| #region Copyright notice and license |
| |
| // Copyright 2015, Google Inc. |
| // All rights reserved. |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following disclaimer |
| // in the documentation and/or other materials provided with the |
| // distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #endregion |
| |
| using System; |
| using System.Threading; |
| using Grpc.Core; |
| using Grpc.Core.Internal; |
| using System.Collections.Generic; |
| using System.Diagnostics; |
| |
| namespace Grpc.Microbenchmarks |
| { |
| public class ThreadedBenchmark |
| { |
| List<ThreadStart> runners; |
| |
| public ThreadedBenchmark(IEnumerable<ThreadStart> runners) |
| { |
| this.runners = new List<ThreadStart>(runners); |
| } |
| |
| public ThreadedBenchmark(int threadCount, Action threadBody) |
| { |
| this.runners = new List<ThreadStart>(); |
| for (int i = 0; i < threadCount; i++) |
| { |
| this.runners.Add(new ThreadStart(() => threadBody())); |
| } |
| } |
| |
| public void Run() |
| { |
| Console.WriteLine("Running threads."); |
| var threads = new List<Thread>(); |
| for (int i = 0; i < runners.Count; i++) |
| { |
| var thread = new Thread(runners[i]); |
| thread.Start(); |
| threads.Add(thread); |
| } |
| |
| foreach (var thread in threads) |
| { |
| thread.Join(); |
| } |
| Console.WriteLine("All threads finished."); |
| } |
| } |
| } |