BITS)) |
((b >> (8 - PNG_QUANTIZE_BLUE_BITS)) &
((1 << PNG_QUANTIZE_BLUE_BITS) - 1))];
sp += channels;
}
affirm(sp == ep+channels);
UNTESTED
# undef png_ptr
}
static void
do_quantize_pal(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
png_transform_quantize *tr = png_transform_cast(png_transform_quantize,
*transform);
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc);
png_bytep dp = png_voidcast(png_bytep, tc->dp);
affirm(tc->bit_depth == 8 && (tc->format & PNG_FORMAT_FLAG_COLORMAP) != 0 &&
!(tc->format & PNG_FORMAT_FLAG_SWAPPED) &&
(tr->tr.args & PNG_QUANTIZE_MAP) != 0);
tc->sp = dp;
while (sp < ep)
*dp++ = tr->map[*sp++];
UNTESTED
# undef png_ptr
}
static void
png_init_quantize(png_transformp *transform, png_transform_controlp tc)
{
if (tc->bit_depth == 8 && (tc->format & PNG_FORMAT_FLAG_COLOR) != 0)
{
/* Either colormapped input, RGB or RGBA: */
if (!(tc->format & PNG_FORMAT_FLAG_COLORMAP)) /* RGB, RGBA */
{
/* This must be a 'palette' lookup */
if (((*transform)->args & PNG_QUANTIZE_LUT) != 0)
{
/* This changes the format and invalidates pretty much everything in
* the info struct:
*/
tc->format |= PNG_FORMAT_FLAG_COLORMAP;
if (tc->init == PNG_TC_INIT_FINAL)
{
(*transform)->fn = do_quantize_rgb;
tc->invalid_info |= PNG_INFO_tRNS+PNG_INFO_hIST+PNG_INFO_pCAL+
PNG_INFO_sBIT+PNG_INFO_bKGD;
tc->sBIT_R = tc->sBIT_G = tc->sBIT_B = tc->sBIT_A =
png_check_byte(tc->png_ptr, tc->bit_depth);
}
return;
}
}
else /* colormapped */
{
/* This must be a 'quantize' lookup */
if (((*transform)->args & PNG_QUANTIZE_MAP) != 0)
{
/* This doesn't change the format, just the values: */
if (tc->init == PNG_TC_INIT_FINAL)
{
(*transform)->fn = do_quantize_pal;
tc->invalid_info |= PNG_INFO_sBIT+PNG_INFO_pCAL;
tc->sBIT_R = tc->sBIT_G = tc->sBIT_B = tc->sBIT_A =
png_check_byte(tc->png_ptr, tc->bit_depth);
}
return;
}
}
}
/* Else not applicable */
(*transform)->fn = NULL;
}
/* Dither file to 8-bit. Supply a palette, the current number
* of elements in the palette, the maximum number of elements
* allowed, and a histogram if possible. If the current number
* of colors is greater then the maximum number, the palette will be
* modified to fit in the maximum number. "full_quantize" indicates
* whether we need a quantizing cube set up for RGB images, or if we
* simply are reducing the number of colors in a paletted image.
*/
typedef struct png_dsort_struct
{
struct png_dsort_struct * next;
png_byte left;
png_byte right;
} png_dsort;
typedef png_dsort * png_dsortp;
typedef png_dsort * * png_dsortpp;
static void
init_map(png_bytep map)
/* Initialize a mapping table to be 1:1 */
{
png_byte b = 0U;
do
map[b] = b;
while (b++ != 255U);
}
/* Save typing and make code easier to understand */
#define PNG_COLOR_DIST(c1, c2) (abs((int)((c1).red) - (int)((c2).red)) + \
abs((int)((c1).green) - (int)((c2).green)) + \
abs((int)((c1).blue) - (int)((c2).blue)))
void PNGAPI
png_set_quantize(png_structrp png_ptr, png_colorp palette,
int num_palette, int maximum_colors, png_const_uint_16p histogram,
int full_quantize)
{
png_debug(1, "in png_set_quantize");
if (png_ptr != NULL)
{
png_transform_quantize *tr = png_transform_cast(png_transform_quantize,
png_add_transform(png_ptr, sizeof (png_transform_quantize),
png_init_quantize, PNG_TR_QUANTIZE));
/* This is weird (consider what happens to png_set_background on a palette
* image with a tRNS chunk).
*/
if (palette == png_ptr->palette)
png_app_warning(png_ptr, "png_set_quantize: PLTE will be damaged");
if (maximum_colors <= 0 || num_palette > 256)
{
/* The spuriously allocated transform will be removed by the init
* code.
*/
png_app_error(png_ptr, "png_set_quantize: invalid color count");
return;
}
/* The app passed in a palette with too many colors, it's not clear why
* libpng is providing this functionality, it's nothing to do with PNG and
* can be done by the application without any PNG specific knowledge.
*/
if (num_palette > maximum_colors)
{
int map_changed = 0;
/* The map table must be preset to do no mapping initially: */
init_map(tr->map);
if (histogram != NULL)
{
/* This is easy enough, just throw out the least used colors.
* Perhaps not the best solution, but good enough.
*/
int i;
png_byte quantize_sort[256U];
/* Initialize an array to sort colors */
init_map(quantize_sort);
/* Find the least used palette entries by starting a
* bubble sort, and running it until we have sorted
* out enough colors. Note that we don't care about
* sorting all the colors, just finding which are
* least used.
*/
for (i = num_palette - 1; i >= maximum_colors; i--)
{
int done; /* To stop early if the list is pre-sorted */
int j;
done = 1;
for (j = 0; j < i; j++)
{
if (histogram[quantize_sort[j]] <
histogram[quantize_sort[j+1]])
{
png_byte t = quantize_sort[j];
quantize_sort[j] = quantize_sort[j+1];
quantize_sort[j+1] = t;
done = 0;
}
}
if (done != 0)
break;
}
/* Swap the palette around, and set up a table, if necessary */
if (full_quantize)
{
int j = num_palette;
/* Put all the useful colors within the max, but don't
* move the others.
*
* NOTE: if the app passes in the result of png_get_PLTE it will
* be overwritten at this point, what is the API?
*/
for (i = 0; i < maximum_colors; i++)
{
if (quantize_sort[i] >= maximum_colors)
{
do
j--;
while (quantize_sort[j] >= maximum_colors);
/* NOTE: NOT swapped, so the original palette[i] has been
* lost.
*/
palette[i] = palette[j];
}
}
}
else /* !full_quantize */
{
int j = num_palette;
/* Move all the used colors inside the max limit, and
* develop a translation table.
*/
for (i = 0; i < maximum_colors; i++)
{
/* Only move the colors we need to */
if (quantize_sort[i] >= maximum_colors)
{
png_color tmp_color;
do
j--;
while (quantize_sort[j] >= maximum_colors);
tmp_color = palette[j];
palette[j] = palette[i];
palette[i] = tmp_color;
/* Indicate where the color went */
tr->map[j] = png_check_byte(png_ptr, i);
tr->map[i] = png_check_byte(png_ptr, j);
map_changed = 1;
}
}
/* Find closest color for those colors we are not using */
for (i = 0; i < num_palette; i++)
{
if (tr->map[i] >= maximum_colors)
{
int min_d, k, min_k, d_index;
/* Find the closest color to one we threw out */
d_index = tr->map[i];
min_d = PNG_COLOR_DIST(palette[d_index], palette[0]);
for (k = 1, min_k = 0; k < maximum_colors; k++)
{
int d;
d = PNG_COLOR_DIST(palette[d_index], palette[k]);
if (d < min_d)
{
min_d = d;
min_k = k;
}
}
/* Point to closest color */
tr->map[i] = png_check_byte(png_ptr, min_k);
map_changed = 1;
}
}
} /* !full_quantize */
} /* have a histogram */
else /* no histogram */
{
/* This is much harder to do simply (and quickly). Perhaps
* we need to go through a median cut routine, but those
* don't always behave themselves with only a few colors
* as input. So we will just find the closest two colors,
* and throw out one of them (chosen somewhat randomly).
* [We don't understand this at all, so if someone wants to
* work on improving it, be our guest - AED, GRP]
*/
int max_d;
int num_new_palette;
png_byte index_to_palette[256U];
png_byte palette_to_index[256U];
png_dsortp hash[769];
/* Initialize palette index sort arrays */
init_map(index_to_palette);
init_map(palette_to_index);
memset(hash, 0, sizeof hash);
num_new_palette = num_palette;
/* Initial wild guess at how far apart the farthest pixel
* pair we will be eliminating will be. Larger
* numbers mean more areas will be allocated, Smaller
* numbers run the risk of not saving enough data, and
* having to do this all over again.
*
* I have not done extensive checking on this number.
*/
max_d = 96;
while (num_new_palette > maximum_colors)
{
int i;
png_dsortp t = NULL;
for (i = 0; i < num_new_palette - 1; i++)
{
int j;
for (j = i + 1; j < num_new_palette; j++)
{
int d = PNG_COLOR_DIST(palette[i], palette[j]);
if (d <= max_d)
{
t = png_voidcast(png_dsortp, png_malloc_warn(png_ptr,
sizeof (*t)));
if (t == NULL)
break;
t->next = hash[d];
t->left = png_check_byte(png_ptr, i);
t->right = png_check_byte(png_ptr, j);
hash[d] = t;
}
}
if (t == NULL)
break;
}
if (t != NULL) for (i = 0; i <= max_d; i++)
{
if (hash[i] != NULL)
{
png_dsortp p;
for (p = hash[i]; p != NULL; p = p->next)
{
if (index_to_palette[p->left] < num_new_palette &&
index_to_palette[p->right] < num_new_palette)
{
int j, next_j;
if (num_new_palette & 0x01)
{
j = p->left;
next_j = p->right;
}
else
{
j = p->right;
next_j = p->left;
}
num_new_palette--;
/* NOTE: overwrites palette */
palette[index_to_palette[j]] =
palette[num_new_palette];
if (full_quantize == 0)
{
int k;
for (k = 0; k < num_palette; k++)
{
if (tr->map[k] == index_to_palette[j])
{
tr->map[k] = index_to_palette[next_j];
map_changed = 1;
}
if (tr->map[k] == num_new_palette)
{
tr->map[k] = index_to_palette[j];
map_changed = 1;
}
}
}
index_to_palette[palette_to_index[num_new_palette]] =
index_to_palette[j];
palette_to_index[index_to_palette[j]] =
palette_to_index[num_new_palette];
index_to_palette[j] =
png_check_byte(png_ptr, num_new_palette);
palette_to_index[num_new_palette] =
png_check_byte(png_ptr, j);
}
if (num_new_palette <= maximum_colors)
break;
}
if (num_new_palette <= maximum_colors)
break;
}
}
for (i = 0; i < 769; i++)
{
if (hash[i] != NULL)
{
png_dsortp p = hash[i];
while (p)
{
t = p->next;
png_free(png_ptr, p);
p = t;
}
hash[i] = NULL;
}
}
max_d += 96;
} /* while num_new_colors > maximum_colors */
} /* no histogram */
num_palette = maximum_colors;
if (map_changed) /* else the map is 1:1 */
tr->tr.args |= PNG_QUANTIZE_MAP;
} /* num_palette > maximum_colors */
/* The palette has been reduced to the requested number of colors if it
* was over maximum colors before.
*/
/* TODO: what is this? Apparently the png_struct::palette member gets
* updated if it didn't originally have a palette, but the update relies
* on the app not freeing the passed in palette.
*/
if (png_ptr->palette == NULL)
png_ptr->palette = palette;
png_ptr->num_palette = png_check_bits(png_ptr, num_palette, 9);
if (full_quantize)
{
int i;
png_byte distance[1U << (PNG_QUANTIZE_RED_BITS+PNG_QUANTIZE_GREEN_BITS+
PNG_QUANTIZE_BLUE_BITS)];
memset(distance, 0xff, sizeof distance);
for (i = 0; i < num_palette; i++)
{
int ir;
int r = (palette[i].red >> (8 - PNG_QUANTIZE_RED_BITS));
int g = (palette[i].green >> (8 - PNG_QUANTIZE_GREEN_BITS));
int b = (palette[i].blue >> (8 - PNG_QUANTIZE_BLUE_BITS));
for (ir = 0; ir < (1<<PNG_QUANTIZE_RED_BITS); ir++)
{
/* int dr = abs(ir - r); */
int ig;
int dr = ((ir > r) ? ir - r : r - ir);
int index_r = (ir << (PNG_QUANTIZE_BLUE_BITS +
PNG_QUANTIZE_GREEN_BITS));
for (ig = 0; ig < (1<<PNG_QUANTIZE_GREEN_BITS); ig++)
{
/* int dg = abs(ig - g); */
int ib;
int dg = ((ig > g) ? ig - g : g - ig);
int dt = dr + dg;
int dm = ((dr > dg) ? dr : dg);
int index_g = index_r | (ig << PNG_QUANTIZE_BLUE_BITS);
for (ib = 0; ib < (1<<PNG_QUANTIZE_BLUE_BITS); ib++)
{
int d_index = index_g | ib;
/* int db = abs(ib - b); */
int db = ((ib > b) ? ib - b : b - ib);
int dmax = ((dm > db) ? dm : db);
int d = dmax + dt + db;
if (d < distance[d_index])
{
distance[d_index] = png_check_byte(png_ptr, d);
tr->lut[d_index] = png_check_byte(png_ptr, i);
}
} /* for blue */
} /* for green */
} /* for red */
} /* num_palette */
} /* full_quantize */
} /* png_ptr != NULL */
}
#endif /* READ_QUANTIZE */
#ifdef PNG_READ_PACK_SUPPORTED
/* Unpack pixels of 1, 2, or 4 bits per pixel into 1 byte per pixel,
* without changing the actual values. Thus, if you had a row with
* a bit depth of 1, you would end up with bytes that only contained
* the numbers 0 or 1. If you would rather they contain 0 and 255, use
* png_set_expand_gray_1_2_4_to_8 instead.
*/
static void
png_do_read_unpack(png_transformp *transform, png_transform_controlp tc)
{
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
png_const_bytep ep = png_voidcast(png_const_bytep, tc->dp);
png_bytep dp = png_voidcast(png_bytep, tc->dp);
sp += PNG_TC_ROWBYTES(*tc) - 1; /* Start from end */
dp += tc->width; /* output bit depth is 8 */
# define png_ptr (tc->png_ptr)
png_debug(1, "in png_do_unpack");
switch (tc->bit_depth)
{
case 1:
{
/* Because we copy from the last pixel down the shift required
* at the start is 8-pixels_in_last_byte, which is just:
*/
unsigned int shift = 7U & -tc->width;
while (dp > ep)
{
*--dp = (*sp >> shift) & 1U;
shift = 7U & (shift+1U);
if (shift == 0U)
--sp;
}
debug(shift == 0U);
break;
}
case 2:
{
unsigned int shift = 7U & -(tc->width << 1);
while (dp > ep)
{
*--dp = (*sp >> shift) & 3U;
shift = 7U & (shift+2U);
if (shift == 0U)
--sp;
}
debug(shift == 0U);
break;
}
case 4:
{
unsigned int shift = 7U & -(tc->width << 2);
while (dp > ep)
{
*--dp = (*sp >> shift) & 15U;
shift = 7U & (shift+4U);
if (shift == 0U)
--sp;
}
debug(shift == 0U);
break;
}
default:
impossible("bit depth");
}
debug(dp == ep && sp == png_upcast(png_const_bytep, tc->sp)-1U);
tc->sp = dp;
if ((tc->format & PNG_FORMAT_FLAG_COLORMAP) == 0U)
{
tc->range++;
tc->format |= PNG_FORMAT_FLAG_RANGE;
}
tc->bit_depth = 8U;
PNG_UNUSED(transform)
# undef png_ptr
}
/* Called from the curiously named png_set_packing API in pngtrans.c; the read
* and write code is separated because read 'unpacks' (from PNG format) and
* write 'packs' (to PNG format.)
*/
void /* PRIVATE */
png_init_read_pack(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr tc->png_ptr
debug(tc->init);
if (tc->bit_depth < 8) /* else no packing/unpacking */
{
/* For indexed images the pack operation does not invalidate the range; in
* fact the corresponding shift operation would!
*/
if ((tc->format & PNG_FORMAT_FLAG_COLORMAP) == 0U)
{
tc->range++;
tc->format |= PNG_FORMAT_FLAG_RANGE;
}
tc->bit_depth = 8U;
if (tc->init == PNG_TC_INIT_FINAL)
(*transform)->fn = png_do_read_unpack/* sic: it unpacks */;
}
else /* the transform is not applicable */
(*transform)->fn = NULL;
# undef png_ptr
}
#endif /* READ_PACK */
#if defined(PNG_READ_EXPAND_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
# ifdef PNG_READ_tRNS_SUPPORTED
static unsigned int
fill_transparent_pixel(png_const_structrp png_ptr, png_byte *trans)
/* Fill a byte array according to the transparent pixel value and return a
* count of the number of bytes. Low bit depth gray values are replicated in
* the first byte. Writes from 1 to 6 bytes.
*/
{
/* There must be a tRNS chunk and this must not be a palette image: */
debug(png_ptr->num_trans == 1 &&
!(png_ptr->color_type & (PNG_COLOR_MASK_ALPHA+PNG_COLOR_MASK_PALETTE)));
if (!(png_ptr->color_type & PNG_COLOR_MASK_COLOR)) /* gray */
{
unsigned int t = png_ptr->trans_color.gray;
unsigned int depth = png_ptr->bit_depth;
if (depth < 16U)
{
/* ISO PNG 11.3.2.1 "tRNS Transparency": "If the image bit depth is
* less than 16, the least significant bits are used and the others are
* 0." So mask out the upper bits.
*/
t &= (1U<<depth)-1U;
/* And replicate low bit-depth values across the byte: */
while (depth < 8U)
{
t |= t << depth;
depth <<= 1;
}
trans[0] = PNG_BYTE(t);
return 1U;
}
/* Else a 16 bit value: */
trans[0] = PNG_BYTE(t >> 8);
trans[1] = PNG_BYTE(t);
return 2U;
}
else /* color */ switch (png_ptr->bit_depth)
{
case 8: /* 8-bit RGB */
trans[0] = PNG_BYTE(png_ptr->trans_color.red);
trans[1] = PNG_BYTE(png_ptr->trans_color.green);
trans[2] = PNG_BYTE(png_ptr->trans_color.blue);
return 3U;
case 16: /* 16-bit RGB */
trans[0] = PNG_BYTE(png_ptr->trans_color.red >> 8);
trans[1] = PNG_BYTE(png_ptr->trans_color.red);
trans[2] = PNG_BYTE(png_ptr->trans_color.green >> 8);
trans[3] = PNG_BYTE(png_ptr->trans_color.green);
trans[4] = PNG_BYTE(png_ptr->trans_color.blue >> 8);
trans[5] = PNG_BYTE(png_ptr->trans_color.blue);
return 6U;
default:
NOT_REACHED;
return 0U; /* safe */
}
}
# endif /* READ_tRNS */
#endif /* READ_EXPAND || READ_BACKGROUND */
#ifdef PNG_READ_EXPAND_SUPPORTED
/* Flags for png_init_expand */
#define PNG_EXPAND_PALETTE 1U /* palette images only, includes tRNS */
#define PNG_EXPAND_LBD_GRAY 2U /* grayscale low-bit depth only */
#define PNG_EXPAND_tRNS 4U /* non-palette images only */
/* This struct is only required for tRNS matching, but it is convenient to
* allocated it anyway even if READ_tRNS is not supported.
*/
typedef struct
{
png_transform tr;
unsigned int ntrans; /* number of bytes below */
png_byte transparent_pixel[6]; /* the transparent pixel value */
} png_expand;
#ifdef PNG_READ_tRNS_SUPPORTED
/* Look for colors matching the trans_color in png_ptr, low bit depth gray is
* covered below so this only need handle 8 abd 16-bit channels.
*/
static void
png_do_expand_tRNS(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
png_expand *tr = png_transform_cast(png_expand, *transform);
png_bytep dp = png_voidcast(png_bytep, tc->dp);
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
const png_const_bytep ep = sp;
const unsigned int spixel_size = PNG_TC_PIXEL_DEPTH(*tc) >> 3;
unsigned int alpha_size;
/* We expect opaque and transparent pixels to be interleaved but with long
* sequences of each. Because we are adding an alpha channel we must copy
* down.
*/
debug(!(tc->format & PNG_FORMAT_FLAG_ALPHA));
debug(spixel_size == tr->ntrans);
sp += PNG_TC_ROWBYTES(*tc);
tc->sp = dp;
tc->format |= PNG_FORMAT_FLAG_ALPHA;
tc->invalid_info |= PNG_INFO_tRNS;
tc->transparent_alpha = 1U;
alpha_size = (PNG_TC_PIXEL_DEPTH(*tc)>>3) - spixel_size;
debug(alpha_size == 1 || alpha_size == 2);
dp += PNG_TC_ROWBYTES(*tc);
do
{
unsigned int i = spixel_size;
png_byte alpha = 0U;
dp -= alpha_size;
alpha = 0U;
/* Copy and check one source pixel (backwards, to avoid any
* overwrite):
*/
do if ((*--dp = *--sp) != tr->transparent_pixel[--i]) /* pixel != tRNS */
alpha = 0xFFU;
while (i != 0U);
/* i == 0 */
do
dp[spixel_size + i] = alpha;
while (++i < alpha_size);
} while (sp > ep);
debug(sp == ep && dp == tc->dp); /* else overwrite */
# undef png_ptr
}
#endif /* READ_tRNS */
/* Expand grayscale images of less than 8-bit depth to 8 bits.
* libpng 1.7.0: this no longer expands everything, it just expands the low bit
* depth gray row. It does *NOT* expand the tRNS into an alpha channel unless
* it is told to do so.
*
* API CHANGE: the function now does what it was always meant to do.
*
* This is like do_unpack except that the packed data is expanded to the full
* 8-bit range; scaled up. This is not a good thing to do on an indexed image;
* the indices will be invalid.
*
* The tRNS handling is included here too; speed is not important because the
* result will always be cached unless the PNG is very small.
*/
static void
png_do_expand_lbd_gray(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
png_bytep dp = png_voidcast(png_bytep, tc->dp);
const png_const_bytep ep = dp;
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
const unsigned int bit_depth = tc->bit_depth;
# ifdef PNG_READ_sBIT_SUPPORTED
unsigned int insignificant_bits = 0U;
# endif /* READ_sBIT */
# ifdef PNG_READ_tRNS_SUPPORTED
unsigned int gray = 0xffffU; /* doesn't match anything */
unsigned int do_alpha = 0U;
# endif /* READ_tRNS */
sp += PNG_TC_ROWBYTES(*tc); /* last byte +1 */
tc->bit_depth = 8U;
tc->invalid_info |= PNG_INFO_tRNS;
# ifdef PNG_READ_sBIT_SUPPORTED
if (bit_depth > 1U /* irrelevant for bit depth 1 */ &&
!(tc->invalid_info & PNG_INFO_sBIT) &&
tc->sBIT_G > 0U/*SAFETY*/ && tc->sBIT_G < bit_depth)
insignificant_bits = bit_depth - tc->sBIT_G;
# endif /* READ_sBIT */
# ifdef PNG_READ_tRNS_SUPPORTED
if (((*transform)->args & PNG_EXPAND_tRNS) != 0)
{
tc->format |= PNG_FORMAT_FLAG_ALPHA;
tc->transparent_alpha = 1U;
gray = png_ptr->trans_color.gray & ((1U << bit_depth)-1U);
do_alpha = 1U;
}
/* This helps avoid cluttering the code up with #ifdefs: */
# define check_tRNS if (do_alpha) *--dp = (pixel != gray) * 255U;
# else /* !READ_tRNS */
# define check_tRNS
# endif /* READ_tRNS */
dp += PNG_TC_ROWBYTES(*tc); /* pre-decremented below */
switch (bit_depth)
{
case 1:
{
unsigned int shift = 7U & -tc->width;
unsigned int s = *--sp;
for(;;)
{
if (shift == 8U) s = *--sp, shift = 0;
{
const unsigned int pixel = (s >> shift) & 1U;
check_tRNS
*--dp = PNG_BYTE(pixel * 255U);
if (dp <= ep) break;
}
++shift;
}
debug(dp == ep && shift == 7U && sp == tc->sp);
break;
}
case 2:
{
unsigned int shift = 7U & -(tc->width << 1)/*overflow ok*/;
unsigned int s = *--sp;
for (;;)
{
if (shift == 8U) s = *--sp, shift = 0;
{
const unsigned int pixel = (s >> shift) & 3U;
check_tRNS
# ifdef PNG_READ_sBIT_SUPPORTED
/* 'sig_bits' must be 1 or 2 leaving insignificant_bits 0 or
* 1. This may look silly but it allows a compact representation
* of 1 bit gray + 1 bit alpha (transparency):
*/
if (insignificant_bits /* only 1 bit significant */)
*--dp = PNG_BYTE((pixel >> 1) * 255U);
else
# endif
*--dp = PNG_BYTE(pixel * 85U);
if (dp <= ep) break;
}
shift += 2U;
}
debug(dp == ep && shift == 6U && sp == tc->sp);
break;
}
case 4:
{
unsigned int shift = 7U & -(tc->width << 2)/*overflow ok*/;
unsigned int s = *--sp;
# ifdef PNG_READ_sBIT_SUPPORTED
const unsigned int div = (1U << (4U-insignificant_bits)) - 1U;
# endif
for (;;)
{
if (shift == 8U) s = *--sp, shift = 0;
{
unsigned int pixel = (s >> shift) & 15U;
check_tRNS
# ifdef PNG_READ_sBIT_SUPPORTED
/* insignificant_bits may be 0, 1, 2 or 3, requiring a multiply
* by 17, 255/7, 85 or 255. Since this operation is always
* cached we don't much care about the time to do the divide
* below.
*/
if (insignificant_bits)
pixel = ((pixel>>insignificant_bits) * 255U + (div>>1)) / div;
else
# endif
pixel *= 17U;
*--dp = PNG_BYTE(pixel);
if (dp <= ep) break;
}
shift += 4U;
}
debug(dp == ep && shift == 4U && sp == tc->sp);
break;
}
default:
impossible("bit depth");
}
tc->sp = ep;
# undef check_tRNS
# undef png_ptr
}
static void
png_init_expand(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
/* The possible combinations are:
*
* 1) PALETTE: the 'palette' flag should be set on the transform control and
* all that need be done is cancel this to cause the cache code to do the
* expansion.
