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/*
*
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// Package keepalive defines configurable parameters for point-to-point healthcheck.
package keepalive
import (
"time"
)
// ClientParameters is used to set keepalive parameters on the client-side.
// These configure how the client will actively probe to notice when a connection is broken
// and send pings so intermediaries will be aware of the liveness of the connection.
// Make sure these parameters are set in coordination with the keepalive policy on the server,
// as incompatible settings can result in closing of connection.
type ClientParameters struct {
// After a duration of this time if the client doesn't see any activity it pings the server to see if the transport is still alive.
Time time.Duration // The current default value is infinity.
// After having pinged for keepalive check, the client waits for a duration of Timeout and if no activity is seen even after that
// the connection is closed.
Timeout time.Duration // The current default value is 20 seconds.
// If true, client runs keepalive checks even with no active RPCs.
PermitWithoutStream bool // false by default.
}
// ServerParameters is used to set keepalive and max-age parameters on the server-side.
type ServerParameters struct {
// MaxConnectionIdle is a duration for the amount of time after which an idle connection would be closed by sending a GoAway.
// Idleness duration is defined since the most recent time the number of outstanding RPCs became zero or the connection establishment.
MaxConnectionIdle time.Duration // The current default value is infinity.
// MaxConnectionAge is a duration for the maximum amount of time a connection may exist before it will be closed by sending a GoAway.
// A random jitter of +/-10% will be added to MaxConnectionAge to spread out connection storms.
MaxConnectionAge time.Duration // The current default value is infinity.
// MaxConnectinoAgeGrace is an additive period after MaxConnectionAge after which the connection will be forcibly closed.
MaxConnectionAgeGrace time.Duration // The current default value is infinity.
// After a duration of this time if the server doesn't see any activity it pings the client to see if the transport is still alive.
Time time.Duration // The current default value is 2 hours.
// After having pinged for keepalive check, the server waits for a duration of Timeout and if no activity is seen even after that
// the connection is closed.
Timeout time.Duration // The current default value is 20 seconds.
}
// EnforcementPolicy is used to set keepalive enforcement policy on the server-side.
// Server will close connection with a client that violates this policy.
type EnforcementPolicy struct {
// MinTime is the minimum amount of time a client should wait before sending a keepalive ping.
MinTime time.Duration // The current default value is 5 minutes.
// If true, server expects keepalive pings even when there are no active streams(RPCs).
PermitWithoutStream bool // false by default.
}