| /*- |
| * Copyright (c) 2003-2004 Tim Kientzle |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer |
| * in this position and unchanged. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) ``AS IS'' AND ANY EXPRESS OR |
| * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
| * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
| * IN NO EVENT SHALL THE AUTHOR(S) BE LIABLE FOR ANY DIRECT, INDIRECT, |
| * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
| * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| /*- |
| * There is a single list of "tree_entry" items that represent |
| * filesystem objects that require further attention. Non-directories |
| * are not kept in memory: they are pulled from readdir(), returned to |
| * the client, then freed as soon as possible. Any directory entry to |
| * be traversed gets pushed onto the stack. |
| * |
| * There is surprisingly little information that needs to be kept for |
| * each item on the stack. Just the name, depth (represented here as the |
| * string length of the parent directory's pathname), and some markers |
| * indicating how to get back to the parent (via chdir("..") for a |
| * regular dir or via fchdir(2) for a symlink). |
| */ |
| |
| #include <sys/stat.h> |
| #include <dirent.h> |
| #include <fcntl.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <unistd.h> |
| |
| #include "tree.h" |
| |
| /* |
| * TODO: |
| * 1) Loop checking. |
| * 3) Arbitrary logical traversals by closing/reopening intermediate fds. |
| */ |
| |
| struct tree_entry { |
| struct tree_entry *next; |
| char *name; |
| size_t dirname_length; |
| int fd; |
| int flags; |
| }; |
| |
| /* Definitions for tree_entry.flags bitmap. */ |
| #define isDir 1 /* This entry is a regular directory. */ |
| #define isDirLink 2 /* This entry is a symbolic link to a directory. */ |
| #define needsTraversal 4 /* This entry hasn't yet been traversed. */ |
| |
| /* |
| * Local data for this package. |
| */ |
| struct tree { |
| struct tree_entry *stack; |
| DIR *d; |
| int initialDirFd; |
| int flags; |
| |
| char *buff; |
| char *basename; |
| size_t buff_length; |
| size_t path_length; |
| size_t dirname_length; |
| |
| int depth; |
| int openCount; |
| int maxOpenCount; |
| |
| struct stat lst; |
| struct stat st; |
| }; |
| |
| /* Definitions for tree.flags bitmap. */ |
| #define needsReturn 8 /* Marks first entry as not having been returned yet. */ |
| #define hasStat 16 /* The st entry is set. */ |
| #define hasLstat 32 /* The lst entry is set. */ |
| |
| |
| #define HAVE_DIRENT_D_NAMLEN 1 |
| #ifdef HAVE_DIRENT_D_NAMLEN |
| /* BSD extension; avoids need for a strlen() call. */ |
| #define D_NAMELEN(dp) (dp)->d_namlen |
| #else |
| #define D_NAMELEN(dp) (strlen((dp)->d_name)) |
| #endif |
| |
| #if 0 |
| static void |
| dumpStack(struct tree *t) |
| { |
| struct tree_entry *te; |
| |
| printf("\tbuff: %s\n", t->buff); |
| printf("\tpwd: "); fflush(stdout); system("pwd"); |
| printf("\tstack:\n"); |
| for (te = t->stack; te != NULL; te = te->next) { |
| printf("\t\tte->name: %s %s\n", te->name, te->flags & needsTraversal ? "" : "*"); |
| } |
| } |
| #endif |
| |
| /* |
| * Add a directory path to the current stack. |
| */ |
| static void |
| tree_add(struct tree *t, const char *path) |
| { |
| struct tree_entry *te; |
| |
| te = malloc(sizeof(*te)); |
| memset(te, 0, sizeof(*te)); |
| te->next = t->stack; |
