blob: e44ae2a5ff364ad172b42cbc26372e342f2db4de [file] [log] [blame]
#region Copyright notice and license
// Copyright 2015, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#endregion
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using Google.Protobuf;
using Grpc.Core;
using Grpc.Core.Utils;
using NUnit.Framework;
using Grpc.Testing;
namespace Grpc.IntegrationTesting
{
/// <summary>
/// Snapshottable wall clock stopwatch.
/// </summary>
public class WallClockStopwatch
{
long startTicks;
public WallClockStopwatch()
{
this.startTicks = DateTime.UtcNow.Ticks;
}
public TimeSpan GetElapsedSnapshot(bool reset)
{
var utcNow = DateTime.UtcNow;
long oldStartTicks;
if (reset)
{
oldStartTicks = Interlocked.Exchange(ref this.startTicks, utcNow.Ticks);
}
else
{
oldStartTicks = this.startTicks;
}
return utcNow - new DateTime(oldStartTicks, DateTimeKind.Utc);
}
}
}