*
* 2) LBP_GRAY, LBP_GRAY+tRNS: use png_do_expand_lbd_gray to do the required
* expand. Can be cached.
*
* 3) tRNS: scan the row for the relevant tRNS value.
*
* Note that expanding 8 to 16 bits is a byte op in pngtrans.c (it just
* replicates bytes).
*/
if (tc->palette)
{
debug(tc->caching && !(tc->format & PNG_FORMAT_FLAG_COLORMAP));
if (((*transform)->args & PNG_EXPAND_PALETTE) != 0U)
{
tc->palette = 0U;
tc->invalid_info |= PNG_INFO_PLTE + PNG_INFO_tRNS;
tc->cost = PNG_CACHE_COST_LIMIT; /* the cache is required! */
}
/* Note that this needs to happen when the row is processed (!tc->init) as
* well.
*/
}
else if (!(tc->format & PNG_FORMAT_FLAG_COLORMAP))
{
png_uint_32 args = (*transform)->args & PNG_BIC_MASK(PNG_EXPAND_PALETTE);
unsigned int bit_depth = tc->bit_depth;
debug(tc->init);
if (bit_depth >= 8U)
args &= PNG_BIC_MASK(PNG_EXPAND_LBD_GRAY);
# ifdef PNG_READ_tRNS_SUPPORTED
if (png_ptr->num_trans == 0U ||
(tc->format & PNG_FORMAT_FLAG_ALPHA) != 0U ||
(tc->invalid_info & PNG_INFO_tRNS) != 0U)
# endif
args &= PNG_BIC_MASK(PNG_EXPAND_tRNS);
(*transform)->args = args;
switch (args)
{
case PNG_EXPAND_LBD_GRAY:
tc->bit_depth = 8U;
tc->invalid_info |= PNG_INFO_tRNS;
if (tc->init == PNG_TC_INIT_FINAL)
(*transform)->fn = png_do_expand_lbd_gray;
break;
# ifdef PNG_READ_tRNS_SUPPORTED
case PNG_EXPAND_LBD_GRAY + PNG_EXPAND_tRNS:
tc->bit_depth = 8U;
tc->format |= PNG_FORMAT_FLAG_ALPHA;
tc->invalid_info |= PNG_INFO_tRNS;
tc->transparent_alpha = 1U;
/* In this case tRNS must be left unmodified for the expansion code
* to handle.
*/
if (tc->init == PNG_TC_INIT_FINAL)
(*transform)->fn = png_do_expand_lbd_gray;
break;
case PNG_EXPAND_tRNS:
if (tc->init == PNG_TC_INIT_FINAL)
{
png_expand *tr = png_transform_cast(png_expand, *transform);
affirm((tc->bit_depth == 8U || tc->bit_depth == 16U) &&
(tc->format &
(PNG_FORMAT_FLAG_COLORMAP|PNG_FORMAT_FLAG_ALPHA)) == 0U);
tr->ntrans = fill_transparent_pixel(png_ptr,
tr->transparent_pixel);
tr->tr.fn = png_do_expand_tRNS;
} /* TC_INIT_FINAL */
tc->format |= PNG_FORMAT_FLAG_ALPHA;
tc->invalid_info |= PNG_INFO_tRNS;
tc->transparent_alpha = 1U;
break;
# endif /* READ_tRNS */
default: /* transform not applicable */
(*transform)->fn = NULL;
break;
}
implies(tc->init == PNG_TC_INIT_FINAL,
(*transform)->fn != png_init_expand);
}
else /* not applicable */
{
debug(tc->init);
(*transform)->fn = NULL;
NOT_REACHED;
}
# undef png_ptr
}
void PNGAPI
png_set_expand_gray_1_2_4_to_8(png_structrp png_ptr)
{
if (png_ptr != NULL)
png_add_transform(png_ptr, sizeof (png_expand), png_init_expand,
PNG_TR_EXPAND)->args |= PNG_EXPAND_LBD_GRAY;
}
/* Expand paletted images to 8-bit RGB or, if there is a tRNS chunk, RGBA.
* Note that this is effectively handled by the read code palette optimizations.
*
* API CHANGE: this used to have the completely unexpected side effect of
* turning on the above two optimizations.
*/
void PNGAPI
png_set_palette_to_rgb(png_structrp png_ptr)
{
if (png_ptr != NULL)
png_add_transform(png_ptr, sizeof (png_expand), png_init_expand,
PNG_TR_EXPAND)->args |= PNG_EXPAND_PALETTE;
}
/* Expand paletted images to RGB, expand grayscale images of less than 8-bit
* depth to 8-bit depth, and expand tRNS chunks to alpha channels. I.e. all the
* above.
*/
void PNGAPI
png_set_expand(png_structrp png_ptr)
{
if (png_ptr != NULL)
{
png_set_palette_to_rgb(png_ptr);
png_set_expand_gray_1_2_4_to_8(png_ptr);
png_set_tRNS_to_alpha(png_ptr);
}
}
#endif /* READ_EXPAND */
#if defined(PNG_READ_EXPAND_SUPPORTED) ||\
defined(PNG_READ_STRIP_ALPHA_SUPPORTED)
#define PNG_INIT_STRIP_ALPHA 1U
#define PNG_INIT_EXPAND_tRNS 2U
static void
png_init_alpha(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
int required = 0;
# if defined(PNG_READ_EXPAND_SUPPORTED) && defined(PNG_READ_tRNS_SUPPORTED)
if ((*transform)->args & PNG_INIT_EXPAND_tRNS)
{
/* Prior to 1.7 the alpha channel was stripped after expanding the tRNS
* chunk, so this effectively cancelled out the expand.
*/
if (png_ptr->num_trans > 0 && !tc->palette &&
!((*transform)->args & PNG_INIT_STRIP_ALPHA))
{
debug((tc->format & PNG_FORMAT_FLAG_COLORMAP) == 0);
required = 1;
tc->expand_tRNS = 1U;
/* This happens as a result of an explicit API call to
* png_set_tRNS_to_alpha, so expand low-bit-depth gray too:
*/
if (tc->init == PNG_TC_INIT_FORMAT)
png_add_transform(png_ptr, sizeof (png_expand), png_init_expand,
PNG_TR_EXPAND)->args |= PNG_EXPAND_tRNS + PNG_EXPAND_LBD_GRAY;
}
else
(*transform)->args &= PNG_BIC_MASK(PNG_INIT_EXPAND_tRNS);
}
# endif /* READ_EXPAND && READ_tRNS */
# ifdef PNG_READ_STRIP_ALPHA_SUPPORTED
if ((*transform)->args & PNG_INIT_STRIP_ALPHA)
{
/* When compose is being done tRNS will be expanded regardless of the
* above test. Rather that trying to work out if this will happen the
* code just inserts a strip operation; it will be removed later if it
* is not needed.
*/
required = 1;
tc->strip_alpha = 1U;
if (tc->init == PNG_TC_INIT_FORMAT)
png_add_strip_alpha_byte_ops(png_ptr);
}
# endif /* READ_STRIP_ALPHA */
if (!required)
(*transform)->fn = NULL;
# undef png_ptr
}
#endif /* READ_EXPAND || READ_STRIP_ALPHA */
#ifdef PNG_READ_EXPAND_SUPPORTED
/* Expand tRNS chunks to alpha channels. This only expands the tRNS chunk on
* non-palette formats; call png_set_palette_to_rgb to get the corresponding
* effect for a palette.
*
* Note that this will expand low bit depth gray if there is a tRNS chunk, but
* if not nothing will happen.
*
* API CHANGE: this used to do all the expansions, it was rather pointless
* calling it.
*/
void PNGAPI
png_set_tRNS_to_alpha(png_structrp png_ptr)
{
if (png_ptr != NULL)
png_add_transform(png_ptr, 0/*size*/, png_init_alpha, PNG_TR_INIT_ALPHA)->
args |= PNG_INIT_EXPAND_tRNS;
}
#endif /* READ_EXPAND */
#ifdef PNG_READ_STRIP_ALPHA_SUPPORTED
void PNGAPI
png_set_strip_alpha(png_structrp png_ptr)
{
if (png_ptr != NULL)
png_add_transform(png_ptr, 0/*size*/, png_init_alpha, PNG_TR_INIT_ALPHA)->
args |= PNG_INIT_STRIP_ALPHA;
}
#endif /* READ_STRIP_ALPHA */
#ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED
static void
png_do_chop_16_to_8(png_transformp *transform, png_transform_controlp tc)
/* This is actually a repeat of the byte transform, unnecessary code
* replication.
*
* TODO: remove this
*/
{
# define png_ptr (tc->png_ptr)
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp); /* source */
png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc); /* end+1 */
png_bytep dp = png_voidcast(png_bytep, tc->dp); /* destination */
debug(tc->bit_depth == 16U);
tc->sp = dp;
tc->bit_depth = 8U;
while (sp < ep)
*dp++ = *sp, sp += 2;
debug(sp == ep);
# undef png_ptr
PNG_UNUSED(transform)
}
/* A transform containing some useful scaling values... */
typedef struct
{
png_transform tr;
png_uint_32 shifts; /* 4 4-bit values preceeded by a shibboleth (1) */
png_uint_32 channel_scale[4];
} png_transform_scale_16_to_8;
/* Scale rows of bit depth 16 down to 8 accurately */
static void
png_do_scale_16_to_8(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp); /* source */
png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc); /* end+1 */
png_bytep dp = png_voidcast(png_bytep, tc->dp); /* destination */
png_transform_scale_16_to_8 *tr =
png_transform_cast(png_transform_scale_16_to_8, *transform);
png_uint_32p scale = 0;
png_uint_32 shift = 1U; /* set the shibboleth at the start */
debug(tc->bit_depth == 16U);
tc->sp = dp;
tc->bit_depth = 8U;
while (sp < ep)
{
/* The input is an array of 16 bit components, these must be scaled to
* 8 bits each taking into account the sBIT setting. The calculation
* requires that the insignificant bits be stripped from the input value
* via a shift then scaled back to 8 bits:
*
* output = ((input >> shift) * scale + round) >> 24
*
* The shifts are packed into tr->shifts, with the end of the list marked
* by a shibboleth, 1, which is preset above.
*/
png_uint_32 v = png_get_uint_16(sp);
sp += 2;
if (shift == 1U)
{
shift = tr->shifts;
scale = tr->channel_scale;
}
*dp++ = PNG_BYTE(((v >> (shift & 0xFU)) * *scale++ + 0x800000U) >> 24);
shift >>= 4;
}
affirm(sp == ep);
# undef png_ptr
}
static int
add_scale(png_transform_scale_16_to_8 *tr, unsigned int sBIT, unsigned int ch)
{
/* This is the output max (255) scaled by 2^24 divided by the input max'
* (which is variable) and rounded. It gives the exact 8-bit answer for all
* input sBIT depths when used in the calculation:
*
* output = ((input >> shift) * scale + 0x800000U) >> 24
*/
tr->channel_scale[ch] = (0xFF000000U + ((1U<<sBIT)>>1)) / ((1U<<sBIT)-1U);
tr->shifts |= ((16U-sBIT) & 0xFU) << (4U*ch);
/* The result says whether there are 8 or fewer significant bits in the
* input value; if so we can just drop the low byte.
*/
return sBIT <= 8U;
}
static void
png_init_scale_16_to_8(png_transformp *transform, png_transform_controlp tc)
{
if (tc->bit_depth == 16U)
{
# define png_ptr (tc->png_ptr)
tc->bit_depth = 8U;
/* But this invalidates tRNS (a 16-bit tRNS cannot be updated to match
* 8-bit data correctly).
*/
tc->invalid_info |= PNG_INFO_tRNS+PNG_INFO_hIST+PNG_INFO_pCAL;
/* TODO: These need further processing: PNG_INFO_bKGD */
if (tc->init == PNG_TC_INIT_FINAL)
{
png_transform_scale_16_to_8 *tr =
png_transform_cast(png_transform_scale_16_to_8, *transform);
/* Set the scale factors for each channel (up to 4), the factors are
* made so that:
*
* ((channel >> shift) * factor + 0x800000U) >> 24
*
* Gives the required 8-bit value. The 'shift' is stored in a single
* png_uint_32 with a shibboleth at the end.
*/
unsigned int channels = 0U;
int chop_ok = 1;
tr->shifts = 0U;
/* This adds up to four scale factors, the remainder are left as 0
* which is safe and leads to obvious errors in the output images in
* the event of an (internal) error.
*/
if (tc->format & PNG_FORMAT_FLAG_COLOR)
chop_ok &= add_scale(tr, tc->sBIT_R, channels++);
chop_ok &= add_scale(tr, tc->sBIT_G, channels++);
if (tc->format & PNG_FORMAT_FLAG_COLOR)
chop_ok &= add_scale(tr, tc->sBIT_B, channels++);
if (tc->format & PNG_FORMAT_FLAG_ALPHA)
chop_ok &= add_scale(tr, tc->sBIT_A, channels++);
if (chop_ok)
tr->tr.fn = png_do_chop_16_to_8;
else
{
int handled = 1;
/* Add the shibboleth at the end */
tr->shifts |= 1U << (4U*channels);
tr->tr.fn = png_do_scale_16_to_8;
/* sBIT is a little tricky; it has to be processed in the scaling
* operation. The result will have the same number of bits unless
* there were more than 8 before. The sBIT flags in the transform
* control are left unchanged here because the data is still valid,
* unless all the values end up as 8 in which case there is no
* remaining sBIT info.
*
* Note that fields, such as alpha, which are not set for this row
* format will always have max values, so won't reset 'handled':
*/
if (tc->sBIT_R >= 8U) tc->sBIT_R = 8U; else handled = 0;
if (tc->sBIT_G >= 8U) tc->sBIT_G = 8U; else handled = 0;
if (tc->sBIT_B >= 8U) tc->sBIT_B = 8U; else handled = 0;
if (tc->sBIT_A >= 8U) tc->sBIT_A = 8U; else handled = 0;
/* If all the sBIT values were >= 8U all the bits are now
* significant:
*/
if (handled)
tc->invalid_info |= PNG_INFO_sBIT;
}
}
# undef png_ptr
}
else /* not applicable */
(*transform)->fn = NULL;
}
void PNGAPI
png_set_scale_16(png_structrp png_ptr)
{
if (png_ptr != NULL)
png_add_transform(png_ptr, sizeof (png_transform_scale_16_to_8),
png_init_scale_16_to_8, PNG_TR_SCALE_16_TO_8);
}
#endif /* READ_SCALE_16_TO_8 */
#ifdef PNG_READ_GAMMA_SUPPORTED
/* Code that depends on READ_GAMMA support; RGB to gray convertion and
* background composition (including the various alpha-mode handling
* operations which produce pre-multiplied alpha by composing on 0).
*/
/* Calculate a reciprocal, return 0 on div-by-zero or overflow. */
static png_fixed_point
png_reciprocal(png_fixed_point a)
{
#ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
double r = floor(1E10/a+.5);
if (r <= 2147483647. && r >= -2147483648.)
return (png_fixed_point)r;
#else
png_fixed_point res;
if (png_muldiv(&res, PNG_FP_1, PNG_FP_1, a) != 0)
return res;
#endif
return 0; /* error/overflow */
}
/* This is the shared test on whether a gamma value is 'significant' - whether
* it is worth doing gamma correction. 'significant_bits' is the number of bits
* in the values to be corrected which are significant.
*/
static int
png_gamma_significant(png_const_structrp png_ptr, png_fixed_point gamma_val,
unsigned int sbits)
{
#if 0
/* This seems to be wrong. The issue is that when the app asks for a higher
* bit depth output than the input has significant bits it causes gamma
* correction to be skipped (this was the intent) however there's no
* particular guarantee that the app won't go on to do further gamma
* processing - pngstest does this - and this messes up the results
* completely.
*
* TODO: work out how to optimize this correctly.
*/
/* The following table lists the threshold as a difference from PNG_FP_1 at
* which the gamma correction will make a change to at least an 'sbits'
* value. There is no entry for 1 bit values; gamma correction is never
* significant.
*/
static const png_uint_16 gamma_threshold_by_sbit[15][2] =
{
{ 36907, 63092 }, /* 2 bits */
{ 17812, 21518 }, /* 3 bits */
{ 8675, 9496 }, /* 4 bits */
{ 4290, 4484 }, /* 5 bits */
{ 2134, 2181 }, /* 6 bits */
{ 1064, 1075 }, /* 7 bits */
{ 531, 534 }, /* 8 bits */
{ 265, 266 }, /* 9 bits */
{ 132, 132 }, /* 10 bits */
{ 66, 66 }, /* 11 bits */
{ 33, 33 }, /* 12 bits */
{ 16, 16 }, /* 13 bits */
{ 8, 8 }, /* 14 bits */
{ 4, 4 }, /* 15 bits */
{ 2, 2 }, /* 16 bits */
};
/* Handle out of range values in release by doing the gamma correction: */
debug_handled(sbits > 0U && sbits <= 16U);
if (sbits == 0U || sbits > 16U)
return 1;
/* 1 bit input or zero gamma, no correction possible/required: */
if (gamma_val == 0 || sbits < 2U)
return 0;
if (gamma_val < PNG_FP_1 - gamma_threshold_by_sbit[sbits-2U][0U])
return gamma_val < PNG_FP_1 - png_ptr->gamma_threshold;
else if (gamma_val > PNG_FP_1 + gamma_threshold_by_sbit[sbits-2U][1U])
return gamma_val > PNG_FP_1 + png_ptr->gamma_threshold;
#else /* FIXUP */
if (gamma_val < PNG_FP_1)
return gamma_val < PNG_FP_1 - png_ptr->gamma_threshold;
else if (gamma_val > PNG_FP_1)
return gamma_val > PNG_FP_1 + png_ptr->gamma_threshold;
PNG_UNUSED(sbits)
#endif /* FIXUP */
return 0; /* not significant */
}
static int
png_gamma_equal(png_const_structrp png_ptr, png_fixed_point g1,
png_fixed_point g2, png_fixed_point *c, unsigned int sbits)
/* Gamma values are equal, or at least one is unknown; c is the correction
* factor from g1 to g2, i.e. g2/g1.
*/
{
return sbits == 1U || g1 == 0 || g2 == 0 || g1 == g2 ||
(png_muldiv(c, g2, PNG_FP_1, g1) &&
!png_gamma_significant(png_ptr, *c, sbits));
}
#ifdef PNG_SIMPLIFIED_READ_SUPPORTED
int
png_need_gamma_correction(png_const_structrp png_ptr, png_fixed_point gamma,
int sRGB_output)
/* This is a hook for the simplified code; it just decides whether or not the
* given gamma (which defaults to that of the PNG data) is close enough to
* linear or sRGB not to require gamma correction.
*/
{
if (gamma == 0)
gamma = png_ptr->colorspace.gamma;
if (gamma != 0 &&
(png_ptr->colorspace.flags &
(PNG_COLORSPACE_INVALID|PNG_COLORSPACE_HAVE_GAMMA)) ==
PNG_COLORSPACE_HAVE_GAMMA)
{
if (sRGB_output && !png_muldiv(&gamma, gamma, PNG_GAMMA_sRGB, PNG_FP_1))
return 0; /* overflow, so no correction */
return png_gamma_significant(png_ptr, gamma, (png_ptr->color_type &
PNG_COLOR_MASK_PALETTE) ? 8U : png_ptr->bit_depth);
}
return 0; /* no info, no correction */
}
#endif /* SIMPLIFIED_READ */
#ifndef PNG_FLOATING_ARITHMETIC_SUPPORTED
/* Fixed point gamma.
*
* The code to calculate the tables used below can be found in the shell script
* contrib/tools/intgamma.sh
*
* To calculate gamma this code implements fast log() and exp() calls using only
* fixed point arithmetic. This code has sufficient precision for either 8-bit
* or 16-bit sample values.
*
* The tables used here were calculated using simple 'bc' programs, but C double
* precision floating point arithmetic would work fine.
*
* 8-bit log table
* This is a table of -log(value/255)/log(2) for 'value' in the range 128 to
* 255, so it's the base 2 logarithm of a normalized 8-bit floating point
* mantissa. The numbers are 32-bit fractions.
*/
static const png_uint_32
png_8bit_l2[128] =
{
4270715492U, 4222494797U, 4174646467U, 4127164793U, 4080044201U, 4033279239U,
3986864580U, 3940795015U, 3895065449U, 3849670902U, 3804606499U, 3759867474U,
3715449162U, 3671346997U, 3627556511U, 3584073329U, 3540893168U, 3498011834U,
3455425220U, 3413129301U, 3371120137U, 3329393864U, 3287946700U, 3246774933U,
3205874930U, 3165243125U, 3124876025U, 3084770202U, 3044922296U, 3005329011U,
2965987113U, 2926893432U, 2888044853U, 2849438323U, 2811070844U, 2772939474U,
2735041326U, 2697373562U, 2659933400U, 2622718104U, 2585724991U, 2548951424U,
2512394810U, 2476052606U, 2439922311U, 2404001468U, 2368287663U, 2332778523U,
2297471715U, 2262364947U, 2227455964U, 2192742551U, 2158222529U, 2123893754U,
2089754119U, 2055801552U, 2022034013U, 1988449497U, 1955046031U, 1921821672U,
1888774511U, 1855902668U, 1823204291U, 1790677560U, 1758320682U, 1726131893U,
1694109454U, 1662251657U, 1630556815U, 1599023271U, 1567649391U, 1536433567U,
1505374214U, 1474469770U, 1443718700U, 1413119487U, 1382670639U, 1352370686U,
1322218179U, 1292211689U, 1262349810U, 1232631153U, 1203054352U, 1173618059U,
1144320946U, 1115161701U, 1086139034U, 1057251672U, 1028498358U, 999877854U,
971388940U, 943030410U, 914801076U, 886699767U, 858725327U, 830876614U,
803152505U, 775551890U, 748073672U, 720716771U, 693480120U, 666362667U,
639363374U, 612481215U, 585715177U, 559064263U, 532527486U, 506103872U,
479792461U, 453592303U, 427502463U, 401522014U, 375650043U, 349885648U,
324227938U, 298676034U, 273229066U, 247886176U, 222646516U, 197509248U,
172473545U, 147538590U, 122703574U, 97967701U, 73330182U, 48790236U,
24347096U, 0U
#if 0 /* NOT USED */
/* The following are the values for 16-bit tables - these work fine for the
* 8-bit conversions but produce very slightly larger errors in the 16-bit
* log (about 1.2 as opposed to 0.7 absolute error in the final value). To
* use these all the shifts below must be adjusted appropriately.
*/
65166, 64430, 63700, 62976, 62257, 61543, 60835, 60132, 59434, 58741, 58054,
57371, 56693, 56020, 55352, 54689, 54030, 53375, 52726, 52080, 51439, 50803,
50170, 49542, 48918, 48298, 47682, 47070, 46462, 45858, 45257, 44661, 44068,
43479, 42894, 42312, 41733, 41159, 40587, 40020, 39455, 38894, 38336, 37782,
37230, 36682, 36137, 35595, 35057, 34521, 33988, 33459, 32932, 32408, 31887,
31369, 30854, 30341, 29832, 29325, 28820, 28319, 27820, 27324, 26830, 26339,
25850, 25364, 24880, 24399, 23920, 23444, 22970, 22499, 22029, 21562, 21098,
20636, 20175, 19718, 19262, 18808, 18357, 17908, 17461, 17016, 16573, 16132,
15694, 15257, 14822, 14390, 13959, 13530, 13103, 12678, 12255, 11834, 11415,
10997, 10582, 10168, 9756, 9346, 8937, 8531, 8126, 7723, 7321, 6921, 6523,
6127, 5732, 5339, 4947, 4557, 4169, 3782, 3397, 3014, 2632, 2251, 1872, 1495,
1119, 744, 372
#endif
};
#if 0 /* UNUSED */
static png_int_32
png_log8bit(unsigned int x)
{
png_uint_32 lg2 = 0U;
/* Each time 'x' is multiplied by 2, 1 must be subtracted off the final log,
* because the log is actually negate that means adding 1. The final
* returned value thus has the range 0 (for 255 input) to 7.994 (for 1
* input), return -1 for the overflow (log 0) case, - so the result is
* always at most 19 bits.
*/
if ((x &= 0xffU) == 0U) /* 0 input, -inf output */
return -0xfffff;
if ((x & 0xf0U) == 0U)
lg2 = 4U, x <<= 4;
if ((x & 0xc0U) == 0U)
lg2 += 2U, x <<= 2;
if ((x & 0x80U) == 0U)
lg2 += 1U, x <<= 1;
/* result is at most 19 bits, so this cast is safe: */
return (png_int_32)((lg2 << 16) + ((png_8bit_l2[x-128U]+32768U)>>16));
}
#endif /* UNUSED */
/* The above gives exact (to 16 binary places) log2 values for 8-bit images,
* for 16-bit images we use the most significant 8 bits of the 16-bit value to
* get an approximation then multiply the approximation by a correction factor
* determined by the remaining up to 8 bits. This requires an additional step
* in the 16-bit case.
*
* We want log2(value/65535), we have log2(v'/255), where:
*
* value = v' * 256 + v''
* = v' * f
*
* So f is value/v', which is equal to (256+v''/v') since v' is in the range 128
* to 255 and v'' is in the range 0 to 255 f will be in the range 256 to less
* than 258. The final factor also needs to correct for the fact that our 8-bit
* value is scaled by 255, whereas the 16-bit values must be scaled by 65535.
*
* This gives a final formula using a calculated value 'x' which is value/v' and
* scaling by 65536 to match the above table:
*
* log2(x/257) * 65536
*
* Since these numbers are so close to '1' we can use simple linear
* interpolation between the two end values 256/257 (result -368.61) and 258/257
* (result 367.179). The values used below are scaled by a further 64 to give
* 16-bit precision in the interpolation:
*
* Start (256): -23591
* Zero (257): 0
* End (258): 23499
*
* In libpng 1.7.0 this is further generalized to return -log2(value/maxval) for
* any maxval up to 65535. This is done by evaluating -log2(value/65535) first
* then adjusting for the required maxval:
*
* ( value) (value 65535) (value) ( 65535)
* -log2(------) = -log2(----- x ------) = -log2(-----)-log2(------)
* (maxval) (65535 maxval) (65535) (maxval)
*
* The extra argument, 'factor', is (2^(16+12))*log2(65535/maxval) (a positive
* value less than 2^32) and this is *subtracted* from the intermediate
* calculation below.
