|  | // | 
|  | // | 
|  | // Copyright 2015 gRPC authors. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  | // | 
|  | // | 
|  |  | 
|  | /// A completion queue implements a concurrent producer-consumer queue, with | 
|  | /// two main API-exposed methods: \a Next and \a AsyncNext. These | 
|  | /// methods are the essential component of the gRPC C++ asynchronous API. | 
|  | /// There is also a \a Shutdown method to indicate that a given completion queue | 
|  | /// will no longer have regular events. This must be called before the | 
|  | /// completion queue is destroyed. | 
|  | /// All completion queue APIs are thread-safe and may be used concurrently with | 
|  | /// any other completion queue API invocation; it is acceptable to have | 
|  | /// multiple threads calling \a Next or \a AsyncNext on the same or different | 
|  | /// completion queues, or to call these methods concurrently with a \a Shutdown | 
|  | /// elsewhere. | 
|  | /// \remark{All other API calls on completion queue should be completed before | 
|  | /// a completion queue destructor is called.} | 
|  | #ifndef GRPCPP_COMPLETION_QUEUE_H | 
|  | #define GRPCPP_COMPLETION_QUEUE_H | 
|  |  | 
|  | #include <list> | 
|  |  | 
|  | #include <grpc/grpc.h> | 
|  | #include <grpc/support/atm.h> | 
|  | #include <grpc/support/log.h> | 
|  | #include <grpc/support/time.h> | 
|  | #include <grpcpp/impl/codegen/rpc_service_method.h> | 
|  | #include <grpcpp/impl/codegen/status.h> | 
|  | #include <grpcpp/impl/codegen/sync.h> | 
|  | #include <grpcpp/impl/codegen/time.h> | 
|  | #include <grpcpp/impl/completion_queue_tag.h> | 
|  | #include <grpcpp/impl/grpc_library.h> | 
|  | #include <grpcpp/impl/sync.h> | 
|  |  | 
|  | struct grpc_completion_queue; | 
|  |  | 
|  | namespace grpc { | 
|  | template <class R> | 
|  | class ClientReader; | 
|  | template <class W> | 
|  | class ClientWriter; | 
|  | template <class W, class R> | 
|  | class ClientReaderWriter; | 
|  | template <class R> | 
|  | class ServerReader; | 
|  | template <class W> | 
|  | class ServerWriter; | 
|  | namespace internal { | 
|  | template <class W, class R> | 
|  | class ServerReaderWriterBody; | 
|  |  | 
|  | template <class ResponseType> | 
|  | void UnaryRunHandlerHelper( | 
|  | const grpc::internal::MethodHandler::HandlerParameter&, ResponseType*, | 
|  | grpc::Status&); | 
|  | template <class ServiceType, class RequestType, class ResponseType, | 
|  | class BaseRequestType, class BaseResponseType> | 
|  | class RpcMethodHandler; | 
|  | template <class ServiceType, class RequestType, class ResponseType> | 
|  | class ClientStreamingHandler; | 
|  | template <class ServiceType, class RequestType, class ResponseType> | 
|  | class ServerStreamingHandler; | 
|  | template <class Streamer, bool WriteNeeded> | 
|  | class TemplatedBidiStreamingHandler; | 
|  | template <grpc::StatusCode code> | 
|  | class ErrorMethodHandler; | 
|  | }  // namespace internal | 
|  |  | 
|  | class Channel; | 
|  | class ChannelInterface; | 
|  | class Server; | 
|  | class ServerBuilder; | 
|  | class ServerContextBase; | 
|  | class ServerInterface; | 
|  |  | 
|  | namespace internal { | 
|  | class CompletionQueueTag; | 
|  | class RpcMethod; | 
|  | template <class InputMessage, class OutputMessage> | 
|  | class BlockingUnaryCallImpl; | 
|  | template <class Op1, class Op2, class Op3, class Op4, class Op5, class Op6> | 
|  | class CallOpSet; | 
|  | }  // namespace internal | 
|  |  | 
|  | /// A thin wrapper around \ref grpc_completion_queue (see \ref | 
|  | /// src/core/lib/surface/completion_queue.h). | 
|  | /// See \ref doc/cpp/perf_notes.md for notes on best practices for high | 
|  | /// performance servers. | 
|  | class CompletionQueue : private grpc::internal::GrpcLibrary { | 
|  | public: | 
|  | /// Default constructor. Implicitly creates a \a grpc_completion_queue | 
|  | /// instance. | 
|  | CompletionQueue() | 
|  | : CompletionQueue(grpc_completion_queue_attributes{ | 
|  | GRPC_CQ_CURRENT_VERSION, GRPC_CQ_NEXT, GRPC_CQ_DEFAULT_POLLING, | 
