| Any raw assets you want to be deployed with your application can be placed in | 
 | this directory (and child directories) and given a Build Action of "AndroidAsset". | 
 |  | 
 | These files will be deployed with your package and will be accessible using Android's | 
 | AssetManager, like this: | 
 |  | 
 | public class ReadAsset : Activity | 
 | { | 
 | 	protected override void OnCreate (Bundle bundle) | 
 | 	{ | 
 | 		base.OnCreate (bundle); | 
 |  | 
 | 		InputStream input = Assets.Open ("my_asset.txt"); | 
 | 	} | 
 | } | 
 |  | 
 | Additionally, some Android functions will automatically load asset files: | 
 |  | 
 | Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf"); |