*/
static png_int_32
png_log(unsigned int x, png_uint_32 factor)
/* x: a value of up to 16 bits,
* factor: a 4.28 number which is subtracted from the log below
*/
{
png_uint_32 lg2 = 0U;
/* As above, but now the input has 16 bits. */
if ((x &= 0xffffU) == 0U)
return -0xfffff;
if ((x & 0xff00U) == 0U)
lg2 = 8U, x <<= 8;
if ((x & 0xf000U) == 0U)
lg2 += 4U, x <<= 4;
if ((x & 0xc000U) == 0U)
lg2 += 2U, x <<= 2;
if ((x & 0x8000U) == 0U)
lg2 += 1U, x <<= 1;
/* Calculate the base logarithm from the top 8 bits as a 28-bit fractional
* value.
*/
lg2 <<= 28;
lg2 += (png_8bit_l2[(x>>8)-128U]+8U) >> 4;
/* Now we need to interpolate the factor, this requires a division by the top
* 8 bits. Do this with maximum precision.
*/
{
png_uint_32 i = x;
i = ((i << 16) + (i >> 9)) / (x>> 8);
/* Since we divided by the top 8 bits of 'x' there will be a '1' at 1<<24,
* the value at 1<<16 (ignoring this) will be 0 or 1; this gives us
* exactly 16 bits to interpolate to get the low bits of the result.
* Round the answer. Note that the end point values are scaled by 64 to
* retain overall precision and that 'lg2' is current scaled by an extra
* 12 bits, so adjust the overall scaling by 6-12. Round at every step.
*/
i -= 1U << 24;
if (i <= 65536U) /* <= '257' */
lg2 += ((23591U * (65536U-i)) + (1U << (16+6-12-1))) >> (16+6-12);
else
lg2 -= ((23499U * (i-65536U)) + (1U << (16+6-12-1))) >> (16+6-12);
}
if (lg2 >= factor)
return (png_int_32)/*SAFE*/((lg2 - factor + 2048U) >> 12);
else /* the result will be greater than 1.0, so negative: */
return -(png_int_32)/*SAFE*/((factor - lg2 + 2048U) >> 12);
}
#if 0 /* UNUSED */
static png_int_32
png_log16bit(unsigned int x)
{
return png_log(x, 0U);
}
#endif /* UNUSED */
/* libpng 1.7.0: generalization of png_log{8,16}bit to accept an n-bit input
* value. We want to maintain 1% accuracy in linear light space. This
* corresponds to, approximately, (1*g)% in a gamma encoded space where the
* gamma encoding is 'g' (in the PNG sense, e.g. 0.45455 for sRGB). Apparently
* this requires unbounded accuracy as the gamma encoding value goes down and
* this is a problem for modern HDR data because it may require a high gamma to
* accurately encode image data over a wide dynamic range; the dynamic range of
* 16-bit linear data is only 655:1 if 1% accuracy is needed!
*
* However 16-bit gamma encoded data is still limited because PNG can only
* express gamma encoding. (A log-to-base-1.01 encoding is unlimited; a 12-bit
* value, with 4094 steps, has a dynamic range of more than 1:10^17, which
* exceeds the human eye's range of 1:10^14.)
*
* Notice that sRGB uses a 1/2.4 encoding and CIELab uses a 1/3 encoding. It is
* obvious that, if we assume a maximum D difference in the luminance of
* adjacent pixel values the dynamic range is given by the lowest pixel value
* which is D or less greater than its predecessor, so:
*
* ( P ) (1)
* (---)^(-) = D
* (P-1) (g)
*
* and the maximum dynamic range that can be achieved using M+1 separate values,
* where M+1 is 2^N-1 for an N bit value, reserving the first value for 0, is:
*
* (M) (1)
* range(R) = (-)^(-)
* (P) (g)
*
* So we can eliminate 'P' from the two equations:
*
* P = (P-1) x (D^g)
*
* D^g
* P = -----
* D^g-1
*
* (M x (D^g-1)) (1)
* R = (-----------)^(-)
* ( D^g ) (g)
*
* (M x (D^g-1)) ^ (1/g)
* = ---------------------
* D
*
* Which is a function in two variables (R and g) for a given D (maximum delta
* between two adjacent pixel values) and M (number of pixel values, controlled
* by the channel bit depth).
*
* See contrib/tools/dynamic-range.c for code exploring this function. This
* program will output the optimal gamma for a given number of bits and
* precision.
*
* The range of sensitivity of human vision is roughly as follows (this comes
* from the wikipedia article on scotopic vision):
*
* scotopic: 10^-6 to 10^-3.5 cd/m^2
* mesopic: 10^-3 to 10^0.5 cd/m^2
* photopic: 10 to 10^8 cd/m^2
*
* Giving a total range of about 1:10^14. The maximum precision at which this
* range can be achieved using 16-bit channels is about .15% using a gamma of
* 36, higher ranges are possible using higher gammas but precision is reduced.
* The range with 1% precision and 16-bit channels is 1:10^104, using a gamma of
* 240.
*
* In general the optimal gamma for n-bit channels (where 'n' is at least 7 and
* precision is .01 or less) is:
*
* 2^n * precision
* gamma = ---------------
* 2.736
*
* Or: (24000 * precision) for 16-bit data.
*
* The net effect is that we can't rely on the encoding gamma being limited to
* values around 1/2.5!
*/
static png_int_32
png_log_nbit(unsigned int x, unsigned int nbits)
{
static const png_uint_32 factors[16] =
{
4294961387U, /* 1 bit */
3869501255U, /* 2 bit */
3541367788U, /* 3 bit */
3246213428U, /* 4 bit */
2965079441U, /* 5 bit */
2690447525U, /* 6 bit */
2418950626U, /* 7 bit */
2148993476U, /* 8 bit */
1879799410U, /* 9 bit */
1610985205U, /* 10 bit */
1342360514U, /* 11 bit */
1073830475U, /* 12 bit */
805347736U, /* 13 bit */
536888641U, /* 14 bit */
268441365U, /* 15 bit */
0U /* 16 bit */
};
return png_log(x, factors[nbits-1]);
}
/* The 'exp()' case must invert the above, taking a 20-bit fixed point
* logarithmic value and returning a 16 or 8-bit number as appropriate. In
* each case only the low 16 bits are relevant - the fraction - since the
* integer bits (the top 4) simply determine a shift.
*
* The worst case is the 16-bit distinction between 65535 and 65534. This
* requires perhaps spurious accuracy in the decoding of the logarithm to
* distinguish log2(65535/65534.5) - 10^-5 or 17 bits. There is little chance
* of needing this accuracy in practice.
*
* To deal with this the following exp() function works out the exponent of the
* frational part of the logarithm by using an accurate 32-bit value from the
* top four fractional bits then multiplying in the remaining bits.
*/
static const png_uint_32
png_32bit_exp[16] =
{
/* NOTE: the first entry is deliberately set to the maximum 32-bit value. */
4294967295U, 4112874773U, 3938502376U, 3771522796U, 3611622603U, 3458501653U,
3311872529U, 3171459999U, 3037000500U, 2908241642U, 2784941738U, 2666869345U,
2553802834U, 2445529972U, 2341847524U, 2242560872U
};
/* Adjustment table; provided to explain the numbers in the code below. */
#if 0 /* BC CODE */
for (i=11;i>=0;--i){ print i, " ", (1 - e(-(2^i)/65536*l(2))) * 2^(32-i), "\n"}
11 44937.64284865548751208448
10 45180.98734845585101160448
9 45303.31936980687359311872
8 45364.65110595323018870784
7 45395.35850361789624614912
6 45410.72259715102037508096
5 45418.40724413220722311168
4 45422.25021786898173001728
3 45424.17186732298419044352
2 45425.13273269940811464704
1 45425.61317555035558641664
0 45425.85339951654943850496
#endif
static png_uint_32
png_exp(png_int_32 x)
/* Utility, the value 'x' must be in the range 0..0x1fffff */
{
/* Obtain a 4-bit approximation */
png_uint_32 e = png_32bit_exp[(x >> 12) & 0xf];
/* Incorporate the low 12 bits - these decrease the returned value by
* multiplying by a number less than 1 if the bit is set. The multiplier
* is determined by the above table and the shift. Notice that the values
* converge on 45426 and this is used to allow linear interpolation of the
* low bits.
*/
if (x & 0x800)
e -= (((e >> 16) * 44938U) + 16U) >> 5;
if (x & 0x400)
e -= (((e >> 16) * 45181U) + 32U) >> 6;
if (x & 0x200)
e -= (((e >> 16) * 45303U) + 64U) >> 7;
if (x & 0x100)
e -= (((e >> 16) * 45365U) + 128U) >> 8;
if (x & 0x080)
e -= (((e >> 16) * 45395U) + 256U) >> 9;
if (x & 0x040)
e -= (((e >> 16) * 45410U) + 512U) >> 10;
/* And handle the low 6 bits in a single block. */
e -= (((e >> 16) * 355U * (x & 0x3fU)) + 256U) >> 9;
/* Handle the upper bits of x, note that this works for x up to 0x1fffff but
* fails for larger or negative x, where the shift (x >> 16) exceeds 31:
*/
e >>= x >> 16;
return e;
}
#if 0 /* UNUSED */
static png_byte
png_exp8bit(png_int_32 lg2)
{
/* The input is a negative fixed point (16:16) logarithm with a useable range
* of [0.0..8.0). Clamp the value so that the output of png_exp is in the
* range (254.5/255..0.5/255):
*/
if (lg2 <= 185) /* -log2(254.5/255) */
return 255U;
else if (lg2 > 589453) /* -log2(0.5/255) */
return 0U;
else
{
/* Get a 32-bit value: */
png_uint_32 x = png_exp(lg2);
/* Convert the 32-bit value to 0..255 by multiplying by 256-1. Note that
* the second, rounding, step can't overflow because of the first,
* subtraction, step.
*/
x -= x >> 8;
return PNG_BYTE((x + 0x7fffffU) >> 24);
}
}
static png_uint_16
png_exp16bit(png_int_32 lg2)
{
if (lg2 <= 0) /* -log2(65534.5/65535) */
return 65535U;
else if (lg2 > 1114110) /* -log2(0.5/65535) */
return 0U;
else
{
/* Get a 32-bit value: */
png_uint_32 x = png_exp(lg2);
/* Convert the 32-bit value to 0..65535 by multiplying by 65536-1: */
x -= x >> 16;
return PNG_UINT_16((x + 32767U) >> 16);
}
}
#endif /* UNUSED */
static png_uint_32
png_exp_nbit(png_int_32 lg2, unsigned int n)
{
/* These pre-computed limits give the low value of lg2 at and below which
* 2^(-lg2/65536) * (2^n-1) gives (2^n-1) and the high value of lg2 above
* which 2(^-lg2/65536) * (2^n-1) gives 0:
*/
static const png_int_32 limits[16][2] =
{
{ 65535, 65535 }, /* bits = 1 */
{ 17238, 169408 }, /* bits = 2 */
{ 7006, 249518 }, /* bits = 3 */
{ 3205, 321577 }, /* bits = 4 */
{ 1537, 390214 }, /* bits = 5 */
{ 753, 457263 }, /* bits = 6 */
{ 372, 523546 }, /* bits = 7 */
{ 185, 589453 }, /* bits = 8 */
{ 92, 655175 }, /* bits = 9 */
{ 46, 720803 }, /* bits = 10 */
{ 23, 786385 }, /* bits = 11 */
{ 11, 851944 }, /* bits = 12 */
{ 5, 917492 }, /* bits = 13 */
{ 2, 983034 }, /* bits = 14 */
{ 1, 1048573 }, /* bits = 15 */
{ 0, 1114110 } /* bits = 16 */
};
/* If 'max' is 2^n-1: */
if (lg2 <= limits[n-1][0]) /* -log2((max-.5)/max) */
return (1U << n)-1U;
else if (lg2 > limits[n-1][1]) /* -log2(.5/max) */
return 0U;
else /* 'n' will be at least 2 */
{
/* Get a 32-bit value: */
png_uint_32 x = png_exp(lg2);
/* Convert the 32-bit value to 0..(2^n-1) by multiplying by 2^n-1: */
x -= x >> n;
return (x + ((1U<<(31U-n))-1U)) >> (32U-n);
}
}
#endif /* !FLOATING_ARITHMETIC */
#if 0 /* UNUSED */
static png_byte
png_gamma_8bit_correct(unsigned int value, png_fixed_point gamma_val)
{
if (value == 0U)
return 0U;
else if (value >= 255U)
return 255U;
else
{
# ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
/* 'value' is unsigned, ANSI-C90 requires the compiler to correctly
* convert this to a floating point value. This includes values that
* would overflow if 'value' were to be converted to 'int'.
*
* Apparently GCC, however, does an intermediate conversion to (int)
* on some (ARM) but not all (x86) platforms, possibly because of
* hardware FP limitations. (E.g. if the hardware conversion always
* assumes the integer register contains a signed value.) This results
* in ANSI-C undefined behavior for large values.
*
* Other implementations on the same machine might actually be ANSI-C90
* conformant and therefore compile spurious extra code for the large
* values.
*
* We can be reasonably sure that an unsigned to float conversion
* won't be faster than an int to float one. Therefore this code
* assumes responsibility for the undefined behavior, which it knows
* can't happen because of the check above.
*
* Note the argument to this routine is an (unsigned int) because, on
* 16-bit platforms, it is assigned a value which might be out of
* range for an (int); that would result in undefined behavior in the
* caller if the *argument* ('value') were to be declared (int).
*/
double r = 255*pow((int)/*SAFE*/value/255.,gamma_val*.00001);
if (r < .5)
return 0U;
else if (r >= 254.5)
return 255U;
r = floor(r+.5);
return (png_byte)/*SAFE*/r;
# else
png_int_32 lg2 = png_log8bit(value);
png_int_32 res;
/* Overflow in the muldiv means underflow in the calculation, this is
* OK (it happens for ridiculously high gamma).
*/
if (!png_muldiv(&res, gamma_val, lg2, PNG_FP_1))
return 0U; /* underflow */
return png_exp8bit(res);
# endif
}
}
#endif /* UNUSED */
/* libpng-1.7.0: this private function converts an n-bit input value to an
* m-bit output value.
*/
unsigned int
png_gamma_nxmbit_correct(unsigned int value, png_fixed_point gamma_val,
unsigned int n/*input bits*/, unsigned int m/*output bits */)
{
if (value == 0U)
return 0U;
else
{
unsigned int min = (1U<<n) - 1U;
unsigned int mout = (1U<<m) - 1U;
if (value >= min)
return mout;
else
{
# ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
double r = value;
r /= min;
r = floor(mout * pow(r, gamma_val*.00001)+.5);
if (r < 1)
return 0U;
else if (r >= mout)
return mout;
return (unsigned int)/*SAFE*/r;
# else
png_int_32 lg2 = png_log_nbit(value, n);
png_int_32 res;
if (!png_muldiv(&res, gamma_val, lg2, PNG_FP_1))
return 0U; /* underflow */
return png_exp_nbit(res, m);
# endif
}
}
}
#if 0 /*UNUSED*/
static unsigned int
png_gamma_sbit_correct(unsigned int value, png_fixed_point gamma_val,
unsigned int n/*input bits*/, unsigned int sbits,
unsigned int m/*output bits */)
/* As above but the number of significant bits in 'n' is passed in. */
{
if (sbits < n)
{
value >>= (n-sbits);
n = sbits;
}
return png_gamma_nxmbit_correct(value, gamma_val, n, m);
}
#endif /*UNUSED*/
static int
push_gamma_expand(png_transformp *transform, png_transform_controlp tc,
int need_alpha)
/* Utility to push a transform to expand low-bit-depth gray and, where
* required, tRNS chunks. The caller must return immediately if this
* returns true because the init of the new transform has been run in place
* of the caller's.
*/
{
# define png_ptr (tc->png_ptr)
unsigned int expand = 0;
affirm(tc->init == PNG_TC_INIT_FINAL);
if (tc->bit_depth < 8U) /* low bit gray: expand to 8 bits */
expand = PNG_EXPAND_LBD_GRAY;
/* Gamma correction invalidates tRNS, so if it is being expanded and
* alpha is not being stripped expand it now.
*/
if ((tc->format & PNG_FORMAT_FLAG_ALPHA) == 0 && !tc->palette &&
png_ptr->num_trans == 1 && (tc->invalid_info & PNG_INFO_tRNS) == 0)
{
if (need_alpha || (tc->expand_tRNS && !tc->strip_alpha))
expand |= PNG_EXPAND_tRNS;
else
tc->invalid_info |= PNG_INFO_tRNS;
}
if (expand == 0)
return 0; /* nothing needs to be done */
{
png_transformp tr = png_push_transform(png_ptr, sizeof (png_expand),
png_init_expand, transform, NULL/*don't run init*/);
debug(tr == *transform);
tr->args |= expand;
/* This must be run immediately, because it just got inserted where this
* transform is; this is safe, the caller must return immediately.
*/
png_init_expand(transform, tc);
affirm(tr->fn != NULL); /* because it should need to do something! */
}
return 1;
# undef png_ptr
}
/* Low bit depth gray gamma correction. The 1-bit case is a no-op because 0 and
* 1 always map to 0 and 1. The 2-bit case has the following possiblities:
*
* bits/correction: g0 g1 g2 g3 g4 g5 g6
* 00 -> 00 00 00 00 00 00 00
* 01 -> 11 10 10 01 00 00 00
* 10 -> 11 11 10 10 10 01 00
* 11 -> 11 11 11 11 11 11 11
*
* Where the breakpoints are:
*
* g0: correction <= 16595 (1 - log(2.5/3))
* g1: 16595 < correction <= 44966 (log(2.5/3)/log(2/3))
* g2: 44966 < correction <= 63092 (1 - log(1.5/3))
* g3: 63092 < correction <= 163092 (1 - log(.5/3))
* g4: 163092 < correction <= 170951 (log(1.5/3)/log(2/3))
* g5: 170951 < correction <= 441902 (log(.5/3)/log(2/3)
* g6 441902 < correction
*
* This can be done by bit-hacking on the byte values (4 pixels), given that
* the correction is fixed (indeed, it can be done on whole 32-bit values!)
*
* g0: B |= B>>1; B &= 0x55U; B |= B<<1; * either bit set
* g1: B ^= B>>1; B &= 0x55U; B += B; * one bit set
* g2: B &= (~B)>>1; B &= 0x55U; B += B; * low bit set, high bit unset
* g3: no-op
* g4: B &= (~B)>>1; B &= 0x55U; B -= B; * low bit set, high bit unset
* g5: B ^= B>>1; B &= 0x55U; B -= B; * one bit set
* g6: B &= B>>1; B &= 0x55U; B |= B<<1; * both bits set
*/
typedef struct
{
png_transform tr;
png_fixed_point correct;
png_fixed_point to_gamma;
png_uint_32 shifts; /* 1 followed by up to 4 4-bit shifts */
png_uint_32 channel_scale[4]; /* up to 4 channel scale factors */
/* These factors are used:
*
* (input >> (shifts & 0xFU) * channel_scale + SCALE_R) >> SCALE_S
*
* Where the rounding value, SCALE_R and the shift SCALE_S are dependent
* on the bit depth:
*
* SCALE_S = 32 - bit_depth range 16..31
* SCALE_R = 1 << (SCALE_S-1)
*/
unsigned int to_bit_depth;
unsigned int encode_alpha :1;
unsigned int optimize_alpha :1;
} png_transform_gamma;
static unsigned int
init_gamma_sBIT(png_transform_gamma *tr, png_transform_controlp tc)
/* Returns true if sBIT processing is required, otherwise all relevant sBIT
* values match the from (tc) bit depth.
*/
{
/* The to_bit_depth and to_gamma fields are already set, but updated values
* are needed for sBIT and the shifts and channel_scale fields must be filled
* in correctly. The do_gamma setting says whether gamma correction will be
* done, but the scale factors are filled in regardless.
*
* The general scaling equation is:
*
* ((in >> shift) * factor + round) >> (32 - to_bit_depth)
*
* 'factor' is then the rounded value of:
*
* out_max
* ------- . (1 << (32-to_bit_depth))
* in_max
*/
# define png_ptr (tc->png_ptr)
const unsigned int to_bit_depth = tr->to_bit_depth;
const png_uint_32 numerator = ((1U<<to_bit_depth)-1U) << (32U-to_bit_depth);
/* in_max depends on the number of significant bits */
const unsigned int from_bit_depth = tc->bit_depth;
/* The data in the gamma transform is stored in the order of the channels in
* the input row, which is the PNG order. It may be reversed below.
*/
png_uint_32p channel_scale = tr->channel_scale;
png_uint_32 shifts = 0U;
unsigned int count = 0U;
unsigned int need_sBIT = 0U;
if (tc->format & PNG_FORMAT_FLAG_COLOR)
{
const unsigned int sBIT = tc->sBIT_R;
if (sBIT < from_bit_depth)
need_sBIT = 1U;
debug(sBIT > 0U && sBIT <= from_bit_depth);
shifts |= (from_bit_depth - sBIT) << count;
count += 4U;
/* round the scale: */
*channel_scale++ = (numerator + (1U<<(sBIT-1U))) / ((1U << sBIT)-1U);
}
{
const unsigned int sBIT = tc->sBIT_G;
if (sBIT < from_bit_depth)
need_sBIT = 1U;
debug(sBIT > 0U && sBIT <= from_bit_depth);
shifts |= (from_bit_depth - sBIT) << count;
count += 4U;
*channel_scale++ = (numerator + (1U<<(sBIT-1U))) / ((1U << sBIT)-1U);
}
if (tc->format & PNG_FORMAT_FLAG_COLOR)
{
const unsigned int sBIT = tc->sBIT_B;
if (sBIT < from_bit_depth)
need_sBIT = 1U;
debug(sBIT > 0U && sBIT <= from_bit_depth);
shifts |= (from_bit_depth - sBIT) << count;
count += 4U;
/* round the scale: */
*channel_scale++ = (numerator + (1U<<(sBIT-1U))) / ((1U << sBIT)-1U);
}
if (tc->format & PNG_FORMAT_FLAG_ALPHA)
{
const unsigned int sBIT = tc->sBIT_A;
if (sBIT < from_bit_depth)
need_sBIT = 1U;
debug(sBIT > 0U && sBIT <= from_bit_depth);
shifts |= (from_bit_depth - sBIT) << count;
count += 4U;
/* round the scale: */
*channel_scale++ = (numerator + (1U<<(sBIT-1U))) / ((1U << sBIT)-1U);
}
tr->shifts = shifts | (1U << count);
return need_sBIT;
# undef png_ptr
}
static void
reverse_gamma_sBIT(png_transform_gamma *tr)
{
/* This is called for the 'down' gamma implementations, they read the shifts
* and the channel scales in reverse, so:
*/
png_uint_32 shifts = tr->shifts;
png_uint_32 scales[4U];
unsigned int count = 0U;
tr->shifts = 1U;
while (shifts != 1U)
{
scales[3U-count] = tr->channel_scale[count];
++count;
tr->shifts <<= 4;
tr->shifts |= shifts & 0xFU;
shifts >>= 4;
}
memcpy(tr->channel_scale, scales+(4U-count), count * sizeof (png_uint_32));
}
static void
png_do_gamma8_up(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc);
png_bytep dp = png_voidcast(png_bytep, tc->dp);
png_transform_gamma *tr =
png_transform_cast(png_transform_gamma, *transform);
const png_fixed_point correct = tr->correct;
const unsigned int bit_depth = tr->to_bit_depth;
const png_uint_32 shifts = tr->shifts;
affirm(tc->bit_depth == 8U);
affirm(tr->shifts != 0U/*uninitialized*/);
debug((shifts & 0x8888U) == 0U); /* all shifts 7 or less */
debug(!tr->encode_alpha && !tr->optimize_alpha); /* only set for 16 bits */
tc->sp = dp;
tc->bit_depth = bit_depth;
tc->gamma = tr->to_gamma;
/* Handle the <8 bit output case differently because there can be no alpha
* channel.
*/
if (bit_depth < 8U)
{
const unsigned int shift = shifts & 0xFU;
unsigned int bits = 8U;
unsigned int ob = 0U;
debug((shifts >> 4) == 1U && shift < 8U);
affirm(PNG_TC_CHANNELS(*tc) == 1);
do
{
const unsigned int inb = png_gamma_nxmbit_correct(
*sp++ >> shift, correct, 8U-shift, bit_depth);
bits -= bit_depth;
ob = ob | (inb << bits);
if (bits == 0U)
bits = 8U, *dp++ = PNG_BYTE(ob), ob = 0U;
}
while (sp < ep);
if (bits < 8U)
*dp++ = PNG_BYTE(ob);
}
else /* 8-bit --> 8-bit */
{
png_uint_32 alpha_scale;
const unsigned int channels = PNG_TC_CHANNELS(*tc);
unsigned int channel, alpha;
debug(bit_depth == 8U && (shifts >> (4*channels)) == 1U);
/* The alpha channel is always last, so if present checking against the
* top bits of 'channels' works because of the 1U shibboleth at the end.
*/
if ((tc->format & PNG_FORMAT_FLAG_ALPHA) == 0)
alpha_scale = alpha = 0U;
else
{
alpha = shifts >> (4U*(channels-1U));
alpha_scale = tr->channel_scale[channels-1U];
}
channel = 1U;
do
{
unsigned int inb = *sp++, shift;
if (channel == 1U)
channel = shifts;
shift = channel & 0xFU;
inb >>= shift;
/* The alpha channel is not gamma encoded but it may need some
* appropriate scaling.
*/
if (channel == alpha)
inb = (inb * alpha_scale + 0x800000U) >> 24;
else
inb = png_gamma_nxmbit_correct(inb, correct, 8U-shift, 8U);
channel >>= 4; /* for the next channel, or the shibboleth */
*dp++ = PNG_BYTE(inb);
}
while (sp < ep);
debug(channel == 1U);
}
# undef png_ptr
}
static void
png_do_gamma16_up(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc) - 1U/*safety*/;
png_bytep dp = png_voidcast(png_bytep, tc->dp);
png_transform_gamma *tr =
png_transform_cast(png_transform_gamma, *transform);
const png_fixed_point correct = tr->correct;
const unsigned int bit_depth = tr->to_bit_depth;
const png_uint_32 shifts = tr->shifts;
affirm(tc->bit_depth == 16U);
affirm(tr->shifts != 0U/*uninitialized*/);
debug(!tr->optimize_alpha);
/* This is exactly the same as above but the input has 16 bits per component,
* not 8.