|  | nullptr}) {} | 
|  |  | 
|  | /// Wrap \a take, taking ownership of the instance. | 
|  | /// | 
|  | /// \param take The completion queue instance to wrap. Ownership is taken. | 
|  | explicit CompletionQueue(grpc_completion_queue* take); | 
|  |  | 
|  | /// Destructor. Destroys the owned wrapped completion queue / instance. | 
|  | ~CompletionQueue() override { grpc_completion_queue_destroy(cq_); } | 
|  |  | 
|  | /// Tri-state return for AsyncNext: SHUTDOWN, GOT_EVENT, TIMEOUT. | 
|  | enum NextStatus { | 
|  | SHUTDOWN,   ///< The completion queue has been shutdown and fully-drained | 
|  | GOT_EVENT,  ///< Got a new event; \a tag will be filled in with its | 
|  | ///< associated value; \a ok indicating its success. | 
|  | TIMEOUT     ///< deadline was reached. | 
|  | }; | 
|  |  | 
|  | /// Read from the queue, blocking until an event is available or the queue is | 
|  | /// shutting down. | 
|  | /// | 
|  | /// \param[out] tag Updated to point to the read event's tag. | 
|  | /// \param[out] ok true if read a successful event, false otherwise. | 
|  | /// | 
|  | /// Note that each tag sent to the completion queue (through RPC operations | 
|  | /// or alarms) will be delivered out of the completion queue by a call to | 
|  | /// Next (or a related method), regardless of whether the operation succeeded | 
|  | /// or not. Success here means that this operation completed in the normal | 
|  | /// valid manner. | 
|  | /// | 
|  | /// Server-side RPC request: \a ok indicates that the RPC has indeed | 
|  | /// been started. If it is false, the server has been Shutdown | 
|  | /// before this particular call got matched to an incoming RPC. | 
|  | /// | 
|  | /// Client-side StartCall/RPC invocation: \a ok indicates that the RPC is | 
|  | /// going to go to the wire. If it is false, it not going to the wire. This | 
|  | /// would happen if the channel is either permanently broken or | 
|  | /// transiently broken but with the fail-fast option. (Note that async unary | 
|  | /// RPCs don't post a CQ tag at this point, nor do client-streaming | 
|  | /// or bidi-streaming RPCs that have the initial metadata corked option set.) | 
|  | /// | 
|  | /// Client-side Write, Client-side WritesDone, Server-side Write, | 
|  | /// Server-side Finish, Server-side SendInitialMetadata (which is | 
|  | /// typically included in Write or Finish when not done explicitly): | 
|  | /// \a ok means that the data/metadata/status/etc is going to go to the | 
|  | /// wire. If it is false, it not going to the wire because the call | 
|  | /// is already dead (i.e., canceled, deadline expired, other side | 
|  | /// dropped the channel, etc). | 
|  | /// | 
|  | /// Client-side Read, Server-side Read, Client-side | 
|  | /// RecvInitialMetadata (which is typically included in Read if not | 
|  | /// done explicitly): \a ok indicates whether there is a valid message | 
|  | /// that got read. If not, you know that there are certainly no more | 
|  | /// messages that can ever be read from this stream. For the client-side | 
|  | /// operations, this only happens because the call is dead. For the | 
|  | /// server-sider operation, though, this could happen because the client | 
|  | /// has done a WritesDone already. | 
|  | /// | 
|  | /// Client-side Finish: \a ok should always be true | 
|  | /// | 
|  | /// Server-side AsyncNotifyWhenDone: \a ok should always be true | 
|  | /// | 
|  | /// Alarm: \a ok is true if it expired, false if it was canceled | 
|  | /// | 
|  | /// \return true if got an event, false if the queue is fully drained and | 
|  | ///         shut down. | 
|  | bool Next(void** tag, bool* ok) { | 
|  | // Check return type == GOT_EVENT... cases: | 
|  | // SHUTDOWN  - queue has been shutdown, return false. | 
|  | // TIMEOUT   - we passed infinity time => queue has been shutdown, return | 
|  | //             false. | 
|  | // GOT_EVENT - we actually got an event, return true. | 
