blob: f9fdcc3f9c9e5b36b4af201899cbeb4ee61afc9a [file] [log] [blame]
#region Copyright notice and license
// Copyright 2019 The gRPC Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#endregion
using System;
using System.Collections.Generic;
using System.Net.Sockets;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Grpc.Core;
using Grpc.Core.Logging;
using Grpc.Core.Utils;
using Grpc.Testing;
using NUnit.Framework;
namespace Grpc.IntegrationTesting
{
/// <summary>
/// See https://github.com/grpc/issues/18074, this test is meant to
/// try to trigger the described bug.
/// Runs interop tests in-process, with that client using a target
/// name that using a target name that triggers interaction with
/// external DNS servers (even though it resolves to the in-proc server).
/// </summary>
public class ExternalDnsWithTracingClientServerTest
{
Server server;
Channel channel;
TestService.TestServiceClient client;
SocketUsingLogger newLogger;
[OneTimeSetUp]
public void Init()
{
// TODO(https://github.com/grpc/grpc/issues/14963): on linux, setting
// these environment variables might not actually have any affect.
// This is OK because we only really care about running this test on
// Windows, however, a fix made for $14963 should be applied here.
Environment.SetEnvironmentVariable("GRPC_TRACE", "all");
Environment.SetEnvironmentVariable("GRPC_VERBOSITY", "DEBUG");
newLogger = new SocketUsingLogger(GrpcEnvironment.Logger);
GrpcEnvironment.SetLogger(newLogger);
// Disable SO_REUSEPORT to prevent https://github.com/grpc/grpc/issues/10755
server = new Server(new[] { new ChannelOption(ChannelOptions.SoReuseport, 0) })
{
Services = { TestService.BindService(new TestServiceImpl()) },
Ports = { { "[::1]", ServerPort.PickUnused, ServerCredentials.Insecure } }
};
server.Start();
int port = server.Ports.Single().BoundPort;
channel = new Channel("loopback6.unittest.grpc.io", port, ChannelCredentials.Insecure);
client = new TestService.TestServiceClient(channel);
}
[OneTimeTearDown]
public void Cleanup()
{
channel.ShutdownAsync().Wait();
server.ShutdownAsync().Wait();
}
[Test]
public void EmptyUnary()
{
InteropClient.RunEmptyUnary(client);
}
}
/// <summary>
/// Logger which does some socket operation after delegating
/// actual logging to its delegate logger. The main goal is to
/// reset the current thread's WSA error status.
/// The only reason for the delegateLogger is to continue
/// to have this test display debug logs.
/// </summary>
internal sealed class SocketUsingLogger : ILogger
{
private ILogger delegateLogger;
public SocketUsingLogger(ILogger delegateLogger) {
this.delegateLogger = delegateLogger;
}
public void Debug(string message)
{
MyLog(() => delegateLogger.Debug(message));
}
public void Debug(string format, params object[] formatArgs)
{
MyLog(() => delegateLogger.Debug(format, formatArgs));
}
public void Error(string message)
{
MyLog(() => delegateLogger.Error(message));
}
public void Error(Exception exception, string message)
{
MyLog(() => delegateLogger.Error(exception, message));
}
public void Error(string format, params object[] formatArgs)
{
MyLog(() => delegateLogger.Error(format, formatArgs));
}
public ILogger ForType<T>()
{
return this;
}
public void Info(string message)
{
MyLog(() => delegateLogger.Info(message));
}
public void Info(string format, params object[] formatArgs)
{
MyLog(() => delegateLogger.Info(format, formatArgs));
}
public void Warning(string message)
{
MyLog(() => delegateLogger.Warning(message));
}
public void Warning(Exception exception, string message)
{
MyLog(() => delegateLogger.Warning(exception, message));
}
public void Warning(string format, params object[] formatArgs)
{
MyLog(() => delegateLogger.Warning(format, formatArgs));
}
private void MyLog(Action delegateLog)
{
delegateLog();
// Create and close a socket, just in order to affect
// the WSA (on Windows) error status of the current thread.
Socket s = new Socket(AddressFamily.InterNetwork,
SocketType.Stream,
ProtocolType.Tcp);
s.Dispose();
}
}
}