*/
tc->sp = dp;
tc->bit_depth = bit_depth;
tc->gamma = tr->to_gamma;
/* Handle the <8 bit output case differently, the input cannot be color (at
* present) and, if there is an alpha channel, then it is for the
* low-bit-depth gray input case and we expect the alpha to be transparent.
*/
if (bit_depth < 8U)
{
const unsigned int shift = shifts & 0xFU;
unsigned int bits = 8U;
unsigned int ob = 0U;
affirm((tc->format & PNG_FORMAT_FLAG_COLOR) == 0U);
if ((tc->format & PNG_FORMAT_FLAG_ALPHA) == 0U)
{
debug((shifts >> 4) == 1U && shift < 16U);
debug(!tr->encode_alpha && !tr->optimize_alpha);
do
{
unsigned int inb = *sp++ << 8; /* high bits first */
inb = png_gamma_nxmbit_correct(
(inb + *sp++) >> shift, correct, 16U-shift, bit_depth);
bits -= bit_depth;
ob = ob | (inb << bits);
if (bits == 0U)
bits = 8U, *dp++ = PNG_BYTE(ob), ob = 0U;
}
while (sp < ep);
UNTESTED
}
else /* low bit GA intermediate format */
{
debug((shifts >> 8) == 1U && shift < 16U);
debug(!tr->encode_alpha && !tr->optimize_alpha);
debug(tc->transparent_alpha);
/* Gray is first then the alpha component, the alpha component is just
* mapped to 0 or 1.
*/
do
{
unsigned int gray = *sp++ << 8; /* high bits first */
unsigned int alpha;
gray += *sp++;
alpha = (*sp++ << 8);
alpha += *sp++;
if (alpha == 0U)
gray = 0U; /* will be replaced later */
else
{
gray = png_gamma_nxmbit_correct(gray >> shift, correct,
16U-shift, bit_depth);
debug(alpha == 65535U);
alpha = (1U << bit_depth)-1U;
}
bits -= bit_depth;
ob = ob | (gray << bits);
bits -= bit_depth;
ob = ob | (alpha << bits);
if (bits == 0U)
bits = 8U, *dp++ = PNG_BYTE(ob), ob = 0U;
}
while (sp < ep-2U);
}
if (bits < 8U)
*dp++ = PNG_BYTE(ob);
debug(sp == ep+1U);
}
else
{
png_uint_32 alpha_scale;
const unsigned int channels = PNG_TC_CHANNELS(*tc);
unsigned int channel, alpha;
debug((bit_depth == 8U || bit_depth == 16U) &&
(shifts >> (4*channels)) == 1U);
/* Note that 'encode_alpha' turns on gamma encoding of the alpha
* channel (and this is a really weird operation!)
*/
if ((tc->format & PNG_FORMAT_FLAG_ALPHA) == 0 || tr->encode_alpha)
alpha_scale = alpha = 0U;
else
{
alpha = shifts >> (4U*(channels-1U));
alpha_scale = tr->channel_scale[channels-1U];
}
channel = 1U;
if (bit_depth == 16U)
{
do
{
unsigned int inb = *sp++ << 8, shift;
inb += *sp++;
if (channel == 1U)
channel = shifts;
shift = channel & 0xFU;
inb >>= shift;
/* The 16-16bit scaling factor equation may be off-by-1 but this
* hardly matters for alpha or for gamma operations.
*/
if (channel == alpha)
inb = (inb * alpha_scale + 0x8000U) >> 16;
else
inb = png_gamma_nxmbit_correct(inb, correct, 16U-shift, 16U);
channel >>= 4; /* for the next channel, or the shibboleth */
*dp++ = PNG_BYTE(inb >> 8);
*dp++ = PNG_BYTE(inb);
}
while (sp < ep);
debug(channel == 1U && sp == ep+1U);
}
else /* bit_depth == 8U */
{
do
{
unsigned int inb = *sp++ << 8, shift;
inb += *sp++;
if (channel == 1U)
channel = shifts;
shift = channel & 0xFU;
inb >>= shift;
if (channel == alpha)
inb = (inb * alpha_scale + 0x800000U) >> 24;
else
inb = png_gamma_nxmbit_correct(inb, correct, 16U-shift, 8U);
channel >>= 4; /* for the next channel, or the shibboleth */
*dp++ = PNG_BYTE(inb);
}
while (sp < ep);
debug(channel == 1U && sp == ep+1U);
}
}
# undef png_ptr
}
#ifdef PNG_READ_ALPHA_MODE_SUPPORTED
static void
png_do_gamma16_up_optimize(png_transformp *transform, png_transform_controlp tc)
/* As above, but the alpha channel is 'optimized' */
{
# define png_ptr (tc->png_ptr)
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc);
png_bytep dp = png_voidcast(png_bytep, tc->dp);
png_transform_gamma *tr =
png_transform_cast(png_transform_gamma, *transform);
const png_fixed_point correct = tr->correct;
/* The input always as 16 bits, the output 8 or 16. There is always an alpha
* channel and it is converted to the 'optimized' form, where pixels with
* alpha not 0.0 or 1.0 are left in linear form (not gamma corrected.) Where
* bit depth convertion is required it is from 16-bits to 8-bits and the
* DIV257 macro can be used.
*
* The following affirms and NOT_REACHED cases are consequences of the way
* the background (compose) code works:
*/
affirm(tr->optimize_alpha && !tr->encode_alpha && tc->bit_depth == 16U);
/* TODO: split this into separate functions */
switch (tr->to_bit_depth)
{
case 8U: /* 16-bit --> 8-bit */
tc->sp = dp;
tc->bit_depth = 8U;
tc->gamma = tr->to_gamma;
switch (PNG_TC_CHANNELS(*tc))
{
case 2:/* GA */
debug(tr->shifts == 0x100U);
ep -= 3U; /*SAFETY*/
do
{
png_uint_32 alpha = PNG_DIV257((sp[2] << 8) + sp[3]);
switch (alpha)
{
case 0U:
dp[1] = dp[0] = 0U;
break;
default: /* optimized case: linear color data */
dp[0] = png_check_byte(png_ptr,
PNG_DIV257((sp[0] << 8) + sp[1]));
dp[1] = PNG_BYTE(alpha);
break;
case 255U: /* opaque pixels are encoded */
dp[0] = PNG_BYTE(png_gamma_nxmbit_correct(
(sp[0] << 8) + sp[1], correct, 16U, 8U));
dp[1] = 255U;
break;
}
sp += 4U;
dp += 2U;
}
while (sp < ep);
debug(sp == ep+3U);
break;
case 4:/* RGBA */
debug(tr->shifts == 0x10000U);
ep -= 7U; /*SAFETY*/
do
{
png_uint_32 alpha = PNG_DIV257((sp[6] << 8) + sp[7]);
switch (alpha)
{
case 0U:
memset(dp, 0U, 4U);
break;
default: /* optimized case: linear color data */
dp[0] = PNG_BYTE(PNG_DIV257((sp[0] << 8) + sp[1]));
dp[1] = PNG_BYTE(PNG_DIV257((sp[2] << 8) + sp[3]));
dp[2] = PNG_BYTE(PNG_DIV257((sp[4] << 8) + sp[5]));
dp[3] = PNG_BYTE(alpha);
break;
case 255U: /* opaque pixels are encoded */
dp[0] = PNG_BYTE(png_gamma_nxmbit_correct(
(sp[0] << 8) + sp[1], correct, 16U, 8U));
dp[1] = PNG_BYTE(png_gamma_nxmbit_correct(
(sp[2] << 8) + sp[3], correct, 16U, 8U));
dp[2] = PNG_BYTE(png_gamma_nxmbit_correct(
(sp[4] << 8) + sp[5], correct, 16U, 8U));
dp[3] = 255U;
break;
}
sp += 8U;
dp += 4U;
}
while (sp < ep);
debug(sp == ep+7U);
break;
default:
NOT_REACHED;
break;
}
break;
case 16: /* 16-bit to 16-bit */
tc->sp = dp;
tc->bit_depth = 16U;
tc->gamma = tr->to_gamma;
switch (PNG_TC_CHANNELS(*tc))
{
case 2:/* GA */
debug(tr->shifts == 0x100U);
ep -= 3U; /*SAFETY*/
do
{
unsigned int alpha = (sp[2] << 8) + sp[3];
switch (alpha)
{
case 0U:
memset(dp, 0U, 4U);
break;
default: /* optimized case: linear color data */
if (dp != sp)
{
memcpy(dp, sp, 4U);
UNTESTED
}
break;
case 65535U: /* opaque pixels are encoded */
{
unsigned int gray = png_gamma_nxmbit_correct(
(sp[0] << 8) + sp[1], correct, 16U, 16U);
dp[0] = PNG_BYTE(gray >> 8);
dp[1] = PNG_BYTE(gray);
}
dp[3] = dp[2] = 255U;
break;
}
sp += 4U;
dp += 4U;
}
while (sp < ep);
debug(sp == ep+3U);
break;
case 4:/* RGBA */
debug(tr->shifts == 0x10000U);
ep -= 7U; /*SAFETY*/
do
{
unsigned int alpha = (sp[6] << 8) + sp[7];
switch (alpha)
{
case 0U:
memset(dp, 0U, 8U);
break;
default: /* optimized case: linear color data */
if (dp != sp)
{
memcpy(dp, sp, 8U);
UNTESTED
}
break;
case 65535U: /* opaque pixels are encoded */
{
unsigned int c = png_gamma_nxmbit_correct(
(sp[0] << 8) + sp[1], correct, 16U, 16U);
dp[0] = PNG_BYTE(c >> 8);
dp[1] = PNG_BYTE(c);
c = png_gamma_nxmbit_correct(
(sp[2] << 8) + sp[3], correct, 16U, 16U);
dp[2] = PNG_BYTE(c >> 8);
dp[3] = PNG_BYTE(c);
c = png_gamma_nxmbit_correct(
(sp[4] << 8) + sp[5], correct, 16U, 16U);
dp[4] = PNG_BYTE(c >> 8);
dp[5] = PNG_BYTE(c);
}
dp[7] = dp[6] = 255U;
break;
}
sp += 8U;
dp += 8U;
}
while (sp < ep);
debug(sp == ep+7U);
break;
default:
NOT_REACHED;
break;
}
break;
default:
NOT_REACHED;
break;
}
# undef png_ptr
}
#endif /* READ_ALPHA_MODE */
static void
png_do_scale16_up(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc);
png_bytep dp = png_voidcast(png_bytep, tc->dp);
png_transform_gamma *tr =
png_transform_cast(png_transform_gamma, *transform);
const unsigned int bit_depth = tr->to_bit_depth;
affirm(tc->bit_depth == 16U && bit_depth < 8U);
affirm(tr->shifts != 0U/*uninitialized*/);
/* This is exactly the same as above but without the gamma correction and
* without the 8-bit target support. The code handles one or two channels,
* but the result is not a PNG format unless the number of channels is just
* 1 (grayscale).
*
* For multi-channel low bit depth the channels are packed into bytes using
* the standard PNG big-endian packing.
*/
affirm((tc->format & PNG_FORMAT_FLAG_COLOR) == 0);
/* The alpha shift is actually ignored; at present we only get here with an
* alpha channel if it is to be removed for transparent alpha processing.
*/
debug(tc->format & PNG_FORMAT_FLAG_ALPHA ?
(tr->shifts >> 8) == 1U : (tr->shifts >> 4) == 1U);
debug(tc->transparent_alpha);
tc->sp = dp;
/* This is a pure scaling operation so sBIT is not invalidated or altered. */
tc->bit_depth = bit_depth;
/* TODO: maybe do this properly and use the alpha shift, but only the top bit
* matters.
*/
{
const unsigned int shift = tr->shifts & 0xFU;
const png_uint_32 factor = tr->channel_scale[0];
const png_uint_32 round = 1U << (31U-bit_depth);
unsigned int bits = 8U;
unsigned int ob = 0U;
do
{
png_uint_32 inb = *sp++ << 8; /* high bits first */
inb += *sp++;
inb = ((inb >> shift) * factor + round) >> (32U-bit_depth);
bits -= bit_depth;
ob = ob | (inb << bits);
if (bits == 0U)
bits = 8U, *dp++ = PNG_BYTE(ob), ob = 0U;
}
while (sp < ep);
if (bits < 8U)
*dp++ = PNG_BYTE(ob);
}
# undef png_ptr
}
static void
png_do_gamma8_down(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
png_bytep dp = png_voidcast(png_bytep, tc->dp);
png_const_bytep ep = dp + 1U/*safety*/;
png_transform_gamma *tr =
png_transform_cast(png_transform_gamma, *transform);
const png_fixed_point correct = tr->correct;
const png_uint_32 shifts = tr->shifts;
affirm(tc->bit_depth == 8U && tr->to_bit_depth == 16U);
affirm(tr->shifts != 0U/*uninitialized*/);
debug((shifts & 0x8888U) == 0U); /* all shifts 7 or less */
debug(!tr->encode_alpha && !tr->optimize_alpha); /* only set for 16 bits */
sp += PNG_TC_ROWBYTES(*tc);
tc->sp = dp;
tc->bit_depth = tr->to_bit_depth;
tc->gamma = tr->to_gamma;
dp += PNG_TC_ROWBYTES(*tc);
{
png_uint_32 alpha_scale;
unsigned int channel, alpha;
debug((shifts >> (4*PNG_TC_CHANNELS(*tc))) == 1U);
/* We are going down so alpha, if present, is first. Notice that the init
* routine has to reverse both 'shifts' and 'channel_scale' for the _down
* cases.
*/
if ((tc->format & PNG_FORMAT_FLAG_ALPHA) == 0)
alpha_scale = alpha = 0U;
else
{
alpha = shifts;
alpha_scale = tr->channel_scale[0U];
}
channel = 1U;
do /* 8-bit --> 16-bit */
{
unsigned int inb = *--sp, shift;
if (channel == 1U)
channel = shifts;
shift = channel & 0xFU;
inb >>= shift;
if (channel == alpha) /* unencoded alpha, must scale */
inb = (inb * alpha_scale + 0x8000U) >> 16;
else
inb = png_gamma_nxmbit_correct(inb, correct, 8U-shift, 16U);
channel >>= 4;
*--dp = PNG_BYTE(inb);
*--dp = PNG_BYTE(inb >> 8);
}
while (dp > ep);
debug(channel == 1U && dp == ep-1U);
}
# undef png_ptr
}
static void
png_do_expand8_down(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
png_bytep dp = png_voidcast(png_bytep, tc->dp);
png_const_bytep ep = dp + 1U/*safety*/;
png_transform_gamma *tr =
png_transform_cast(png_transform_gamma, *transform);
const png_uint_32 shifts = tr->shifts;
affirm(tc->bit_depth == 8U && tr->to_bit_depth == 16U);
affirm(tr->shifts != 0U/*uninitialized*/);
sp += PNG_TC_ROWBYTES(*tc);
tc->sp = dp;
tc->bit_depth = 16U;
dp += PNG_TC_ROWBYTES(*tc);
{
png_uint_32 channel = 1U;
png_const_uint_32p scale = 0U;
do /* 8-bit -> 16-bit */
{
unsigned int inb = *--sp, shift;
if (channel == 1U)
channel = shifts, scale = tr->channel_scale;
shift = channel & 0xFU;
channel >>= 4;
inb >>= shift;
inb = (inb * *scale++ + 0x8000U) >> 16;
/* dp starts beyond the end: */
*--dp = PNG_BYTE(inb);
*--dp = PNG_BYTE(inb >> 8);
}
while (dp > ep);
debug(channel == 1U && dp == ep-1U);
}
# undef png_ptr
}
static void
png_do_expand8_down_fast(png_transformp *transform, png_transform_controlp tc)
/* Optimized version of the above for when the sBIT settings are all a full 8
* bits (the normal case).
*/
{
# define png_ptr (tc->png_ptr)
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
png_bytep dp = png_voidcast(png_bytep, tc->dp);
png_const_bytep ep = dp + 1U/*safety*/;
png_transform_gamma *tr =
png_transform_cast(png_transform_gamma, *transform);
affirm(tc->bit_depth == 8U && tr->to_bit_depth == 16U);
affirm(tr->shifts != 0U/*uninitialized*/);
sp += PNG_TC_ROWBYTES(*tc);
tc->sp = dp;
tc->bit_depth = 16U;
dp += PNG_TC_ROWBYTES(*tc);
do
dp -= 2, dp[0] = dp[1] = *--sp;
while (dp > ep);
debug(dp == ep-1U);
# undef png_ptr
}
static void
png_init_gamma_uncached(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
png_transform_gamma *tr =
png_transform_cast(png_transform_gamma, *transform);
debug(tc->init == PNG_TC_INIT_FINAL);
/* Set this first; the result says if the sBIT data is significant, but it is
* ignored here.
*/
(void)init_gamma_sBIT(tr, tc);
/* If png_set_alpha_mode is called but no background processing needs to be
* done (because there is no alpha channel or tRNS) we get to here with
* potentially spurious alpha mode flags.
*/
if (!(tc->format & PNG_FORMAT_FLAG_ALPHA))
tr->encode_alpha = tr->optimize_alpha = 0U;
/* Use separate functions for the two input depths but not for the five
* possible output depths and four channel counts.
*/
if (tc->bit_depth == 8U)
{
if (tr->to_bit_depth <= 8U)
tr->tr.fn = png_do_gamma8_up;
else
{
debug(tr->to_bit_depth == 16U);
reverse_gamma_sBIT(tr);
tr->tr.fn = png_do_gamma8_down;
}
}
else
{
affirm(tc->bit_depth == 16U);
# ifdef PNG_READ_ALPHA_MODE_SUPPORTED
if (!tr->optimize_alpha)
tr->tr.fn = png_do_gamma16_up;
else
tr->tr.fn = png_do_gamma16_up_optimize;
# else /* !READ_ALPHA_MODE */
tr->tr.fn = png_do_gamma16_up;
# endif /* !READ_ALPHA_MODE */
}
/* Since the 'do' routines always perform gamma correction they will always
* expand the significant bits to the full output bit depth.
*/
tc->invalid_info |= PNG_INFO_sBIT;
tc->bit_depth = tr->to_bit_depth;
tc->sBIT_R = tc->sBIT_G = tc->sBIT_B =
png_check_byte(png_ptr, tc->bit_depth);
if (tr->encode_alpha)
tc->sBIT_A = tc->sBIT_G;
tc->gamma = tr->to_gamma;
# undef png_ptr
}
#ifdef PNG_READ_sBIT_SUPPORTED
static unsigned int
tc_sBIT(png_const_transform_controlp tc)
/* Determine the maximum number of significant bits in the row at this point.
* This uses the png_struct::sig_bit field if it has not been invalidated,
* otherwise it just returns the current bit depth.
*/
{
const png_structrp png_ptr = tc->png_ptr;
unsigned int bit_depth = tc->bit_depth;
if ((tc->invalid_info & PNG_INFO_sBIT) == 0U)
{
/* Normally the bit depth will not have been changed from the original PNG
* depth, but it currently is changed by the grayscale expand to 8 bits,
* an operation which doesn't invalidate sBIT.
*/
unsigned int sBIT;
if ((png_ptr->color_type & PNG_COLOR_MASK_COLOR) != 0U)
{
/* Must use the largest of the sBIT depths, except that unset values
* take priority.
*/
sBIT = png_ptr->sig_bit.red && png_ptr->sig_bit.green &&
png_ptr->sig_bit.blue;
if (sBIT != 0U)
{
sBIT = png_ptr->sig_bit.red;
if (png_ptr->sig_bit.green > sBIT)
sBIT = png_ptr->sig_bit.green;
if (png_ptr->sig_bit.blue > sBIT)
sBIT = png_ptr->sig_bit.blue;
}
}
else
sBIT = png_ptr->sig_bit.gray;
if (sBIT > 0U && sBIT < bit_depth)
bit_depth = sBIT;
}
return bit_depth;
}
#else /* !READ_sBIT */
# define tc_sBIT(tc) ((tc)->bit_depth)
#endif /* READ_sBIT */
static void
png_init_gamma(png_transformp *transform, png_transform_controlp tc)
{
const png_structrp png_ptr = tc->png_ptr;
png_transform_gamma *tr =
png_transform_cast(png_transform_gamma, *transform);
if (tc->init == PNG_TC_INIT_FORMAT)
{
/* This should only happen for the final encode gamma transform, which
* never initializes the target bit depth (see png_set_gamma and
* png_set_alpha_mode). The affirm is required here; in we can't continue
* safely if the bit depth has been set somehow.
*/
debug(tr->tr.order == PNG_TR_GAMMA_ENCODE);
affirm(tr->to_gamma > 0 && tr->to_bit_depth == 0U);
/* At this point the output gamma should not have been set yet: */
debug(png_ptr->row_gamma == 0);
/* The following must be true; png_set_gamma and png_set_alpha_mode set
* (or default) the PNG gamma and other routines that insert a gamma
* transform must only do in PNG_TC_INIT_FINAL:
*/
debug(tc->gamma > 0);
/* At this point the data gamma must be updated so that we get the correct
* png_struct::row_gamma at the end of the init:
*/
tc->gamma = tr->to_gamma;
/* For safety invalidate the sBIT information too; we don't know yet
* whether a gamma transform will be required but if it is the sBIT
* information becomes invalid.
*/
tc->invalid_info |= PNG_INFO_sBIT;
}
else /* PNG_TC_INIT_FINAL */
{
/* It is very bad if we get here when processing a row: */
affirm(tc->init == PNG_TC_INIT_FINAL && png_ptr->row_bit_depth > 0);
/* There are three cases:
*
* 1) Gamma correction is required, output bit depth may need to be
* defaulted.
* 2) Gamma correction is not required but a bit depth change is
* necessary.
* 3) Neither is required; the transform can be eliminated.
*
* First default the bit depth if it is not already set. Note that if the
* output is a palette then 'row_bit_depth' refers to the palette size and
* 8U must be used here. tc->palette is irrelevant; it only tells us that
* the data came from a palette.
*/
if (tr->to_bit_depth == 0)
{
if ((png_ptr->row_format & PNG_FORMAT_FLAG_COLORMAP) != 0U)
tr->to_bit_depth = 8U;
else
tr->to_bit_depth = png_ptr->row_bit_depth;
}
/* (1); is gamma correction required? If tc->gamma is 0 at this point it
* is not, but then the png_struct::row_gamma should be 0 too.
*/
implies(tc->gamma == 0, png_ptr->row_gamma == 0);
implies(tr->to_gamma == 0, tc->gamma == 0);
if (!png_gamma_equal(png_ptr, tc->gamma, tr->to_gamma, &tr->correct,
tc_sBIT(tc)))
{
/* First make sure the input doesn't have a tRNS chunk which needs to
* be expanded now; if it does push_gamma_expand will push an
* appropriate transform *before* this one and we need to return
* immediately (the caller will call back to this function).
*/
if (push_gamma_expand(transform, tc, 0/*need alpha*/))
{
affirm(tc->bit_depth >= 8U &&
(tc->invalid_info & PNG_INFO_tRNS) != 0U &&
*transform != &tr->tr);
return;
}
debug(*transform == &tr->tr && tc->bit_depth >= 8U);
/* The format is now 8 or 16-bit G, GA, RGB or RGBA and gamma
* correction is required.
*/
png_init_gamma_uncached(transform, tc);
/* TODO: implement caching for the !tc->caching cases! */
return;
}
/* The cases where the two gamma values are close enough to be considered
* equal. The code lies about the gamma; this prevents apps and the
* simplified API getting into loops or bad conditions because the gamma
* was not set to the expected value.
*
* Note that png_transform_control::gamma is only set here if both the
* input and output gamma values are known, otherwise the transform
* introduces a spurious know gamma value.
*/
if (tr->to_gamma > 0 && tc->gamma > 0)
tc->gamma = tr->to_gamma;
if (tr->to_bit_depth > tc->bit_depth)
{
/* This is either the to-linear operation, in which case the expected
* bit depth is 16U, or it is the final encode in the case where an
* 'expand' operation was also specified.
*
* We don't care about the PNG_TR_GAMMA_ENCODE case because we know
* that there has to be an expand operation further down the pipeline.
*/
if (tr->tr.order < PNG_TR_GAMMA_ENCODE)
{
affirm(tr->to_bit_depth == 16U);
if (push_gamma_expand(transform, tc, 0/*need alpha*/))
{
affirm(tc->bit_depth == 8U &&
(tc->invalid_info & PNG_INFO_tRNS) != 0U &&
*transform != &tr->tr);
return;
}
debug(*transform == &tr->tr);
affirm(tc->bit_depth == 8U); /* if 16U we would not be here! */
/* not using byte_ops here, but if there is no sBIT required
* (normally the case) the fast code can be used:
*/
if (init_gamma_sBIT(tr, tc))
tr->tr.fn = png_do_expand8_down;
else
tr->tr.fn = png_do_expand8_down_fast;
tc->bit_depth = 16U;
}
else /* PNG_TR_GAMMA_ENCODE: nothing need be done */
tr->tr.fn = NULL;
}
else if (tr->to_bit_depth < tc->bit_depth)
{
/* No gamma correction but bit depth *reduction* is required. Expect
* the 'from' bit depth to always be 16, otherwise this transform
* should not have been pushed. Also expect this to be the gamma
* 'encode' operation at the end of the arithmetic.
*/
affirm(tc->bit_depth == 16U && tr->tr.order == PNG_TR_GAMMA_ENCODE);
/* If the target bit depth is 8-bit delay the operation and use the
* standard 16-8-bit scale code. For low bit depth do it now.
*/
if (tr->to_bit_depth == 8U)
{
png_set_scale_16(png_ptr);
tr->tr.fn = NULL;
}
else /* low bit depth */
{
(void)init_gamma_sBIT(tr, tc);
tr->tr.fn = png_do_scale16_up;
tc->bit_depth = tr->to_bit_depth;
}
}
else /* gamma !significant and nothing to do */
tr->tr.fn = NULL;
}
}
#if !PNG_RELEASE_BUILD
int /* PRIVATE(debug only) */
png_gamma_check(png_const_structrp png_ptr, png_const_transform_controlp tc)
/* Debugging only routine to repeat the test used above to determine if the
* gamma was insignificant.
*
* NOTE: JB20160723: This may still be incorrect in a complicated transform
* pipeline because it uses 'tc_sBIT' for the end of the pipeline whereas the
* init above happens earlier. I don't think this matters because the test
* is only invoked if the gamma transform is eliminated or if there is a bug
* and in the former case the sBIT values should remain unchanged.