|  | return (AsyncNextInternal(tag, ok, gpr_inf_future(GPR_CLOCK_REALTIME)) == | 
|  | GOT_EVENT); | 
|  | } | 
|  |  | 
|  | /// Read from the queue, blocking up to \a deadline (or the queue's shutdown). | 
|  | /// Both \a tag and \a ok are updated upon success (if an event is available | 
|  | /// within the \a deadline).  A \a tag points to an arbitrary location usually | 
|  | /// employed to uniquely identify an event. | 
|  | /// | 
|  | /// \param[out] tag Upon success, updated to point to the event's tag. | 
|  | /// \param[out] ok Upon success, true if a successful event, false otherwise | 
|  | ///        See documentation for CompletionQueue::Next for explanation of ok | 
|  | /// \param[in] deadline How long to block in wait for an event. | 
|  | /// | 
|  | /// \return The type of event read. | 
|  | template <typename T> | 
|  | NextStatus AsyncNext(void** tag, bool* ok, const T& deadline) { | 
|  | grpc::TimePoint<T> deadline_tp(deadline); | 
|  | return AsyncNextInternal(tag, ok, deadline_tp.raw_time()); | 
|  | } | 
|  |  | 
|  | /// EXPERIMENTAL | 
|  | /// First executes \a F, then reads from the queue, blocking up to | 
|  | /// \a deadline (or the queue's shutdown). | 
|  | /// Both \a tag and \a ok are updated upon success (if an event is available | 
|  | /// within the \a deadline).  A \a tag points to an arbitrary location usually | 
|  | /// employed to uniquely identify an event. | 
|  | /// | 
|  | /// \param[in] f Function to execute before calling AsyncNext on this queue. | 
|  | /// \param[out] tag Upon success, updated to point to the event's tag. | 
|  | /// \param[out] ok Upon success, true if read a regular event, false | 
|  | /// otherwise. | 
|  | /// \param[in] deadline How long to block in wait for an event. | 
|  | /// | 
|  | /// \return The type of event read. | 
|  | template <typename T, typename F> | 
|  | NextStatus DoThenAsyncNext(F&& f, void** tag, bool* ok, const T& deadline) { | 
|  | CompletionQueueTLSCache cache = CompletionQueueTLSCache(this); | 
|  | f(); | 
|  | if (cache.Flush(tag, ok)) { | 
|  | return GOT_EVENT; | 
|  | } else { | 
|  | return AsyncNext(tag, ok, deadline); | 
|  | } | 
|  | } | 
|  |  | 
|  | /// Request the shutdown of the queue. | 
|  | /// | 
|  | /// \warning This method must be called at some point if this completion queue | 
|  | /// is accessed with Next or AsyncNext. \a Next will not return false | 
|  | /// until this method has been called and all pending tags have been drained. | 
|  | /// (Likewise for \a AsyncNext returning \a NextStatus::SHUTDOWN .) | 
|  | /// Only once either one of these methods does that (that is, once the queue | 
|  | /// has been \em drained) can an instance of this class be destroyed. | 
|  | /// Also note that applications must ensure that no work is enqueued on this | 
|  | /// completion queue after this method is called. | 
|  | void Shutdown(); | 
|  |  | 
|  | /// Returns a \em raw pointer to the underlying \a grpc_completion_queue | 
|  | /// instance. | 
|  | /// | 
|  | /// \warning Remember that the returned instance is owned. No transfer of | 
|  | /// ownership is performed. | 
|  | grpc_completion_queue* cq() { return cq_; } | 
|  |  | 
|  | protected: | 
|  | /// Private constructor of CompletionQueue only visible to friend classes | 
|  | explicit CompletionQueue(const grpc_completion_queue_attributes& attributes) { | 
|  | cq_ = grpc_completion_queue_create( | 
|  | grpc_completion_queue_factory_lookup(&attributes), &attributes, | 
|  | nullptr); | 
|  | InitialAvalanching();  // reserve this for the future shutdown | 
|  | } | 
|  |  | 
|  | private: | 
|  | // Friends for access to server registration lists that enable checking and | 
|  | // logging on shutdown | 
|  | friend class grpc::ServerBuilder; | 
|  | friend class grpc::Server; | 
|  |  | 
|  | // Friend synchronous wrappers so that they can access Pluck(), which is | 
|  | // a semi-private API geared towards the synchronous implementation. | 
|  | template <class R> | 
|  | friend class grpc::ClientReader; | 
