| |
| /* pngrtran.c - transforms the data in a row for PNG readers |
| * |
| * Last changed in libpng 1.7.0 [(PENDING RELEASE)] |
| * Copyright (c) 1998-2002,2004,2006-2016 Glenn Randers-Pehrson |
| * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) |
| * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) |
| * |
| * This code is released under the libpng license. |
| * For conditions of distribution and use, see the disclaimer |
| * and license in png.h |
| * |
| * This file contains functions optionally called by an application |
| * in order to tell libpng how to handle data when reading a PNG. |
| * Transformations that are used in both reading and writing are |
| * in pngtrans.c. |
| */ |
| |
| #include "pngpriv.h" |
| #define PNG_SRC_FILE PNG_SRC_FILE_pngrtran |
| |
| #ifdef PNG_READ_QUANTIZE_SUPPORTED |
| typedef struct |
| { |
| png_transform tr; |
| png_byte map[256U]; /* Map of palette values */ |
| png_byte lut[1U << /* LUT for RGB values */ |
| (PNG_QUANTIZE_RED_BITS+PNG_QUANTIZE_GREEN_BITS+PNG_QUANTIZE_BLUE_BITS)]; |
| } png_transform_quantize; |
| |
| #define PNG_QUANTIZE_MAP 1U /* map is present and not a 1:1 mapping */ |
| #define PNG_QUANTIZE_LUT 2U /* lut has been built */ |
| |
| static void |
| do_quantize_rgb(png_transformp *transform, png_transform_controlp tc) |
| { |
| # define png_ptr (tc->png_ptr) |
| png_transform_quantize *tr = png_transform_cast(png_transform_quantize, |
| *transform); |
| unsigned int channels = PNG_TC_CHANNELS(*tc); |
| png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp); |
| png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc) - channels/*safety*/; |
| png_bytep dp = png_voidcast(png_bytep, tc->dp); |
| |
| affirm(tc->bit_depth == 8 && (channels == 3 || channels == 4) && |
| !(tc->format & PNG_FORMAT_FLAG_SWAPPED) && |
| (tr->tr.args & PNG_QUANTIZE_LUT) != 0); |
| |
| tc->sp = dp; |
| tc->format |= PNG_FORMAT_FLAG_COLORMAP; |
| |
| while (sp <= ep) |
| { |
| unsigned int r = sp[0]; |
| unsigned int g = sp[1]; |
| unsigned int b = sp[2]; |
| |
| /* This looks real messy, but the compiler will reduce |
| * it down to a reasonable formula. For example, with |
| * 5 bits per color, we get: |
| * p = (((r >> 3) & 0x1f) << 10) | |
| * (((g >> 3) & 0x1f) << 5) | |
| * ((b >> 3) & 0x1f); |
| */ |
| *dp++ = tr->lut[(((r >> (8 - PNG_QUANTIZE_RED_BITS)) & |
| ((1 << PNG_QUANTIZE_RED_BITS) - 1)) << |
| (PNG_QUANTIZE_GREEN_BITS + PNG_QUANTIZE_BLUE_BITS)) | |
| (((g >> (8 - PNG_QUANTIZE_GREEN_BITS)) & |
| ((1 << PNG_QUANTIZE_GREEN_BITS) - 1)) << |
| (PNG_QUANTIZE_BLUE_BITS)) | |
| ((b >> (8 - PNG_QUANTIZE_BLUE_BITS)) & |
| ((1 << PNG_QUANTIZE_BLUE_BITS) - 1))]; |
| |
| sp += channels; |
| } |
| |
| affirm(sp == ep+channels); |
| UNTESTED |
| # undef png_ptr |
| } |
| |
| static void |
| do_quantize_pal(png_transformp *transform, png_transform_controlp tc) |
| { |
| # define png_ptr (tc->png_ptr) |
| png_transform_quantize *tr = png_transform_cast(png_transform_quantize, |
| *transform); |
| png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp); |
| png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc); |
| png_bytep dp = png_voidcast(png_bytep, tc->dp); |
| |
| affirm(tc->bit_depth == 8 && (tc->format & PNG_FORMAT_FLAG_COLORMAP) != 0 && |
| !(tc->format & PNG_FORMAT_FLAG_SWAPPED) && |
| (tr->tr.args & PNG_QUANTIZE_MAP) != 0); |
| |
| tc->sp = dp; |
| |
| while (sp < ep) |
| *dp++ = tr->map[*sp++]; |
| |
| UNTESTED |
| # undef png_ptr |
| } |
| |
| static void |
| png_init_quantize(png_transformp *transform, png_transform_controlp tc) |
| { |
| if (tc->bit_depth == 8 && (tc->format & PNG_FORMAT_FLAG_COLOR) != 0) |
| { |
| /* Either colormapped input, RGB or RGBA: */ |
| if (!(tc->format & PNG_FORMAT_FLAG_COLORMAP)) /* RGB, RGBA */ |
| { |
| /* This must be a 'palette' lookup */ |
| if (((*transform)->args & PNG_QUANTIZE_LUT) != 0) |
| { |
| /* This changes the format and invalidates pretty much everything in |
| * the info struct: |
| */ |
| tc->format |= PNG_FORMAT_FLAG_COLORMAP; |
| |
| if (tc->init == PNG_TC_INIT_FINAL) |
| { |
| (*transform)->fn = do_quantize_rgb; |
| tc->invalid_info |= PNG_INFO_tRNS+PNG_INFO_hIST+PNG_INFO_pCAL+ |
| PNG_INFO_sBIT+PNG_INFO_bKGD; |
| tc->sBIT_R = tc->sBIT_G = tc->sBIT_B = tc->sBIT_A = |
| png_check_byte(tc->png_ptr, tc->bit_depth); |
| } |
| |
| return; |
| } |
| } |
| |
| else /* colormapped */ |
| { |
| /* This must be a 'quantize' lookup */ |
| if (((*transform)->args & PNG_QUANTIZE_MAP) != 0) |
| { |
| /* This doesn't change the format, just the values: */ |
| if (tc->init == PNG_TC_INIT_FINAL) |
| { |
| (*transform)->fn = do_quantize_pal; |
| tc->invalid_info |= PNG_INFO_sBIT+PNG_INFO_pCAL; |
| tc->sBIT_R = tc->sBIT_G = tc->sBIT_B = tc->sBIT_A = |
| png_check_byte(tc->png_ptr, tc->bit_depth); |
| } |
| |
| return; |
| } |
| } |
| } |
| |
| /* Else not applicable */ |
| (*transform)->fn = NULL; |
| } |
| |
| /* Dither file to 8-bit. Supply a palette, the current number |
| * of elements in the palette, the maximum number of elements |
| * allowed, and a histogram if possible. If the current number |
| * of colors is greater then the maximum number, the palette will be |
| * modified to fit in the maximum number. "full_quantize" indicates |
| * whether we need a quantizing cube set up for RGB images, or if we |
| * simply are reducing the number of colors in a paletted image. |
| */ |
| typedef struct png_dsort_struct |
| { |
| struct png_dsort_struct * next; |
| png_byte left; |
| png_byte right; |
| } png_dsort; |
| typedef png_dsort * png_dsortp; |
| typedef png_dsort * * png_dsortpp; |
| |
| static void |
| init_map(png_bytep map) |
| /* Initialize a mapping table to be 1:1 */ |
| { |
| png_byte b = 0U; |
| |
| do |
| map[b] = b; |
| while (b++ != 255U); |
| } |
| |
| /* Save typing and make code easier to understand */ |
| #define PNG_COLOR_DIST(c1, c2) (abs((int)((c1).red) - (int)((c2).red)) + \ |
| abs((int)((c1).green) - (int)((c2).green)) + \ |
| abs((int)((c1).blue) - (int)((c2).blue))) |
| |
| void PNGAPI |
| png_set_quantize(png_structrp png_ptr, png_colorp palette, |
| int num_palette, int maximum_colors, png_const_uint_16p histogram, |
| int full_quantize) |
| { |
| png_debug(1, "in png_set_quantize"); |
| |
| if (png_ptr != NULL) |
| { |
| png_transform_quantize *tr = png_transform_cast(png_transform_quantize, |
| png_add_transform(png_ptr, sizeof (png_transform_quantize), |
| png_init_quantize, PNG_TR_QUANTIZE)); |
| |
| /* This is weird (consider what happens to png_set_background on a palette |
| * image with a tRNS chunk). |
| */ |
| if (palette == png_ptr->palette) |
| png_app_warning(png_ptr, "png_set_quantize: PLTE will be damaged"); |
| |
| if (maximum_colors <= 0 || num_palette > 256) |
| { |
| /* The spuriously allocated transform will be removed by the init |
| * code. |
| */ |
| png_app_error(png_ptr, "png_set_quantize: invalid color count"); |
| return; |
| } |
| |
| /* The app passed in a palette with too many colors, it's not clear why |
| * libpng is providing this functionality, it's nothing to do with PNG and |
| * can be done by the application without any PNG specific knowledge. |
| */ |
| if (num_palette > maximum_colors) |
| { |
| int map_changed = 0; |
| |
| /* The map table must be preset to do no mapping initially: */ |
| init_map(tr->map); |
| |
| if (histogram != NULL) |
| { |
| /* This is easy enough, just throw out the least used colors. |
| * Perhaps not the best solution, but good enough. |
| */ |
| int i; |
| png_byte quantize_sort[256U]; |
| |
| /* Initialize an array to sort colors */ |
| init_map(quantize_sort); |
| |
| /* Find the least used palette entries by starting a |
| * bubble sort, and running it until we have sorted |
| * out enough colors. Note that we don't care about |
| * sorting all the colors, just finding which are |
| * least used. |
| */ |
| for (i = num_palette - 1; i >= maximum_colors; i--) |
| { |
| int done; /* To stop early if the list is pre-sorted */ |
| int j; |
| |
| done = 1; |
| for (j = 0; j < i; j++) |
| { |
| if (histogram[quantize_sort[j]] < |
| histogram[quantize_sort[j+1]]) |
| { |
| png_byte t = quantize_sort[j]; |
| quantize_sort[j] = quantize_sort[j+1]; |
| quantize_sort[j+1] = t; |
| done = 0; |
| } |
| } |
| |
| if (done != 0) |
| break; |
| } |
| |
| /* Swap the palette around, and set up a table, if necessary */ |
| if (full_quantize) |
| { |
| int j = num_palette; |
| |
| /* Put all the useful colors within the max, but don't |
| * move the others. |
| * |
| * NOTE: if the app passes in the result of png_get_PLTE it will |
| * be overwritten at this point, what is the API? |
| */ |
| for (i = 0; i < maximum_colors; i++) |
| { |
| if (quantize_sort[i] >= maximum_colors) |
| { |
| do |
| j--; |
| while (quantize_sort[j] >= maximum_colors); |
| |
| /* NOTE: NOT swapped, so the original palette[i] has been |
| * lost. |
| */ |
| palette[i] = palette[j]; |
| } |
| } |
| } |
| |
| else /* !full_quantize */ |
| { |
| int j = num_palette; |
| |
| /* Move all the used colors inside the max limit, and |
| * develop a translation table. |
| */ |
| for (i = 0; i < maximum_colors; i++) |
| { |
| /* Only move the colors we need to */ |
| if (quantize_sort[i] >= maximum_colors) |
| { |
| png_color tmp_color; |
| |
| do |
| j--; |
| while (quantize_sort[j] >= maximum_colors); |
| |
| tmp_color = palette[j]; |
| palette[j] = palette[i]; |
| palette[i] = tmp_color; |
| /* Indicate where the color went */ |
| tr->map[j] = png_check_byte(png_ptr, i); |
| tr->map[i] = png_check_byte(png_ptr, j); |
| map_changed = 1; |
| } |
| } |
| |
| /* Find closest color for those colors we are not using */ |
| for (i = 0; i < num_palette; i++) |
| { |
| if (tr->map[i] >= maximum_colors) |
| { |
| int min_d, k, min_k, d_index; |
| |
| /* Find the closest color to one we threw out */ |
| d_index = tr->map[i]; |
| min_d = PNG_COLOR_DIST(palette[d_index], palette[0]); |
| for (k = 1, min_k = 0; k < maximum_colors; k++) |
| { |
| int d; |
| |
| d = PNG_COLOR_DIST(palette[d_index], palette[k]); |
| |
| if (d < min_d) |
| { |
| min_d = d; |
| min_k = k; |
| } |
| } |
| |
| /* Point to closest color */ |
| tr->map[i] = png_check_byte(png_ptr, min_k); |
| map_changed = 1; |
| } |
| } |
| } /* !full_quantize */ |
| } /* have a histogram */ |
| |
| else /* no histogram */ |
| { |
| /* This is much harder to do simply (and quickly). Perhaps |
| * we need to go through a median cut routine, but those |
| * don't always behave themselves with only a few colors |
| * as input. So we will just find the closest two colors, |
| * and throw out one of them (chosen somewhat randomly). |
| * [We don't understand this at all, so if someone wants to |
| * work on improving it, be our guest - AED, GRP] |
| */ |
| int max_d; |
| int num_new_palette; |
| png_byte index_to_palette[256U]; |
| png_byte palette_to_index[256U]; |
| png_dsortp hash[769]; |
| |
| /* Initialize palette index sort arrays */ |
| init_map(index_to_palette); |
| init_map(palette_to_index); |
| memset(hash, 0, sizeof hash); |
| num_new_palette = num_palette; |
| |
| /* Initial wild guess at how far apart the farthest pixel |
| * pair we will be eliminating will be. Larger |
| * numbers mean more areas will be allocated, Smaller |
| * numbers run the risk of not saving enough data, and |
| * having to do this all over again. |
| * |
| * I have not done extensive checking on this number. |
| */ |
| max_d = 96; |
