| hlsl.samplecmplevelzero.offset.dx10.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:67 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r01' (temp float) |
| 0:42 textureLodOffset (global float) |
| 0:42 Construct combined texture-sampler (temp sampler1DShadow) |
| 0:42 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec2 (temp float) |
| 0:42 Constant: |
| 0:42 0.100000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:42 Constant: |
| 0:42 0.000000 |
| 0:42 Constant: |
| 0:42 2 (const int) |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r03' (temp float) |
| 0:43 textureLodOffset (global float) |
| 0:43 Construct combined texture-sampler (temp isampler1DShadow) |
| 0:43 'g_tTex1di4' (uniform itexture1D) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec2 (temp float) |
| 0:43 Constant: |
| 0:43 0.100000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:43 Constant: |
| 0:43 0.000000 |
| 0:43 Constant: |
| 0:43 2 (const int) |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r05' (temp float) |
| 0:44 textureLodOffset (global float) |
| 0:44 Construct combined texture-sampler (temp usampler1DShadow) |
| 0:44 'g_tTex1du4' (uniform utexture1D) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec2 (temp float) |
| 0:44 Constant: |
| 0:44 0.100000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:44 Constant: |
| 0:44 0.000000 |
| 0:44 Constant: |
| 0:44 2 (const int) |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r21' (temp float) |
| 0:47 textureLodOffset (global float) |
| 0:47 Construct combined texture-sampler (temp sampler2DShadow) |
| 0:47 'g_tTex2df4' (uniform texture2D) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:47 Constant: |
| 0:47 0.000000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r23' (temp float) |
| 0:48 textureLodOffset (global float) |
| 0:48 Construct combined texture-sampler (temp isampler2DShadow) |
| 0:48 'g_tTex2di4' (uniform itexture2D) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:48 Constant: |
| 0:48 0.000000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r25' (temp float) |
| 0:49 textureLodOffset (global float) |
| 0:49 Construct combined texture-sampler (temp usampler2DShadow) |
| 0:49 'g_tTex2du4' (uniform utexture2D) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:49 Constant: |
| 0:49 0.000000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:62 move second child to first child (temp 4-component vector of float) |
| 0:62 Color: direct index for structure (temp 4-component vector of float) |
| 0:62 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:62 Constant: |
| 0:62 0 (const int) |
| 0:62 Constant: |
| 0:62 1.000000 |
| 0:62 1.000000 |
| 0:62 1.000000 |
| 0:62 1.000000 |
| 0:63 move second child to first child (temp float) |
| 0:63 Depth: direct index for structure (temp float FragDepth) |
| 0:63 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:63 Constant: |
| 0:63 1 (const int) |
| 0:63 Constant: |
| 0:63 1.000000 |
| 0:65 Branch: Return with expression |
| 0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:67 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r01' (temp float) |
| 0:42 textureLodOffset (global float) |
| 0:42 Construct combined texture-sampler (temp sampler1DShadow) |
| 0:42 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec2 (temp float) |
| 0:42 Constant: |
| 0:42 0.100000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:42 Constant: |
| 0:42 0.000000 |
| 0:42 Constant: |