|  | template <class W> | 
|  | friend class grpc::ClientWriter; | 
|  | template <class W, class R> | 
|  | friend class grpc::ClientReaderWriter; | 
|  | template <class R> | 
|  | friend class grpc::ServerReader; | 
|  | template <class W> | 
|  | friend class grpc::ServerWriter; | 
|  | template <class W, class R> | 
|  | friend class grpc::internal::ServerReaderWriterBody; | 
|  | template <class ResponseType> | 
|  | friend void grpc::internal::UnaryRunHandlerHelper( | 
|  | const grpc::internal::MethodHandler::HandlerParameter&, ResponseType*, | 
|  | grpc::Status&); | 
|  | template <class ServiceType, class RequestType, class ResponseType> | 
|  | friend class grpc::internal::ClientStreamingHandler; | 
|  | template <class ServiceType, class RequestType, class ResponseType> | 
|  | friend class grpc::internal::ServerStreamingHandler; | 
|  | template <class Streamer, bool WriteNeeded> | 
|  | friend class grpc::internal::TemplatedBidiStreamingHandler; | 
|  | template <grpc::StatusCode code> | 
|  | friend class grpc::internal::ErrorMethodHandler; | 
|  | friend class grpc::ServerContextBase; | 
|  | friend class grpc::ServerInterface; | 
|  | template <class InputMessage, class OutputMessage> | 
|  | friend class grpc::internal::BlockingUnaryCallImpl; | 
|  |  | 
|  | // Friends that need access to constructor for callback CQ | 
|  | friend class grpc::Channel; | 
|  |  | 
|  | // For access to Register/CompleteAvalanching | 
|  | template <class Op1, class Op2, class Op3, class Op4, class Op5, class Op6> | 
|  | friend class grpc::internal::CallOpSet; | 
|  |  | 
|  | /// EXPERIMENTAL | 
|  | /// Creates a Thread Local cache to store the first event | 
|  | /// On this completion queue queued from this thread.  Once | 
|  | /// initialized, it must be flushed on the same thread. | 
|  | class CompletionQueueTLSCache { | 
|  | public: | 
|  | explicit CompletionQueueTLSCache(CompletionQueue* cq); | 
|  | ~CompletionQueueTLSCache(); | 
|  | bool Flush(void** tag, bool* ok); | 
|  |  | 
|  | private: | 
|  | CompletionQueue* cq_; | 
|  | bool flushed_; | 
|  | }; | 
|  |  | 
|  | NextStatus AsyncNextInternal(void** tag, bool* ok, gpr_timespec deadline); | 
|  |  | 
|  | /// Wraps \a grpc_completion_queue_pluck. | 
|  | /// \warning Must not be mixed with calls to \a Next. | 
|  | bool Pluck(grpc::internal::CompletionQueueTag* tag) { | 
|  | auto deadline = gpr_inf_future(GPR_CLOCK_REALTIME); | 
|  | while (true) { | 
|  | auto ev = grpc_completion_queue_pluck(cq_, tag, deadline, nullptr); | 
|  | bool ok = ev.success != 0; | 
|  | void* ignored = tag; | 
|  | if (tag->FinalizeResult(&ignored, &ok)) { | 
|  | GPR_ASSERT(ignored == tag); | 
|  | return ok; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /// Performs a single polling pluck on \a tag. | 
|  | /// \warning Must not be mixed with calls to \a Next. | 
|  | /// | 
|  | /// TODO: sreek - This calls tag->FinalizeResult() even if the cq_ is already | 
|  | /// shutdown. This is most likely a bug and if it is a bug, then change this | 
|  | /// implementation to simple call the other TryPluck function with a zero | 
|  | /// timeout. i.e: | 
|  | ///      TryPluck(tag, gpr_time_0(GPR_CLOCK_REALTIME)) | 
|  | void TryPluck(grpc::internal::CompletionQueueTag* tag) { | 
|  | auto deadline = gpr_time_0(GPR_CLOCK_REALTIME); | 
|  | auto ev = grpc_completion_queue_pluck(cq_, tag, deadline, nullptr); | 
|  | if (ev.type == GRPC_QUEUE_TIMEOUT) return; | 
|  | bool ok = ev.success != 0; | 
|  | void* ignored = tag; | 
|  | // the tag must be swallowed if using TryPluck | 
|  | GPR_ASSERT(!tag->FinalizeResult(&ignored, &ok)); | 
|  | } | 
|  |  | 
|  | /// Performs a single polling pluck on \a tag. Calls tag->FinalizeResult if | 
|  | /// the pluck() was successful and returned the tag. | 
|  | /// | 
|  | /// This exects tag->FinalizeResult (if called) to return 'false' i.e expects | 
|  | /// that the tag is internal not something that is returned to the user. | 
|  | void TryPluck(grpc::internal::CompletionQueueTag* tag, | 
