blob: 5d7859a9e736437bbe2b7cbdafba2e70290e5c2f [file] [log] [blame]
// automatically generated by stateify.
package udp
import (
"gvisor.dev/gvisor/pkg/state"
"gvisor.dev/gvisor/pkg/tcpip/buffer"
)
func (u *udpPacket) StateTypeName() string {
return "pkg/tcpip/transport/udp.udpPacket"
}
func (u *udpPacket) StateFields() []string {
return []string{
"udpPacketEntry",
"senderAddress",
"destinationAddress",
"packetInfo",
"data",
"timestamp",
"tos",
}
}
func (u *udpPacket) beforeSave() {}
// +checklocksignore
func (u *udpPacket) StateSave(stateSinkObject state.Sink) {
u.beforeSave()
var dataValue buffer.VectorisedView = u.saveData()
stateSinkObject.SaveValue(4, dataValue)
stateSinkObject.Save(0, &u.udpPacketEntry)
stateSinkObject.Save(1, &u.senderAddress)
stateSinkObject.Save(2, &u.destinationAddress)
stateSinkObject.Save(3, &u.packetInfo)
stateSinkObject.Save(5, &u.timestamp)
stateSinkObject.Save(6, &u.tos)
}
func (u *udpPacket) afterLoad() {}
// +checklocksignore
func (u *udpPacket) StateLoad(stateSourceObject state.Source) {
stateSourceObject.Load(0, &u.udpPacketEntry)
stateSourceObject.Load(1, &u.senderAddress)
stateSourceObject.Load(2, &u.destinationAddress)
stateSourceObject.Load(3, &u.packetInfo)
stateSourceObject.Load(5, &u.timestamp)
stateSourceObject.Load(6, &u.tos)
stateSourceObject.LoadValue(4, new(buffer.VectorisedView), func(y interface{}) { u.loadData(y.(buffer.VectorisedView)) })
}
func (e *endpoint) StateTypeName() string {
return "pkg/tcpip/transport/udp.endpoint"
}
func (e *endpoint) StateFields() []string {
return []string{
"TransportEndpointInfo",
"DefaultSocketOptionsHandler",
"waiterQueue",
"uniqueID",
"rcvReady",
"rcvList",
"rcvBufSizeMax",
"rcvBufSize",
"rcvClosed",
"state",
"dstPort",
"ttl",
"multicastTTL",
"multicastAddr",
"multicastNICID",
"portFlags",
"lastError",
"boundBindToDevice",
"boundPortFlags",
"sendTOS",
"shutdownFlags",
"multicastMemberships",
"effectiveNetProtos",
"owner",
"ops",
}
}
// +checklocksignore
func (e *endpoint) StateSave(stateSinkObject state.Sink) {
e.beforeSave()
var rcvBufSizeMaxValue int = e.saveRcvBufSizeMax()
stateSinkObject.SaveValue(6, rcvBufSizeMaxValue)
stateSinkObject.Save(0, &e.TransportEndpointInfo)
stateSinkObject.Save(1, &e.DefaultSocketOptionsHandler)
stateSinkObject.Save(2, &e.waiterQueue)
stateSinkObject.Save(3, &e.uniqueID)
stateSinkObject.Save(4, &e.rcvReady)
stateSinkObject.Save(5, &e.rcvList)
stateSinkObject.Save(7, &e.rcvBufSize)
stateSinkObject.Save(8, &e.rcvClosed)
stateSinkObject.Save(9, &e.state)
stateSinkObject.Save(10, &e.dstPort)
stateSinkObject.Save(11, &e.ttl)
stateSinkObject.Save(12, &e.multicastTTL)
stateSinkObject.Save(13, &e.multicastAddr)
stateSinkObject.Save(14, &e.multicastNICID)
stateSinkObject.Save(15, &e.portFlags)
stateSinkObject.Save(16, &e.lastError)
stateSinkObject.Save(17, &e.boundBindToDevice)
stateSinkObject.Save(18, &e.boundPortFlags)
stateSinkObject.Save(19, &e.sendTOS)
stateSinkObject.Save(20, &e.shutdownFlags)
stateSinkObject.Save(21, &e.multicastMemberships)
stateSinkObject.Save(22, &e.effectiveNetProtos)
stateSinkObject.Save(23, &e.owner)
stateSinkObject.Save(24, &e.ops)
}
// +checklocksignore
func (e *endpoint) StateLoad(stateSourceObject state.Source) {