| 0:42 2 (const int) |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r03' (temp float) |
| 0:43 textureLodOffset (global float) |
| 0:43 Construct combined texture-sampler (temp isampler1DShadow) |
| 0:43 'g_tTex1di4' (uniform itexture1D) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec2 (temp float) |
| 0:43 Constant: |
| 0:43 0.100000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:43 Constant: |
| 0:43 0.000000 |
| 0:43 Constant: |
| 0:43 2 (const int) |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r05' (temp float) |
| 0:44 textureLodOffset (global float) |
| 0:44 Construct combined texture-sampler (temp usampler1DShadow) |
| 0:44 'g_tTex1du4' (uniform utexture1D) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec2 (temp float) |
| 0:44 Constant: |
| 0:44 0.100000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:44 Constant: |
| 0:44 0.000000 |
| 0:44 Constant: |
| 0:44 2 (const int) |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r21' (temp float) |
| 0:47 textureLodOffset (global float) |
| 0:47 Construct combined texture-sampler (temp sampler2DShadow) |
| 0:47 'g_tTex2df4' (uniform texture2D) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:47 Constant: |
| 0:47 0.000000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r23' (temp float) |
| 0:48 textureLodOffset (global float) |
| 0:48 Construct combined texture-sampler (temp isampler2DShadow) |
| 0:48 'g_tTex2di4' (uniform itexture2D) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:48 Constant: |
| 0:48 0.000000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r25' (temp float) |
| 0:49 textureLodOffset (global float) |
| 0:49 Construct combined texture-sampler (temp usampler2DShadow) |
| 0:49 'g_tTex2du4' (uniform utexture2D) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:49 Constant: |
| 0:49 0.000000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:62 move second child to first child (temp 4-component vector of float) |
| 0:62 Color: direct index for structure (temp 4-component vector of float) |
| 0:62 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:62 Constant: |
| 0:62 0 (const int) |
| 0:62 Constant: |
| 0:62 1.000000 |
| 0:62 1.000000 |
| 0:62 1.000000 |
| 0:62 1.000000 |
| 0:63 move second child to first child (temp float) |
| 0:63 Depth: direct index for structure (temp float FragDepth) |
| 0:63 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:63 Constant: |
| 0:63 1 (const int) |
| 0:63 Constant: |
| 0:63 1.000000 |
| 0:65 Branch: Return with expression |
| 0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 150 |
| |
| Capability Shader |
| Capability Sampled1D |
| Capability SampledCubeArray |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 8 "r01" |
| Name 11 "g_tTex1df4" |
| Name 15 "g_sSamp" |
| Name 27 "r03" |
| Name 30 "g_tTex1di4" |
| Name 38 "r05" |
| Name 42 "g_tTex1du4" |
| Name 50 "r21" |
| Name 53 "g_tTex2df4" |
| Name 68 "r23" |
| Name 71 "g_tTex2di4" |
| Name 80 "r25" |
| Name 83 "g_tTex2du4" |
| Name 93 "PS_OUTPUT" |
| MemberName 93(PS_OUTPUT) 0 "Color" |
| MemberName 93(PS_OUTPUT) 1 "Depth" |
| Name 95 "psout" |
| Name 107 "g_tTex3df4" |
| Name 110 "g_tTex3di4" |
| Name 113 "g_tTex3du4" |
| Name 116 "g_tTexcdf4" |
| Name 119 "g_tTexcdi4" |
| Name 122 "g_tTexcdu4" |
| Name 125 "g_tTex1df4a" |
| Name 128 "g_tTex1di4a" |
| Name 131 "g_tTex1du4a" |
| Name 134 "g_tTex2df4a" |
| Name 137 "g_tTex2di4a" |
| Name 140 "g_tTex2du4a" |
| Name 143 "g_tTexcdf4a" |
| Name 146 "g_tTexcdi4a" |
| Name 149 "g_tTexcdu4a" |
| Decorate 11(g_tTex1df4) DescriptorSet 0 |
