| // Copyright (c) 2014 The LevelDB Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. See the AUTHORS file for names of contributors. |
| |
| #ifndef STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_ |
| #define STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_ |
| |
| #include <string> |
| #include "leveldb/env.h" |
| #include "leveldb/status.h" |
| |
| namespace leveldb { |
| |
| // Dump the contents of the file named by fname in text format to |
| // *dst. Makes a sequence of dst->Append() calls; each call is passed |
| // the newline-terminated text corresponding to a single item found |
| // in the file. |
| // |
| // Returns a non-OK result if fname does not name a leveldb storage |
| // file, or if the file cannot be read. |
| Status DumpFile(Env* env, const std::string& fname, WritableFile* dst); |
| |
| } // namespace leveldb |
| |
| #endif // STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_ |