|  | gpr_timespec deadline) { | 
|  | auto ev = grpc_completion_queue_pluck(cq_, tag, deadline, nullptr); | 
|  | if (ev.type == GRPC_QUEUE_TIMEOUT || ev.type == GRPC_QUEUE_SHUTDOWN) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | bool ok = ev.success != 0; | 
|  | void* ignored = tag; | 
|  | GPR_ASSERT(!tag->FinalizeResult(&ignored, &ok)); | 
|  | } | 
|  |  | 
|  | /// Manage state of avalanching operations : completion queue tags that | 
|  | /// trigger other completion queue operations. The underlying core completion | 
|  | /// queue should not really shutdown until all avalanching operations have | 
|  | /// been finalized. Note that we maintain the requirement that an avalanche | 
|  | /// registration must take place before CQ shutdown (which must be maintained | 
|  | /// elsewhere) | 
|  | void InitialAvalanching() { | 
|  | gpr_atm_rel_store(&avalanches_in_flight_, gpr_atm{1}); | 
|  | } | 
|  | void RegisterAvalanching() { | 
|  | gpr_atm_no_barrier_fetch_add(&avalanches_in_flight_, gpr_atm{1}); | 
|  | } | 
|  | void CompleteAvalanching() { | 
|  | if (gpr_atm_no_barrier_fetch_add(&avalanches_in_flight_, gpr_atm{-1}) == | 
|  | 1) { | 
|  | grpc_completion_queue_shutdown(cq_); | 
|  | } | 
|  | } | 
|  |  | 
|  | void RegisterServer(const grpc::Server* server) { | 
|  | (void)server; | 
|  | #ifndef NDEBUG | 
|  | grpc::internal::MutexLock l(&server_list_mutex_); | 
|  | server_list_.push_back(server); | 
|  | #endif | 
|  | } | 
|  | void UnregisterServer(const grpc::Server* server) { | 
|  | (void)server; | 
|  | #ifndef NDEBUG | 
|  | grpc::internal::MutexLock l(&server_list_mutex_); | 
|  | server_list_.remove(server); | 
|  | #endif | 
|  | } | 
|  | bool ServerListEmpty() const { | 
|  | #ifndef NDEBUG | 
|  | grpc::internal::MutexLock l(&server_list_mutex_); | 
|  | return server_list_.empty(); | 
|  | #endif | 
|  | return true; | 
|  | } | 
|  |  | 
|  | static CompletionQueue* CallbackAlternativeCQ(); | 
|  | static void ReleaseCallbackAlternativeCQ(CompletionQueue* cq); | 
|  |  | 
|  | grpc_completion_queue* cq_;  // owned | 
|  |  | 
|  | gpr_atm avalanches_in_flight_; | 
|  |  | 
|  | // List of servers associated with this CQ. Even though this is only used with | 
|  | // NDEBUG, instantiate it in all cases since otherwise the size will be | 
|  | // inconsistent. | 
|  | mutable grpc::internal::Mutex server_list_mutex_; | 
|  | std::list<const grpc::Server*> | 
|  | server_list_ /* GUARDED_BY(server_list_mutex_) */; | 
|  | }; | 
|  |  | 
|  | /// A specific type of completion queue used by the processing of notifications | 
|  | /// by servers. Instantiated by \a ServerBuilder or Server (for health checker). | 
|  | class ServerCompletionQueue : public CompletionQueue { | 
|  | public: | 
|  | bool IsFrequentlyPolled() { return polling_type_ != GRPC_CQ_NON_LISTENING; } | 
|  |  | 
|  | protected: | 
|  | /// Default constructor | 
|  | ServerCompletionQueue() : polling_type_(GRPC_CQ_DEFAULT_POLLING) {} | 
|  |  | 
|  | private: | 
|  | /// \param completion_type indicates whether this is a NEXT or CALLBACK | 
|  | /// completion queue. | 
|  | /// \param polling_type Informs the GRPC library about the type of polling | 
|  | /// allowed on this completion queue. See grpc_cq_polling_type's description | 
|  | /// in grpc_types.h for more details. | 
|  | /// \param shutdown_cb is the shutdown callback used for CALLBACK api queues | 
|  | ServerCompletionQueue(grpc_cq_completion_type completion_type, | 
|  | grpc_cq_polling_type polling_type, | 
|  | grpc_completion_queue_functor* shutdown_cb) | 
|  | : CompletionQueue(grpc_completion_queue_attributes{ | 
|  | GRPC_CQ_CURRENT_VERSION, completion_type, polling_type, | 
|  | shutdown_cb}), | 
|  | polling_type_(polling_type) {} | 
|  |  | 
|  | grpc_cq_polling_type polling_type_; | 
|  | friend class grpc::ServerBuilder; | 
|  | friend class grpc::Server; | 
|  | }; | 
|  |  | 
|  | }  // namespace grpc | 
|  |  | 
|  | #endif  // GRPCPP_COMPLETION_QUEUE_H |