blob: e2d03b4a43af0a5cfe18a8bb6ce4e5ff2401ddc9 [file] [log] [blame]
spv.always-discard2.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 36
Source GLSL 110
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main"
ExecutionMode 4 OriginLowerLeft
Name 4 "main"
Name 9 "white"
Name 12 "black"
Name 15 "color"
Name 18 "x"
Name 21 "tex_coord"
Name 27 "y"
Name 34 "gl_FragColor"
Decorate 21(tex_coord) Smooth
Decorate 34(gl_FragColor) BuiltIn FragColor
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypePointer Function 7(fvec4)
10: 6(float) Constant 1065353216
11: 7(fvec4) ConstantComposite 10 10 10 10
13: 6(float) Constant 1045220557
14: 7(fvec4) ConstantComposite 13 13 13 13
17: TypePointer Function 6(float)
19: TypeVector 6(float) 2
20: TypePointer Input 19(fvec2)
21(tex_coord): 20(ptr) Variable Input
24: 6(float) Constant 1073741824
33: TypePointer Output 7(fvec4)
34(gl_FragColor): 33(ptr) Variable Output
4(main): 2 Function None 3
5: Label
9(white): 8(ptr) Variable Function
12(black): 8(ptr) Variable Function
15(color): 8(ptr) Variable Function
18(x): 17(ptr) Variable Function
27(y): 17(ptr) Variable Function
Store 9(white) 11
Store 12(black) 14
16: 7(fvec4) Load 9(white)
Store 15(color) 16
22: 19(fvec2) Load 21(tex_coord)
23: 6(float) CompositeExtract 22 0
25: 6(float) FMul 23 24
26: 6(float) FSub 25 10
Store 18(x) 26
28: 19(fvec2) Load 21(tex_coord)
29: 6(float) CompositeExtract 28 1
30: 6(float) FMul 29 24
31: 6(float) FSub 30 10
Store 27(y) 31
Kill
FunctionEnd