blob: eaa1c92c23240cfb1bc097621f760b1174182212 [file] [log] [blame]
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "util/hash.h"
#include "util/testharness.h"
namespace leveldb {
class HASH { };
TEST(HASH, SignedUnsignedIssue) {
const unsigned char data1[1] = {0x62};
const unsigned char data2[2] = {0xc3, 0x97};
const unsigned char data3[3] = {0xe2, 0x99, 0xa5};
const unsigned char data4[4] = {0xe1, 0x80, 0xb9, 0x32};
const unsigned char data5[48] = {
0x01, 0xc0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x14, 0x00, 0x00, 0x00,
0x00, 0x00, 0x04, 0x00,
0x00, 0x00, 0x00, 0x14,
0x00, 0x00, 0x00, 0x18,
0x28, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
ASSERT_EQ(Hash(0, 0, 0xbc9f1d34), 0xbc9f1d34);
ASSERT_EQ(
Hash(reinterpret_cast<const char*>(data1), sizeof(data1), 0xbc9f1d34),
0xef1345c4);
ASSERT_EQ(
Hash(reinterpret_cast<const char*>(data2), sizeof(data2), 0xbc9f1d34),
0x5b663814);
ASSERT_EQ(
Hash(reinterpret_cast<const char*>(data3), sizeof(data3), 0xbc9f1d34),
0x323c078f);
ASSERT_EQ(
Hash(reinterpret_cast<const char*>(data4), sizeof(data4), 0xbc9f1d34),
0xed21633a);
ASSERT_EQ(
Hash(reinterpret_cast<const char*>(data5), sizeof(data5), 0x12345678),
0xf333dabb);
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}