stateSourceObject.Load(0, &e.TransportEndpointInfo)
stateSourceObject.Load(1, &e.DefaultSocketOptionsHandler)
stateSourceObject.Load(2, &e.waiterQueue)
stateSourceObject.Load(3, &e.uniqueID)
stateSourceObject.Load(4, &e.rcvReady)
stateSourceObject.Load(5, &e.rcvList)
stateSourceObject.Load(7, &e.rcvBufSize)
stateSourceObject.Load(8, &e.rcvClosed)
stateSourceObject.Load(9, &e.state)
stateSourceObject.Load(10, &e.dstPort)
stateSourceObject.Load(11, &e.ttl)
stateSourceObject.Load(12, &e.multicastTTL)
stateSourceObject.Load(13, &e.multicastAddr)
stateSourceObject.Load(14, &e.multicastNICID)
stateSourceObject.Load(15, &e.portFlags)
stateSourceObject.Load(16, &e.lastError)
stateSourceObject.Load(17, &e.boundBindToDevice)
stateSourceObject.Load(18, &e.boundPortFlags)
stateSourceObject.Load(19, &e.sendTOS)
stateSourceObject.Load(20, &e.shutdownFlags)
stateSourceObject.Load(21, &e.multicastMemberships)
stateSourceObject.Load(22, &e.effectiveNetProtos)
stateSourceObject.Load(23, &e.owner)
stateSourceObject.Load(24, &e.ops)
stateSourceObject.LoadValue(6, new(int), func(y interface{}) { e.loadRcvBufSizeMax(y.(int)) })
stateSourceObject.AfterLoad(e.afterLoad)
}
func (m *multicastMembership) StateTypeName() string {
return "pkg/tcpip/transport/udp.multicastMembership"
}
func (m *multicastMembership) StateFields() []string {
return []string{
"nicID",
"multicastAddr",
}
}
func (m *multicastMembership) beforeSave() {}
// +checklocksignore
func (m *multicastMembership) StateSave(stateSinkObject state.Sink) {
m.beforeSave()
stateSinkObject.Save(0, &m.nicID)
stateSinkObject.Save(1, &m.multicastAddr)
}
func (m *multicastMembership) afterLoad() {}
// +checklocksignore
func (m *multicastMembership) StateLoad(stateSourceObject state.Source) {
stateSourceObject.Load(0, &m.nicID)
stateSourceObject.Load(1, &m.multicastAddr)
}
func (l *udpPacketList) StateTypeName() string {
return "pkg/tcpip/transport/udp.udpPacketList"
}
func (l *udpPacketList) StateFields() []string {
return []string{
"head",
"tail",
}
}
func (l *udpPacketList) beforeSave() {}
// +checklocksignore
func (l *udpPacketList) StateSave(stateSinkObject state.Sink) {
l.beforeSave()
stateSinkObject.Save(0, &l.head)
stateSinkObject.Save(1, &l.tail)
}
func (l *udpPacketList) afterLoad() {}
// +checklocksignore
func (l *udpPacketList) StateLoad(stateSourceObject state.Source) {
stateSourceObject.Load(0, &l.head)
stateSourceObject.Load(1, &l.tail)
}
func (e *udpPacketEntry) StateTypeName() string {
return "pkg/tcpip/transport/udp.udpPacketEntry"
}
func (e *udpPacketEntry) StateFields() []string {
return []string{
"next",
"prev",
}
}
func (e *udpPacketEntry) beforeSave() {}
// +checklocksignore
func (e *udpPacketEntry) StateSave(stateSinkObject state.Sink) {
e.beforeSave()
stateSinkObject.Save(0, &e.next)
stateSinkObject.Save(1, &e.prev)
}
func (e *udpPacketEntry) afterLoad() {}
// +checklocksignore
func (e *udpPacketEntry) StateLoad(stateSourceObject state.Source) {
stateSourceObject.Load(0, &e.next)
stateSourceObject.Load(1, &e.prev)
}
func init() {
state.Register((*udpPacket)(nil))
state.Register((*endpoint)(nil))
state.Register((*multicastMembership)(nil))
state.Register((*udpPacketList)(nil))
state.Register((*udpPacketEntry)(nil))
}