*/
{
png_fixed_point dummy;
return png_gamma_equal(png_ptr, png_ptr->row_gamma, tc->gamma, &dummy,
tc_sBIT(tc));
}
#endif /* !RELEASE_BUILD */
static png_fixed_point
translate_gamma_flags(png_const_structrp png_ptr, png_fixed_point gamma,
int is_screen)
/* If 'is_screen' is set this returns the inverse of the supplied value; i.e.
* this routine always returns an encoding value.
*/
{
/* Check for flag values. The main reason for having the old Mac value as a
* flag is that it is pretty near impossible to work out what the correct
* value is from Apple documentation - a working Mac system is needed to
* discover the value!
*/
switch (gamma)
{
case PNG_DEFAULT_sRGB:
case PNG_GAMMA_sRGB:
case PNG_FP_1/PNG_GAMMA_sRGB: /* stupid case: -100000 */
gamma = PNG_GAMMA_sRGB_INVERSE;
break;
case PNG_GAMMA_MAC_18:
case PNG_FP_1/PNG_GAMMA_MAC_18: /* stupid case: -50000 */
gamma = PNG_GAMMA_MAC_INVERSE;
break;
default:
if (is_screen)
{
/* Check for a ridiculously low value; this will result in an
* overflow
* in the reciprocal calculation.
*/
if (gamma < 5)
{
png_app_error(png_ptr, "invalid screen gamma (too low)");
gamma = 0;
}
else if (gamma != PNG_FP_1) /* optimize linear */
gamma = png_reciprocal(gamma);
}
else if (gamma <= 0)
{
png_app_error(png_ptr, "invalid file gamma (too low)");
gamma = 0;
}
break;
}
return gamma;
}
static png_transform_gamma *
add_gamma_transform(png_structrp png_ptr, unsigned int order,
png_fixed_point gamma, unsigned int bit_depth, int force)
{
/* Add a png_transform_gamma transform at the given position; this is a
* utility which just adds the transform and (unconditionally) overwrites the
* to_gamma field. gamma must be valid. If 'force' is true the gamma value
* in an existing transform will be overwritten, otherwise this is just a
* default value.
*/
png_transform_gamma *tr = png_transform_cast(png_transform_gamma,
png_add_transform(png_ptr, sizeof (png_transform_gamma), png_init_gamma,
order));
if (force || tr->to_gamma == 0)
tr->to_gamma = gamma;
tr->to_bit_depth = bit_depth;
return tr;
}
void PNGFAPI
png_set_gamma_fixed(png_structrp png_ptr, png_fixed_point scrn_gamma,
png_fixed_point file_gamma)
{
png_debug(1, "in png_set_gamma_fixed");
/* Validate the passed in file gamma value: */
file_gamma = translate_gamma_flags(png_ptr, file_gamma, 0/*file*/);
/* The returned value may be 0, this results in a png_app_error above which
* may be ignored; if that happens simply ignore the setting.
*/
if (file_gamma > 0)
{
/* Set the colorspace gamma value unconditionally - this overrides the
* value in the PNG file if a gAMA chunk was present. png_set_alpha_mode
* provides a different, easier, way to default the file gamma.
*/
png_ptr->colorspace.gamma = file_gamma;
if (png_ptr->colorspace.flags & PNG_COLORSPACE_INVALID)
png_ptr->colorspace.flags = PNG_COLORSPACE_HAVE_GAMMA;
else
png_ptr->colorspace.flags |= PNG_COLORSPACE_HAVE_GAMMA;
}
/* Do the same thing with the screen gamma; check it and handle it if valid.
* This adds/sets the encoding of the final gamma transform in the chain.
* png_set_alpha_mode does the same thing.
*/
scrn_gamma = translate_gamma_flags(png_ptr, scrn_gamma, 1/*screen*/);
if (scrn_gamma > 0)
(void)add_gamma_transform(png_ptr, PNG_TR_GAMMA_ENCODE, scrn_gamma,
0/*bit depth*/, 1/*force to_gamma to scrn_gamma*/);
}
#ifdef PNG_FLOATING_POINT_SUPPORTED
static png_fixed_point
convert_gamma_value(png_structrp png_ptr, double output_gamma)
{
/* The following silently ignores cases where fixed point (times 100,000)
* gamma values are passed to the floating point API. This is safe and it
* means the fixed point constants work just fine with the floating point
* API. The alternative would just lead to undetected errors and spurious
* bug reports. Negative values fail inside the _fixed API unless they
* correspond to the flag values.
*/
if (output_gamma < 0 || output_gamma > 128)
output_gamma *= .00001;
return png_fixed(png_ptr, output_gamma, "gamma value");
}
void PNGAPI
png_set_gamma(png_structrp png_ptr, double scrn_gamma, double file_gamma)
{
png_set_gamma_fixed(png_ptr, convert_gamma_value(png_ptr, scrn_gamma),
convert_gamma_value(png_ptr, file_gamma));
}
#endif /* FLOATING_POINT */
#endif /* READ_GAMMA */
#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
static void
png_do_rtog_48(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
const png_uint_32 r = (*transform)->args >> 16;
const png_uint_32 g = (*transform)->args & 0xFFFFU;
const png_uint_32 b = 65536U - r - g;
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
const png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc) - 6U;
png_bytep dp = png_voidcast(png_bytep, tc->dp);
debug(tc->bit_depth == 16U && tc->format == PNG_FORMAT_FLAG_COLOR &&
(tc->gamma == 0U || !png_gamma_significant(png_ptr, tc->gamma, 16U)));
tc->sp = dp;
tc->format &= PNG_BIC_MASK(PNG_FORMAT_FLAG_COLOR);
while (sp <= ep)
{
png_uint_32 gray = (((sp[0] << 8) + sp[1]) * r +
((sp[2] << 8) + sp[3]) * g +
((sp[4] << 8) + sp[5]) * b + 32767U) >> 16;
debug(gray < 65536U);
*dp++ = PNG_BYTE(gray >> 8);
*dp++ = PNG_BYTE(gray);
sp += 6U;
}
# undef png_ptr
}
static void
png_do_rtog_64(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
const png_uint_32 r = (*transform)->args >> 16;
const png_uint_32 g = (*transform)->args & 0xFFFFU;
const png_uint_32 b = 65536U - r - g;
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
const png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc) - 8U;
png_bytep dp = png_voidcast(png_bytep, tc->dp);
debug(tc->bit_depth == 16U &&
tc->format == PNG_FORMAT_FLAG_COLOR+PNG_FORMAT_FLAG_ALPHA &&
(tc->gamma == 0U || !png_gamma_significant(png_ptr, tc->gamma, 16U)));
tc->sp = dp;
tc->format &= PNG_BIC_MASK(PNG_FORMAT_FLAG_COLOR);
while (sp <= ep)
{
png_uint_32 gray = (((sp[0] << 8) + sp[1]) * r +
((sp[2] << 8) + sp[3]) * g +
((sp[4] << 8) + sp[5]) * b + 32767U) >> 16;
debug(gray < 65536U);
*dp++ = PNG_BYTE(gray >> 8);
*dp++ = PNG_BYTE(gray);
sp += 6U;
*dp++ = *sp++; /* alpha */
*dp++ = *sp++;
}
# undef png_ptr
}
static void
png_init_rgb_to_gray_arithmetic(png_transformp *transform,
png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
/* This only gets used in the final init stage: */
debug(tc->init == PNG_TC_INIT_FINAL && tc->bit_depth == 16U &&
(tc->format & PNG_BIC_MASK(PNG_FORMAT_FLAG_ALPHA)) ==
PNG_FORMAT_FLAG_COLOR);
(*transform)->fn = (tc->format & PNG_FORMAT_FLAG_ALPHA) ? png_do_rtog_64 :
png_do_rtog_48;
tc->format &= PNG_BIC_MASK(PNG_FORMAT_FLAG_COLOR);
tc->invalid_info |= PNG_INFO_sBIT;
tc->sBIT_R = tc->sBIT_G = tc->sBIT_B = tc->sBIT_A =
png_check_byte(png_ptr, tc->bit_depth);
# undef png_ptr
}
typedef struct
{
png_transform tr;
png_fixed_point red_coefficient;
png_fixed_point green_coefficient;
unsigned int coefficients_set :1;
unsigned int error_action :2;
} png_transform_rgb_to_gray;
static void
png_update_rgb_status(png_structrp png_ptr, png_transformp *transform)
{
png_transform_rgb_to_gray *tr = png_transform_cast(png_transform_rgb_to_gray,
*transform);
png_ptr->rgb_to_gray_status = 1U;
tr->tr.fn = NULL; /* one warning/error only */
switch (tr->error_action)
{
case PNG_ERROR_ACTION_WARN:
png_warning(png_ptr, "RGB to gray found nongray pixel");
break;
case PNG_ERROR_ACTION_ERROR:
png_error(png_ptr, "RGB to gray found nongray pixel");
break;
default:
break;
}
}
static void
png_do_rgb_check24(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
/* Sets 'rgb_to_gray' status if a pixel is found where the red green and blue
* channels are not equal.
*/
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
const png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc) - 3U;
debug(tc->bit_depth == 8U && tc->format == PNG_FORMAT_FLAG_COLOR);
while (sp <= ep)
{
if ((sp[0] ^ sp[1]) | (sp[2] ^ sp[1]))
{
png_update_rgb_status(png_ptr, transform);
break;
}
sp += 3U;
}
# undef png_ptr
}
static void
png_do_rgb_check32(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
/* Sets 'rgb_to_gray' status if a pixel is found where the red green and blue
* channels are not equal and alpha is not zero.
*/
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
const png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc) - 4U;
debug(tc->bit_depth == 8U &&
tc->format == PNG_FORMAT_FLAG_COLOR+PNG_FORMAT_FLAG_ALPHA);
while (sp <= ep)
{
if (((sp[0] ^ sp[1]) | (sp[2] ^ sp[1])) && sp[3] != 0)
{
png_update_rgb_status(png_ptr, transform);
break;
}
sp += 4U;
}
# undef png_ptr
}
static void
png_do_rgb_check48(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
/* Sets 'rgb_to_gray' status if a pixel is found where the red green and blue
* channels are not equal.
*/
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
const png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc) - 6U;
debug(tc->bit_depth == 16U && tc->format == PNG_FORMAT_FLAG_COLOR);
while (sp <= ep)
{
if ((sp[0] ^ sp[2]) | (sp[4] ^ sp[2]) |
(sp[1] ^ sp[3]) | (sp[5] ^ sp[3]))
{
png_update_rgb_status(png_ptr, transform);
break;
}
sp += 6U;
}
# undef png_ptr
}
static void
png_do_rgb_check64(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
/* Sets 'rgb_to_gray' status if a pixel is found where the red green and blue
* channels are not equal and alpha is not zero.
*/
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
const png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc) - 8U;
debug(tc->bit_depth == 16U &&
tc->format == PNG_FORMAT_FLAG_COLOR+PNG_FORMAT_FLAG_ALPHA);
while (sp <= ep)
{
if (((sp[0] ^ sp[2]) | (sp[4] ^ sp[2]) |
(sp[1] ^ sp[3]) | (sp[5] ^ sp[3])) &&
(sp[6] | sp[7]) != 0)
{
png_update_rgb_status(png_ptr, transform);
break;
}
sp += 8U;
}
# undef png_ptr
}
static void
png_init_rgb_to_gray(png_transformp *transform, png_transform_controlp tc)
{
png_structrp png_ptr = tc->png_ptr;
/* Basic checks: if there is no color in the format this transform is not
* applicable.
*/
if ((tc->format & PNG_FORMAT_FLAG_COLOR) != 0)
{
png_transform_rgb_to_gray *tr = png_transform_cast(
png_transform_rgb_to_gray, *transform);
/* no colormap allowed: */
affirm(tc->init && !(tc->format & PNG_FORMAT_FLAG_COLORMAP));
/* no extra flags yet: */
debug(!(tc->format &
PNG_BIC_MASK(PNG_FORMAT_FLAG_COLOR+PNG_FORMAT_FLAG_ALPHA)));
/* at present no non-palette caching: */
implies(tc->caching, tc->palette);
if (tc->init == PNG_TC_INIT_FORMAT)
{
/* The convertion should just remove the 'COLOR' flag and do nothing
* else, but if a tRNS chunk is present this would invalidate it.
* Handle this by expanding it now.
*/
if ((tc->format & PNG_FORMAT_FLAG_ALPHA) == 0 && !tc->palette &&
png_ptr->num_trans == 1 && !(tc->invalid_info & PNG_INFO_tRNS))
{
/* Only if expand was requested and not cancelled: */
if (tc->expand_tRNS && !tc->strip_alpha)
tc->format |= PNG_FORMAT_FLAG_ALPHA;
tc->invalid_info |= PNG_INFO_tRNS; /* prevent expansion later */
}
tc->format &= PNG_BIC_MASK(PNG_FORMAT_FLAG_COLOR);
}
else /* PNG_TC_INIT_FINAL */
{
unsigned int index; /* channel to select (invalid) */
png_byte sBIT_color; /* sBIT of that channel if valid */
png_fixed_point r, g; /* Coefficients in range 0..65536 */
/* Push a tRNS transform if required. Because this is a push the
* transform the init needs to be run now. This needs to go in
* before the check on r==g==b because a color key might be used.
*/
if ((tc->format & PNG_FORMAT_FLAG_ALPHA) == 0 && !tc->palette &&
png_ptr->num_trans == 1 && !(tc->invalid_info & PNG_INFO_tRNS))
{
if (tc->expand_tRNS && !tc->strip_alpha)
{
png_transformp tr_expand = png_push_transform(png_ptr,
sizeof (png_expand), png_init_expand, transform, NULL);
debug(*transform == tr_expand);
tr_expand->args |= PNG_EXPAND_tRNS;
png_init_expand(transform, tc);
/* Check for the infinite loop possibility: */
affirm((tc->invalid_info & PNG_INFO_tRNS) != 0);
return;
}
else
tc->invalid_info |= PNG_INFO_tRNS;
}
{
png_fixed_point red, green;
if (tr->coefficients_set)
{
red = tr->red_coefficient;
green = tr->green_coefficient;
}
# ifdef PNG_COLORSPACE_SUPPORTED
else if ((png_ptr->colorspace.flags &
(PNG_COLORSPACE_HAVE_ENDPOINTS+PNG_COLORSPACE_INVALID))
== PNG_COLORSPACE_HAVE_ENDPOINTS)
{
red = png_ptr->colorspace.end_points_XYZ.red_Y;
green = png_ptr->colorspace.end_points_XYZ.green_Y;
}
# endif
else /* no colorspace support, assume sRGB */
{
/* From IEC 61966-2-1:1999, the reverse transformation from sRGB
* RGB values to XYZ D65 values (not CIEXYZ!). These are not
* exact inverses of the forward transformation; they only have
* four (decimal) digits of precision.
*
* API CHANGE: in 1.7.0 the sRGB values from the official IEC
* specification are used, previously libpng used values from
* Charles Poynton's ColorFAQ of 1998-01-04. The original page
* is gone, however up to date information can be found below:
*
* http://www.poynton.com/ColorFAQ.html
*
* At the time of reading (20150628) this web site quotes the
* same values as below and cites ITU Rec 709 as the source.
*/
red = 21260;
green = 71520;
}
/* Prior to 1.7 this calculation was done with 15-bit precision,
* this is because the code was written pre-muldiv and tried to
* work round the problems caused by the signs in integer
* calculations.
*/
(void)png_muldiv(&r, red, 65536, PNG_FP_1);
(void)png_muldiv(&g, green, 65536, PNG_FP_1);
}
/* If the convertion can be deduced to select a single channel do so.
* If the error action is set to error just copy the red channel, if
* the coefficients select just one channel use that.
*/
if (tr->error_action == PNG_ERROR_ACTION_ERROR || r >= 65536)
index = 0U, sBIT_color = tc->sBIT_R; /* select red */
else if (g >= 65536)
index = 1U, sBIT_color = tc->sBIT_G; /* select green */
else if (r + g == 0)
index = 2U, sBIT_color = tc->sBIT_B; /* select blue */
else
index = 3U, sBIT_color = 0U/*UNUSED*/;
if (index == 3U)
{
/* Arithmetic will have to be done. For this we need linear 16-bit
* data which must then be converted back to the required bit depth,
* png_init_gamma handles this. It may push other expand operations
* (it shouldn't but it can), so give it some space.
*
* The gamma must be restored to the original value, 0U for the bit
* depth means use the output bit depth.
*/
(void)add_gamma_transform(png_ptr, PNG_TR_GAMMA_ENCODE, tc->gamma,
0U/*bit depth*/, 0/*default*/);
/* If png_init_gamma is called with tc->gamma 0 it does the right
* thing in PNG_TC_INIT_FINAL; it just does any required bit depth
* adjustment.
*/
(void)add_gamma_transform(png_ptr, tr->tr.order + 0x10U, PNG_FP_1,
16U, 1/*force: doesn't matter*/);
{
/* This init routine will update the sBIT information
* appropriately.
*/
png_transformp tr_rtog = png_add_transform(png_ptr, 0/*size*/,
png_init_rgb_to_gray_arithmetic, tr->tr.order + 0x20U);
/* r and g are known to be in the range 0..65535, so pack them
* into the 'args' argument of a new transform.
*/
tr_rtog->args = (((png_uint_32)r) << 16) + g;
}
}
else /* index < 3 */
{
/* TODO: does this need to select the correct sBIT value too? */
png_add_rgb_to_gray_byte_ops(png_ptr, tc, index,
tr->tr.order + 0x10U);
tc->sBIT_G = sBIT_color;
}
/* Prior to 1.7 libpng would always check for r!=g!=b. In 1.7 an extra
* error_action setting is added to prevent this overhead.
*/
if (tr->error_action)
tr->tr.fn = tc->bit_depth == 8 ?
((tc->format & PNG_FORMAT_FLAG_ALPHA) ?
png_do_rgb_check32 : png_do_rgb_check24) :
((tc->format & PNG_FORMAT_FLAG_ALPHA) ?
png_do_rgb_check64 : png_do_rgb_check48);
else
tr->tr.fn = NULL; /* PNG_ERROR_ACTION_NO_CHECK */
}
}
else /* not color: transform not applicable */
(*transform)->fn = NULL;
}
void PNGFAPI
png_set_rgb_to_gray_fixed(png_structrp png_ptr, int error_action,
png_fixed_point red, png_fixed_point green)
/* API CHANGE: in 1.7 calling this on a palette PNG no longer causes the
* palette to be expanded (unless explicitly requested), rather it converts
* the palette to grayscale.
*/
{
/* The coefficients must be reasonable, the error handling is to warn (pre
* 1.7) or app error (1.7) and drop back to the cHRM definition of Y. The
* drop back is done in the init routine if relevant flag is unset. Passing
* negative values causes this default to be used without a warning.
*/
int pset = 0;
if (red >= 0 && green >= 0)
{
if (red <= PNG_FP_1 && green <= PNG_FP_1 && red + green <= PNG_FP_1)
pset = 1;
else /* overflow */
png_app_error(png_ptr, "rgb_to_gray coefficients too large (ignored)");
}
{
png_transform_rgb_to_gray *tr =
png_transform_cast(png_transform_rgb_to_gray,
png_add_transform(png_ptr, sizeof (png_transform_rgb_to_gray),
png_init_rgb_to_gray, PNG_TR_RGB_TO_GRAY));
tr->error_action = 0x3U & error_action;
if (red < 0 || green < 0) /* use cHRM default */
tr->coefficients_set = 0U;
else if (pset) /* else bad coefficients which get ignored */
{
tr->coefficients_set = 1U;
tr->red_coefficient = red;
tr->green_coefficient = green;
}
}
}
#ifdef PNG_FLOATING_POINT_SUPPORTED
/* Convert a RGB image to a grayscale of the same width. This allows us,
* for example, to convert a 24 bpp RGB image into an 8 bpp grayscale image.
*/
void PNGAPI
png_set_rgb_to_gray(png_structrp png_ptr, int error_action, double red,
double green)
{
png_set_rgb_to_gray_fixed(png_ptr, error_action,
png_fixed(png_ptr, red, "rgb to gray red coefficient"),
png_fixed(png_ptr, green, "rgb to gray green coefficient"));
}
#endif /* FLOATING POINT */
#endif /* RGB_TO_GRAY */
#ifdef PNG_READ_BACKGROUND_SUPPORTED
typedef struct
{
png_transform tr;
struct
{
png_color_16 background;
unsigned int need_expand :1; /* Background matches format of PNG */
unsigned int rgb_to_gray :1; /* RGB-to-gray transform found */
unsigned int compose_background :1; /* png_set_background */
unsigned int associate_alpha :1;
unsigned int encode_alpha :1;
unsigned int optimize_alpha :1;
unsigned int background_is_gray :1; /* Background color is gray */
unsigned int background_bit_depth :5; /* bit depth, 1..16 */
unsigned int ntrans :3; /* 1..6 bytes */
png_byte transparent_pixel[6];
png_byte background_pixel[6];
png_fixed_point background_gamma;
} st; /* to allow the whole state to be copied reliably */
} png_transform_background;
static void
resolve_background_color(png_transform_background *tr,
png_transform_controlp tc)
{
png_const_structp png_ptr = tc->png_ptr;
/* Deduce the bit depth and color information for the background, the
* special case is when need_expand is set and the PNG has palette format,
* then (and only then) the background value is a palette index.
*/
if (tr->st.need_expand && tc->palette)
{
unsigned int i = tr->st.background.index;
png_byte r, g, b;
if (i >= png_ptr->num_palette)
{
png_app_error(png_ptr, "background index out of range");
tr->tr.fn = NULL;
return;
}
tr->st.background_bit_depth = 8U;
r = png_ptr->palette[i].red;
g = png_ptr->palette[i].green;
b = png_ptr->palette[i].blue;
if (r == g && g == b)
{
tr->st.background_is_gray = 1U;
tr->st.background.gray = g;
UNTESTED
}
else
{
tr->st.background_is_gray = 0U;
tr->st.background.red = r;
tr->st.background.green = g;
tr->st.background.blue = b;
UNTESTED
}
}
else /* background is not a palette index */
{
int use_rgb;
png_uint_16 mask;
/* First work out the bit depth and whether or not to use the RGB
* fields of the background.
*/
if (tr->st.need_expand)
{
affirm(!(tc->format & PNG_FORMAT_FLAG_COLORMAP));
tr->st.background_bit_depth =
png_check_bits(png_ptr, png_ptr->bit_depth, 5U);
use_rgb = (png_ptr->color_type & PNG_COLOR_MASK_COLOR) != 0;
}
else /* screen format background */
{
/* If the final output is in palette format assume the background
* is in a matching format. This covers two cases, an original
* COLORMAP PNG and png_set_quantize.
*/
if ((png_ptr->row_format & PNG_FORMAT_FLAG_COLORMAP) != 0)
tr->st.background_bit_depth = 8U;
else
tr->st.background_bit_depth =
png_check_bits(png_ptr, png_ptr->row_bit_depth, 5U);
use_rgb = (png_ptr->row_format & PNG_FORMAT_FLAG_COLOR) != 0;
}
/* The PNG spec says to use the low bits of the values, so we mask out
* the high bits here (at present no warning is produced if they are
* set.)
*/
mask = png_check_u16(png_ptr, (1U << tr->st.background_bit_depth)-1U);
if (use_rgb)
{
png_uint_16 r, g, b;
r = tr->st.background.red & mask;
g = tr->st.background.green & mask;
b = tr->st.background.blue & mask;
if (r == g && g == b)
{
tr->st.background_is_gray = 1U;
tr->st.background.gray = g;
}
else
{
tr->st.background_is_gray = 0U;
tr->st.background.red = r;
tr->st.background.green = g;
tr->st.background.blue = b;
}
}
else /* gray */
{
tr->st.background_is_gray = 1U;
tr->st.background.gray = tr->st.background.gray & mask;
}
}
}
static void
gamma_correct_background_component(png_const_structrp png_ptr, png_uint_16p cp,
unsigned int bdc, png_fixed_point correction, unsigned int bdout)
/* Utility function for gamma_correct_background. */
{
unsigned int c = *cp;
/* 0.0 and 1.0 are unchanged (and common): */
if (c > 0U && c < (1U<<bdc)-1U)
{
if (correction != 0)
c = png_check_bits(png_ptr,
png_gamma_nxmbit_correct(c, correction, bdc, bdout), bdout);
else if (bdc != bdout)
{
/* Scale the value from bdc to bdout bits. */
png_int_32 i;
affirm(png_muldiv(&i, c, (1U<<bdout)-1U, (1U<<bdc)-1U));
c = png_check_bits(png_ptr, i, bdout);
}
}
else if (c != 0U)
c = (1U << bdout) - 1U;
*cp = PNG_UINT_16(c);
PNG_UNUSED(png_ptr) /* if checking disabled */
}
static void
gamma_correct_background(png_transform_background *tr,
png_const_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
png_fixed_point correction = tc->gamma;
const unsigned int bdback = tr->st.background_bit_depth;
const unsigned int bdrow = tc->bit_depth;
/* This is harmless if it fails but it will damage the output pixels - they
* won't have the requested color depth accuracy where the background is
* used.
*/
debug(bdback <= bdrow);
debug(tr->st.background_is_gray || (bdrow >= 8U && bdback >= 8U));
/* The background is assumed to be full precision; there is no sBIT
* information for it. The convertion converts from the current depth and
* gamma of the background to that in the transform control. It uses the
* full 16-bit precision when considering the gamma values even though this
* is probably spurious.
*/
if (correction != 0 && (tr->st.background_gamma == 0 ||
png_gamma_equal(png_ptr, tr->st.background_gamma, correction,
&correction, 16U)))
correction = 0; /* no correction! */
if (tr->st.background_is_gray)
gamma_correct_background_component(png_ptr, &tr->st.background.gray,
bdback, correction, bdrow);
else
{
gamma_correct_background_component(png_ptr, &tr->st.background.red,
bdback, correction, bdrow);
gamma_correct_background_component(png_ptr, &tr->st.background.green,
bdback, correction, bdrow);
gamma_correct_background_component(png_ptr, &tr->st.background.blue,
bdback, correction, bdrow);
}
/* Regardless of whether there was a correction set the background gamma: */
tr->st.background_gamma = tc->gamma;
tr->st.background_bit_depth = png_check_bits(png_ptr, bdrow, 5U);
# undef png_ptr
}
static void
fill_background_pixel(png_transform_background *tr, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
/* Fill in 'background_pixel' if the appropriate sequence of bytes for the
* format given in the transform control.
*/
unsigned int bdtc = tc->bit_depth;
/* If necessary adjust the background pixel to the current row format (it is
* important to do this as late as possible to avoid spurious
* interconvertions).