| |
| while (num_new_palette > maximum_colors) |
| { |
| int i; |
| png_dsortp t = NULL; |
| |
| for (i = 0; i < num_new_palette - 1; i++) |
| { |
| int j; |
| |
| for (j = i + 1; j < num_new_palette; j++) |
| { |
| int d = PNG_COLOR_DIST(palette[i], palette[j]); |
| |
| if (d <= max_d) |
| { |
| |
| t = png_voidcast(png_dsortp, png_malloc_warn(png_ptr, |
| sizeof (*t))); |
| |
| if (t == NULL) |
| break; |
| |
| t->next = hash[d]; |
| t->left = png_check_byte(png_ptr, i); |
| t->right = png_check_byte(png_ptr, j); |
| hash[d] = t; |
| } |
| } |
| if (t == NULL) |
| break; |
| } |
| |
| if (t != NULL) for (i = 0; i <= max_d; i++) |
| { |
| if (hash[i] != NULL) |
| { |
| png_dsortp p; |
| |
| for (p = hash[i]; p != NULL; p = p->next) |
| { |
| if (index_to_palette[p->left] < num_new_palette && |
| index_to_palette[p->right] < num_new_palette) |
| { |
| int j, next_j; |
| |
| if (num_new_palette & 0x01) |
| { |
| j = p->left; |
| next_j = p->right; |
| } |
| else |
| { |
| j = p->right; |
| next_j = p->left; |
| } |
| |
| num_new_palette--; |
| /* NOTE: overwrites palette */ |
| palette[index_to_palette[j]] = |
| palette[num_new_palette]; |
| |
| if (full_quantize == 0) |
| { |
| int k; |
| |
| for (k = 0; k < num_palette; k++) |
| { |
| if (tr->map[k] == index_to_palette[j]) |
| { |
| tr->map[k] = index_to_palette[next_j]; |
| map_changed = 1; |
| } |
| |
| if (tr->map[k] == num_new_palette) |
| { |
| tr->map[k] = index_to_palette[j]; |
| map_changed = 1; |
| } |
| } |
| } |
| |
| index_to_palette[palette_to_index[num_new_palette]] = |
| index_to_palette[j]; |
| |
| palette_to_index[index_to_palette[j]] = |
| palette_to_index[num_new_palette]; |
| |
| index_to_palette[j] = |
| png_check_byte(png_ptr, num_new_palette); |
| |
| palette_to_index[num_new_palette] = |
| png_check_byte(png_ptr, j); |
| } |
| |
| if (num_new_palette <= maximum_colors) |
| break; |
| } |
| |
| if (num_new_palette <= maximum_colors) |
| break; |
| } |
| } |
| |
| for (i = 0; i < 769; i++) |
| { |
| if (hash[i] != NULL) |
| { |
| png_dsortp p = hash[i]; |
| |
| while (p) |
| { |
| t = p->next; |
| png_free(png_ptr, p); |
| p = t; |
| } |
| |
| hash[i] = NULL; |
| } |
| } |
| |
| max_d += 96; |
| } /* while num_new_colors > maximum_colors */ |
| } /* no histogram */ |
| |
| num_palette = maximum_colors; |
| |
| if (map_changed) /* else the map is 1:1 */ |
| tr->tr.args |= PNG_QUANTIZE_MAP; |
| } /* num_palette > maximum_colors */ |
| |
| /* The palette has been reduced to the requested number of colors if it |
| * was over maximum colors before. |
| */ |
| |
| /* TODO: what is this? Apparently the png_struct::palette member gets |
| * updated if it didn't originally have a palette, but the update relies |
| * on the app not freeing the passed in palette. |
| */ |
| if (png_ptr->palette == NULL) |
| png_ptr->palette = palette; |
| |
| png_ptr->num_palette = png_check_bits(png_ptr, num_palette, 9); |
| |
| if (full_quantize) |
| { |
| int i; |
| png_byte distance[1U << (PNG_QUANTIZE_RED_BITS+PNG_QUANTIZE_GREEN_BITS+ |
| PNG_QUANTIZE_BLUE_BITS)]; |
| |
| memset(distance, 0xff, sizeof distance); |
| |
| for (i = 0; i < num_palette; i++) |
| { |
| int ir; |
| int r = (palette[i].red >> (8 - PNG_QUANTIZE_RED_BITS)); |
| int g = (palette[i].green >> (8 - PNG_QUANTIZE_GREEN_BITS)); |
| int b = (palette[i].blue >> (8 - PNG_QUANTIZE_BLUE_BITS)); |
| |
| for (ir = 0; ir < (1<<PNG_QUANTIZE_RED_BITS); ir++) |
| { |
| /* int dr = abs(ir - r); */ |
| int ig; |
| int dr = ((ir > r) ? ir - r : r - ir); |
| int index_r = (ir << (PNG_QUANTIZE_BLUE_BITS + |
| PNG_QUANTIZE_GREEN_BITS)); |
| |
| for (ig = 0; ig < (1<<PNG_QUANTIZE_GREEN_BITS); ig++) |
| { |
| /* int dg = abs(ig - g); */ |
| int ib; |
| int dg = ((ig > g) ? ig - g : g - ig); |
| int dt = dr + dg; |
| int dm = ((dr > dg) ? dr : dg); |
| int index_g = index_r | (ig << PNG_QUANTIZE_BLUE_BITS); |
| |
| for (ib = 0; ib < (1<<PNG_QUANTIZE_BLUE_BITS); ib++) |
| { |
| int d_index = index_g | ib; |
| /* int db = abs(ib - b); */ |
| int db = ((ib > b) ? ib - b : b - ib); |
| int dmax = ((dm > db) ? dm : db); |
| int d = dmax + dt + db; |
| |
| if (d < distance[d_index]) |
| { |
| distance[d_index] = png_check_byte(png_ptr, d); |
| tr->lut[d_index] = png_check_byte(png_ptr, i); |
| } |
| } /* for blue */ |
| } /* for green */ |
| } /* for red */ |
| } /* num_palette */ |
| } /* full_quantize */ |
| } /* png_ptr != NULL */ |
| } |
| #endif /* READ_QUANTIZE */ |
| |
| #ifdef PNG_READ_PACK_SUPPORTED |
| /* Unpack pixels of 1, 2, or 4 bits per pixel into 1 byte per pixel, |
| * without changing the actual values. Thus, if you had a row with |
| * a bit depth of 1, you would end up with bytes that only contained |
| * the numbers 0 or 1. If you would rather they contain 0 and 255, use |
| * png_set_expand_gray_1_2_4_to_8 instead. |
| */ |
| static void |
| png_do_read_unpack(png_transformp *transform, png_transform_controlp tc) |
| { |
| png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp); |
| png_const_bytep ep = png_voidcast(png_const_bytep, tc->dp); |
| png_bytep dp = png_voidcast(png_bytep, tc->dp); |
| |
| sp += PNG_TC_ROWBYTES(*tc) - 1; /* Start from end */ |
| dp += tc->width; /* output bit depth is 8 */ |
| |
| # define png_ptr (tc->png_ptr) |
| png_debug(1, "in png_do_unpack"); |
| |
| switch (tc->bit_depth) |
| { |
| case 1: |
| { |
| /* Because we copy from the last pixel down the shift required |
| * at the start is 8-pixels_in_last_byte, which is just: |
| */ |
| unsigned int shift = 7U & -tc->width; |
| |
| while (dp > ep) |
| { |
| *--dp = (*sp >> shift) & 1U; |
| shift = 7U & (shift+1U); |
| if (shift == 0U) |
| --sp; |
| } |
| |
| debug(shift == 0U); |
| break; |
| } |
| |
| case 2: |
| { |
| unsigned int shift = 7U & -(tc->width << 1); |
| |
| while (dp > ep) |
| { |
| *--dp = (*sp >> shift) & 3U; |
| shift = 7U & (shift+2U); |
| if (shift == 0U) |
| --sp; |
| } |
| |
| debug(shift == 0U); |
| break; |
| } |
| |
| case 4: |
| { |
| unsigned int shift = 7U & -(tc->width << 2); |
| |
| while (dp > ep) |
| { |
| *--dp = (*sp >> shift) & 15U; |
| shift = 7U & (shift+4U); |
| if (shift == 0U) |
| --sp; |
| } |
| |
| debug(shift == 0U); |
| break; |
| } |
| |
| default: |
| impossible("bit depth"); |
| } |
| |
| debug(dp == ep && sp == png_upcast(png_const_bytep, tc->sp)-1U); |
| tc->sp = dp; |
| |
| if ((tc->format & PNG_FORMAT_FLAG_COLORMAP) == 0U) |
| { |
| tc->range++; |
| tc->format |= PNG_FORMAT_FLAG_RANGE; |
| } |
| |
| tc->bit_depth = 8U; |
| PNG_UNUSED(transform) |
| # undef png_ptr |
| } |
| |
| /* Called from the curiously named png_set_packing API in pngtrans.c; the read |
| * and write code is separated because read 'unpacks' (from PNG format) and |
| * write 'packs' (to PNG format.) |
| */ |
| void /* PRIVATE */ |
| png_init_read_pack(png_transformp *transform, png_transform_controlp tc) |
| { |
| # define png_ptr tc->png_ptr |
| debug(tc->init); |
| |
| if (tc->bit_depth < 8) /* else no packing/unpacking */ |
| { |
| /* For indexed images the pack operation does not invalidate the range; in |
| * fact the corresponding shift operation would! |
| */ |
| if ((tc->format & PNG_FORMAT_FLAG_COLORMAP) == 0U) |
| { |
| tc->range++; |
| tc->format |= PNG_FORMAT_FLAG_RANGE; |
| } |
| |
| tc->bit_depth = 8U; |
| |
| if (tc->init == PNG_TC_INIT_FINAL) |
| (*transform)->fn = png_do_read_unpack/* sic: it unpacks */; |
| } |
| |
| else /* the transform is not applicable */ |
| (*transform)->fn = NULL; |
| |
| # undef png_ptr |
| } |
| #endif /* READ_PACK */ |
| |
| #if defined(PNG_READ_EXPAND_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) |
| # ifdef PNG_READ_tRNS_SUPPORTED |
| static unsigned int |
| fill_transparent_pixel(png_const_structrp png_ptr, png_byte *trans) |
| /* Fill a byte array according to the transparent pixel value and return a |
| * count of the number of bytes. Low bit depth gray values are replicated in |
| * the first byte. Writes from 1 to 6 bytes. |
| */ |
| { |
| /* There must be a tRNS chunk and this must not be a palette image: */ |
| debug(png_ptr->num_trans == 1 && |
| !(png_ptr->color_type & (PNG_COLOR_MASK_ALPHA+PNG_COLOR_MASK_PALETTE))); |
| |
| if (!(png_ptr->color_type & PNG_COLOR_MASK_COLOR)) /* gray */ |
| { |
| unsigned int t = png_ptr->trans_color.gray; |
| unsigned int depth = png_ptr->bit_depth; |
| |
| if (depth < 16U) |
| { |
| /* ISO PNG 11.3.2.1 "tRNS Transparency": "If the image bit depth is |
| * less than 16, the least significant bits are used and the others are |
| * 0." So mask out the upper bits. |
| */ |
| t &= (1U<<depth)-1U; |
| |
| /* And replicate low bit-depth values across the byte: */ |
| while (depth < 8U) |
| { |
| t |= t << depth; |
| depth <<= 1; |
| } |
| |
| trans[0] = PNG_BYTE(t); |
| return 1U; |
| } |
| |
| /* Else a 16 bit value: */ |
| trans[0] = PNG_BYTE(t >> 8); |
| trans[1] = PNG_BYTE(t); |
| return 2U; |
| } |
| |
| else /* color */ switch (png_ptr->bit_depth) |
| { |
| case 8: /* 8-bit RGB */ |
| trans[0] = PNG_BYTE(png_ptr->trans_color.red); |
| trans[1] = PNG_BYTE(png_ptr->trans_color.green); |
| trans[2] = PNG_BYTE(png_ptr->trans_color.blue); |
| return 3U; |
| |
| case 16: /* 16-bit RGB */ |
| trans[0] = PNG_BYTE(png_ptr->trans_color.red >> 8); |
| trans[1] = PNG_BYTE(png_ptr->trans_color.red); |
| trans[2] = PNG_BYTE(png_ptr->trans_color.green >> 8); |
| trans[3] = PNG_BYTE(png_ptr->trans_color.green); |
| trans[4] = PNG_BYTE(png_ptr->trans_color.blue >> 8); |
| trans[5] = PNG_BYTE(png_ptr->trans_color.blue); |
| return 6U; |
| |
| default: |
| NOT_REACHED; |
| return 0U; /* safe */ |
| } |
| } |
| # endif /* READ_tRNS */ |
| #endif /* READ_EXPAND || READ_BACKGROUND */ |
| |
| #ifdef PNG_READ_EXPAND_SUPPORTED |
| /* Flags for png_init_expand */ |
| #define PNG_EXPAND_PALETTE 1U /* palette images only, includes tRNS */ |
| #define PNG_EXPAND_LBD_GRAY 2U /* grayscale low-bit depth only */ |
| #define PNG_EXPAND_tRNS 4U /* non-palette images only */ |
| |
| /* This struct is only required for tRNS matching, but it is convenient to |
| * allocated it anyway even if READ_tRNS is not supported. |
| */ |
| typedef struct |
| { |
| png_transform tr; |
| unsigned int ntrans; /* number of bytes below */ |
| png_byte transparent_pixel[6]; /* the transparent pixel value */ |
| } png_expand; |
| |
| #ifdef PNG_READ_tRNS_SUPPORTED |
| /* Look for colors matching the trans_color in png_ptr, low bit depth gray is |
| * covered below so this only need handle 8 abd 16-bit channels. |
| */ |
| static void |
| png_do_expand_tRNS(png_transformp *transform, png_transform_controlp tc) |
| { |
| # define png_ptr (tc->png_ptr) |
| png_expand *tr = png_transform_cast(png_expand, *transform); |
| png_bytep dp = png_voidcast(png_bytep, tc->dp); |
| png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp); |
| const png_const_bytep ep = sp; |
| const unsigned int spixel_size = PNG_TC_PIXEL_DEPTH(*tc) >> 3; |
| unsigned int alpha_size; |
| |
| /* We expect opaque and transparent pixels to be interleaved but with long |
| * sequences of each. Because we are adding an alpha channel we must copy |
| * down. |
| */ |
| debug(!(tc->format & PNG_FORMAT_FLAG_ALPHA)); |
| debug(spixel_size == tr->ntrans); |
| sp += PNG_TC_ROWBYTES(*tc); |
| tc->sp = dp; |
| tc->format |= PNG_FORMAT_FLAG_ALPHA; |
| tc->invalid_info |= PNG_INFO_tRNS; |
| tc->transparent_alpha = 1U; |
| alpha_size = (PNG_TC_PIXEL_DEPTH(*tc)>>3) - spixel_size; |