| t->stack = te; |
| te->fd = -1; |
| te->name = strdup(path); |
| te->flags = needsTraversal; |
| te->dirname_length = t->dirname_length; |
| } |
| |
| /* |
| * Append a name to the current path. |
| */ |
| static void |
| tree_append(struct tree *t, const char *name, size_t name_length) |
| { |
| if (t->buff != NULL) |
| t->buff[t->dirname_length] = '\0'; |
| |
| /* Resize pathname buffer as needed. */ |
| while (name_length + 1 + t->dirname_length >= t->buff_length) { |
| t->buff_length *= 2; |
| if (t->buff_length < 1024) |
| t->buff_length = 1024; |
| t->buff = realloc(t->buff, t->buff_length); |
| } |
| t->basename = t->buff + t->dirname_length; |
| t->path_length = t->dirname_length + name_length; |
| if (t->dirname_length > 0) { |
| *t->basename++ = '/'; |
| t->path_length ++; |
| } |
| strcpy(t->basename, name); |
| } |
| |
| /* |
| * Open a directory tree for traversal. |
| */ |
| struct tree * |
| tree_open(const char *path) |
| { |
| struct tree *t; |
| |
| t = malloc(sizeof(*t)); |
| memset(t, 0, sizeof(*t)); |
| tree_append(t, path, strlen(path)); |
| t->initialDirFd = open(".", O_RDONLY); |
| /* |
| * During most of the traversal, items are set up and then |
| * returned immediately from tree_next(). That doesn't work |
| * for the very first entry, so we set a flag for this special |
| * case. |
| */ |
| t->flags = needsReturn; |
| return (t); |
| } |
| |
| /* |
| * We've finished a directory; ascend back to the parent. |
| */ |
| static void |
| tree_ascend(struct tree *t) |
| { |
| struct tree_entry *te; |
| |
| te = t->stack; |
| t->depth--; |
| if (te->flags & isDirLink) { |
| fchdir(te->fd); |
| close(te->fd); |
| t->openCount--; |
| } else { |
| chdir(".."); |
| } |
| } |
| |
| /* |
| * Pop the working stack. |
| */ |
| static void |
| tree_pop(struct tree *t) |
| { |
| struct tree_entry *te; |
| |
| te = t->stack; |
| t->stack = te->next; |
| t->dirname_length = te->dirname_length; |
| free(te->name); |
| free(te); |
| } |
| |
| /* |
| * Get the next item in the tree traversal. |
| */ |
| int |
| tree_next(struct tree *t) |
| { |
| struct dirent *de = NULL; |
| |
| /* Handle the startup case by returning the initial entry. */ |
| if (t->flags & needsReturn) { |
| t->flags &= ~needsReturn; |
| return (1); |
| } |
| |
| while (t->stack != NULL) { |
| /* If there's an open dir, get the next entry from there. */ |
| while (t->d != NULL) { |
| de = readdir(t->d); |
| if (de == NULL) { |
| closedir(t->d); |
| t->d = NULL; |
| } else if (de->d_name[0] == '.' |
| && de->d_name[1] == '\0') { |
| /* Skip '.' */ |
| } else if (de->d_name[0] == '.' |
| && de->d_name[1] == '.' |
| && de->d_name[2] == '\0') { |
| /* Skip '..' */ |
| } else { |
| /* |
| * Append the path to the current path |
| * and return it. |
| */ |
| tree_append(t, de->d_name, D_NAMELEN(de)); |
| t->flags &= ~hasLstat; |
| t->flags &= ~hasStat; |
| return (1); |
| } |
| } |
| |
| /* If the current dir needs to be traversed, set it up. */ |
| if (t->stack->flags & needsTraversal) { |
| tree_append(t, t->stack->name, strlen(t->stack->name)); |
| t->stack->flags &= ~needsTraversal; |
| /* If it is a link, set up fd for the ascent. */ |
| if (t->stack->flags & isDirLink) { |
| t->stack->fd = open(".", O_RDONLY); |
| t->openCount++; |
| if (t->openCount > t->maxOpenCount) |
| t->maxOpenCount = t->openCount; |
| } |
| if (chdir(t->stack->name) == 0) { |
| t->depth++; |
