blob: 25c72d46efd90cb07c8f639381e8afd2ea1a6da3 [file] [log] [blame]
float4 PixelShaderFunction(float4 input) : COLOR0
{
[unroll];
[];
[][][];
[unroll(4)];
[allow_uav_condition];
[unroll(4)] [allow_uav_condition];
[ loop ];
[fastopt];
[branch] if (0);
[flatten];
}