| debug(alpha_size == 1 || alpha_size == 2); |
| dp += PNG_TC_ROWBYTES(*tc); |
| |
| do |
| { |
| unsigned int i = spixel_size; |
| png_byte alpha = 0U; |
| |
| dp -= alpha_size; |
| alpha = 0U; |
| |
| /* Copy and check one source pixel (backwards, to avoid any |
| * overwrite): |
| */ |
| do if ((*--dp = *--sp) != tr->transparent_pixel[--i]) /* pixel != tRNS */ |
| alpha = 0xFFU; |
| while (i != 0U); |
| |
| /* i == 0 */ |
| do |
| dp[spixel_size + i] = alpha; |
| while (++i < alpha_size); |
| } while (sp > ep); |
| |
| debug(sp == ep && dp == tc->dp); /* else overwrite */ |
| # undef png_ptr |
| } |
| #endif /* READ_tRNS */ |
| |
| /* Expand grayscale images of less than 8-bit depth to 8 bits. |
| * libpng 1.7.0: this no longer expands everything, it just expands the low bit |
| * depth gray row. It does *NOT* expand the tRNS into an alpha channel unless |
| * it is told to do so. |
| * |
| * API CHANGE: the function now does what it was always meant to do. |
| * |
| * This is like do_unpack except that the packed data is expanded to the full |
| * 8-bit range; scaled up. This is not a good thing to do on an indexed image; |
| * the indices will be invalid. |
| * |
| * The tRNS handling is included here too; speed is not important because the |
| * result will always be cached unless the PNG is very small. |
| */ |
| static void |
| png_do_expand_lbd_gray(png_transformp *transform, png_transform_controlp tc) |
| { |
| # define png_ptr (tc->png_ptr) |
| png_bytep dp = png_voidcast(png_bytep, tc->dp); |
| const png_const_bytep ep = dp; |
| png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp); |
| const unsigned int bit_depth = tc->bit_depth; |
| # ifdef PNG_READ_sBIT_SUPPORTED |
| unsigned int insignificant_bits = 0U; |
| # endif /* READ_sBIT */ |
| # ifdef PNG_READ_tRNS_SUPPORTED |
| unsigned int gray = 0xffffU; /* doesn't match anything */ |
| unsigned int do_alpha = 0U; |
| # endif /* READ_tRNS */ |
| |
| sp += PNG_TC_ROWBYTES(*tc); /* last byte +1 */ |
| tc->bit_depth = 8U; |
| tc->invalid_info |= PNG_INFO_tRNS; |
| # ifdef PNG_READ_sBIT_SUPPORTED |
| if (bit_depth > 1U /* irrelevant for bit depth 1 */ && |
| !(tc->invalid_info & PNG_INFO_sBIT) && |
| tc->sBIT_G > 0U/*SAFETY*/ && tc->sBIT_G < bit_depth) |
| insignificant_bits = bit_depth - tc->sBIT_G; |
| # endif /* READ_sBIT */ |
| |
| # ifdef PNG_READ_tRNS_SUPPORTED |
| if (((*transform)->args & PNG_EXPAND_tRNS) != 0) |
| { |
| tc->format |= PNG_FORMAT_FLAG_ALPHA; |
| tc->transparent_alpha = 1U; |
| gray = png_ptr->trans_color.gray & ((1U << bit_depth)-1U); |
| do_alpha = 1U; |
| } |
| |
| /* This helps avoid cluttering the code up with #ifdefs: */ |
| # define check_tRNS if (do_alpha) *--dp = (pixel != gray) * 255U; |
| # else /* !READ_tRNS */ |
| # define check_tRNS |
| # endif /* READ_tRNS */ |
| |
| dp += PNG_TC_ROWBYTES(*tc); /* pre-decremented below */ |
| |
| switch (bit_depth) |
| { |
| case 1: |
| { |
| unsigned int shift = 7U & -tc->width; |
| unsigned int s = *--sp; |
| |
| for(;;) |
| { |
| if (shift == 8U) s = *--sp, shift = 0; |
| |
| { |
| const unsigned int pixel = (s >> shift) & 1U; |
| |
| check_tRNS |
| *--dp = PNG_BYTE(pixel * 255U); |
| if (dp <= ep) break; |
| } |
| ++shift; |
| } |
| |
| debug(dp == ep && shift == 7U && sp == tc->sp); |
| break; |
| } |
| |
| case 2: |
| { |
| unsigned int shift = 7U & -(tc->width << 1)/*overflow ok*/; |
| unsigned int s = *--sp; |
| |
| for (;;) |
| { |
| if (shift == 8U) s = *--sp, shift = 0; |
| { |
| const unsigned int pixel = (s >> shift) & 3U; |
| |
| check_tRNS |
| |
| # ifdef PNG_READ_sBIT_SUPPORTED |
| /* 'sig_bits' must be 1 or 2 leaving insignificant_bits 0 or |
| * 1. This may look silly but it allows a compact representation |
| * of 1 bit gray + 1 bit alpha (transparency): |
| */ |
| if (insignificant_bits /* only 1 bit significant */) |
| *--dp = PNG_BYTE((pixel >> 1) * 255U); |
| |
| else |
| # endif |
| *--dp = PNG_BYTE(pixel * 85U); |
| |
| if (dp <= ep) break; |
| } |
| shift += 2U; |
| } |
| |
| debug(dp == ep && shift == 6U && sp == tc->sp); |
| break; |
| } |
| |
| case 4: |
| { |
| unsigned int shift = 7U & -(tc->width << 2)/*overflow ok*/; |
| unsigned int s = *--sp; |
| # ifdef PNG_READ_sBIT_SUPPORTED |
| const unsigned int div = (1U << (4U-insignificant_bits)) - 1U; |
| # endif |
| |
| for (;;) |
| { |
| if (shift == 8U) s = *--sp, shift = 0; |
| { |
| unsigned int pixel = (s >> shift) & 15U; |
| |
| check_tRNS |
| |
| # ifdef PNG_READ_sBIT_SUPPORTED |
| /* insignificant_bits may be 0, 1, 2 or 3, requiring a multiply |
| * by 17, 255/7, 85 or 255. Since this operation is always |
| * cached we don't much care about the time to do the divide |
| * below. |
| */ |
| if (insignificant_bits) |
| pixel = ((pixel>>insignificant_bits) * 255U + (div>>1)) / div; |
| |
| else |
| # endif |
| pixel *= 17U; |
| |
| *--dp = PNG_BYTE(pixel); |
| if (dp <= ep) break; |
| } |
| |
| shift += 4U; |
| } |
| |
| debug(dp == ep && shift == 4U && sp == tc->sp); |
| break; |
| } |
| |
| default: |
| impossible("bit depth"); |
| } |
| |
| tc->sp = ep; |
| |
| # undef check_tRNS |
| # undef png_ptr |
| } |
| |
| static void |
| png_init_expand(png_transformp *transform, png_transform_controlp tc) |
| { |
| # define png_ptr (tc->png_ptr) |
| /* The possible combinations are: |
| * |
| * 1) PALETTE: the 'palette' flag should be set on the transform control and |
| * all that need be done is cancel this to cause the cache code to do the |
| * expansion. |
| * |
| * 2) LBP_GRAY, LBP_GRAY+tRNS: use png_do_expand_lbd_gray to do the required |
| * expand. Can be cached. |
| * |
| * 3) tRNS: scan the row for the relevant tRNS value. |
| * |
| * Note that expanding 8 to 16 bits is a byte op in pngtrans.c (it just |
| * replicates bytes). |
| */ |
| if (tc->palette) |
| { |
| debug(tc->caching && !(tc->format & PNG_FORMAT_FLAG_COLORMAP)); |
| |
| if (((*transform)->args & PNG_EXPAND_PALETTE) != 0U) |
| { |
| tc->palette = 0U; |
| tc->invalid_info |= PNG_INFO_PLTE + PNG_INFO_tRNS; |
| tc->cost = PNG_CACHE_COST_LIMIT; /* the cache is required! */ |
| } |
| |
| /* Note that this needs to happen when the row is processed (!tc->init) as |
| * well. |
| */ |
| } |
| |
| else if (!(tc->format & PNG_FORMAT_FLAG_COLORMAP)) |
| { |
| png_uint_32 args = (*transform)->args & PNG_BIC_MASK(PNG_EXPAND_PALETTE); |
| unsigned int bit_depth = tc->bit_depth; |
| |
| debug(tc->init); |
| |
| if (bit_depth >= 8U) |
| args &= PNG_BIC_MASK(PNG_EXPAND_LBD_GRAY); |
| |
| # ifdef PNG_READ_tRNS_SUPPORTED |
| if (png_ptr->num_trans == 0U || |
| (tc->format & PNG_FORMAT_FLAG_ALPHA) != 0U || |
| (tc->invalid_info & PNG_INFO_tRNS) != 0U) |
| # endif |
| args &= PNG_BIC_MASK(PNG_EXPAND_tRNS); |
| |
| (*transform)->args = args; |
| |
| switch (args) |
| { |
| case PNG_EXPAND_LBD_GRAY: |
| tc->bit_depth = 8U; |
| tc->invalid_info |= PNG_INFO_tRNS; |
| |
| if (tc->init == PNG_TC_INIT_FINAL) |
| (*transform)->fn = png_do_expand_lbd_gray; |
| break; |
| |
| # ifdef PNG_READ_tRNS_SUPPORTED |
| case PNG_EXPAND_LBD_GRAY + PNG_EXPAND_tRNS: |
| tc->bit_depth = 8U; |
| tc->format |= PNG_FORMAT_FLAG_ALPHA; |
| tc->invalid_info |= PNG_INFO_tRNS; |
| tc->transparent_alpha = 1U; |
| |
| /* In this case tRNS must be left unmodified for the expansion code |
| * to handle. |
| */ |
| if (tc->init == PNG_TC_INIT_FINAL) |
| (*transform)->fn = png_do_expand_lbd_gray; |
| break; |
| |
| case PNG_EXPAND_tRNS: |
| if (tc->init == PNG_TC_INIT_FINAL) |
| { |
| png_expand *tr = png_transform_cast(png_expand, *transform); |
| |
| affirm((tc->bit_depth == 8U || tc->bit_depth == 16U) && |
| (tc->format & |
| (PNG_FORMAT_FLAG_COLORMAP|PNG_FORMAT_FLAG_ALPHA)) == 0U); |
| |
| tr->ntrans = fill_transparent_pixel(png_ptr, |
| tr->transparent_pixel); |
| tr->tr.fn = png_do_expand_tRNS; |
| } /* TC_INIT_FINAL */ |
| |
| tc->format |= PNG_FORMAT_FLAG_ALPHA; |
| tc->invalid_info |= PNG_INFO_tRNS; |
| tc->transparent_alpha = 1U; |
| break; |
| # endif /* READ_tRNS */ |
| |
| default: /* transform not applicable */ |
| (*transform)->fn = NULL; |
| break; |
| } |
| |
| implies(tc->init == PNG_TC_INIT_FINAL, |
| (*transform)->fn != png_init_expand); |
| } |
| |
| else /* not applicable */ |
| { |
| debug(tc->init); |
| (*transform)->fn = NULL; |
| NOT_REACHED; |
| } |
| # undef png_ptr |
| } |
| |
| void PNGAPI |
| png_set_expand_gray_1_2_4_to_8(png_structrp png_ptr) |
| { |
| if (png_ptr != NULL) |
| png_add_transform(png_ptr, sizeof (png_expand), png_init_expand, |
| PNG_TR_EXPAND)->args |= PNG_EXPAND_LBD_GRAY; |
| } |
| |
| /* Expand paletted images to 8-bit RGB or, if there is a tRNS chunk, RGBA. |
| * Note that this is effectively handled by the read code palette optimizations. |
| * |
| * API CHANGE: this used to have the completely unexpected side effect of |
| * turning on the above two optimizations. |
| */ |
| void PNGAPI |
| png_set_palette_to_rgb(png_structrp png_ptr) |
| { |
| if (png_ptr != NULL) |
| png_add_transform(png_ptr, sizeof (png_expand), png_init_expand, |
| PNG_TR_EXPAND)->args |= PNG_EXPAND_PALETTE; |
| } |
| |
| /* Expand paletted images to RGB, expand grayscale images of less than 8-bit |
| * depth to 8-bit depth, and expand tRNS chunks to alpha channels. I.e. all the |
| * above. |
| */ |
| void PNGAPI |
| png_set_expand(png_structrp png_ptr) |
| { |
| if (png_ptr != NULL) |
| { |
| png_set_palette_to_rgb(png_ptr); |
| png_set_expand_gray_1_2_4_to_8(png_ptr); |
| png_set_tRNS_to_alpha(png_ptr); |
| } |
| } |
| #endif /* READ_EXPAND */ |
| |
| #if defined(PNG_READ_EXPAND_SUPPORTED) ||\ |
| defined(PNG_READ_STRIP_ALPHA_SUPPORTED) |
| |
| #define PNG_INIT_STRIP_ALPHA 1U |
| #define PNG_INIT_EXPAND_tRNS 2U |
| static void |
| png_init_alpha(png_transformp *transform, png_transform_controlp tc) |
| { |
| # define png_ptr (tc->png_ptr) |
| int required = 0; |
| |
| # if defined(PNG_READ_EXPAND_SUPPORTED) && defined(PNG_READ_tRNS_SUPPORTED) |
| if ((*transform)->args & PNG_INIT_EXPAND_tRNS) |
| { |
| /* Prior to 1.7 the alpha channel was stripped after expanding the tRNS |
| * chunk, so this effectively cancelled out the expand. |
| */ |
| if (png_ptr->num_trans > 0 && !tc->palette && |
| !((*transform)->args & PNG_INIT_STRIP_ALPHA)) |
| { |
| debug((tc->format & PNG_FORMAT_FLAG_COLORMAP) == 0); |
| |
| required = 1; |
| tc->expand_tRNS = 1U; |
| |
| /* This happens as a result of an explicit API call to |
| * png_set_tRNS_to_alpha, so expand low-bit-depth gray too: |
| */ |
| if (tc->init == PNG_TC_INIT_FORMAT) |
| png_add_transform(png_ptr, sizeof (png_expand), png_init_expand, |
| PNG_TR_EXPAND)->args |= PNG_EXPAND_tRNS + PNG_EXPAND_LBD_GRAY; |
| } |
| |
| else |
| (*transform)->args &= PNG_BIC_MASK(PNG_INIT_EXPAND_tRNS); |
| } |
| # endif /* READ_EXPAND && READ_tRNS */ |
| |
| # ifdef PNG_READ_STRIP_ALPHA_SUPPORTED |
| if ((*transform)->args & PNG_INIT_STRIP_ALPHA) |
| { |
| /* When compose is being done tRNS will be expanded regardless of the |
| * above test. Rather that trying to work out if this will happen the |
| * code just inserts a strip operation; it will be removed later if it |
| * is not needed. |
| */ |
| required = 1; |
| tc->strip_alpha = 1U; |
| |
| if (tc->init == PNG_TC_INIT_FORMAT) |
| png_add_strip_alpha_byte_ops(png_ptr); |
| } |
| # endif /* READ_STRIP_ALPHA */ |
| |
| if (!required) |
| (*transform)->fn = NULL; |
| # undef png_ptr |
| } |
| #endif /* READ_EXPAND || READ_STRIP_ALPHA */ |
| |
| #ifdef PNG_READ_EXPAND_SUPPORTED |