| t->dirname_length = t->path_length; |
| t->d = opendir("."); |
| } else |
| tree_pop(t); |
| continue; |
| } |
| |
| /* We've done everything necessary for the top stack entry. */ |
| tree_ascend(t); |
| tree_pop(t); |
| } |
| return (0); |
| } |
| |
| /* |
| * Called by the client to mark the directory just returned from |
| * tree_next() as needing to be visited. |
| */ |
| void |
| tree_descend(struct tree *t) |
| { |
| const struct stat *s = tree_current_lstat(t); |
| |
| if (S_ISDIR(s->st_mode)) { |
| tree_add(t, t->basename); |
| t->stack->flags |= isDir; |
| } |
| |
| if (S_ISLNK(s->st_mode) && S_ISDIR(tree_current_stat(t)->st_mode)) { |
| tree_add(t, t->basename); |
| t->stack->flags |= isDirLink; |
| } |
| } |
| |
| /* |
| * Get the stat() data for the entry just returned from tree_next(). |
| */ |
| const struct stat * |
| tree_current_stat(struct tree *t) |
| { |
| if (!(t->flags & hasStat)) { |
| stat(t->basename, &t->st); |
| t->flags |= hasStat; |
| } |
| return (&t->st); |
| } |
| |
| /* |
| * Get the lstat() data for the entry just returned from tree_next(). |
| */ |
| const struct stat * |
| tree_current_lstat(struct tree *t) |
| { |
| if (!(t->flags & hasLstat)) { |
| lstat(t->basename, &t->lst); |
| t->flags |= hasLstat; |
| } |
| return (&t->lst); |
| } |
| |
| /* |
| * Return the access path for the entry just returned from tree_next(). |
| */ |
| const char * |
| tree_current_access_path(struct tree *t) |
| { |
| return (t->basename); |
| } |
| |
| /* |
| * Return the full path for the entry just returned from tree_next(). |
| */ |
| const char * |
| tree_current_path(struct tree *t) |
| { |
| return (t->buff); |
| } |
| |
| /* |
| * Return the length of the path for the entry just returned from tree_next(). |
| */ |
| size_t |
| tree_current_pathlen(struct tree *t) |
| { |
| return (t->path_length); |
| } |
| |
| /* |
| * Return the nesting depth of the entry just returned from tree_next(). |
| */ |
| int |
| tree_current_depth(struct tree *t) |
| { |
| return (t->depth); |
| } |
| |
| /* |
| * Terminate the traversal and release any resources. |
| */ |
| void |
| tree_close(struct tree *t) |
| { |
| /* Release anything remaining in the stack. */ |
| while (t->stack != NULL) |
| tree_pop(t); |
| if (t->buff) |
| free(t->buff); |
| /* chdir() back to where we started. */ |
| if (t->initialDirFd >= 0) { |
| fchdir(t->initialDirFd); |
| close(t->initialDirFd); |
| t->initialDirFd = -1; |
| } |
| free(t); |
| } |
| |
| |
| #if 0 |
| /* Main function for testing. */ |
| #include <stdio.h> |
| |
| int main(int argc, char **argv) |
| { |
| size_t max_path_len = 0; |
| int max_depth = 0; |
| |
| system("pwd"); |
| while (*++argv) { |
| struct tree *t = tree_open(*argv); |
| while (tree_next(t)) { |
| size_t path_len = tree_current_pathlen(t); |
| int depth = tree_current_depth(t); |
| if (path_len > max_path_len) |
| max_path_len = path_len; |
| if (depth > max_depth) |
| max_depth = depth; |
| printf("%s\n", tree_current_path(t)); |
| if (S_ISDIR(tree_current_lstat(t)->st_mode)) |
| tree_descend(t); /* Descend into every dir. */ |
| } |
| tree_close(t); |
| printf("Max path length: %d\n", max_path_len); |
| printf("Max depth: %d\n", max_depth); |
| printf("Final open count: %d\n", t->openCount); |
| printf("Max open count: %d\n", t->maxOpenCount); |
| fflush(stdout); |
| system("pwd"); |
| } |
| return (0); |
| } |
| #endif |