*/
gamma_correct_background(tr, tc);
if (tr->st.background_is_gray)
{
unsigned int g = tr->st.background.gray;
/* 'g' now has enough bits for the destination, note that in the case of
* low bit depth gray this causes the pixel to be replicated through the
* written byte. Fill all six bytes with the replicated background:
*/
while (bdtc < 8U)
{
g &= (1U << bdtc) - 1U; /* use only the low bits */
g |= g << bdtc;
bdtc <<= 1;
}
memset(tr->st.background_pixel, PNG_BYTE(g), 6U);
if (bdtc == 16U)
tr->st.background_pixel[0] = tr->st.background_pixel[2] =
tr->st.background_pixel[4] = PNG_BYTE(g >> 8);
/* Must not include the alpha channel here: */
tr->st.ntrans = png_check_bits(png_ptr,
((tc->format & PNG_FORMAT_FLAG_COLOR)+1U) << (bdtc == 16U), 3U);
}
else
{
unsigned int r = tr->st.background.red;
unsigned int g = tr->st.background.green;
unsigned int b = tr->st.background.blue;
debug((tc->format & PNG_FORMAT_FLAG_COLOR) != 0);
switch (bdtc)
{
case 8U:
tr->st.background_pixel[0] = PNG_BYTE(r);
tr->st.background_pixel[1] = PNG_BYTE(g);
tr->st.background_pixel[2] = PNG_BYTE(b);
tr->st.ntrans = 3U;
break;
case 16U:
tr->st.background_pixel[0] = PNG_BYTE(r>>8);
tr->st.background_pixel[1] = PNG_BYTE(r);
tr->st.background_pixel[2] = PNG_BYTE(g>>8);
tr->st.background_pixel[3] = PNG_BYTE(g);
tr->st.background_pixel[4] = PNG_BYTE(b>>8);
tr->st.background_pixel[5] = PNG_BYTE(b);
tr->st.ntrans = 6U;
break;
default:
NOT_REACHED;
}
}
# undef png_ptr
}
/* Look for colors matching the trans_color in png_ptr and replace them. This
* must handle all the non-alpha formats.
*/
static void
png_do_replace_tRNS_multi(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
png_transform_background *tr =
png_transform_cast(png_transform_background, *transform);
png_bytep dp = png_voidcast(png_bytep, tc->dp);
const unsigned int cbytes = tr->st.ntrans;
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
const png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc) - cbytes/*safety*/;
const int copy = dp != sp;
/* We expect opaque and transparent pixels to be interleaved but with long
* sequences of each.
*/
debug(!(tc->format & PNG_FORMAT_FLAG_ALPHA) &&
PNG_TC_PIXEL_DEPTH(*tc) == cbytes << 3);
tc->invalid_info |= PNG_INFO_tRNS;
tc->sp = dp;
/* Look for pixels that match the transparent value, copying opaque ones as
* required.
*/
do
{
const png_const_bytep opaque_start = sp;
size_t cb;
/* Find a transparent pixel, or the end: */
do
{
if (memcmp(sp, tr->st.transparent_pixel, cbytes) == 0) /*transparent*/
break;
sp += cbytes;
}
while (sp <= ep);
cb = sp - opaque_start;
/* Copy any opaque pixels: */
if (cb > 0)
{
if (copy)
memcpy(dp, opaque_start, cb);
dp += cb;
}
/* Set transparent pixels to the background (this has to be done one-by
* one; the case where all the bytes in the background are equal is not
* optimized.)
*/
if (sp <= ep) do
{
memcpy(dp, tr->st.background_pixel, cbytes);
sp += cbytes;
dp += cbytes;
}
while (sp <= ep && memcmp(sp, tr->st.transparent_pixel, cbytes) == 0);
} while (sp <= ep);
debug(sp == ep+cbytes);
# undef png_ptr
}
static void
png_do_replace_tRNS_8(png_transformp *transform, png_transform_controlp tc)
/* The single byte version: 8-bit gray */
{
# define png_ptr (tc->png_ptr)
png_transform_background *tr =
png_transform_cast(png_transform_background, *transform);
png_bytep dp = png_voidcast(png_bytep, tc->dp);
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
png_alloc_size_t row_bytes = tc->width;
const int copy = dp != sp;
const int transparent_pixel = tr->st.transparent_pixel[0];
const int background_pixel = tr->st.background_pixel[0];
/* We expect opaque and transparent pixels to be interleaved but with long
* sequences of each.
*/
debug(!(tc->format & PNG_FORMAT_FLAG_ALPHA) &&
PNG_TC_PIXEL_DEPTH(*tc) == 8 && tr->st.ntrans == 1);
tc->invalid_info |= PNG_INFO_tRNS;
tc->sp = dp;
/* Now search for a byte that matches the transparent pixel. */
do
{
const png_const_bytep tp = png_voidcast(png_const_bytep,
memchr(sp, transparent_pixel, row_bytes));
png_alloc_size_t cb;
if (tp == NULL) /* all remaining pixels are opaque */
{
if (copy)
memcpy(dp, sp, row_bytes);
return;
}
cb = tp - sp;
if (cb > 0) /* some opaque pixels found */
{
if (copy)
memcpy(dp, sp, cb);
sp = tp;
dp += cb;
debug(row_bytes > cb);
row_bytes -= cb;
}
/* Now count the transparent pixels, this could use strspn but for the
* moment does not.
*/
debug(row_bytes > 0);
++sp; /* next to check, may be beyond the last */
while (--row_bytes > 0 && *sp == transparent_pixel) ++sp;
cb = sp - tp;
memset(dp, background_pixel, cb);
dp += cb;
} while (row_bytes > 0);
UNTESTED
# undef png_ptr
}
static void
png_do_set_row(png_transformp *transform, png_transform_controlp tc)
/* This is a no-op transform that both invalidates INFO from args and sets
* the entire row to the byte given in the top bits.
*/
{
png_bytep dp = png_voidcast(png_bytep, tc->dp);
tc->sp = dp;
memset(dp, (*transform)->args >> 24, PNG_TC_ROWBYTES(*tc));
}
static void
png_do_replace_tRNS_lbd(png_transformp *transform, png_transform_controlp tc)
{
/* This is the 2 or 4 bit depth grayscale case; the 1 bit case is handled by
* the two routines above and the 8-bit and 16-bit cases by the two before
* that.
*
* The transform contains pixel values that have been expanded to one byte,
* the code needs to match the tRNS pixel and substitute the background one
* in each byte.
*/
# define png_ptr (tc->png_ptr)
png_transform_background *tr =
png_transform_cast(png_transform_background, *transform);
png_bytep dp = png_voidcast(png_bytep, tc->dp);
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc);
const unsigned int copy = sp != dp;
const png_byte transparent_pixel = tr->st.transparent_pixel[0];
const png_byte background_pixel = tr->st.background_pixel[0];
/* We expect opaque and transparent pixels to be interleaved but with long
* sequences of each.
*/
debug(!(tc->format & PNG_FORMAT_FLAG_ALPHA) &&
PNG_TC_PIXEL_DEPTH(*tc) < 8 && tr->st.ntrans == 1);
tc->sp = dp;
/* Now search for a byte that contains the transparent pixel
*
* NOTE: this is the "strlen" algorithm, I first saw a variant implemented in
* Acorn RISC iX (strlen) around 1991, almost certainly derived from a
* suggestion by Alan Mycroft dating from April 27, 1987 (Mycroft was one of
* the authors of the 'Norcroft' compiler used for RISC iX, and well known to
* the RISC iX implementors.) See, e.g.:
*
* http://bits.stephan-brumme.com/null.html.
*
* The exact form used here is the one reported by Brumme; I haven't been
* able to find the original Mycroft posting, it was probably on comp.arch.
*
* The 4-bit and 2-bit versions (probably slower in the 4-bit case than the
* do-it-by-pixel version, but definately faster once 32-bit handling is
* implemented):
*
* 4 bit: (byte - 0x11) & ~byte & 0x88
* 2 bit: (byte - 0x55) & ~byte & 0xcc
*
* The generalizations to 32 bits (8 and 16 pixels per step) should be
* obvious.
*
* This algorithm reads pixels within a byte beyond the end of the row and,
* potentially, changes the non-existent pixels. This is harmless and not
* a security risk.
*/
if (tc->bit_depth == 4U)
{
/* For the moment the algorithm isn't used; there are only two pixels in
* each byte so it is likely to be quicker to check as below:
*/
do
{
const png_byte b = *sp++;
const unsigned int m = b ^ transparent_pixel;
if (m == 0U) /* both transparent */
*dp = background_pixel;
else if ((m & 0xF0U) == 0U) /* first transparent */
*dp = PNG_BYTE((background_pixel & 0xF0U) | (b & 0x0FU));
else if ((m & 0x0FU) == 0U) /* second transparent */
*dp = PNG_BYTE((background_pixel & 0x0FU) | (b & 0xF0U));
else if (copy) /* neither transparent */
*dp = b;
++dp;
} while (sp < ep);
}
else
{
affirm(tc->bit_depth == 2U);
do
{
const png_byte b = *sp++;
const unsigned int m = b ^ transparent_pixel;
if (m == 0U) /* transparent */
*dp = background_pixel;
else if (0xAAU & ((m - 0x55U) & ~m))
{
/* One or more pixels transparent */
const unsigned int mask =
(m & 0xC0U ? 0xC0U : 0U) |
(m & 0x30U ? 0x30U : 0U) |
(m & 0x0CU ? 0x0CU : 0U) |
(m & 0x03U ? 0x03U : 0U);
*dp = PNG_BYTE((b & mask) | (background_pixel & ~mask));
}
else if (copy) /* no transparent pixels */
*dp = b;
++dp;
} while (sp < ep);
}
# undef png_ptr
}
static void
png_do_background_with_transparent_GA8(png_transformp *transform,
png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
png_transform_background *tr =
png_transform_cast(png_transform_background, *transform);
png_bytep dp = png_voidcast(png_bytep, tc->dp);
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
const png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc) - 1U/*safety*/;
const png_byte background_pixel = tr->st.background_pixel[0];
/* Because this is an alpha format and we are removing the alpha channel we
* can copy up.
*/
debug(tc->bit_depth == 8U && tc->format == PNG_FORMAT_GA &&
tr->st.ntrans == 1U);
tc->format &= PNG_BIC_MASK(PNG_FORMAT_FLAG_ALPHA);
tc->sp = dp;
/* Look for pixels that have alpha 0; all others should have alpha 1.0,
* however they are simply treated as opaque regardless.
*/
do
{
*dp++ = (sp[1] == 0U) ? background_pixel : sp[0];
sp += 2U;
} while (sp < ep);
debug(sp == ep+1U);
# undef png_ptr
}
static void
png_do_background_with_transparent_GA16(png_transformp *transform,
png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
png_transform_background *tr =
png_transform_cast(png_transform_background, *transform);
png_bytep dp = png_voidcast(png_bytep, tc->dp);
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
const png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc) - 3U/*safety*/;
debug(tc->bit_depth == 16U && tc->format == PNG_FORMAT_GA &&
tr->st.ntrans == 2U);
tc->format &= PNG_BIC_MASK(PNG_FORMAT_FLAG_ALPHA);
tc->sp = dp;
do
{
if (sp[2] == 0U && sp[3] == 0U) /* transparent */
dp[0] = tr->st.background_pixel[0], dp[1] = tr->st.background_pixel[1];
else
dp[0] = sp[0], dp[1] = sp[1];
dp += 2U;
sp += 4U;
} while (sp < ep);
debug(sp == ep+3U);
# undef png_ptr
}
static void
png_do_background_with_transparent_GAlbd(png_transformp *transform,
png_transform_controlp tc)
/* This is the low-bit-depth gray case, the input is 1, 2 or 4-bit per
* channel gray-alpha.
*/
{
# define png_ptr (tc->png_ptr)
png_transform_background *tr =
png_transform_cast(png_transform_background, *transform);
png_bytep dp = png_voidcast(png_bytep, tc->dp);
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
const png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc);
const unsigned int bit_depth = tc->bit_depth;
const unsigned int mask = (1U << bit_depth) - 1U;
const unsigned int back = tr->st.background_pixel[0] & mask;
unsigned int opos, ob, inb;
debug(bit_depth < 8U && tc->format == PNG_FORMAT_GA && tr->st.ntrans == 1U);
tc->format &= PNG_BIC_MASK(PNG_FORMAT_FLAG_ALPHA);
tc->sp = dp;
ob = 0U; /* output byte */
opos = 0U; /* bit index of previous output pixel (counts down) */
inb = 0U; /* quiet a GCC 4.8.5 warning */
for (;;)
{
/* The output is half the size of the input, so we need a new input byte
* for every 4 bits of output:
*/
if (opos == 0U || opos == 4U)
{
if (sp >= ep)
break;
inb = *sp++;
}
/* Move to the next *output* pixel, this wraps when bits is 0U: */
opos = (opos - bit_depth) & 0x7U;
/* Extract the whole input pixel to the low bits of a temporary: */
{
unsigned int pixel = inb >> ((opos*2U) & 0x7U);
/* The alpha channel is second, check for a value of 0: */
if ((pixel & mask)/* A component*/ == 0U)
pixel = back;
else
{
debug((pixel & mask) == mask);
pixel = (pixel >> bit_depth) & mask; /* G component */
}
ob |= pixel << opos;
}
if (opos == 0U)
*dp++ = PNG_BYTE(ob), ob = 0U;
}
if (opos != 0U)
*dp++ = PNG_BYTE(ob);
debug(sp == ep);
# undef png_ptr
}
static void
png_do_background_with_transparent_RGBA8(png_transformp *transform,
png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
png_transform_background *tr =
png_transform_cast(png_transform_background, *transform);
png_bytep dp = png_voidcast(png_bytep, tc->dp);
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
const png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc) - 3U/*safety*/;
debug(tc->bit_depth == 8U && tc->format == PNG_FORMAT_RGBA &&
tr->st.ntrans == 3U);
tc->format &= PNG_BIC_MASK(PNG_FORMAT_FLAG_ALPHA);
tc->sp = dp;
do
{
if (sp[3] == 0U) /* transparent */
memcpy(dp, tr->st.background_pixel, 3U);
else
memmove(dp, sp, 3U);
dp += 3U;
sp += 4U;
} while (sp < ep);
debug(sp == ep+3U);
# undef png_ptr
}
static void
png_do_background_with_transparent_RGBA16(png_transformp *transform,
png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
png_transform_background *tr =
png_transform_cast(png_transform_background, *transform);
png_bytep dp = png_voidcast(png_bytep, tc->dp);
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
const png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc) - 7U/*safety*/;
debug(tc->bit_depth == 16U && tc->format == PNG_FORMAT_RGBA &&
tr->st.ntrans == 6U);
tc->format &= PNG_BIC_MASK(PNG_FORMAT_FLAG_ALPHA);
tc->sp = dp;
do
{
if (sp[6] == 0U && sp[7] == 0U) /* transparent */
memcpy(dp, tr->st.background_pixel, 6U);
else
memmove(dp, sp, 6U);
dp += 6U;
sp += 8U;
} while (sp < ep);
debug(sp == ep+7U);
# undef png_ptr
}
static void
png_init_background_transparent(png_transformp *transform,
png_transform_controlp tc)
/* Select the correct version of the above routines. */
{
# define png_ptr (tc->png_ptr)
png_transform_background *tr =
png_transform_cast(png_transform_background, *transform);
debug(tc->init == PNG_TC_INIT_FINAL /* never called in 'FORMAT' */ &&
(tc->format & PNG_FORMAT_FLAG_ALPHA) != 0);
/* Now we know the format on which processing will happen so it is possible
* to generate the correct fill pixel value to use.
*/
fill_background_pixel(tr, tc);
tc->format &= PNG_BIC_MASK(PNG_FORMAT_FLAG_ALPHA);
tc->invalid_info |= PNG_INFO_sBIT;
tc->sBIT_R = tc->sBIT_G = tc->sBIT_B = tc->sBIT_A =
png_check_byte(png_ptr, tc->bit_depth);
if (!(tc->format & PNG_FORMAT_FLAG_COLOR))
{
if (tc->bit_depth == 8U)
tr->tr.fn = png_do_background_with_transparent_GA8;
else if (tc->bit_depth == 16U)
tr->tr.fn = png_do_background_with_transparent_GA16;
else /* low-bit-depth gray with alpha (not a PNG format!) */
tr->tr.fn = png_do_background_with_transparent_GAlbd;
}
else /* color */
{
if (tc->bit_depth == 8U)
tr->tr.fn = png_do_background_with_transparent_RGBA8;
else
{
debug(tc->bit_depth == 16U);
tr->tr.fn = png_do_background_with_transparent_RGBA16;
}
}
# undef png_ptr
}
/* The calculated values below have the range 0..65535*65535, the output has the
* range 0..65535, so divide by 65535. Two approaches are given here, one
* modifies the value in place, the other uses a more complex expression. With
* gcc on an AMD64 system the in-place approach is very slightly faster.
*
* The two expressions are slightly different in what they calculate but both
* give the exact answer (verified by exhaustive testing.)
*
* The macro must be given a png_uint_32 variable (lvalue), normally an auto
* variable.
*/
#ifndef PNG_COMPOSE_DIV_65535
# ifdef PNG_COMPOSE_DIV_EXPRESSION_SUPPORTED
# define PNG_COMPOSE_DIV_65535(v)\
(v = ((v + (v>>16) + (v>>31) + 32768U) >> 16))
# else
# define PNG_COMPOSE_DIV_65535(v)\
(v += v >> 16, v += v >> 31, v += 32768U, v >>= 16)
# endif
#endif
static void
png_do_background_alpha_GA(png_transformp *transform, png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
png_transform_background *tr =
png_transform_cast(png_transform_background, *transform);
png_bytep dp = png_voidcast(png_bytep, tc->dp);
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
const png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc) - 3U/*safety*/;
const unsigned int background = tr->st.background.gray;
const int copy = (sp != dp);
const int compose = tr->st.compose_background;
affirm(tc->bit_depth == 16U && tc->format == PNG_FORMAT_GA &&
tr->st.background_bit_depth == 16U);
/* If gamma transforms are eliminated this might fail: */
debug(tr->st.background_gamma == tc->gamma ||
tr->st.background_gamma == 0 ||
tc->sBIT_G == 1);
tc->sp = tc->dp; /* nothing else changes */
do
{
const png_uint_32 alpha = (sp[2] << 8) + sp[3];
switch (alpha)
{
case 0U: /* transparent */
memset(dp, 0U, 4U);
break;
default:
{
png_uint_32 v = ((sp[0] << 8) + sp[1]) * alpha +
background * (65535U - alpha);
PNG_COMPOSE_DIV_65535(v);
debug(v <= 65535U);
dp[0] = PNG_BYTE(v >> 8);
dp[1] = PNG_BYTE(v);
}
if (compose)
dp[3] = dp[2] = 0xFFU; /* alpha; set to 1.0 */
else if (copy)
{
dp[2] = PNG_BYTE(alpha >> 8);
dp[3] = PNG_BYTE(alpha);
}
break;
case 65535U: /* opaque */
if (copy)
memcpy(dp, sp, 4U);
break;
}
sp += 4U;
dp += 4U;
}
while (sp < ep);
debug(sp == ep+3U);
# undef png_ptr
}
static void
png_do_background_alpha_RGBA(png_transformp *transform,
png_transform_controlp tc)
{
# define png_ptr (tc->png_ptr)
png_transform_background *tr =
png_transform_cast(png_transform_background, *transform);
png_bytep dp = png_voidcast(png_bytep, tc->dp);
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
const png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc) - 7U/*safety*/;
const unsigned int bred = tr->st.background.red;
const unsigned int bgreen = tr->st.background.green;
const unsigned int bblue = tr->st.background.blue;
const int copy = (sp != dp);
const int compose = tr->st.compose_background;
affirm(tc->bit_depth == 16U && tc->format == PNG_FORMAT_RGBA &&
tr->st.background_bit_depth == 16U);
debug(tr->st.background_gamma == tc->gamma ||
tr->st.background_gamma == 0 ||
(tc->sBIT_R == 1 && tc->sBIT_G == 1 && tc->sBIT_B == 1));
tc->sp = tc->dp; /* nothing else changes */
do
{
const png_uint_32 alpha = (sp[6] << 8) + sp[7];
switch (alpha)
{
case 0U: /* transparent */
memset(dp, 0U, 8U);
break;
default:
{
const png_uint_32 balpha = (65535U - alpha);
png_uint_32 r = ((sp[0] << 8) + sp[1]) * alpha + bred * balpha;
png_uint_32 g = ((sp[2] << 8) + sp[3]) * alpha + bgreen * balpha;
png_uint_32 b = ((sp[4] << 8) + sp[5]) * alpha + bblue * balpha;
PNG_COMPOSE_DIV_65535(r);
PNG_COMPOSE_DIV_65535(g);
PNG_COMPOSE_DIV_65535(b);
debug(r <= 65535U && g <= 65535U && b <= 65535U);
dp[0] = PNG_BYTE(r >> 8);
dp[1] = PNG_BYTE(r);
dp[2] = PNG_BYTE(g >> 8);
dp[3] = PNG_BYTE(g);
dp[4] = PNG_BYTE(b >> 8);
dp[5] = PNG_BYTE(b);
}
if (compose)
dp[7] = dp[6] = 0xFFU;
else if (copy)
{
dp[6] = PNG_BYTE(alpha >> 8);
dp[7] = PNG_BYTE(alpha);
}
break;
case 65535U: /* opaque */
if (copy)
memcpy(dp, sp, 8U);
break;
}
sp += 8U;
dp += 8U;
}
while (sp < ep);
debug(sp == ep+7U);
# undef png_ptr
}
static void
png_init_background_alpha_end(png_transformp *transform,
png_transform_controlp tc)
/* This is just the last part of png_init_background_alpha (below) */
{
# define png_ptr (tc->png_ptr)
png_transform_background *tr =
png_transform_cast(png_transform_background, *transform);
debug(tc->init == PNG_TC_INIT_FINAL);
/* Repeat the tests at the end of png_init_background_alpha: */
affirm(tc->bit_depth == 16U && (tc->format & PNG_FORMAT_FLAG_ALPHA) != 0);
debug(tc->gamma == 0 ||
!png_gamma_significant(png_ptr, tc->gamma, tc_sBIT(tc)));
/* tr->st.background_is_gray was filled in by resolve_background_color and
* records if either the background was a gray value or it was a color
* value with all the channels equal.
*/
if (!tr->st.background_is_gray && !(tc->format & PNG_FORMAT_FLAG_COLOR))
{
# ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED
/* Color background with gray data: this happens when there is a
* gray to RGB transform in the pipeline but it hasn't happened
* yet. Unfortunately it has to happen now to be able to do the
* compose against the colored background.
*/
png_push_gray_to_rgb_byte_ops(transform, tc);
affirm((tc->format & PNG_FORMAT_FLAG_COLOR) != 0);
return;
# else /* !GRAY_TO_RGB */
impossible("gray to RGB"); /* how can this happen? */
# endif /* !GRAY_TO_RGB */
}
/* The transform happens in two parts, a part to do the arithmetic on
* pixels where it is required followed by a part to replace transparent
* pixels. These two parts require different versions of the background
* pixel. Set up the second part first.
*
* This only happens with background composition, otherwise the
* transparent pixels are already 0 and nothing needs to be done.
*/
if (tr->st.compose_background)
{
/* The transparent pixel handling happens *after* the data has been
* re-encoded to the output gamma:
*/
png_transform_background *tr_alpha =
png_transform_cast(png_transform_background,
png_add_transform(png_ptr, sizeof (png_transform_background),
png_init_background_transparent, PNG_TR_GAMMA_ENCODE+0xF0U));
/* Copy the current state into the new png_transform_background: */
tr_alpha->st = tr->st;
tr_alpha->tr.args = tr->tr.args;
}
/* Now it is possible to overwrite tr->st.background with the linear version.
*/
gamma_correct_background(tr, tc);
/* sBIT informationmust also be invalidated here, because a gamma
* transform may run before the transparent pixel handling.
*/
tc->invalid_info |= PNG_INFO_sBIT;
tc->sBIT_R = tc->sBIT_G = tc->sBIT_B = tc->sBIT_A =
png_check_byte(png_ptr, tc->bit_depth);
/* And select an appropriate function; there are only two choices: */
switch (tc->format)
{
case PNG_FORMAT_GA:
/* If the background format is color this indicates that there is a
* gray to RGB transform missing and we need it to happen before
* this point!
*/
affirm(tr->st.background_is_gray);
tr->tr.fn = png_do_background_alpha_GA;
break;
case PNG_FORMAT_RGBA:
if (tr->st.background_is_gray)
tr->st.background.blue = tr->st.background.green =
tr->st.background.red = tr->st.background.gray;
tr->tr.fn = png_do_background_alpha_RGBA;
break;
default:
NOT_REACHED;
}
# undef png_ptr
}
static void
png_init_background_alpha(png_transformp *transform, png_transform_controlp tc)
/* This is used when alpha composition is required because the alpha channel
* may contain values that are between 0 and 1. Because doing alpha
* composition requires linear arithmetic the data is converted to 16-bit
* linear, however this means that the background pixel gets converted too
* and, for 16-bit output, this tends to smash the value. Consequently the
* algorithm used here is to skip those pixels and use the 'transparent
* alpha' routines to replace them after the gamma correction step.
*/
{
# define png_ptr (tc->png_ptr)
png_transform_background *tr =
png_transform_cast(png_transform_background, *transform);
debug(tc->init == PNG_TC_INIT_FINAL);
/* png_init_background ensures this is true: */
debug((tc->format & PNG_FORMAT_FLAG_ALPHA) != 0);
/* Always push gamma transforms; don't try to optimize the case when they
* aren't needed because that would be an attempt to duplicate the tests in
* png_init_gamma and it might now work reliably.
*
* Need to push the to-linear transform *before* this transform and add gamma
* correction afterward to get back to the screen format. Do the afterward
* bit first to avoid complexity over *transform:
*/
{
png_transform_gamma *tr_end = add_gamma_transform(png_ptr,
PNG_TR_GAMMA_ENCODE, tc->gamma, 0U/*bit depth*/, 0/*default*/);
/* Encoding the alpha channel happens in the last step, so this needs to
* be set here. Notice that in C++ terms we are very friendly with
* png_transform_gamma.