| /* Expand tRNS chunks to alpha channels. This only expands the tRNS chunk on |
| * non-palette formats; call png_set_palette_to_rgb to get the corresponding |
| * effect for a palette. |
| * |
| * Note that this will expand low bit depth gray if there is a tRNS chunk, but |
| * if not nothing will happen. |
| * |
| * API CHANGE: this used to do all the expansions, it was rather pointless |
| * calling it. |
| */ |
| void PNGAPI |
| png_set_tRNS_to_alpha(png_structrp png_ptr) |
| { |
| if (png_ptr != NULL) |
| png_add_transform(png_ptr, 0/*size*/, png_init_alpha, PNG_TR_INIT_ALPHA)-> |
| args |= PNG_INIT_EXPAND_tRNS; |
| } |
| #endif /* READ_EXPAND */ |
| |
| #ifdef PNG_READ_STRIP_ALPHA_SUPPORTED |
| void PNGAPI |
| png_set_strip_alpha(png_structrp png_ptr) |
| { |
| if (png_ptr != NULL) |
| png_add_transform(png_ptr, 0/*size*/, png_init_alpha, PNG_TR_INIT_ALPHA)-> |
| args |= PNG_INIT_STRIP_ALPHA; |
| } |
| #endif /* READ_STRIP_ALPHA */ |
| |
| #ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED |
| static void |
| png_do_chop_16_to_8(png_transformp *transform, png_transform_controlp tc) |
| /* This is actually a repeat of the byte transform, unnecessary code |
| * replication. |
| * |
| * TODO: remove this |
| */ |
| { |
| # define png_ptr (tc->png_ptr) |
| png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp); /* source */ |
| png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc); /* end+1 */ |
| png_bytep dp = png_voidcast(png_bytep, tc->dp); /* destination */ |
| |
| debug(tc->bit_depth == 16U); |
| tc->sp = dp; |
| tc->bit_depth = 8U; |
| |
| while (sp < ep) |
| *dp++ = *sp, sp += 2; |
| |
| debug(sp == ep); |
| # undef png_ptr |
| |
| PNG_UNUSED(transform) |
| } |
| |
| /* A transform containing some useful scaling values... */ |
| typedef struct |
| { |
| png_transform tr; |
| png_uint_32 shifts; /* 4 4-bit values preceeded by a shibboleth (1) */ |
| png_uint_32 channel_scale[4]; |
| } png_transform_scale_16_to_8; |
| |
| /* Scale rows of bit depth 16 down to 8 accurately */ |
| static void |
| png_do_scale_16_to_8(png_transformp *transform, png_transform_controlp tc) |
| { |
| # define png_ptr (tc->png_ptr) |
| png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp); /* source */ |
| png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc); /* end+1 */ |
| png_bytep dp = png_voidcast(png_bytep, tc->dp); /* destination */ |
| png_transform_scale_16_to_8 *tr = |
| png_transform_cast(png_transform_scale_16_to_8, *transform); |
| png_uint_32p scale = 0; |
| png_uint_32 shift = 1U; /* set the shibboleth at the start */ |
| |
| debug(tc->bit_depth == 16U); |
| tc->sp = dp; |
| tc->bit_depth = 8U; |
| |
| while (sp < ep) |
| { |
| /* The input is an array of 16 bit components, these must be scaled to |
| * 8 bits each taking into account the sBIT setting. The calculation |
| * requires that the insignificant bits be stripped from the input value |
| * via a shift then scaled back to 8 bits: |
| * |
| * output = ((input >> shift) * scale + round) >> 24 |
| * |
| * The shifts are packed into tr->shifts, with the end of the list marked |
| * by a shibboleth, 1, which is preset above. |
| */ |
| png_uint_32 v = png_get_uint_16(sp); |
| |
| sp += 2; |
| |
| if (shift == 1U) |
| { |
| shift = tr->shifts; |
| scale = tr->channel_scale; |
| } |
| |
| *dp++ = PNG_BYTE(((v >> (shift & 0xFU)) * *scale++ + 0x800000U) >> 24); |
| shift >>= 4; |
| } |
| |
| affirm(sp == ep); |
| # undef png_ptr |
| } |
| |
| static int |
| add_scale(png_transform_scale_16_to_8 *tr, unsigned int sBIT, unsigned int ch) |
| { |
| /* This is the output max (255) scaled by 2^24 divided by the input max' |
| * (which is variable) and rounded. It gives the exact 8-bit answer for all |
| * input sBIT depths when used in the calculation: |
| * |
| * output = ((input >> shift) * scale + 0x800000U) >> 24 |
| */ |
| tr->channel_scale[ch] = (0xFF000000U + ((1U<<sBIT)>>1)) / ((1U<<sBIT)-1U); |
| tr->shifts |= ((16U-sBIT) & 0xFU) << (4U*ch); |
| |
| /* The result says whether there are 8 or fewer significant bits in the |
| * input value; if so we can just drop the low byte. |
| */ |
| return sBIT <= 8U; |
| } |
| |
| static void |
| png_init_scale_16_to_8(png_transformp *transform, png_transform_controlp tc) |
| { |
| if (tc->bit_depth == 16U) |
| { |
| # define png_ptr (tc->png_ptr) |
| tc->bit_depth = 8U; |
| /* But this invalidates tRNS (a 16-bit tRNS cannot be updated to match |
| * 8-bit data correctly). |
| */ |
| tc->invalid_info |= PNG_INFO_tRNS+PNG_INFO_hIST+PNG_INFO_pCAL; |
| /* TODO: These need further processing: PNG_INFO_bKGD */ |
| |
| if (tc->init == PNG_TC_INIT_FINAL) |
| { |
| png_transform_scale_16_to_8 *tr = |
| png_transform_cast(png_transform_scale_16_to_8, *transform); |
| |
| /* Set the scale factors for each channel (up to 4), the factors are |
| * made so that: |
| * |
| * ((channel >> shift) * factor + 0x800000U) >> 24 |
| * |
| * Gives the required 8-bit value. The 'shift' is stored in a single |
| * png_uint_32 with a shibboleth at the end. |
| */ |
| unsigned int channels = 0U; |
| int chop_ok = 1; |
| |
| tr->shifts = 0U; |
| |
| /* This adds up to four scale factors, the remainder are left as 0 |
| * which is safe and leads to obvious errors in the output images in |
| * the event of an (internal) error. |
| */ |
| if (tc->format & PNG_FORMAT_FLAG_COLOR) |
| chop_ok &= add_scale(tr, tc->sBIT_R, channels++); |
| |
| chop_ok &= add_scale(tr, tc->sBIT_G, channels++); |
| |
| if (tc->format & PNG_FORMAT_FLAG_COLOR) |
| chop_ok &= add_scale(tr, tc->sBIT_B, channels++); |
| |
| if (tc->format & PNG_FORMAT_FLAG_ALPHA) |
| chop_ok &= add_scale(tr, tc->sBIT_A, channels++); |
| |
| if (chop_ok) |
| tr->tr.fn = png_do_chop_16_to_8; |
| |
| else |
| { |
| int handled = 1; |
| |
| /* Add the shibboleth at the end */ |
| tr->shifts |= 1U << (4U*channels); |
| tr->tr.fn = png_do_scale_16_to_8; |
| |
| /* sBIT is a little tricky; it has to be processed in the scaling |
| * operation. The result will have the same number of bits unless |
| * there were more than 8 before. The sBIT flags in the transform |
| * control are left unchanged here because the data is still valid, |
| * unless all the values end up as 8 in which case there is no |
| * remaining sBIT info. |
| * |
| * Note that fields, such as alpha, which are not set for this row |
| * format will always have max values, so won't reset 'handled': |
| */ |
| if (tc->sBIT_R >= 8U) tc->sBIT_R = 8U; else handled = 0; |
| if (tc->sBIT_G >= 8U) tc->sBIT_G = 8U; else handled = 0; |
| if (tc->sBIT_B >= 8U) tc->sBIT_B = 8U; else handled = 0; |
| if (tc->sBIT_A >= 8U) tc->sBIT_A = 8U; else handled = 0; |
| |
| /* If all the sBIT values were >= 8U all the bits are now |
| * significant: |
| */ |
| if (handled) |
| tc->invalid_info |= PNG_INFO_sBIT; |
| } |
| } |
| |
| # undef png_ptr |
| } |
| |
| else /* not applicable */ |
| (*transform)->fn = NULL; |
| } |
| |
| void PNGAPI |
| png_set_scale_16(png_structrp png_ptr) |
| { |
| if (png_ptr != NULL) |
| png_add_transform(png_ptr, sizeof (png_transform_scale_16_to_8), |
| png_init_scale_16_to_8, PNG_TR_SCALE_16_TO_8); |
| } |
| #endif /* READ_SCALE_16_TO_8 */ |
| |
| #ifdef PNG_READ_GAMMA_SUPPORTED |
| /* Code that depends on READ_GAMMA support; RGB to gray convertion and |
| * background composition (including the various alpha-mode handling |
| * operations which produce pre-multiplied alpha by composing on 0). |
| */ |
| /* Calculate a reciprocal, return 0 on div-by-zero or overflow. */ |
| static png_fixed_point |
| png_reciprocal(png_fixed_point a) |
| { |
| #ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED |
| double r = floor(1E10/a+.5); |
| |
| if (r <= 2147483647. && r >= -2147483648.) |
| return (png_fixed_point)r; |
| #else |
| png_fixed_point res; |
| |
| if (png_muldiv(&res, PNG_FP_1, PNG_FP_1, a) != 0) |
| return res; |
| #endif |
| |
| return 0; /* error/overflow */ |
| } |
| |
| /* This is the shared test on whether a gamma value is 'significant' - whether |
| * it is worth doing gamma correction. 'significant_bits' is the number of bits |
| * in the values to be corrected which are significant. |
| */ |
| static int |
| png_gamma_significant(png_const_structrp png_ptr, png_fixed_point gamma_val, |
| unsigned int sbits) |
| { |
| #if 0 |
| /* This seems to be wrong. The issue is that when the app asks for a higher |
| * bit depth output than the input has significant bits it causes gamma |
| * correction to be skipped (this was the intent) however there's no |
| * particular guarantee that the app won't go on to do further gamma |
| * processing - pngstest does this - and this messes up the results |
| * completely. |
| * |
| * TODO: work out how to optimize this correctly. |
| */ |
| /* The following table lists the threshold as a difference from PNG_FP_1 at |
| * which the gamma correction will make a change to at least an 'sbits' |
| * value. There is no entry for 1 bit values; gamma correction is never |
| * significant. |
| */ |
| static const png_uint_16 gamma_threshold_by_sbit[15][2] = |
| { |
| { 36907, 63092 }, /* 2 bits */ |
| { 17812, 21518 }, /* 3 bits */ |
| { 8675, 9496 }, /* 4 bits */ |
| { 4290, 4484 }, /* 5 bits */ |
| { 2134, 2181 }, /* 6 bits */ |
| { 1064, 1075 }, /* 7 bits */ |
| { 531, 534 }, /* 8 bits */ |
| { 265, 266 }, /* 9 bits */ |
| { 132, 132 }, /* 10 bits */ |
| { 66, 66 }, /* 11 bits */ |
| { 33, 33 }, /* 12 bits */ |
| { 16, 16 }, /* 13 bits */ |
| { 8, 8 }, /* 14 bits */ |
| { 4, 4 }, /* 15 bits */ |
| { 2, 2 }, /* 16 bits */ |
| }; |
| |
| /* Handle out of range values in release by doing the gamma correction: */ |
| debug_handled(sbits > 0U && sbits <= 16U); |
| if (sbits == 0U || sbits > 16U) |
| return 1; |
| |
| /* 1 bit input or zero gamma, no correction possible/required: */ |
| if (gamma_val == 0 || sbits < 2U) |
| return 0; |
| |
| if (gamma_val < PNG_FP_1 - gamma_threshold_by_sbit[sbits-2U][0U]) |
| return gamma_val < PNG_FP_1 - png_ptr->gamma_threshold; |
| |
| else if (gamma_val > PNG_FP_1 + gamma_threshold_by_sbit[sbits-2U][1U]) |
| return gamma_val > PNG_FP_1 + png_ptr->gamma_threshold; |
| #else /* FIXUP */ |
| if (gamma_val < PNG_FP_1) |
| return gamma_val < PNG_FP_1 - png_ptr->gamma_threshold; |
| |
| else if (gamma_val > PNG_FP_1) |
| return gamma_val > PNG_FP_1 + png_ptr->gamma_threshold; |
| |
| PNG_UNUSED(sbits) |
| #endif /* FIXUP */ |
| |
| return 0; /* not significant */ |
| } |
| |
| static int |
| png_gamma_equal(png_const_structrp png_ptr, png_fixed_point g1, |
| png_fixed_point g2, png_fixed_point *c, unsigned int sbits) |
| /* Gamma values are equal, or at least one is unknown; c is the correction |
| * factor from g1 to g2, i.e. g2/g1. |
| */ |
| { |
| return sbits == 1U || g1 == 0 || g2 == 0 || g1 == g2 || |
| (png_muldiv(c, g2, PNG_FP_1, g1) && |
| !png_gamma_significant(png_ptr, *c, sbits)); |
| } |
| |
| #ifdef PNG_SIMPLIFIED_READ_SUPPORTED |
| int |
| png_need_gamma_correction(png_const_structrp png_ptr, png_fixed_point gamma, |
| int sRGB_output) |
| /* This is a hook for the simplified code; it just decides whether or not the |
| * given gamma (which defaults to that of the PNG data) is close enough to |
| * linear or sRGB not to require gamma correction. |
| */ |
| { |
| if (gamma == 0) |
| gamma = png_ptr->colorspace.gamma; |
| |
| if (gamma != 0 && |
| (png_ptr->colorspace.flags & |
| (PNG_COLORSPACE_INVALID|PNG_COLORSPACE_HAVE_GAMMA)) == |
| PNG_COLORSPACE_HAVE_GAMMA) |
