blob: 3147b61a38fa1d1ed4096954e4d1b965f9786517 [file] [log] [blame]
float4 PixelShaderFunction(float4 input, float f) : COLOR0
{
float4 v;
v = 1;
v = 2.0;
v = f;
float3 u;
u = float(1);
u = float(2.0);
u = float(f);
float2 w = 2.0;
float V = 1;
float3 MyVal = V;
float3 foo;
foo > 4.0;
foo >= 5.0;
6.0 < foo;
7.0 <= foo;
return input;
}