*/
tr_end->encode_alpha = tr->st.encode_alpha;
tr_end->optimize_alpha = tr->st.optimize_alpha;
}
{
/* Now add tr_gamma before this transform, expect it to go in at
* *transform or the whole thing won't work:
*/
png_transform_gamma *tr_gamma = png_transform_cast(png_transform_gamma,
png_push_transform(png_ptr, sizeof (png_transform_gamma),
png_init_gamma, transform, NULL/*don't run init*/));
/* This must happen before we run png_gamma_init: */
tr_gamma->to_gamma = PNG_FP_1;
tr_gamma->to_bit_depth = 16U;
/* Now run the this transform; it was pushed before this one, so it gets
* to do its init first and this function must return as the caller will
* immediately call here again.
*/
debug(*transform == &tr_gamma->tr);
png_init_gamma(transform, tc);
affirm(tc->bit_depth == 16U &&
(tc->format & PNG_FORMAT_FLAG_ALPHA) != 0);
/* This is only a 'debug' because it needs to replicate the test in
* png_init_gamma and that is easy to get wrong (a harmless mistake).
*/
debug(tc->gamma == 0 ||
!png_gamma_significant(png_ptr, tc->gamma, tc_sBIT(tc)));
}
/* A transform was pushed, so this transform init will be run again: */
tr->tr.fn = png_init_background_alpha_end;
# undef png_ptr
}
/* Handle alpha and tRNS via a background color */
static void
png_init_background(png_transformp *transform, png_transform_controlp tc)
{
/* This init function is called right at the start, this means it can get at
* the tRNS values if appropriate. If not the RGB to gray transform comes
* next followed by PNG_TR_COMPOSE_ALPHA, which actually does the non-tRNS
* work.
*/
png_structp png_ptr = tc->png_ptr;
png_transform_background *tr =
png_transform_cast(png_transform_background, *transform);
if (tc->init == PNG_TC_INIT_FORMAT)
{
/* Background composition removes the alpha channel, so the other
* operations become irrelevant:
*/
if (tr->st.compose_background)
tr->st.associate_alpha = tr->st.encode_alpha = tr->st.optimize_alpha =
0U;
else if (!tr->st.associate_alpha)
{
/* There is nothing to do, delete the whole transform. */
tr->tr.fn = NULL;
return;
}
/* Else alpha association ('pre-multiplication') which is achieved by
* composing on a 0 background. The background color will be black (all
* zeros) and the background gamma will be zero.
*/
/* Because we are in PNG_TC_INIT_FORMAT no other transforms will have been
* inserted between this one and an rgb-to-gray transform, so we can find
* out if rgb-to-gray has been requested:
*/
tr->st.rgb_to_gray = tr->tr.next != NULL &&
tr->tr.next->order == PNG_TR_RGB_TO_GRAY;
if ((tc->format & PNG_FORMAT_FLAG_ALPHA) != 0)
{
/* Associated alpha does not strip the alpha channel! */
if (tr->st.compose_background)
tc->format &= PNG_BIC_MASK(PNG_FORMAT_FLAG_ALPHA);
}
else if (!tc->palette &&
png_ptr->num_trans == 1 && !(tc->invalid_info & PNG_INFO_tRNS))
{
/* tRNS will be expanded, or handled */
tc->invalid_info |= PNG_INFO_tRNS;
if (!tr->st.compose_background)
{
tc->format |= PNG_FORMAT_FLAG_ALPHA;
/* And in this case, only, because we are adding an alpha channel we
* need to have a channel depth of at least 8:
*/
if (tc->bit_depth < 8U)
tc->bit_depth = 8U;
}
}
else /* no transparent pixels to change */
tr->tr.fn = NULL;
}
else /* PNG_TC_INIT_FINAL */
{
png_fixed_point correction;
debug(tc->init == PNG_TC_INIT_FINAL &&
((tc->format & PNG_FORMAT_FLAG_ALPHA) != 0 ||
(!tc->palette && png_ptr->num_trans == 1 &&
!(tc->invalid_info & PNG_INFO_tRNS))));
/* The screen gamma is known, so the background gamma can be found, note
* that both the gamma values used below will be 0 if no gamma information
* was in the PNG and no gamma information has been provided by
* png_set_gamma or png_set_alpha_mode.
*/
switch (tr->st.background_gamma)
{
case PNG_BACKGROUND_GAMMA_FILE:
/* png_init_transform_control has already found the file gamma,
* and because this is the first arithmetic transformation
* nothing has changed it.
*/
tr->st.background_gamma = tc->gamma;
break;
case PNG_BACKGROUND_GAMMA_SCREEN:
tr->st.background_gamma = png_ptr->row_gamma;
break;
default:
/* already set */
break;
}
/* Work out what the background color is, this only depends on 'tc' for
* palette information, so it can be done now before we know the actual
* bit_depth/format that will be required:
*/
resolve_background_color(tr, tc);
/* Is this format compatible with the current row data? If it is then it
* is possible to avoid the arithmetic if no alpha processing is required.
* This is a useful optimization because PNG files with just transparent
* pixels and no alpha are common.
*
* NOTE: if an RGB-to-gray transform is present this is fine so long as
* the background is gray, otherwise (non-gray background) there is a
* following gray-to-RGB transform and the now gray image must be
* composited on a color background.
*/
if (tr->st.compose_background /* alpha channel stripped */ &&
(tr->st.background_is_gray ||
((tc->format & PNG_FORMAT_FLAG_COLOR) != 0 && !tr->st.rgb_to_gray))
/* color compatible */ &&
tc->bit_depth >= tr->st.background_bit_depth
/* bit depth compatible */ &&
(tc->transparent_alpha ||
(!tc->palette && png_ptr->num_trans == 1 &&
!(tc->invalid_info & PNG_INFO_tRNS)))
/* no alpha processing */ &&
png_gamma_equal(png_ptr, tc->gamma, png_ptr->row_gamma, &correction,
tc->bit_depth) /* gamma compatible (so no gamma processing) */)
{
/* How the operation gets performed depends on whether the current data
* has an alpha channel or not.
*/
if ((tc->format & PNG_FORMAT_FLAG_ALPHA) != 0)
{
affirm(tc->transparent_alpha);
/* This init routine does the sBIT handling: */
png_init_background_transparent(transform, tc);
}
else if (!tc->palette && png_ptr->num_trans == 1 &&
!(tc->invalid_info & PNG_INFO_tRNS))
{
/* The background pixel needs to be filled in now; no more init
* routines are called in this case. It is important to delay this
* as late as possible because it needs to know the actual tc format
* that must be used.
*/
fill_background_pixel(tr, tc);
debug(!(png_ptr->color_type & PNG_COLOR_MASK_PALETTE));
/* The pixel depth should not have been changed yet: */
debug(PNG_PIXEL_DEPTH(*png_ptr) == PNG_TC_PIXEL_DEPTH(*tc));
/* The transparent_pixel value needs to be filled in. */
affirm(tr->st.ntrans ==
fill_transparent_pixel(png_ptr, tr->st.transparent_pixel));
/* The whole operation is a no-op if the transparent pixel and the
* background pixel match, even in the associated alpha case where
* both will be 0 throughout.
*
* NOTE: for palette images this test happens in the caching
* operation, so the answer is still correct.
*
* NOTE: for low bit depth gray both 'transparent_pixel' and
* 'background_pixel' have been expanded to fill a byte, so this
* works.
*/
if (memcmp(tr->st.transparent_pixel, tr->st.background_pixel,
tr->st.ntrans) == 0)
tr->tr.fn = NULL;
/* Then the processing function depends on the pixel size: */
else if (tr->st.ntrans > 1U)
tr->tr.fn = png_do_replace_tRNS_multi;
else if (tc->bit_depth == 8U)
tr->tr.fn = png_do_replace_tRNS_8;
else if (tc->bit_depth == 1U)
{
/* This is the silly case: the replacement pixel does not match
* the transparent pixel (handled above) so either all the '0'
* bits are replaced by '1' or all the '1' bits are replaced by
* '0':
*/
png_uint_32 args = tr->st.background_pixel[0];
args <<= 24;
args |= PNG_INFO_tRNS | PNG_INFO_sRGB;
tr->tr.args = args;
tr->tr.fn = png_do_set_row;
}
else
tr->tr.fn = png_do_replace_tRNS_lbd;
tc->invalid_info |= PNG_INFO_tRNS | PNG_INFO_sBIT;
tc->sBIT_R = tc->sBIT_G = tc->sBIT_B = tc->sBIT_A =
png_check_byte(png_ptr, tc->bit_depth);
}
else
{
/* Nothing to do; should have been eliminated before! */
tr->tr.fn = NULL;
NOT_REACHED;
}
}
else /* alpha, or maybe gamma, processing required */
{
/* Alpha case, add an appropriate transform; this has to be done
* *after* the RGB-to-gray case so move the transform info there:
*/
png_transform_background *tr_alpha =
png_transform_cast(png_transform_background,
png_add_transform(png_ptr, sizeof (png_transform_background),
png_init_background_alpha, PNG_TR_COMPOSE_ALPHA));
/* Copy the current state into the new png_transform_background: */
tr_alpha->st = tr->st;
tr_alpha->tr.args = tr->tr.args;
/* The rest of the init occurs later; this transform is no longer
* needed.
*/
tr->tr.fn = NULL;
/* Ensure that png_init_background_alpha gets an alpha channel, this
* needs to happen here because otherwise intervening transforms can
* invalidate tRNS.
*/
tc->expand_tRNS = 1U;
if (tr->st.compose_background)
tc->strip_alpha = 0U;
/* And push the expand: */
(void)push_gamma_expand(transform, tc, 1/*need alpha*/);
/* Regardless of whether anything got pushed the following should now
* be true:
*/
affirm((tc->format & PNG_FORMAT_FLAG_ALPHA) != 0 &&
tc->bit_depth >= 8U);
}
}
}
void PNGFAPI
png_set_background_fixed(png_structrp png_ptr,
png_const_color_16p background_color, int background_gamma_code,
int need_expand, png_fixed_point background_gamma)
{
if (png_ptr != NULL)
{
if (background_color != NULL)
{
png_transform_background *tr =
png_transform_cast(png_transform_background,
png_add_transform(png_ptr, sizeof (png_transform_background),
png_init_background, PNG_TR_COMPOSE));
/* This silently overwrites the information if png_set_background is
* called more than once.
*/
tr->st.background = *background_color;
tr->st.need_expand = need_expand != 0;
tr->st.compose_background = 1U; /* png_set_background called */
switch (background_gamma_code)
{
case PNG_BACKGROUND_GAMMA_SCREEN:
case PNG_BACKGROUND_GAMMA_FILE:
tr->st.background_gamma = background_gamma_code;
break;
case PNG_BACKGROUND_GAMMA_UNIQUE:
if (background_gamma >= 16 && background_gamma <= 625000000)
{
tr->st.background_gamma = background_gamma;
break;
}
png_app_error(png_ptr, "gamma value out of range");
/* FALL THROUGH */
default:
png_app_error(png_ptr, "invalid gamma information");
tr->st.background_gamma = (need_expand ?
PNG_BACKGROUND_GAMMA_FILE : PNG_BACKGROUND_GAMMA_SCREEN);
break;
}
}
else
png_app_error(png_ptr, "missing background color");
}
}
# ifdef PNG_FLOATING_POINT_SUPPORTED
void PNGAPI
png_set_background(png_structrp png_ptr,
png_const_color_16p background_color, int background_gamma_code,
int need_expand, double background_gamma)
{
png_set_background_fixed(png_ptr, background_color, background_gamma_code,
need_expand, png_fixed(png_ptr, background_gamma, "png_set_background"));
}
# endif /* FLOATING_POINT */
#endif /* READ_BACKGROUND */
#ifdef PNG_READ_ALPHA_MODE_SUPPORTED
void PNGFAPI
png_set_alpha_mode_fixed(png_structrp png_ptr, int mode,
png_fixed_point output_gamma)
{
if (png_ptr != NULL)
{
/* Check the passed in output_gamma value; it must be valid and it must be
* converted to the reciprocal for use below:
*/
output_gamma = translate_gamma_flags(png_ptr, output_gamma, 1/*screen*/);
if (output_gamma > 0) /* Else an app_error has been signalled. */
{
/* Only set the colorspace gamma if it has not already been set (this
* has the side effect that the gamma in a second call to
* png_set_alpha_mode will be ignored.)
*/
if ((png_ptr->colorspace.flags &
(PNG_COLORSPACE_INVALID | PNG_COLORSPACE_HAVE_GAMMA)) !=
PNG_COLORSPACE_HAVE_GAMMA)
{
/* The default file gamma is the output gamma encoding: */
png_ptr->colorspace.gamma = output_gamma;
if (png_ptr->colorspace.flags & PNG_COLORSPACE_INVALID)
png_ptr->colorspace.flags = PNG_COLORSPACE_HAVE_GAMMA;
else
png_ptr->colorspace.flags |= PNG_COLORSPACE_HAVE_GAMMA;
}
/* Always set the output gamma, note that it may be changed to PNG_FP_1
* for the associated alpha support. This means that the last call to
* png_set_gamma[_fixed] or png_set_alpha_mode sets the output gamma,
* which is probably what is expected.
*/
{
png_transform_gamma *tr_gamma = add_gamma_transform(png_ptr,
PNG_TR_GAMMA_ENCODE,
mode == PNG_ALPHA_ASSOCIATED ? PNG_FP_1 : output_gamma, 0U,
1/*force*/);
/* Get a background transform and set the appropriate fields.
*
* png_set_background removes the alpha channel so it effectively
* disbles png_set_alpha_mode however png_set_alpha_mode is still
* useful to set a default gamma value.
*/
png_transform_background *tr =
png_transform_cast(png_transform_background,
png_add_transform(png_ptr, sizeof (png_transform_background),
png_init_background, PNG_TR_COMPOSE));
/* There are really 8 possibilities here, composed of any
* combination of:
*
* premultiply the color channels
* do not encode non-opaque pixels (leave as linear)
* encode the alpha as well as the color channels
*
* The differences disappear if the input/output ('screen') gamma is
* 1.0, because then the encoding is a no-op and there is only the
* choice of premultiplying the color channels or not.
*/
switch (mode)
{
case PNG_ALPHA_PNG: /* default: png standard */
/* No compose, but it may be set by png_set_background! This
* is the only mode that doesn't interfere with what
* png_set_background does.
*/
tr->st.associate_alpha = 0U;
tr_gamma->encode_alpha = tr->st.encode_alpha = 0U;
tr_gamma->optimize_alpha = tr->st.optimize_alpha = 0U;
break;
case PNG_ALPHA_ASSOCIATED: /* color channels premultiplied */
tr->st.associate_alpha = 1U;
tr_gamma->encode_alpha = tr->st.encode_alpha = 0U;
tr_gamma->optimize_alpha = tr->st.optimize_alpha = 0U;
break;
case PNG_ALPHA_OPTIMIZED:
/* associated with opaque pixels having the given gamma and
* non-opaque pixels being linear.
*/
tr->st.associate_alpha = 1U;
tr_gamma->encode_alpha = tr->st.encode_alpha = 0U;
tr_gamma->optimize_alpha = tr->st.optimize_alpha = 1U;
/* output_gamma records the encoding of opaque pixels! */
break;
case PNG_ALPHA_BROKEN:
/* associated+non-linear+alpha encoded */
tr->st.associate_alpha = 1U;
tr_gamma->encode_alpha = tr->st.encode_alpha = 1U;
tr_gamma->optimize_alpha = tr->st.optimize_alpha = 0U;
break;
default:
png_app_error(png_ptr, "invalid alpha mode");
/* A return at this point is safe; if a background transform
* was created the init routine will remove it because
* nothing is set.
*/
break;
} /* alpha mode switch */
} /* add gamma and background transforms */
} /* valid output gamma */
} /* png_ptr != NULL */
}
#ifdef PNG_FLOATING_POINT_SUPPORTED
void PNGAPI
png_set_alpha_mode(png_structrp png_ptr, int mode, double output_gamma)
{
png_set_alpha_mode_fixed(png_ptr, mode, convert_gamma_value(png_ptr,
output_gamma));
}
#endif /* FLOATING_POINT */
#endif /* READ_ALPHA_MODE */
#ifdef PNG_READ_TRANSFORMS_SUPPORTED
typedef struct
{
png_transform tr;
png_transform_control tc;
union
{
png_uint_32 u32[1]; /* ensure alignment */
png_uint_16 u16[1];
png_byte b8[1];
} cache;
} png_transform_cache;
#define png_transform_cache_size(size)\
(offsetof(png_transform_cache, cache)+(size))
#define png_transform_cache_cast(pointer,size)\
png_voidcast(png_transform_cache*,\
png_transform_cast_check(png_ptr, PNG_SRC_LINE, (pointer),\
png_transform_cache_size(size)))
/* This is like png_transform_cast except that 'size' is the size of the
* cache part in the above structure and the type returned is always
* 'png_transform_cache*'.
*/
/* Functions to handle the cache operation. These don't do any initialization;
* that happens below when PNG_TC_INIT_FINAL is being run on the whole list.
* These functions are only implemented for read so the transform control
* source and destination are always aligned.
*
* First some utility functions:
*/
static void
png_transform_control_cp(png_transform_controlp tcDest,
png_const_transform_controlp tcSrc)
{
/* Copy tcSrc over tcDest without overwriting the information specific to the
* row being transformed.
*/
png_structp png_ptr = tcDest->png_ptr;
png_const_voidp sp = tcDest->sp;
png_voidp dp = tcDest->dp;
png_uint_32 width = tcDest->width;
unsigned int init = tcDest->init;
*tcDest = *tcSrc;
tcDest->png_ptr = png_ptr;
tcDest->sp = sp;
tcDest->dp = dp;
tcDest->width = width;
tcDest->init = png_check_bits(tcDest->png_ptr, init, 2);
}
#if !PNG_RELEASE_BUILD
static int
png_transform_control_eq(png_const_transform_controlp tc1,
png_const_transform_controlp tc2)
{
/* Say if *tc1 == *tc2, ignoring differences in uncopied fields and 'cost':
*/
return
# ifdef PNG_READ_GAMMA_SUPPORTED
tc1->gamma == tc2->gamma &&
# endif
tc1->format == tc2->format &&
tc1->range == tc2->range &&
tc1->bit_depth == tc2->bit_depth &&
tc1->caching == tc2->caching &&
tc1->palette == tc2->palette;
/* invalid_info, cost, interchannel and channel_add are only set during
* init, so don't do the compare.
*/
}
#endif /* !RELEASE_BUILD */
/* Now the routines that actually perform the transform. There are two basic
* cases:
*
* 1) A cached transform that does not change the pixel size and where the pixel
* size 8 bits or less. This can be done by a 256-entry single byte lookup
* table, regardless of the bit depth. Two versions of the code exist, one
* which just transforms the row, the other which transforms and records the
* maximum pixel depth.
*
* 2) A cached transform that increases pixel depth. The destination pixel
* depth will always be a multiple of 8 bits, the source pixel will be less
* than or equal to 8 bits and will be in the PNG native (big endian) layout.
*/
#define png_ptr (tc->png_ptr) /* Used in all functions below */
/* (1): single-byte cached transforms: */
static void
do_transform_cache_byte(png_transformp *trIn, png_transform_controlp tc)
{
png_transform_cache *tr = png_transform_cache_cast(*trIn, 256U);
/* Copy the bytes through the 256-byte LUT: */
png_bytep dp = png_voidcast(png_bytep, tc->dp);
png_const_bytep ep = dp + PNG_TC_ROWBYTES(*tc);
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
tc->sp = dp;
do
*dp++ = tr->cache.b8[*sp++];
while (dp < ep);
png_transform_control_cp(tc, &tr->tc);
}
/* (2) A cached transform that increases pixel depth.
*
* There are six output depth possibilites, all a whole number of bytes:
*
* 1 byte, 8 bits: palette or grayscale
* 2 bytes, 16 bits: 16-bit grayscale or 8-bit gray+alpa
* 3 bytes, 24 bits: 8-bit RGB
* 4 bytes, 32 bits: 16-bit gray+alpha or 8-bit RGBA
* 6 bytes, 48 bits: 16-bit RGB
* 8 bytes, 64 bits: 16-bit RGBA
*
* The input must be 1, 2, 4 or 8-bit gray or palette. The first 1-byte case is
* handled for 8-bit gray/palette above, so there are 22 possibilities. The
* function names below are:
*
* do_transform_cache_<input-bits>_<output-bits>
*/
#define transform_cache_size(ipd,opd) ((((1U << (ipd)) * (opd))+7U) >> 3)
static void
do_transform_cache_(png_transformp *trIn, png_transform_controlp tc,
unsigned int ipd, unsigned int opd)
/* This is the implementation for unknown ipd, opd, below it is called with
* fixed values. The purpose of this is to allow the compiler/system builder
* to decide how to optimize for size vs space vs speed. Note that this
* implementation, while it would work for 8 bit ipd, is not used in that
* case.
*/
{
png_transform_cache *tr =
png_transform_cache_cast(*trIn, transform_cache_size(ipd, opd));
png_bytep dp = png_voidcast(png_bytep, tc->dp);
png_const_bytep ep = dp;
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
unsigned int s, shift, mask;
sp += PNG_TC_ROWBYTES(*tc); /* One byte beyond the end */
png_transform_control_cp(tc, &tr->tc);
dp += PNG_TC_ROWBYTES(*tc);
shift = 7U & -(tc->width * ipd);
/* MSB: shift right required to get last pixel */
mask = (1U << ipd) - 1U;
/* Mask to extract a single pixel from the low bits of a byte */
opd >>= 3;
/* Output pixel size in bytes */
s = *--sp;
/* The first byte; the last byte of the input row */
for (;;)
{
png_const_bytep opixel = (((s >> shift) & mask)+1U) * opd + tr->cache.b8;
/* Points to the byte after last byte of the output value */
unsigned int i;
for (i=0; i<opd; ++i)
*--dp = *--opixel;
if (dp <= ep)
break;
shift += ipd; /* To find shift for *previous* pixel */
if (shift == 8U)
s = *--sp, shift = 0U/*right-most pixel*/;
}
debug(dp == ep && shift == 8U-ipd && sp == tc->sp);
tc->sp = ep; /* start of row, safe even if the above fails */
}
#define do_transform_cache(ipd,opd)\
static void \
do_transform_cache_##ipd##_##opd(png_transformp *tr, png_transform_controlp tc)\
{\
do_transform_cache_(tr, tc, ipd, opd);\
}
#define TCLOW(opd)\
do_transform_cache(1,opd)\
do_transform_cache(2,opd)\
do_transform_cache(4,opd)
TCLOW(8)
TCLOW(16)
TCLOW(24)
TCLOW(32)
TCLOW(48)
TCLOW(64)
#undef TCLOW
#undef do_transform_cache
static void
do_transform_cache_8_(png_transformp *trIn, png_transform_controlp tc,
unsigned int opd)
/* This is the 8-bit input implementation. */
{
png_transform_cache *tr =
png_transform_cache_cast(*trIn, transform_cache_size(8, opd));
png_bytep dp = png_voidcast(png_bytep, tc->dp);
png_const_bytep ep = dp;
png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp);
sp += PNG_TC_ROWBYTES(*tc); /* One byte beyond the end */
png_transform_control_cp(tc, &tr->tc);
dp += PNG_TC_ROWBYTES(*tc);
opd >>= 3; /* Output pixel size in bytes */
do
{
png_const_bytep opixel = (*--sp + 1U) * opd + tr->cache.b8;
/* Points to the byte after last byte of the output value */
unsigned int i;
for (i=0; i<opd; ++i)
*--dp = *--opixel;
}
while (dp > ep);
debug(dp == ep && sp == tc->sp);
tc->sp = ep; /* start of row, safe even if the above fails */
}
#define do_transform_cache(opd)\
static void \
do_transform_cache_8_##opd(png_transformp *tr, png_transform_controlp tc)\
{\
do_transform_cache_8_(tr, tc, opd);\
}
/* The 8-bit to 8-bit case uses the byte transform code */
do_transform_cache(16)
do_transform_cache(24)
do_transform_cache(32)
do_transform_cache(48)
do_transform_cache(64)
#undef do_transform_cache
#define do_transform_cache(ipd,opd) do_transform_cache_##ipd##_##opd
#undef png_ptr
typedef struct
{
png_transformp *start;
/* This is a pointer to the pointer to the start of the list being cached,
* i.e. *start is the first transform in the list.
*/
png_transform_control tstart;
/* This is the transform control at the start; i.e. before (*start)->fn is
* called. Note that for palette data it will contain the original
* palette format/bit-depth, not that passed to (*start)->fn which will
* represent the palette.
*/
png_transformp *end;
png_transform_control tend;
/* The same data from the end of the run to be cached, i.e. after the
* function of the transform which *contains* '*end' (end points to
* tr->next).
*/
} png_cache_params, *png_cache_paramsp;
static void
init_caching(png_structp png_ptr, png_transform_controlp tend)
/* Given an already initialized tend turn on caching if appropriate. */
{
/* Handle the colormap case, where a cache is always required: */
if (tend->format & PNG_FORMAT_FLAG_COLORMAP)
{
/* This turns starts the palette caching with the next transform: */
tend->palette = tend->caching = 1U;
# ifdef PNG_READ_tRNS_SUPPORTED
tend->transparent_alpha = png_ptr->transparent_palette;
# else /* !READ_tRNS */
tend->transparent_alpha = 0;
PNG_UNUSED(png_ptr)
# endif /* !READ_tRNS */
tend->format = PNG_FORMAT_FLAG_COLOR;
# ifdef PNG_READ_tRNS_SUPPORTED
if (png_ptr->num_trans > 0 && !(tend->invalid_info & PNG_INFO_tRNS))
{
tend->format |= PNG_FORMAT_FLAG_ALPHA;
}
# endif /* READ_tRNS */
tend->bit_depth = 8U;
}
else if (PNG_TC_PIXEL_DEPTH(*tend) <= 8)
{
/* Cacheable pixel transforms; the pixel is less than 8 bits in size so
* the cache makes sense.
*
* TODO: check the cost estimate and the image size to avoid expensive
* caches of very small images.
*/
tend->caching = 1U;
}
/* TODO: handle handle 8-bit GA/RGB/RGBA */
}
static void
add_cache_transform(png_structp png_ptr, unsigned int order,
png_transform_fn fn, png_cache_paramsp cp,
png_const_bytep cache, unsigned int size)
/* Add a transform from the input format cp->tstart to the output format
* stored in cp->tend.