| { |
| |
| if (sRGB_output && !png_muldiv(&gamma, gamma, PNG_GAMMA_sRGB, PNG_FP_1)) |
| return 0; /* overflow, so no correction */ |
| |
| return png_gamma_significant(png_ptr, gamma, (png_ptr->color_type & |
| PNG_COLOR_MASK_PALETTE) ? 8U : png_ptr->bit_depth); |
| } |
| |
| return 0; /* no info, no correction */ |
| } |
| #endif /* SIMPLIFIED_READ */ |
| |
| #ifndef PNG_FLOATING_ARITHMETIC_SUPPORTED |
| /* Fixed point gamma. |
| * |
| * The code to calculate the tables used below can be found in the shell script |
| * contrib/tools/intgamma.sh |
| * |
| * To calculate gamma this code implements fast log() and exp() calls using only |
| * fixed point arithmetic. This code has sufficient precision for either 8-bit |
| * or 16-bit sample values. |
| * |
| * The tables used here were calculated using simple 'bc' programs, but C double |
| * precision floating point arithmetic would work fine. |
| * |
| * 8-bit log table |
| * This is a table of -log(value/255)/log(2) for 'value' in the range 128 to |
| * 255, so it's the base 2 logarithm of a normalized 8-bit floating point |
| * mantissa. The numbers are 32-bit fractions. |
| */ |
| static const png_uint_32 |
| png_8bit_l2[128] = |
| { |
| 4270715492U, 4222494797U, 4174646467U, 4127164793U, 4080044201U, 4033279239U, |
| 3986864580U, 3940795015U, 3895065449U, 3849670902U, 3804606499U, 3759867474U, |
| 3715449162U, 3671346997U, 3627556511U, 3584073329U, 3540893168U, 3498011834U, |
| 3455425220U, 3413129301U, 3371120137U, 3329393864U, 3287946700U, 3246774933U, |
| 3205874930U, 3165243125U, 3124876025U, 3084770202U, 3044922296U, 3005329011U, |
| 2965987113U, 2926893432U, 2888044853U, 2849438323U, 2811070844U, 2772939474U, |
| 2735041326U, 2697373562U, 2659933400U, 2622718104U, 2585724991U, 2548951424U, |
| 2512394810U, 2476052606U, 2439922311U, 2404001468U, 2368287663U, 2332778523U, |
| 2297471715U, 2262364947U, 2227455964U, 2192742551U, 2158222529U, 2123893754U, |
| 2089754119U, 2055801552U, 2022034013U, 1988449497U, 1955046031U, 1921821672U, |
| 1888774511U, 1855902668U, 1823204291U, 1790677560U, 1758320682U, 1726131893U, |
| 1694109454U, 1662251657U, 1630556815U, 1599023271U, 1567649391U, 1536433567U, |
| 1505374214U, 1474469770U, 1443718700U, 1413119487U, 1382670639U, 1352370686U, |
| 1322218179U, 1292211689U, 1262349810U, 1232631153U, 1203054352U, 1173618059U, |
| 1144320946U, 1115161701U, 1086139034U, 1057251672U, 1028498358U, 999877854U, |
| 971388940U, 943030410U, 914801076U, 886699767U, 858725327U, 830876614U, |
| 803152505U, 775551890U, 748073672U, 720716771U, 693480120U, 666362667U, |
| 639363374U, 612481215U, 585715177U, 559064263U, 532527486U, 506103872U, |
| 479792461U, 453592303U, 427502463U, 401522014U, 375650043U, 349885648U, |
| 324227938U, 298676034U, 273229066U, 247886176U, 222646516U, 197509248U, |
| 172473545U, 147538590U, 122703574U, 97967701U, 73330182U, 48790236U, |
| 24347096U, 0U |
| |
| #if 0 /* NOT USED */ |
| /* The following are the values for 16-bit tables - these work fine for the |
| * 8-bit conversions but produce very slightly larger errors in the 16-bit |
| * log (about 1.2 as opposed to 0.7 absolute error in the final value). To |
| * use these all the shifts below must be adjusted appropriately. |
| */ |
| 65166, 64430, 63700, 62976, 62257, 61543, 60835, 60132, 59434, 58741, 58054, |
| 57371, 56693, 56020, 55352, 54689, 54030, 53375, 52726, 52080, 51439, 50803, |
| 50170, 49542, 48918, 48298, 47682, 47070, 46462, 45858, 45257, 44661, 44068, |
| 43479, 42894, 42312, 41733, 41159, 40587, 40020, 39455, 38894, 38336, 37782, |
| 37230, 36682, 36137, 35595, 35057, 34521, 33988, 33459, 32932, 32408, 31887, |
| 31369, 30854, 30341, 29832, 29325, 28820, 28319, 27820, 27324, 26830, 26339, |
| 25850, 25364, 24880, 24399, 23920, 23444, 22970, 22499, 22029, 21562, 21098, |
| 20636, 20175, 19718, 19262, 18808, 18357, 17908, 17461, 17016, 16573, 16132, |
| 15694, 15257, 14822, 14390, 13959, 13530, 13103, 12678, 12255, 11834, 11415, |
| 10997, 10582, 10168, 9756, 9346, 8937, 8531, 8126, 7723, 7321, 6921, 6523, |
| 6127, 5732, 5339, 4947, 4557, 4169, 3782, 3397, 3014, 2632, 2251, 1872, 1495, |
| 1119, 744, 372 |
| #endif |
| }; |
| |
| #if 0 /* UNUSED */ |
| static png_int_32 |
| png_log8bit(unsigned int x) |
| { |
| png_uint_32 lg2 = 0U; |
| |
| /* Each time 'x' is multiplied by 2, 1 must be subtracted off the final log, |
| * because the log is actually negate that means adding 1. The final |
| * returned value thus has the range 0 (for 255 input) to 7.994 (for 1 |
| * input), return -1 for the overflow (log 0) case, - so the result is |
| * always at most 19 bits. |
| */ |
| if ((x &= 0xffU) == 0U) /* 0 input, -inf output */ |
| return -0xfffff; |
| |
| if ((x & 0xf0U) == 0U) |
| lg2 = 4U, x <<= 4; |
| |
| if ((x & 0xc0U) == 0U) |
| lg2 += 2U, x <<= 2; |
| |
| if ((x & 0x80U) == 0U) |
| lg2 += 1U, x <<= 1; |
| |
| /* result is at most 19 bits, so this cast is safe: */ |
| return (png_int_32)((lg2 << 16) + ((png_8bit_l2[x-128U]+32768U)>>16)); |
| } |
| #endif /* UNUSED */ |
| |
| /* The above gives exact (to 16 binary places) log2 values for 8-bit images, |
| * for 16-bit images we use the most significant 8 bits of the 16-bit value to |
| * get an approximation then multiply the approximation by a correction factor |
| * determined by the remaining up to 8 bits. This requires an additional step |
| * in the 16-bit case. |
| * |
| * We want log2(value/65535), we have log2(v'/255), where: |
| * |
| * value = v' * 256 + v'' |
| * = v' * f |
| * |
| * So f is value/v', which is equal to (256+v''/v') since v' is in the range 128 |
| * to 255 and v'' is in the range 0 to 255 f will be in the range 256 to less |
| * than 258. The final factor also needs to correct for the fact that our 8-bit |
| * value is scaled by 255, whereas the 16-bit values must be scaled by 65535. |
| * |
| * This gives a final formula using a calculated value 'x' which is value/v' and |
| * scaling by 65536 to match the above table: |
| * |
| * log2(x/257) * 65536 |
| * |
| * Since these numbers are so close to '1' we can use simple linear |
| * interpolation between the two end values 256/257 (result -368.61) and 258/257 |
| * (result 367.179). The values used below are scaled by a further 64 to give |
| * 16-bit precision in the interpolation: |
| * |
| * Start (256): -23591 |
| * Zero (257): 0 |
| * End (258): 23499 |
| * |
| * In libpng 1.7.0 this is further generalized to return -log2(value/maxval) for |
| * any maxval up to 65535. This is done by evaluating -log2(value/65535) first |
| * then adjusting for the required maxval: |
| * |
| * ( value) (value 65535) (value) ( 65535) |
| * -log2(------) = -log2(----- x ------) = -log2(-----)-log2(------) |
| * (maxval) (65535 maxval) (65535) (maxval) |
| * |
| * The extra argument, 'factor', is (2^(16+12))*log2(65535/maxval) (a positive |
| * value less than 2^32) and this is *subtracted* from the intermediate |
| * calculation below. |
| */ |
| static png_int_32 |
| png_log(unsigned int x, png_uint_32 factor) |
| /* x: a value of up to 16 bits, |
| * factor: a 4.28 number which is subtracted from the log below |
| */ |
| { |
| png_uint_32 lg2 = 0U; |
| |
| /* As above, but now the input has 16 bits. */ |
| if ((x &= 0xffffU) == 0U) |
| return -0xfffff; |
| |
| if ((x & 0xff00U) == 0U) |
| lg2 = 8U, x <<= 8; |
| |
| if ((x & 0xf000U) == 0U) |
| lg2 += 4U, x <<= 4; |
| |
| if ((x & 0xc000U) == 0U) |
| lg2 += 2U, x <<= 2; |
| |
| if ((x & 0x8000U) == 0U) |
| lg2 += 1U, x <<= 1; |
| |
| /* Calculate the base logarithm from the top 8 bits as a 28-bit fractional |
| * value. |
| */ |
| lg2 <<= 28; |
| lg2 += (png_8bit_l2[(x>>8)-128U]+8U) >> 4; |
| |
| /* Now we need to interpolate the factor, this requires a division by the top |
| * 8 bits. Do this with maximum precision. |
| */ |
| { |
| png_uint_32 i = x; |
| |
| i = ((i << 16) + (i >> 9)) / (x>> 8); |
| |
| /* Since we divided by the top 8 bits of 'x' there will be a '1' at 1<<24, |
| * the value at 1<<16 (ignoring this) will be 0 or 1; this gives us |
| * exactly 16 bits to interpolate to get the low bits of the result. |
| * Round the answer. Note that the end point values are scaled by 64 to |
| * retain overall precision and that 'lg2' is current scaled by an extra |
| * 12 bits, so adjust the overall scaling by 6-12. Round at every step. |
| */ |
| i -= 1U << 24; |
| |
| if (i <= 65536U) /* <= '257' */ |
| lg2 += ((23591U * (65536U-i)) + (1U << (16+6-12-1))) >> (16+6-12); |
| |
| else |
| lg2 -= ((23499U * (i-65536U)) + (1U << (16+6-12-1))) >> (16+6-12); |
| } |
| |
| if (lg2 >= factor) |
| return (png_int_32)/*SAFE*/((lg2 - factor + 2048U) >> 12); |
| |
| else /* the result will be greater than 1.0, so negative: */ |
| return -(png_int_32)/*SAFE*/((factor - lg2 + 2048U) >> 12); |
| } |
| |
| #if 0 /* UNUSED */ |
| static png_int_32 |
| png_log16bit(unsigned int x) |
| { |
| return png_log(x, 0U); |
| } |
| #endif /* UNUSED */ |
| |
| /* libpng 1.7.0: generalization of png_log{8,16}bit to accept an n-bit input |
| * value. We want to maintain 1% accuracy in linear light space. This |
| * corresponds to, approximately, (1*g)% in a gamma encoded space where the |
| * gamma encoding is 'g' (in the PNG sense, e.g. 0.45455 for sRGB). Apparently |
| * this requires unbounded accuracy as the gamma encoding value goes down and |
| * this is a problem for modern HDR data because it may require a high gamma to |
| * accurately encode image data over a wide dynamic range; the dynamic range of |
| * 16-bit linear data is only 655:1 if 1% accuracy is needed! |
| * |
| * However 16-bit gamma encoded data is still limited because PNG can only |
| * express gamma encoding. (A log-to-base-1.01 encoding is unlimited; a 12-bit |
| * value, with 4094 steps, has a dynamic range of more than 1:10^17, which |
| * exceeds the human eye's range of 1:10^14.) |
| * |
| * Notice that sRGB uses a 1/2.4 encoding and CIELab uses a 1/3 encoding. It is |
| * obvious that, if we assume a maximum D difference in the luminance of |
| * adjacent pixel values the dynamic range is given by the lowest pixel value |
| * which is D or less greater than its predecessor, so: |
| * |
| * ( P ) (1) |
| * (---)^(-) = D |
| * (P-1) (g) |
| * |
| * and the maximum dynamic range that can be achieved using M+1 separate values, |
| * where M+1 is 2^N-1 for an N bit value, reserving the first value for 0, is: |
| * |
| * (M) (1) |
| * range(R) = (-)^(-) |
| * (P) (g) |
| * |
| * So we can eliminate 'P' from the two equations: |
| * |
| * P = (P-1) x (D^g) |
| * |
| * D^g |
| * P = ----- |
| * D^g-1 |
| * |
| * (M x (D^g-1)) (1) |
| * R = (-----------)^(-) |
| * ( D^g ) (g) |
| * |
| * (M x (D^g-1)) ^ (1/g) |
| * = --------------------- |
| * D |
| * |
| * Which is a function in two variables (R and g) for a given D (maximum delta |
| * between two adjacent pixel values) and M (number of pixel values, controlled |
| * by the channel bit depth). |
| * |
| * See contrib/tools/dynamic-range.c for code exploring this function. This |
| * program will output the optimal gamma for a given number of bits and |
| * precision. |
| * |
| * The range of sensitivity of human vision is roughly as follows (this comes |
| * from the wikipedia article on scotopic vision): |
| * |
| * scotopic: 10^-6 to 10^-3.5 cd/m^2 |
| * mesopic: 10^-3 to 10^0.5 cd/m^2 |
| * photopic: 10 to 10^8 cd/m^2 |
| * |
| * Giving a total range of about 1:10^14. The maximum precision at which this |
| * range can be achieved using 16-bit channels is about .15% using a gamma of |
| * 36, higher ranges are possible using higher gammas but precision is reduced. |
| * The range with 1% precision and 16-bit channels is 1:10^104, using a gamma of |
| * 240. |
| * |
| * In general the optimal gamma for n-bit channels (where 'n' is at least 7 and |
| * precision is .01 or less) is: |
| * |
| * 2^n * precision |
| * gamma = --------------- |
| * 2.736 |
| * |
| * Or: (24000 * precision) for 16-bit data. |
| * |
| * The net effect is that we can't rely on the encoding gamma being limited to |
| * values around 1/2.5! |
| */ |
| static png_int_32 |
| png_log_nbit(unsigned int x, unsigned int nbits) |
| { |
| static const png_uint_32 factors[16] = |
| { |
| 4294961387U, /* 1 bit */ |
| 3869501255U, /* 2 bit */ |
| 3541367788U, /* 3 bit */ |
| 3246213428U, /* 4 bit */ |
| 2965079441U, /* 5 bit */ |
| 2690447525U, /* 6 bit */ |
| 2418950626U, /* 7 bit */ |
| 2148993476U, /* 8 bit */ |
| 1879799410U, /* 9 bit */ |
| 1610985205U, /* 10 bit */ |
| 1342360514U, /* 11 bit */ |
| 1073830475U, /* 12 bit */ |
| 805347736U, /* 13 bit */ |
| 536888641U, /* 14 bit */ |
| 268441365U, /* 15 bit */ |
| 0U /* 16 bit */ |
| }; |
| |
| return png_log(x, factors[nbits-1]); |
| } |
| |
| |
| /* The 'exp()' case must invert the above, taking a 20-bit fixed point |
| * logarithmic value and returning a 16 or 8-bit number as appropriate. In |
| * each case only the low 16 bits are relevant - the fraction - since the |
| * integer bits (the top 4) simply determine a shift. |
| * |
| * The worst case is the 16-bit distinction between 65535 and 65534. This |
| * requires perhaps spurious accuracy in the decoding of the logarithm to |
| * distinguish log2(65535/65534.5) - 10^-5 or 17 bits. There is little chance |
| * of needing this accuracy in practice. |
| * |
| * To deal with this the following exp() function works out the exponent of the |
| * frational part of the logarithm by using an accurate 32-bit value from the |
| * top four fractional bits then multiplying in the remaining bits. |
| */ |
| static const png_uint_32 |
| png_32bit_exp[16] = |
| { |
| /* NOTE: the first entry is deliberately set to the maximum 32-bit value. */ |
| 4294967295U, 4112874773U, 3938502376U, 3771522796U, 3611622603U, 3458501653U, |
| 3311872529U, 3171459999U, 3037000500U, 2908241642U, 2784941738U, 2666869345U, |
| 2553802834U, 2445529972U, 2341847524U, 2242560872U |
| }; |
| |
| /* Adjustment table; provided to explain the numbers in the code below. */ |
| #if 0 /* BC CODE */ |
| for (i=11;i>=0;--i){ print i, " ", (1 - e(-(2^i)/65536*l(2))) * 2^(32-i), "\n"} |
| 11 44937.64284865548751208448 |
| 10 45180.98734845585101160448 |
| 9 45303.31936980687359311872 |
| 8 45364.65110595323018870784 |
| 7 45395.35850361789624614912 |
| 6 45410.72259715102037508096 |
| 5 45418.40724413220722311168 |
| 4 45422.25021786898173001728 |
| 3 45424.17186732298419044352 |
| 2 45425.13273269940811464704 |
| 1 45425.61317555035558641664 |
| 0 45425.85339951654943850496 |
| #endif |
| |
| static png_uint_32 |
| png_exp(png_int_32 x) |
| /* Utility, the value 'x' must be in the range 0..0x1fffff */ |
| { |
| /* Obtain a 4-bit approximation */ |
| png_uint_32 e = png_32bit_exp[(x >> 12) & 0xf]; |
| |
| /* Incorporate the low 12 bits - these decrease the returned value by |
| * multiplying by a number less than 1 if the bit is set. The multiplier |
| * is determined by the above table and the shift. Notice that the values |
| * converge on 45426 and this is used to allow linear interpolation of the |
| * low bits. |
| */ |
| if (x & 0x800) |
| e -= (((e >> 16) * 44938U) + 16U) >> 5; |
| |
| if (x & 0x400) |
| e -= (((e >> 16) * 45181U) + 32U) >> 6; |
| |
| if (x & 0x200) |
| e -= (((e >> 16) * 45303U) + 64U) >> 7; |
| |
| if (x & 0x100) |
| e -= (((e >> 16) * 45365U) + 128U) >> 8; |
| |
| if (x & 0x080) |
| e -= (((e >> 16) * 45395U) + 256U) >> 9; |
| |
| if (x & 0x040) |
| e -= (((e >> 16) * 45410U) + 512U) >> 10; |
| |
| /* And handle the low 6 bits in a single block. */ |
| e -= (((e >> 16) * 355U * (x & 0x3fU)) + 256U) >> 9; |
| |
| /* Handle the upper bits of x, note that this works for x up to 0x1fffff but |
| * fails for larger or negative x, where the shift (x >> 16) exceeds 31: |
| */ |
| e >>= x >> 16; |
| return e; |
| } |
| |
| #if 0 /* UNUSED */ |
| static png_byte |
| png_exp8bit(png_int_32 lg2) |
| { |
| /* The input is a negative fixed point (16:16) logarithm with a useable range |
| * of [0.0..8.0). Clamp the value so that the output of png_exp is in the |
| * range (254.5/255..0.5/255): |
| */ |
| if (lg2 <= 185) /* -log2(254.5/255) */ |
| return 255U; |
| |
| else if (lg2 > 589453) /* -log2(0.5/255) */ |
| return 0U; |
| |
| else |
| { |
| /* Get a 32-bit value: */ |
| png_uint_32 x = png_exp(lg2); |
| |
| /* Convert the 32-bit value to 0..255 by multiplying by 256-1. Note that |
| * the second, rounding, step can't overflow because of the first, |
| * subtraction, step. |
| */ |
| x -= x >> 8; |
| return PNG_BYTE((x + 0x7fffffU) >> 24); |
| } |
| } |
| |
| static png_uint_16 |
| png_exp16bit(png_int_32 lg2) |
| { |
| if (lg2 <= 0) /* -log2(65534.5/65535) */ |
| return 65535U; |
| |
| else if (lg2 > 1114110) /* -log2(0.5/65535) */ |
| return 0U; |
| |
| else |
| { |
| /* Get a 32-bit value: */ |
| png_uint_32 x = png_exp(lg2); |
| |
| /* Convert the 32-bit value to 0..65535 by multiplying by 65536-1: */ |
| x -= x >> 16; |
| return PNG_UINT_16((x + 32767U) >> 16); |
| } |
| } |
| #endif /* UNUSED */ |
| |
| static png_uint_32 |
| png_exp_nbit(png_int_32 lg2, unsigned int n) |
| { |
| /* These pre-computed limits give the low value of lg2 at and below which |
| * 2^(-lg2/65536) * (2^n-1) gives (2^n-1) and the high value of lg2 above |
| * which 2(^-lg2/65536) * (2^n-1) gives 0: |
| */ |
| static const png_int_32 limits[16][2] = |
| { |
| { 65535, 65535 }, /* bits = 1 */ |
| { 17238, 169408 }, /* bits = 2 */ |
| { 7006, 249518 }, /* bits = 3 */ |
| { 3205, 321577 }, /* bits = 4 */ |
| { 1537, 390214 }, /* bits = 5 */ |
| { 753, 457263 }, /* bits = 6 */ |
| { 372, 523546 }, /* bits = 7 */ |
| { 185, 589453 }, /* bits = 8 */ |
| { 92, 655175 }, /* bits = 9 */ |
| { 46, 720803 }, /* bits = 10 */ |
| { 23, 786385 }, /* bits = 11 */ |
| { 11, 851944 }, /* bits = 12 */ |
| { 5, 917492 }, /* bits = 13 */ |
| { 2, 983034 }, /* bits = 14 */ |
| { 1, 1048573 }, /* bits = 15 */ |
| { 0, 1114110 } /* bits = 16 */ |
| }; |
| |
| /* If 'max' is 2^n-1: */ |
| if (lg2 <= limits[n-1][0]) /* -log2((max-.5)/max) */ |
| return (1U << n)-1U; |
| |
| else if (lg2 > limits[n-1][1]) /* -log2(.5/max) */ |
| return 0U; |
| |
| else /* 'n' will be at least 2 */ |
| { |
| /* Get a 32-bit value: */ |
| png_uint_32 x = png_exp(lg2); |
| |
| /* Convert the 32-bit value to 0..(2^n-1) by multiplying by 2^n-1: */ |
| x -= x >> n; |
| return (x + ((1U<<(31U-n))-1U)) >> (32U-n); |
| } |
| } |
| #endif /* !FLOATING_ARITHMETIC */ |
| |
| #if 0 /* UNUSED */ |
| static png_byte |
| png_gamma_8bit_correct(unsigned int value, png_fixed_point gamma_val) |
| { |
| if (value == 0U) |
| return 0U; |
| |
| else if (value >= 255U) |
| return 255U; |
| |
| else |
| { |
| # ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED |
| /* 'value' is unsigned, ANSI-C90 requires the compiler to correctly |
| * convert this to a floating point value. This includes values that |
| * would overflow if 'value' were to be converted to 'int'. |
| * |
| * Apparently GCC, however, does an intermediate conversion to (int) |
| * on some (ARM) but not all (x86) platforms, possibly because of |
| * hardware FP limitations. (E.g. if the hardware conversion always |
| * assumes the integer register contains a signed value.) This results |
| * in ANSI-C undefined behavior for large values. |
| * |
| * Other implementations on the same machine might actually be ANSI-C90 |
| * conformant and therefore compile spurious extra code for the large |
| * values. |
| * |
| * We can be reasonably sure that an unsigned to float conversion |
| * won't be faster than an int to float one. Therefore this code |
| * assumes responsibility for the undefined behavior, which it knows |
| * can't happen because of the check above. |
| * |
| * Note the argument to this routine is an (unsigned int) because, on |
| * 16-bit platforms, it is assigned a value which might be out of |
| * range for an (int); that would result in undefined behavior in the |
| * caller if the *argument* ('value') were to be declared (int). |
| */ |
| double r = 255*pow((int)/*SAFE*/value/255.,gamma_val*.00001); |
| if (r < .5) |
| return 0U; |
| |
| else if (r >= 254.5) |
| return 255U; |
| |
| r = floor(r+.5); |
| return (png_byte)/*SAFE*/r; |
| # else |
| png_int_32 lg2 = png_log8bit(value); |
| png_int_32 res; |
| |
| /* Overflow in the muldiv means underflow in the calculation, this is |
| * OK (it happens for ridiculously high gamma). |
| */ |
| if (!png_muldiv(&res, gamma_val, lg2, PNG_FP_1)) |
| return 0U; /* underflow */ |
| |
| return png_exp8bit(res); |
| # endif |
| } |
| } |
| #endif /* UNUSED */ |
| |
| /* libpng-1.7.0: this private function converts an n-bit input value to an |
| * m-bit output value. |
| */ |
| unsigned int |
| png_gamma_nxmbit_correct(unsigned int value, png_fixed_point gamma_val, |
| unsigned int n/*input bits*/, unsigned int m/*output bits */) |
| { |
| if (value == 0U) |
| return 0U; |
| |
| else |
| { |
| unsigned int min = (1U<<n) - 1U; |
| unsigned int mout = (1U<<m) - 1U; |
| |
| if (value >= min) |
| return mout; |
| |
| else |
| { |
| # ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED |
| double r = value; |
| r /= min; |
| r = floor(mout * pow(r, gamma_val*.00001)+.5); |
| if (r < 1) |
| return 0U; |
| |
| else if (r >= mout) |
| return mout; |
| |
| return (unsigned int)/*SAFE*/r; |
| # else |
| png_int_32 lg2 = png_log_nbit(value, n); |
| png_int_32 res; |
| |
| if (!png_muldiv(&res, gamma_val, lg2, PNG_FP_1)) |
| return 0U; /* underflow */ |
| |
| return png_exp_nbit(res, m); |
| # endif |
| } |
| } |
| } |
| |
| #if 0 /*UNUSED*/ |
| static unsigned int |
| png_gamma_sbit_correct(unsigned int value, png_fixed_point gamma_val, |
| unsigned int n/*input bits*/, unsigned int sbits, |
| unsigned int m/*output bits */) |
| /* As above but the number of significant bits in 'n' is passed in. */ |
| { |
| if (sbits < n) |
| { |
| value >>= (n-sbits); |
| n = sbits; |
| } |
| |
| return png_gamma_nxmbit_correct(value, gamma_val, n, m); |
| } |
| #endif /*UNUSED*/ |
| |
| static int |
| push_gamma_expand(png_transformp *transform, png_transform_controlp tc, |
| int need_alpha) |
| /* Utility to push a transform to expand low-bit-depth gray and, where |
| * required, tRNS chunks. The caller must return immediately if this |
| * returns true because the init of the new transform has been run in place |
| * of the caller's. |
| */ |
| { |
| # define png_ptr (tc->png_ptr) |
| unsigned int expand = 0; |
| |
| affirm(tc->init == PNG_TC_INIT_FINAL); |
| |
| if (tc->bit_depth < 8U) /* low bit gray: expand to 8 bits */ |
| expand = PNG_EXPAND_LBD_GRAY; |
| |
| /* Gamma correction invalidates tRNS, so if it is being expanded and |
| * alpha is not being stripped expand it now. |
| */ |
| if ((tc->format & PNG_FORMAT_FLAG_ALPHA) == 0 && !tc->palette && |
| png_ptr->num_trans == 1 && (tc->invalid_info & PNG_INFO_tRNS) == 0) |