*/
{
affirm(size <= 2048U); /* 256 8-byte pixels at most */
{
png_transform_cache *tr = png_transform_cache_cast(
png_add_transform(png_ptr, png_transform_cache_size(size), fn, order),
size);
/* This must have replaced the transform in *cp->start: */
affirm(&tr->tr == *cp->start);
/* Fill in the respective members: */
tr->tc = cp->tend;
memcpy(tr->cache.b8, cache, size);
/* Skip this transform, because the calling routine has already executed
* the cache (it could be executed again, just to verify that it works;
* cp->tstart should be correct.)
*/
cp->start = &tr->tr.next;
}
}
static unsigned int
setup_palette_cache(png_structp png_ptr, png_byte cache[8*256])
/* This returns the number of entries in the cache; the width */
{
const unsigned int num_palette = png_ptr->num_palette;
# ifdef PNG_READ_tRNS_SUPPORTED
unsigned int num_trans = png_ptr->num_trans;
# endif /* READ_tRNS */
const png_colorp palette = png_ptr->palette;
png_bytep p;
unsigned int i;
# ifdef PNG_READ_tRNS_SUPPORTED
const png_bytep trans_alpha = png_ptr->trans_alpha;
# endif /* READ_tRNS */
for (i=0, p=cache; i<num_palette; ++i)
{
*p++ = palette[i].red;
*p++ = palette[i].green;
*p++ = palette[i].blue;
# ifdef PNG_READ_tRNS_SUPPORTED
if (num_trans > 0)
{
if (i < num_trans)
*p++ = trans_alpha[i];
else
*p++ = 0xFFU;
}
# endif /* READ_tRNS */
}
return num_palette;
}
static void
png_remove_PLTE_and_tRNS(png_structrp png_ptr)
{
if (png_ptr->palette != NULL)
png_free(png_ptr, png_ptr->palette);
png_ptr->palette = NULL;
png_ptr->num_palette = 0;
# ifdef PNG_READ_tRNS_SUPPORTED
if (png_ptr->trans_alpha != NULL)
png_free(png_ptr, png_ptr->trans_alpha);
png_ptr->trans_alpha = NULL;
png_ptr->num_trans = 0;
# endif /* READ_tRNS */
png_ptr->palette_updated = 1U;
}
static void
update_palette(png_structp png_ptr, png_cache_paramsp cp,
unsigned int max_depth)
{
union
{
png_uint_32 u32[1];
png_uint_16 u16[1]; /* For alignment */
png_byte b8[8*256]; /* For 16-bit RGBA intermediate */
} cache;
/* The caller only calls this function if the initial transform control had
* the palette flag set, implying that the original 'format' was a COLORMAP
* one. Also this can only happen (at present) when starting the transform
* list, so:
*/
affirm((cp->tstart.format & PNG_FORMAT_FLAG_COLORMAP) != 0); /* required */
/* Run the whole of the given list on the palette data. PNG_TC_INIT_FINAL
* has already been run; this is a full run (with init == 0).
*/
{
unsigned int check_depth;
only_deb(png_transform_control orig = cp->tend;)
cp->tend = cp->tstart;
init_caching(png_ptr, &cp->tend);
/* And set up tend to actually work out the palette: */
cp->tend.init = 0U;
cp->tend.width = setup_palette_cache(png_ptr, cache.b8);
cp->tend.sp = cache.b8;
cp->tend.dp = cache.b8;
check_depth =
png_run_this_transform_list_forwards(&cp->tend, cp->start, *cp->end);
/* If we get here these two things must be true or there are been some
* buggy difference of opinion between the INIT code and the actual run:
*/
affirm(check_depth == max_depth && cp->tend.palette);
/* This should match the passed in final format obtained before, this
* debug statement detects discrepancies between the init code and the
* run code:
*/
debug(png_transform_control_eq(&cp->tend, &orig));
/* Also, expect the palette to still be valid: */
debug((cp->tend.invalid_info & PNG_INFO_PLTE) == 0);
}
/* The result must be compatible with a PNG palette with respect to bit
* depth; specifically the expand-16 transform has no effect on palette data.
*
* The colormap setting must not have been re-introduced here either; there
* may be some quantize interactions here, neither can unexpected flags be
* handled; just COLOR and ALPHA.
*/
affirm(cp->tend.bit_depth == 8 &&
(cp->tend.format & PNG_FORMAT_FLAG_COLORMAP) == 0);
/* Remove all the transforms between start(inclusive) and end(exclusive);
* they have been processed. The effect they had on the transform control
* is irrelevant because the caller re-instates the settings from tstart.
*/
{
png_transformp list = *cp->start; /* list to free */
*cp->start = *cp->end; /* part of list not to be freed */
*cp->end = NULL; /* terminate the list to be freed */
cp->end = cp->start; /* else cp->end points to the end of the list! */
png_transform_free(png_ptr, &list);
}
/* Adjust the PNG palette and, if required, the tRNS entries. Note that
* if the transforms stripped the alpha channel from the palette num_trans
* will get set to 0 here.
*
* This is the point where the gamma gets frozen too. The alternative
* design is to pass palette, tRNS and gamma up the transform chain, but
* that doesn't work because the palette change would, apparently, have to
* be repeated on each row. This seems simpler at the cost of a little
* obscurity; the answer to the question, "Where does the palette get
* updated?", is "Here!"
*
* API CHANGE: (fix): previously the init code would silently overwrite
* the palette information shared with png_info, breaking the API for
* png_read_update_info, which doesn't update the info if it isn't called,
* by changing the palette and maybe tRNS when the first row was read!
*
* NOTE: PNG_FORMAT_FLAG_RANGE is lost at this point, even if the palette
* entries were shifted or inverted. This could be fixed, but it would
* complicate the libpng API to expose the information.
*/
/* Write the transformed palette: */
{
png_colorp palette = png_voidcast(png_colorp, png_calloc(png_ptr,
sizeof (png_color[PNG_MAX_PALETTE_LENGTH])));
png_const_bytep p;
const int is_color = (cp->tend.format & PNG_FORMAT_FLAG_COLOR) != 0;
unsigned int i;
# ifdef PNG_READ_tRNS_SUPPORTED
unsigned int num_trans = 0;
const int do_trans = (cp->tend.format & PNG_FORMAT_FLAG_ALPHA) != 0;
png_byte trans_alpha[PNG_MAX_PALETTE_LENGTH];
# endif /* READ_tRNS */
memset(palette, 0xFFU, sizeof (png_color[PNG_MAX_PALETTE_LENGTH]));
png_free(png_ptr, png_ptr->palette);
png_ptr->palette = palette;
for (i=0, p=cache.b8; i<cp->tend.width; ++i)
{
if (is_color)
{
palette[i].red = *p++;
palette[i].green = *p++;
palette[i].blue = *p++;
}
else
palette[i].blue = palette[i].green = palette[i].red = *p++;
# ifdef PNG_READ_tRNS_SUPPORTED
if (do_trans)
{
png_byte a = *p++;
trans_alpha[i] = a;
/* Strip opaque entries from the end: */
if (a < 0xFFU)
num_trans = i+1;
}
# endif /* READ_tRNS */
}
png_ptr->num_palette = png_check_bits(png_ptr, cp->tend.width, 9);
# ifdef PNG_READ_tRNS_SUPPORTED
if (num_trans > 0)
{
png_bytep tRNS = png_voidcast(png_bytep, png_malloc(png_ptr,
PNG_MAX_PALETTE_LENGTH));
memset(tRNS, 0xFFU, PNG_MAX_PALETTE_LENGTH);
if (png_ptr->trans_alpha != NULL)
png_free(png_ptr, png_ptr->trans_alpha);
png_ptr->trans_alpha = tRNS;
memcpy(tRNS, trans_alpha, num_trans);
png_ptr->num_trans = png_check_bits(png_ptr, num_trans, 9);
}
# endif /* READ_tRNS */
}
/* NOTE: the caller sets cp->start to cp->end and cp->tend to cp->tstart,
* this causes processing to continue with the palette format and the
* first unprocessed transform. The reset of the transform control loses the
* gamma information as well, of course, as any information about the palette
* and tRNS changes (such as the RANGE flags).
*
* The following ensures that png_read_update_info knows to update the
* palette in png_info (which is no longer shared).
*/
png_ptr->palette_updated = 1U;
}
/* These structure and the save/restore routines that follow it exist to save
* data from a png_transform_control that is specific to the sample encoding of
* the PNG data, rather than the row format itself.
*/
typedef struct
{
# ifdef PNG_READ_GAMMA_SUPPORTED
png_fixed_point gamma;
# endif
png_byte sBIT_R;
png_byte sBIT_G;
png_byte sBIT_B;
png_byte sBIT_A; /* Signnificant bits in the row channels. */
unsigned int invalid_info; /* PNG_INFO_* for invalidated chunks */
} png_tc_channel_data;
static void
save_cp_channel_data(png_tc_channel_data *save, png_const_transform_controlp tc)
{
# ifdef PNG_READ_GAMMA_SUPPORTED
save->gamma = tc->gamma;
# endif /* READ_GAMMA */
/* The sBIT information and the list of invalidated chunks must also be
* preserved:
*/
save->sBIT_R = tc->sBIT_R;
save->sBIT_G = tc->sBIT_G;
save->sBIT_B = tc->sBIT_B;
save->sBIT_A = tc->sBIT_A;
save->invalid_info = tc->invalid_info;
}
static void
restore_cp_channel_data(png_transform_controlp tc,
const png_tc_channel_data *save)
/* Reverse the above */
{
# ifdef PNG_READ_GAMMA_SUPPORTED
tc->gamma = save->gamma;
# endif /* READ_GAMMA */
tc->sBIT_R = save->sBIT_R;
tc->sBIT_G = save->sBIT_G;
tc->sBIT_B = save->sBIT_B;
tc->sBIT_A = save->sBIT_A;
tc->invalid_info = save->invalid_info;
}
static void
make_cache(png_structp png_ptr, png_cache_paramsp cp, unsigned int max_depth)
{
/* At present the cache is just a byte lookup table. We need the original
* pixel depth to work out how big the working buffer needs to be.
*/
const unsigned int ipd = PNG_TC_PIXEL_DEPTH(cp->tstart);
const unsigned int opd = PNG_TC_PIXEL_DEPTH(cp->tend);
unsigned int order; /* records position of start transform */
unsigned int width; /* width of cache in pixels */
png_tc_channel_data save; /* Record of the final channel info */
union
{
png_uint_32 u32[1];
png_uint_16 u16[1]; /* For alignment */
png_byte b8[8*256]; /* For 16-bit RGBA */
} cache;
debug(cp->tend.init == PNG_TC_INIT_FINAL);
affirm(opd <= 64 && max_depth <= 64); /* or the cache is not big enough */
affirm(ipd == opd || (opd & 0x7U) == 0);
if ((cp->tstart.format & PNG_FORMAT_FLAG_COLORMAP) != 0)
width = setup_palette_cache(png_ptr, cache.b8);
else switch (ipd)
{
/* The input to the cache is the full range of possible pixel values: */
case 1:
/* 2 1-bit pixels, MSB first */
cache.b8[0] = 0x40U;
width = 2;
break;
case 2:
/* 4 2-bit pixels, MSB first */
cache.b8[0] = 0x1BU;
width = 4;
break;
case 4:
/* 16 4-bit pixels, MSB first */
cache.b8[0] = 0x01U;
cache.b8[1] = 0x23U;
cache.b8[2] = 0x45U;
cache.b8[3] = 0x67U;
cache.b8[4] = 0x89U;
cache.b8[5] = 0xABU;
cache.b8[6] = 0xCDU;
cache.b8[7] = 0xEFU;
width = 16;
break;
case 8:
/* 256 8-bit pixels */
{
unsigned int i;
for (i=0; i<256; ++i)
cache.b8[i] = PNG_BYTE(i);
}
width = 256;
break;
default:
impossible("cache input bit depth");
}
/* Reset the transform control to run the transforms on this data, but save
* the channel info because the row processing functions do not always
* write it.
*/
save_cp_channel_data(&save, &cp->tend);
cp->tend = cp->tstart;
init_caching(png_ptr, &cp->tend);
/* And set tend to work out the result of transforming each possible pixel
* value:
*/
cp->tend.init = 0U;
cp->tend.width = width;
cp->tend.sp = cache.b8;
cp->tend.dp = cache.b8;
{
unsigned int check_depth =
png_run_this_transform_list_forwards(&cp->tend, cp->start, *cp->end);
/* This must not change: */
affirm(PNG_TC_PIXEL_DEPTH(cp->tend) == opd && check_depth == max_depth);
}
/* Restore the potentially lost channel data. */
restore_cp_channel_data(&cp->tend, &save);
/* This is all the information required to cache the set of transforms
* between 'start' and 'end'. We take the transformed pixels and make a
* cache transform of them. The cache transform skips the work, transforms
* the row, and sets the tranform_control to (a copy of) cp->tend.
*
* Remove all the transforms between start(inclusive) and end(exclusive);
* they have been processed. The effect they had on the transform control
* is irrelevant because the caller re-instates the settings from tstart.
*/
{
png_transformp list = *cp->start; /* list to free */
*cp->start = *cp->end; /* part of list not to be freed */
*cp->end = NULL; /* terminate the list to be freed */
cp->end = NULL; /* reset below */
order = list->order; /* used below when adding the cache transform */
png_transform_free(png_ptr, &list);
}
/* Make the required cache, as enumerated above there are 22 possibilities,
* this selects between them, fixes up the cache for the 'byte' cases (where
* multiple pixels can be handled byte-by-byte) and selects the correct
* transform function.
*/
if (ipd == opd)
{
/* We already know that ipd is <= 8 bits, so we can expand this case to
* the byte transform. The complexity is that for ipd < 8 bits we only
* have information for individual pixel values and these may be
* pixel-swapped within the byte.
*/
if (ipd < 8)
{
const int lsb = (cp->tend.format & PNG_FORMAT_FLAG_SWAPPED) != 0;
unsigned int ishift, b;
png_byte bcache[256];
switch (ipd)
{
case 1: ishift = 3U; break;
case 2: ishift = 2U; break;
case 4: ishift = 1U; break;
default: impossible("ipd");
}
/* Work out the right answer for each byte of pixels: */
for (b=0U; b<256U; ++b)
{
unsigned int o = 0U; /* output byte */
unsigned int p = 8U; /* right shift to find input pixel */
do
{
unsigned int q = ((1U<<ipd)-1U) & (b >> (p-=ipd));
/* The input pixel. For a palette this value might be outside
* the range of palette indices, in which case simply insert
* '0':
*/
if (q < width)
{
unsigned int r = cache.b8[q >> ishift];
r >>= ((lsb ? q : ~q) & ((1U<<ishift)-1U)) << (3U-ishift);
r &= ((1U<<ipd)-1U);
o |= r << (lsb ? (8U-ipd)-p : p);
}
else
{
UNTESTED
}
}
while (p != 0U);
bcache[b] = png_check_byte(png_ptr, o);
}
/* This is a byte transform, with the optional check-for-invalid-index
* functionality.
*/
add_cache_transform(png_ptr, order, do_transform_cache_byte, cp,
bcache, 256U);
}
else /* ipd == 8 */
add_cache_transform(png_ptr, order, do_transform_cache_byte, cp,
cache.b8, 256U);
}
else
{
/* opd is a whole number of bytes, ipd is 1, 2, 4 or 8 and not equal to
* opd.
*/
png_transform_fn fn;
# define C(ipd,opd) ((ipd) + 8*(opd))
switch (C(ipd,opd))
{
# define CASE(ipd,opd)\
case C(ipd,opd): fn = do_transform_cache(ipd,opd); break
CASE(1,8);
CASE(2,8);
CASE(4,8);
/* No 8,8 */
# define CASES(opd)\
CASE(1,opd);\
CASE(2,opd);\
CASE(4,opd);\
CASE(8,opd)
CASES(16);
CASES(24);
CASES(32);
CASES(48);
CASES(64);
# undef CASES
# undef CASE
default:
impossible("cache bit depths");
}
# undef C
/* In the event that the cache is not the full width implied by ipd zero
* the remaining bytes for security; otherwise they get copied into the
* cache transform and might get used. (Specifically if there is an
* out-of-range palette index they do get used!)
*/
{
unsigned int size = transform_cache_size(ipd, opd);
png_alloc_size_t cachebytes = PNG_TC_ROWBYTES(cp->tend);
affirm(cachebytes <= sizeof cache.b8);
if (cachebytes < size)
memset(cache.b8+cachebytes, 0, size - cachebytes);
add_cache_transform(png_ptr, order, fn, cp, cache.b8, size);
}
}
/* Because a transform was inserted cp->end needs to be set to the new
* pointer to the original end. add_cache_transform sets cp->start to this,
* so:
*/
cp->end = cp->start;
/* This invalidates the palette if that is what was cached because the
* palette and, if present, tRNS chunk did not get updated above.
*/
if (cp->tstart.palette)
png_remove_PLTE_and_tRNS(png_ptr);
}
static void restore_cp(png_cache_paramsp cp)
{
/* A utility to restore cp->tstart by copying it into cp->tend. This is used
* both in the palette case when restoring the transform control for the
* indexed data and in the case where no transforms were cached. It
* preserves the color-channel-specific data from cp->tend because in either
* case it is possible for this data to be modified without preserving any
* transforms, e.g. if only the gamma is changed but no gamma transform is
* retained because the change was not significant.
*/
png_tc_channel_data save;
save_cp_channel_data(&save, &cp->tend);
cp->tend = cp->tstart;
restore_cp_channel_data(&cp->tend, &save);
}
static void
handle_cache(png_structp png_ptr, png_cache_paramsp cp, unsigned int max_depth)
{
/* There is nothing to do if there are no transforms between 'start' and
* 'end':
*/
if (cp->start != cp->end)
{
only_deb(png_transformp tr_check = *cp->end;)
/* libpng doesn't currently implement any pixel size of more than 64 bits
* so:
*/
affirm(max_depth <= 64);
if (cp->tend.palette)
{
/* The transforms being cached apply to the palette, the following
* transforms will apply to the original index data and the transformed
* data must be used to update the palette:
*/
if (cp->tend.init == PNG_TC_INIT_FINAL)
update_palette(png_ptr, cp, max_depth);
cp->start = cp->end;
restore_cp(cp); /* reset to palette data */
}
else
{
/* Continue with the transform control in cp.tend; even if there was
* palette data in cp.tstart it has been expanded.
*/
if (cp->tend.init == PNG_TC_INIT_FINAL)
make_cache(png_ptr, cp, max_depth);
cp->tstart = cp->tend; /* keep current context */
}
debug(tr_check == *cp->end);
}
else /* no transforms cached */
restore_cp(cp); /* removes any palette caching info */
}
#ifdef PNG_READ_tRNS_SUPPORTED
static void
check_tRNS_for_alpha(png_structrp png_ptr)
{
unsigned int num_trans = png_ptr->num_trans;
debug(png_ptr->color_type == PNG_COLOR_TYPE_PALETTE);
while (num_trans > 0)
{
{
const png_byte trans = png_ptr->trans_alpha[--num_trans];
if (trans == 0xFFU)
continue;
if (trans > 0U)
return; /* Palette has at least one entry >0, <0xff */
}
/* There is some point to the tRNS chunk; it has a non-opaque entry, this
* code could truncate it but there is no obvious performance advantage to
* doing this.
*/
while (num_trans > 0)
{
const png_byte trans = png_ptr->trans_alpha[--num_trans];
if (trans > 0U && trans < 0xFFU)
return;
}
/* Here if the above did not find an entry >0 && <0xFFU but did find a
* transparent entry (0u). Record this.
*/
png_ptr->transparent_palette = 1U;
return;
}
/* All entries opaque; remove the tRNS data: */
png_ptr->num_trans = 0U;
}
#endif /* READ_tRNS */
unsigned int /* PRIVATE */
png_read_init_transform_mech(png_structp png_ptr, png_transform_controlp tc)
/* This is called once for each init stage (PNG_TC_INIT_FORMAT and
* PNG_TC_INIT_FINAL) to run the transform list forwards, returning the
* maximum depth required to process the row. It handles caching of the
* transforms and the processing of the palette for color-mapped PNG data.
*/
{
png_transformp *list = &png_ptr->transform_list;
unsigned int max_depth, cache_start_depth;
png_cache_params cp;
/* PNG color-mapped data must be handled here so that the palette is updated
* correctly. png_set_palette_to_rgb causes the palette flag to be removed
* from the transform control but does no other change. png_set_quantize
* causes 8-bit RGB, RGBA or palette data to be converted into palette
* indices, setting the palette flag.
*/
# ifdef PNG_READ_tRNS_SUPPORTED
/* This happens once at the start to find out if the tRNS chunk consisted
* entirely of opaque (255) and/or transparent (0) entries.
*/
if (tc->init == PNG_TC_INIT_FORMAT &&
png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
check_tRNS_for_alpha(png_ptr);
# endif /* READ_tRNS */
cp.end = cp.start = list;
cp.tend = cp.tstart = *tc;
max_depth = cache_start_depth = PNG_TC_PIXEL_DEPTH(cp.tend);
while (*cp.end != NULL)
{
png_transformp tr = *cp.end;
/* The user transform cannot be cached. */
if (tr->order >= PNG_TR_USER)
break;
/* If caching is not on and this transform is after PNG_TR_START_CACHE
* try to turn it on.
*/
if (tr->order > PNG_TR_START_CACHE && !cp.tend.caching)
{
cp.start = cp.end;
cp.tstart = cp.tend;
init_caching(png_ptr, &cp.tend);
if (cp.tend.caching)
{
cache_start_depth = max_depth;
max_depth = PNG_TC_PIXEL_DEPTH(cp.tend);
}
}
/* If the 'palette' flag is set and the next transform has order
* PNG_TR_ENCODING or later cache the results so far and continue with the
* original palette data (cp.tstart).
*/
if (cp.tend.palette && tr->order >= PNG_TR_ENCODING)
{
handle_cache(png_ptr, &cp, max_depth);
/* The cache handling function must maintain cp.end; */
affirm(tr == *cp.end);
max_depth = PNG_TC_PIXEL_DEPTH(cp.tend);
if (max_depth < cache_start_depth)
max_depth = cache_start_depth;
}
/* Now run the transform list entry: */
if (tr->fn != NULL)
{
tr->fn(cp.end, &cp.tend);
tr = *cp.end; /* in case something was inserted */
}
if (tr->fn == NULL) /* delete this transform */
png_remove_transform(png_ptr, cp.end);
else
{
/* Handle the initialization of the maximum pixel depth. */
unsigned int tc_depth = PNG_TC_PIXEL_DEPTH(cp.tend);
if (tc_depth > max_depth)
max_depth = tc_depth;
/* Advance to the next transform. */
cp.end = &tr->next;
}
}
/* At the end if still caching record the cache information (this is common;
* this is generally the case for an expanded palette.)
*/
if (cp.tend.caching)
{
png_transformp tr = *cp.end;
handle_cache(png_ptr, &cp, max_depth);
affirm(tr == *cp.end);
max_depth = PNG_TC_PIXEL_DEPTH(cp.tend);
if (max_depth < cache_start_depth)
max_depth = cache_start_depth;
}
/* At the end run the init on the user transform: */
if (*cp.end != NULL)
{
png_transformp tr = *cp.end;
affirm(tr->order == PNG_TR_USER);
if (tr->fn != NULL)
tr->fn(cp.end, &cp.tend);
/* This cannot insert anything, so: */
affirm(tr == *cp.end && tr->next == NULL);
if (tr->fn == NULL) /* delete this transform */
png_remove_transform(png_ptr, cp.end);
else
{
unsigned int tc_depth = PNG_TC_PIXEL_DEPTH(cp.tend);
if (tc_depth > max_depth)
max_depth = tc_depth;
}
}
/* And write the input transform control: */
*tc = cp.tend;
return max_depth;
}
/* Modify the info structure to reflect the transformations. The
* info should be updated so a PNG file could be written with it,
* assuming the transformations result in valid PNG data.
*/
void /* PRIVATE */
png_read_transform_info(png_structrp png_ptr, png_inforp info_ptr)
{
png_debug(1, "in png_read_transform_info");
/* WARNING: this is very basic at present. It just updates the format
* information. It should update the palette (and will eventually) as well
* as invalidating chunks that the transforms break.
*/
# ifdef PNG_TRANSFORM_MECH_SUPPORTED
info_ptr->format = png_ptr->row_format;
info_ptr->bit_depth = png_ptr->row_bit_depth;
# ifdef PNG_READ_GAMMA_SUPPORTED
/* If an info struct is used with a different png_ptr in a call to
* png_set_gAMA then the png_struct information won't be updated, this
* doesn't matter on write, but don't zap the value in the info on read
* unless it is known:
*
* TODO: review this whole mess.
*/
if (png_ptr->row_gamma > 0)
info_ptr->colorspace.gamma = png_ptr->row_gamma;
# endif
/* Invalidate chunks marked as invalid: */
# ifdef PNG_READ_TRANSFORMS_SUPPORTED
info_ptr->valid &= ~png_ptr->invalid_info;
/* If the palette or tRNS chunk was changed copy them over to the info
* structure; this may actually re-validate the PLTE or tRNS chunks,
* but only if png_ptr has a new version, otherwise the invalid_info
* settings from above can still invalidate the chunk.
*/
if (png_ptr->palette_updated)
{
if (png_ptr->num_palette > 0)
png_set_PLTE(png_ptr, info_ptr, png_ptr->palette,
png_ptr->num_palette);
else
{
png_free_data(png_ptr, info_ptr, PNG_FREE_PLTE, 0);
info_ptr->valid &= PNG_BIC_MASK(PNG_INFO_PLTE);
}
# ifdef PNG_READ_tRNS
/* If the output format is not a palette format the tRNS
* information was a single color which is now invalid
* (probably), otherwise the array of tRNS values must be
* updated.
*/
if ((info_ptr->format & PNG_FORMAT_FLAG_COLORMAP) != 0)
{
if (png_ptr->num_trans > 0)
png_set_tRNS(png_ptr, info_ptr, png_ptr->trans_alpha,
png_ptr->num_trans, NULL/*trans color*/);
else
{
png_free_data(png_ptr, info_ptr, PNG_FREE_tRNS, 0);
info_ptr->valid &= PNG_BIC_MASK(PNG_INFO_tRNS);
}
}
else
info_ptr->valid &= PNG_BIC_MASK(PNG_INFO_tRNS);
# endif /* READ_tRNS */
}
# endif /* READ_TRANSFORMS */
# else /* !TRANSFORM_MECH */
PNG_UNUSED(png_ptr)
PNG_UNUSED(info_ptr)
# endif /* !TRANSFORM_MECH */
}
#endif /* READ_TRANSFORMS */