| { |
| if (need_alpha || (tc->expand_tRNS && !tc->strip_alpha)) |
| expand |= PNG_EXPAND_tRNS; |
| |
| else |
| tc->invalid_info |= PNG_INFO_tRNS; |
| } |
| |
| if (expand == 0) |
| return 0; /* nothing needs to be done */ |
| |
| { |
| png_transformp tr = png_push_transform(png_ptr, sizeof (png_expand), |
| png_init_expand, transform, NULL/*don't run init*/); |
| |
| debug(tr == *transform); |
| tr->args |= expand; |
| |
| /* This must be run immediately, because it just got inserted where this |
| * transform is; this is safe, the caller must return immediately. |
| */ |
| png_init_expand(transform, tc); |
| affirm(tr->fn != NULL); /* because it should need to do something! */ |
| } |
| |
| return 1; |
| # undef png_ptr |
| } |
| |
| /* Low bit depth gray gamma correction. The 1-bit case is a no-op because 0 and |
| * 1 always map to 0 and 1. The 2-bit case has the following possiblities: |
| * |
| * bits/correction: g0 g1 g2 g3 g4 g5 g6 |
| * 00 -> 00 00 00 00 00 00 00 |
| * 01 -> 11 10 10 01 00 00 00 |
| * 10 -> 11 11 10 10 10 01 00 |
| * 11 -> 11 11 11 11 11 11 11 |
| * |
| * Where the breakpoints are: |
| * |
| * g0: correction <= 16595 (1 - log(2.5/3)) |
| * g1: 16595 < correction <= 44966 (log(2.5/3)/log(2/3)) |
| * g2: 44966 < correction <= 63092 (1 - log(1.5/3)) |
| * g3: 63092 < correction <= 163092 (1 - log(.5/3)) |
| * g4: 163092 < correction <= 170951 (log(1.5/3)/log(2/3)) |
| * g5: 170951 < correction <= 441902 (log(.5/3)/log(2/3) |
| * g6 441902 < correction |
| * |
| * This can be done by bit-hacking on the byte values (4 pixels), given that |
| * the correction is fixed (indeed, it can be done on whole 32-bit values!) |
| * |
| * g0: B |= B>>1; B &= 0x55U; B |= B<<1; * either bit set |
| * g1: B ^= B>>1; B &= 0x55U; B += B; * one bit set |
| * g2: B &= (~B)>>1; B &= 0x55U; B += B; * low bit set, high bit unset |
| * g3: no-op |
| * g4: B &= (~B)>>1; B &= 0x55U; B -= B; * low bit set, high bit unset |
| * g5: B ^= B>>1; B &= 0x55U; B -= B; * one bit set |
| * g6: B &= B>>1; B &= 0x55U; B |= B<<1; * both bits set |
| */ |
| typedef struct |
| { |
| png_transform tr; |
| png_fixed_point correct; |
| png_fixed_point to_gamma; |
| png_uint_32 shifts; /* 1 followed by up to 4 4-bit shifts */ |
| png_uint_32 channel_scale[4]; /* up to 4 channel scale factors */ |
| /* These factors are used: |
| * |
| * (input >> (shifts & 0xFU) * channel_scale + SCALE_R) >> SCALE_S |
| * |
| * Where the rounding value, SCALE_R and the shift SCALE_S are dependent |
| * on the bit depth: |
| * |
| * SCALE_S = 32 - bit_depth range 16..31 |
| * SCALE_R = 1 << (SCALE_S-1) |
| */ |
| unsigned int to_bit_depth; |
| unsigned int encode_alpha :1; |
| unsigned int optimize_alpha :1; |
| } png_transform_gamma; |
| |
| static unsigned int |
| init_gamma_sBIT(png_transform_gamma *tr, png_transform_controlp tc) |
| /* Returns true if sBIT processing is required, otherwise all relevant sBIT |
| * values match the from (tc) bit depth. |
| */ |
| { |
| /* The to_bit_depth and to_gamma fields are already set, but updated values |
| * are needed for sBIT and the shifts and channel_scale fields must be filled |
| * in correctly. The do_gamma setting says whether gamma correction will be |
| * done, but the scale factors are filled in regardless. |
| * |
| * The general scaling equation is: |
| * |
| * ((in >> shift) * factor + round) >> (32 - to_bit_depth) |
| * |
| * 'factor' is then the rounded value of: |
| * |
| * out_max |
| * ------- . (1 << (32-to_bit_depth)) |
| * in_max |
| */ |
| # define png_ptr (tc->png_ptr) |
| const unsigned int to_bit_depth = tr->to_bit_depth; |
| const png_uint_32 numerator = ((1U<<to_bit_depth)-1U) << (32U-to_bit_depth); |
| /* in_max depends on the number of significant bits */ |
| const unsigned int from_bit_depth = tc->bit_depth; |
| |
| /* The data in the gamma transform is stored in the order of the channels in |
| * the input row, which is the PNG order. It may be reversed below. |
| */ |
| png_uint_32p channel_scale = tr->channel_scale; |
| png_uint_32 shifts = 0U; |
| unsigned int count = 0U; |
| unsigned int need_sBIT = 0U; |
| |
| if (tc->format & PNG_FORMAT_FLAG_COLOR) |
| { |
| const unsigned int sBIT = tc->sBIT_R; |
| |
| if (sBIT < from_bit_depth) |
| need_sBIT = 1U; |
| |
| debug(sBIT > 0U && sBIT <= from_bit_depth); |
| shifts |= (from_bit_depth - sBIT) << count; |
| count += 4U; |
| /* round the scale: */ |
| *channel_scale++ = (numerator + (1U<<(sBIT-1U))) / ((1U << sBIT)-1U); |
| } |
| |
| { |
| const unsigned int sBIT = tc->sBIT_G; |
| |
| if (sBIT < from_bit_depth) |
| need_sBIT = 1U; |
| |
| debug(sBIT > 0U && sBIT <= from_bit_depth); |
| shifts |= (from_bit_depth - sBIT) << count; |
| count += 4U; |
| *channel_scale++ = (numerator + (1U<<(sBIT-1U))) / ((1U << sBIT)-1U); |
| } |
| |
| if (tc->format & PNG_FORMAT_FLAG_COLOR) |
| { |
| const unsigned int sBIT = tc->sBIT_B; |
| |
| if (sBIT < from_bit_depth) |
| need_sBIT = 1U; |
| |
| debug(sBIT > 0U && sBIT <= from_bit_depth); |
| shifts |= (from_bit_depth - sBIT) << count; |
| count += 4U; |
| /* round the scale: */ |
| *channel_scale++ = (numerator + (1U<<(sBIT-1U))) / ((1U << sBIT)-1U); |
| } |
| |
| if (tc->format & PNG_FORMAT_FLAG_ALPHA) |
| { |
| const unsigned int sBIT = tc->sBIT_A; |
| |
| if (sBIT < from_bit_depth) |
| need_sBIT = 1U; |
| |
| debug(sBIT > 0U && sBIT <= from_bit_depth); |
| shifts |= (from_bit_depth - sBIT) << count; |
| count += 4U; |
| /* round the scale: */ |
| *channel_scale++ = (numerator + (1U<<(sBIT-1U))) / ((1U << sBIT)-1U); |
| } |
| |
| tr->shifts = shifts | (1U << count); |
| |
| return need_sBIT; |
| # undef png_ptr |
| } |
| |
| static void |
| reverse_gamma_sBIT(png_transform_gamma *tr) |
| { |
| /* This is called for the 'down' gamma implementations, they read the shifts |
| * and the channel scales in reverse, so: |
| */ |
| png_uint_32 shifts = tr->shifts; |
| png_uint_32 scales[4U]; |
| unsigned int count = 0U; |
| |
| tr->shifts = 1U; |
| |
| while (shifts != 1U) |
| { |
| scales[3U-count] = tr->channel_scale[count]; |
| ++count; |
| tr->shifts <<= 4; |
| tr->shifts |= shifts & 0xFU; |
| shifts >>= 4; |
| } |
| |
| memcpy(tr->channel_scale, scales+(4U-count), count * sizeof (png_uint_32)); |
| } |
| |
| static void |
| png_do_gamma8_up(png_transformp *transform, png_transform_controlp tc) |
| { |
| # define png_ptr (tc->png_ptr) |
| png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp); |
| png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc); |
| png_bytep dp = png_voidcast(png_bytep, tc->dp); |
| png_transform_gamma *tr = |
| png_transform_cast(png_transform_gamma, *transform); |
| const png_fixed_point correct = tr->correct; |
| const unsigned int bit_depth = tr->to_bit_depth; |
| const png_uint_32 shifts = tr->shifts; |
| |
| affirm(tc->bit_depth == 8U); |
| affirm(tr->shifts != 0U/*uninitialized*/); |
| debug((shifts & 0x8888U) == 0U); /* all shifts 7 or less */ |
| debug(!tr->encode_alpha && !tr->optimize_alpha); /* only set for 16 bits */ |
| |
| tc->sp = dp; |
| tc->bit_depth = bit_depth; |
| tc->gamma = tr->to_gamma; |
| |
| /* Handle the <8 bit output case differently because there can be no alpha |
| * channel. |
| */ |
| if (bit_depth < 8U) |
| { |
| const unsigned int shift = shifts & 0xFU; |
| unsigned int bits = 8U; |
| unsigned int ob = 0U; |
| |
| debug((shifts >> 4) == 1U && shift < 8U); |
| affirm(PNG_TC_CHANNELS(*tc) == 1); |
| |
| do |
| { |
| const unsigned int inb = png_gamma_nxmbit_correct( |
| *sp++ >> shift, correct, 8U-shift, bit_depth); |
| bits -= bit_depth; |
| ob = ob | (inb << bits); |
| if (bits == 0U) |
| bits = 8U, *dp++ = PNG_BYTE(ob), ob = 0U; |
| } |
| while (sp < ep); |
| |
| if (bits < 8U) |
| *dp++ = PNG_BYTE(ob); |
| } |
| |
| else /* 8-bit --> 8-bit */ |
| { |
| png_uint_32 alpha_scale; |
| const unsigned int channels = PNG_TC_CHANNELS(*tc); |
| unsigned int channel, alpha; |
| |
| debug(bit_depth == 8U && (shifts >> (4*channels)) == 1U); |
| |
| /* The alpha channel is always last, so if present checking against the |
| * top bits of 'channels' works because of the 1U shibboleth at the end. |
| */ |
| if ((tc->format & PNG_FORMAT_FLAG_ALPHA) == 0) |
| alpha_scale = alpha = 0U; |
| |
| else |
| { |
| alpha = shifts >> (4U*(channels-1U)); |
| alpha_scale = tr->channel_scale[channels-1U]; |
| } |
| |
| channel = 1U; |
| |
| do |
| { |
| unsigned int inb = *sp++, shift; |
| |
| if (channel == 1U) |
| channel = shifts; |
| |
| shift = channel & 0xFU; |
| inb >>= shift; |
| |
| /* The alpha channel is not gamma encoded but it may need some |
| * appropriate scaling. |
| */ |
| if (channel == alpha) |
| inb = (inb * alpha_scale + 0x800000U) >> 24; |
| |
| else |
| inb = png_gamma_nxmbit_correct(inb, correct, 8U-shift, 8U); |
| |
| channel >>= 4; /* for the next channel, or the shibboleth */ |
| *dp++ = PNG_BYTE(inb); |
| } |
| while (sp < ep); |
| |
| debug(channel == 1U); |
| } |
| # undef png_ptr |
| } |
| |
| static void |
| png_do_gamma16_up(png_transformp *transform, png_transform_controlp tc) |
| { |
| # define png_ptr (tc->png_ptr) |
| png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp); |
| png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc) - 1U/*safety*/; |
| png_bytep dp = png_voidcast(png_bytep, tc->dp); |
| png_transform_gamma *tr = |
| png_transform_cast(png_transform_gamma, *transform); |
| const png_fixed_point correct = tr->correct; |
| const unsigned int bit_depth = tr->to_bit_depth; |
| const png_uint_32 shifts = tr->shifts; |
| |
| affirm(tc->bit_depth == 16U); |
| affirm(tr->shifts != 0U/*uninitialized*/); |
| debug(!tr->optimize_alpha); |
| |
| /* This is exactly the same as above but the input has 16 bits per component, |
| * not 8. |
| */ |
| tc->sp = dp; |
| tc->bit_depth = bit_depth; |
| tc->gamma = tr->to_gamma; |
| |
| /* Handle the <8 bit output case differently, the input cannot be color (at |
| * present) and, if there is an alpha channel, then it is for the |
| * low-bit-depth gray input case and we expect the alpha to be transparent. |
| */ |
| if (bit_depth < 8U) |
| { |
| const unsigned int shift = shifts & 0xFU; |
| unsigned int bits = 8U; |
| unsigned int ob = 0U; |
| |
| affirm((tc->format & PNG_FORMAT_FLAG_COLOR) == 0U); |
| |
| if ((tc->format & PNG_FORMAT_FLAG_ALPHA) == 0U) |
| { |
| debug((shifts >> 4) == 1U && shift < 16U); |
| debug(!tr->encode_alpha && !tr->optimize_alpha); |
| |
| do |
| { |
| unsigned int inb = *sp++ << 8; /* high bits first */ |
| inb = png_gamma_nxmbit_correct( |
| (inb + *sp++) >> shift, correct, 16U-shift, bit_depth); |
| |
| bits -= bit_depth; |
| ob = ob | (inb << bits); |
| if (bits == 0U) |
| bits = 8U, *dp++ = PNG_BYTE(ob), ob = 0U; |
| } |
| while (sp < ep); |
| |
| UNTESTED |
| } |
| |
| else /* low bit GA intermediate format */ |
| { |
| debug((shifts >> 8) == 1U && shift < 16U); |
| debug(!tr->encode_alpha && !tr->optimize_alpha); |
| debug(tc->transparent_alpha); |
| |
| /* Gray is first then the alpha component, the alpha component is just |
| * mapped to 0 or 1. |
| */ |
| do |
| { |
| unsigned int gray = *sp++ << 8; /* high bits first */ |
| unsigned int alpha; |
| gray += *sp++; |
| |
| alpha = (*sp++ << 8); |
| alpha += *sp++; |
| |
| if (alpha == 0U) |
| gray = 0U; /* will be replaced later */ |
| |
| else |
| { |
| gray = png_gamma_nxmbit_correct(gray >> shift, correct, |
| 16U-shift, bit_depth); |
| debug(alpha == 65535U); |
| alpha = (1U << bit_depth)-1U; |
| } |
| |
| bits -= bit_depth; |
| ob = ob | (gray << bits); |
| bits -= bit_depth; |
| ob = ob | (alpha << bits); |
| |
| if (bits == 0U) |
| bits = 8U, *dp++ = PNG_BYTE(ob), ob = 0U; |
| } |
| while (sp < ep-2U); |
| } |
| |
| if (bits < 8U) |
| *dp++ = PNG_BYTE(ob); |
| |
| debug(sp == ep+1U); |
| } |
| |
| else |
| { |
| png_uint_32 alpha_scale; |
| const unsigned int channels = PNG_TC_CHANNELS(*tc); |
| unsigned int channel, alpha; |
| |
| debug((bit_depth == 8U || bit_depth == 16U) && |
| (shifts >> (4*channels)) == 1U); |
| |
| /* Note that 'encode_alpha' turns on gamma encoding of the alpha |
| * channel (and this is a really weird operation!) |
| */ |
| if ((tc->format & PNG_FORMAT_FLAG_ALPHA) == 0 || tr->encode_alpha) |
| alpha_scale = alpha = 0U; |
| |
| else |
| { |
| alpha = shifts >> (4U*(channels-1U)); |
| alpha_scale = tr->channel_scale[channels-1U]; |
| } |
| |
| channel = 1U; |
| |
| if (bit_depth == 16U) |
| { |
| do |
| { |
| unsigned int inb = *sp++ << 8, shift; |
| inb += *sp++; |
| |
| if (channel == 1U) |
| channel = shifts; |
| |
| shift = channel & 0xFU; |
| inb >>= shift; |
| |
| /* The 16-16bit scaling factor equation may be off-by-1 but this |
| * hardly matters for alpha or for gamma operations. |
| */ |
| if (channel == alpha) |
| inb = (inb * alpha_scale + 0x8000U) >> 16; |
| |
| else |
| inb = png_gamma_nxmbit_correct(inb, correct, 16U-shift, 16U); |
| |
| channel >>= 4; /* for the next channel, or the shibboleth */ |
| *dp++ = PNG_BYTE(inb >> 8); |
| *dp++ = PNG_BYTE(inb); |
| } |
| while (sp < ep); |
| |
| debug(channel == 1U && sp == ep+1U); |
| } |
| |
| else /* bit_depth == 8U */ |
| { |
| do |
| { |
| unsigned int inb = *sp++ << 8, shift; |
| inb += *sp++; |
| |
| if (channel == 1U) |
| channel = shifts; |
| |
| shift = channel & 0xFU; |
| inb >>= shift; |
| |
| if (channel == alpha) |
| inb = (inb * alpha_scale + 0x800000U) >> 24; |
| |
| else |
| inb = png_gamma_nxmbit_correct(inb, correct, 16U-shift, 8U); |
| |
| channel >>= 4; /* for the next channel, or the shibboleth */ |
| *dp++ = PNG_BYTE(inb); |
| } |
| while (sp < ep); |
| |
| debug(channel == 1U && sp == ep+1U); |
| } |
| } |
| # undef png_ptr |
| } |
| |
| #ifdef PNG_READ_ALPHA_MODE_SUPPORTED |
| static void |
| png_do_gamma16_up_optimize(png_transformp *transform, png_transform_controlp tc) |
| /* As above, but the alpha channel is 'optimized' */ |
| { |
| # define png_ptr (tc->png_ptr) |
| png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp); |
| png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc); |
| png_bytep dp = png_voidcast(png_bytep, tc->dp); |
| png_transform_gamma *tr = |
| png_transform_cast(png_transform_gamma, *transform); |
| const png_fixed_point correct = tr->correct; |
| |
| /* The input always as 16 bits, the output 8 or 16. There is always an alpha |
| * channel and it is converted to the 'optimized' form, where pixels with |
| * alpha not 0.0 or 1.0 are left in linear form (not gamma corrected.) Where |
| * bit depth convertion is required it is from 16-bits to 8-bits and the |
| * DIV257 macro can be used. |
| * |
| * The following affirms and NOT_REACHED cases are consequences of the way |
| * the background (compose) code works: |
| */ |
| affirm(tr->optimize_alpha && !tr->encode_alpha && tc->bit_depth == 16U); |
| |
| /* TODO: split this into separate functions */ |
| switch (tr->to_bit_depth) |
| { |
| case 8U: /* 16-bit --> 8-bit */ |
| tc->sp = dp; |
| tc->bit_depth = 8U; |
| tc->gamma = tr->to_gamma; |
| |
| switch (PNG_TC_CHANNELS(*tc)) |
| { |
| case 2:/* GA */ |
| debug(tr->shifts == 0x100U); |
| ep -= 3U; /*SAFETY*/ |
| |
| do |
| { |
| png_uint_32 alpha = PNG_DIV257((sp[2] << 8) + sp[3]); |
| |
| switch (alpha) |
| { |
| case 0U: |
| dp[1] = dp[0] = 0U; |
| break; |
| |
| default: /* optimized case: linear color data */ |
| dp[0] = png_check_byte(png_ptr, |
| PNG_DIV257((sp[0] << 8) + sp[1])); |
| dp[1] = PNG_BYTE(alpha); |
| break; |
| |
| case 255U: /* opaque pixels are encoded */ |
| dp[0] = PNG_BYTE(png_gamma_nxmbit_correct( |
| (sp[0] << 8) + sp[1], correct, 16U, 8U)); |
| dp[1] = 255U; |
| break; |
| } |
| |
| sp += 4U; |
| dp += 2U; |
| } |
| while (sp < ep); |
| |
| debug(sp == ep+3U); |
| break; |
| |
| case 4:/* RGBA */ |
| debug(tr->shifts == 0x10000U); |
| ep -= 7U; /*SAFETY*/ |
| |
| do |
| { |
| png_uint_32 alpha = PNG_DIV257((sp[6] << 8) + sp[7]); |
| |
| switch (alpha) |
| { |
| case 0U: |
| memset(dp, 0U, 4U); |
| break; |
| |
| default: /* optimized case: linear color data */ |
| dp[0] = PNG_BYTE(PNG_DIV257((sp[0] << 8) + sp[1])); |
| dp[1] = PNG_BYTE(PNG_DIV257((sp[2] << 8) + sp[3])); |
| dp[2] = PNG_BYTE(PNG_DIV257((sp[4] << 8) + sp[5])); |
| dp[3] = PNG_BYTE(alpha); |
| break; |
| |
| case 255U: /* opaque pixels are encoded */ |
| dp[0] = PNG_BYTE(png_gamma_nxmbit_correct( |
| (sp[0] << 8) + sp[1], correct, 16U, 8U)); |
| dp[1] = PNG_BYTE(png_gamma_nxmbit_correct( |
| (sp[2] << 8) + sp[3], correct, 16U, 8U)); |
| dp[2] = PNG_BYTE(png_gamma_nxmbit_correct( |
| (sp[4] << 8) + sp[5], correct, 16U, 8U)); |
| dp[3] = 255U; |
| break; |
| } |
| |
| sp += 8U; |
| dp += 4U; |
| } |
| while (sp < ep); |
| |
| debug(sp == ep+7U); |
| break; |
| |
| default: |
| NOT_REACHED; |
| break; |
| } |
| break; |
| |
| case 16: /* 16-bit to 16-bit */ |
| tc->sp = dp; |
| tc->bit_depth = 16U; |
| tc->gamma = tr->to_gamma; |
| |
| switch (PNG_TC_CHANNELS(*tc)) |
| { |
| case 2:/* GA */ |
| debug(tr->shifts == 0x100U); |
| ep -= 3U; /*SAFETY*/ |
| |
| do |
| { |
| unsigned int alpha = (sp[2] << 8) + sp[3]; |
| |
| switch (alpha) |
| { |
| case 0U: |
| memset(dp, 0U, 4U); |
| break; |
| |
| default: /* optimized case: linear color data */ |
| if (dp != sp) |
| { |
| memcpy(dp, sp, 4U); |
| UNTESTED |
| } |
| break; |
| |
| case 65535U: /* opaque pixels are encoded */ |
| { |
| unsigned int gray = png_gamma_nxmbit_correct( |
| (sp[0] << 8) + sp[1], correct, 16U, 16U); |
| dp[0] = PNG_BYTE(gray >> 8); |
| dp[1] = PNG_BYTE(gray); |
| } |
| dp[3] = dp[2] = 255U; |
| break; |
| } |
| |
| sp += 4U; |
| dp += 4U; |
| } |
| while (sp < ep); |
| |
| debug(sp == ep+3U); |
| break; |
| |
| case 4:/* RGBA */ |
| debug(tr->shifts == 0x10000U); |
| ep -= 7U; /*SAFETY*/ |
| |
| do |
| { |
| unsigned int alpha = (sp[6] << 8) + sp[7]; |
| |
| switch (alpha) |
| { |
| case 0U: |
| memset(dp, 0U, 8U); |
| break; |
| |
| default: /* optimized case: linear color data */ |
| if (dp != sp) |
| { |
| memcpy(dp, sp, 8U); |
| UNTESTED |
| } |
| break; |
| |
| case 65535U: /* opaque pixels are encoded */ |
| { |
| unsigned int c = png_gamma_nxmbit_correct( |
| (sp[0] << 8) + sp[1], correct, 16U, 16U); |
| dp[0] = PNG_BYTE(c >> 8); |
| dp[1] = PNG_BYTE(c); |
| |
| c = png_gamma_nxmbit_correct( |
| (sp[2] << 8) + sp[3], correct, 16U, 16U); |
| dp[2] = PNG_BYTE(c >> 8); |
| dp[3] = PNG_BYTE(c); |
| |
| c = png_gamma_nxmbit_correct( |
| (sp[4] << 8) + sp[5], correct, 16U, 16U); |
| dp[4] = PNG_BYTE(c >> 8); |
| dp[5] = PNG_BYTE(c); |
| } |
| dp[7] = dp[6] = 255U; |
| break; |
| } |
| |
| sp += 8U; |
| dp += 8U; |
| } |
| while (sp < ep); |
| |
| debug(sp == ep+7U); |
| break; |
| |
| default: |
| NOT_REACHED; |
| break; |
| } |
| break; |
| |
| default: |
| NOT_REACHED; |
| break; |
| } |
| # undef png_ptr |
| } |
| #endif /* READ_ALPHA_MODE */ |
| |
| static void |
| png_do_scale16_up(png_transformp *transform, png_transform_controlp tc) |
| { |
| # define png_ptr (tc->png_ptr) |
| png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp); |
| png_const_bytep ep = sp + PNG_TC_ROWBYTES(*tc); |
| png_bytep dp = png_voidcast(png_bytep, tc->dp); |
| png_transform_gamma *tr = |
| png_transform_cast(png_transform_gamma, *transform); |
| const unsigned int bit_depth = tr->to_bit_depth; |
| |
| affirm(tc->bit_depth == 16U && bit_depth < 8U); |
| affirm(tr->shifts != 0U/*uninitialized*/); |
| |
| /* This is exactly the same as above but without the gamma correction and |
| * without the 8-bit target support. The code handles one or two channels, |
| * but the result is not a PNG format unless the number of channels is just |
| * 1 (grayscale). |
| * |
| * For multi-channel low bit depth the channels are packed into bytes using |
| * the standard PNG big-endian packing. |
| */ |
| affirm((tc->format & PNG_FORMAT_FLAG_COLOR) == 0); |
| /* The alpha shift is actually ignored; at present we only get here with an |
| * alpha channel if it is to be removed for transparent alpha processing. |
| */ |
| debug(tc->format & PNG_FORMAT_FLAG_ALPHA ? |
| (tr->shifts >> 8) == 1U : (tr->shifts >> 4) == 1U); |
| debug(tc->transparent_alpha); |
| |
| tc->sp = dp; |
| /* This is a pure scaling operation so sBIT is not invalidated or altered. */ |
| tc->bit_depth = bit_depth; |
| |
| /* TODO: maybe do this properly and use the alpha shift, but only the top bit |
| * matters. |
| */ |
| { |
| const unsigned int shift = tr->shifts & 0xFU; |
| const png_uint_32 factor = tr->channel_scale[0]; |
| const png_uint_32 round = 1U << (31U-bit_depth); |
| unsigned int bits = 8U; |
| unsigned int ob = 0U; |
| |
| do |
| { |
| png_uint_32 inb = *sp++ << 8; /* high bits first */ |
| inb += *sp++; |
| |
| inb = ((inb >> shift) * factor + round) >> (32U-bit_depth); |
| bits -= bit_depth; |
| ob = ob | (inb << bits); |
| if (bits == 0U) |
| bits = 8U, *dp++ = PNG_BYTE(ob), ob = 0U; |
| } |
| while (sp < ep); |
| |
| if (bits < 8U) |
| *dp++ = PNG_BYTE(ob); |
| } |
| # undef png_ptr |
| } |
| |
| static void |
| png_do_gamma8_down(png_transformp *transform, png_transform_controlp tc) |
| { |
| # define png_ptr (tc->png_ptr) |
| png_const_bytep sp = png_voidcast(png_const_bytep, tc->sp); |
| png_bytep dp = png_voidcast(png_bytep, tc->dp); |
| png_const_bytep ep = dp + 1U/*safety*/; |
| png_transform_gamma *tr = |
| png_transform_cast(png_transform_gamma, *transform); |
| const png_fixed_point correct = tr->correct; |
| const png_uint_32 shifts = tr->shifts; |
| |
| affirm(tc->bit_depth == 8U && tr->to_bit_depth == 16U); |
| affirm(tr->shifts != 0U/*uninitialized*/); |
| debug((shifts & 0x8888U) == 0U); /* all shifts 7 or less */ |
| debug(!tr->encode_alpha && !tr->optimize_alpha); /* only set for 16 bits */ |
| |
| sp += PNG_TC_ROWBYTES(*tc); |
| tc->sp = dp; |
| tc->bit_depth = tr->to_bit_depth; |
| tc->gamma = tr->to_gamma; |
| dp += PNG_TC_ROWBYTES(*tc); |
| |
| { |
| png_uint_32 alpha_scale; |
| unsigned int channel, alpha; |
| |
| debug((shifts >> (4*PNG_TC_CHANNELS(*tc))) == 1U); |
| |
| /* We are going down so alpha, if present, is first. Notice that the init |
| * routine has to reverse both 'shifts' and 'channel_scale' for the _down |
| * cases. |
| */ |
| if ((tc->format & PNG_FORMAT_FLAG_ALPHA) == 0) |
| alpha_scale = alpha = 0U; |
| |
| else |
| { |
| alpha = shifts; |
| alpha_scale = tr->channel_scale[0U]; |
| } |
| |
| channel = 1U; |
| |
| do /* 8-bit --> 16-bit */ |
| { |
| unsigned int inb = *--sp, shift; |
| |
| if (channel == 1U) |
| channel = shifts; |
| |
| shift = channel & 0xFU; |
| inb >>= shift; |
| |
| if (channel == alpha) /* unencoded alpha, must scale */ |
| inb = (inb * alpha_scale + 0x8000U) >> 16; |
| |
| else |
| inb = png_gamma_nxmbit_correct(inb, correct, 8U-shift, 16U); |
| |
| channel >>= 4; |
| |
| *--dp = PNG_BYTE(inb); |
| *--dp = PNG_BYTE(inb >> 8); |
| } |
| while (dp > ep); |
| |
| debug(channel == 1U && dp == ep-1U); |
| } |
| # undef png_ptr |
| } |
| |
| static void |
| png_do_e
|