| Decorate 11(g_tTex1df4) Binding 0 |
| Decorate 15(g_sSamp) DescriptorSet 0 |
| Decorate 15(g_sSamp) Binding 0 |
| Decorate 30(g_tTex1di4) DescriptorSet 0 |
| Decorate 42(g_tTex1du4) DescriptorSet 0 |
| Decorate 53(g_tTex2df4) DescriptorSet 0 |
| Decorate 71(g_tTex2di4) DescriptorSet 0 |
| Decorate 83(g_tTex2du4) DescriptorSet 0 |
| MemberDecorate 93(PS_OUTPUT) 1 BuiltIn FragDepth |
| Decorate 107(g_tTex3df4) DescriptorSet 0 |
| Decorate 110(g_tTex3di4) DescriptorSet 0 |
| Decorate 113(g_tTex3du4) DescriptorSet 0 |
| Decorate 116(g_tTexcdf4) DescriptorSet 0 |
| Decorate 119(g_tTexcdi4) DescriptorSet 0 |
| Decorate 122(g_tTexcdu4) DescriptorSet 0 |
| Decorate 125(g_tTex1df4a) DescriptorSet 0 |
| Decorate 128(g_tTex1di4a) DescriptorSet 0 |
| Decorate 131(g_tTex1du4a) DescriptorSet 0 |
| Decorate 134(g_tTex2df4a) DescriptorSet 0 |
| Decorate 137(g_tTex2di4a) DescriptorSet 0 |
| Decorate 140(g_tTex2du4a) DescriptorSet 0 |
| Decorate 143(g_tTexcdf4a) DescriptorSet 0 |
| Decorate 146(g_tTexcdi4a) DescriptorSet 0 |
| Decorate 149(g_tTexcdu4a) DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypePointer Function 6(float) |
| 9: TypeImage 6(float) 1D sampled format:Unknown |
| 10: TypePointer UniformConstant 9 |
| 11(g_tTex1df4): 10(ptr) Variable UniformConstant |
| 13: TypeSampler |
| 14: TypePointer UniformConstant 13 |
| 15(g_sSamp): 14(ptr) Variable UniformConstant |
| 17: TypeImage 6(float) 1D depth sampled format:Unknown |
| 18: TypeSampledImage 17 |
| 20: 6(float) Constant 1036831949 |
| 21: 6(float) Constant 1061158912 |
| 22: 6(float) Constant 0 |
| 23: TypeInt 32 1 |
| 24: 23(int) Constant 2 |
| 28: TypeImage 23(int) 1D sampled format:Unknown |
| 29: TypePointer UniformConstant 28 |
| 30(g_tTex1di4): 29(ptr) Variable UniformConstant |
| 33: TypeImage 23(int) 1D depth sampled format:Unknown |
| 34: TypeSampledImage 33 |
| 39: TypeInt 32 0 |
| 40: TypeImage 39(int) 1D sampled format:Unknown |
| 41: TypePointer UniformConstant 40 |
| 42(g_tTex1du4): 41(ptr) Variable UniformConstant |
| 45: TypeImage 39(int) 1D depth sampled format:Unknown |
| 46: TypeSampledImage 45 |
| 51: TypeImage 6(float) 2D sampled format:Unknown |
| 52: TypePointer UniformConstant 51 |
| 53(g_tTex2df4): 52(ptr) Variable UniformConstant |
| 56: TypeImage 6(float) 2D depth sampled format:Unknown |
| 57: TypeSampledImage 56 |
| 59: TypeVector 6(float) 2 |
| 60: 6(float) Constant 1045220557 |
| 61: 59(fvec2) ConstantComposite 20 60 |
| 63: TypeVector 23(int) 2 |
| 64: 23(int) Constant 3 |
| 65: 63(ivec2) ConstantComposite 24 64 |
| 69: TypeImage 23(int) 2D sampled format:Unknown |
| 70: TypePointer UniformConstant 69 |
| 71(g_tTex2di4): 70(ptr) Variable UniformConstant |
| 74: TypeImage 23(int) 2D depth sampled format:Unknown |
| 75: TypeSampledImage 74 |
| 81: TypeImage 39(int) 2D sampled format:Unknown |
| 82: TypePointer UniformConstant 81 |
| 83(g_tTex2du4): 82(ptr) Variable UniformConstant |
| 86: TypeImage 39(int) 2D depth sampled format:Unknown |
| 87: TypeSampledImage 86 |
| 92: TypeVector 6(float) 4 |
| 93(PS_OUTPUT): TypeStruct 92(fvec4) 6(float) |
| 94: TypePointer Function 93(PS_OUTPUT) |
| 96: 23(int) Constant 0 |
| 97: 6(float) Constant 1065353216 |
| 98: 92(fvec4) ConstantComposite 97 97 97 97 |
| 99: TypePointer Function 92(fvec4) |
| 101: 23(int) Constant 1 |
| 105: TypeImage 6(float) 3D sampled format:Unknown |
| 106: TypePointer UniformConstant 105 |
| 107(g_tTex3df4): 106(ptr) Variable UniformConstant |
| 108: TypeImage 23(int) 3D sampled format:Unknown |
| 109: TypePointer UniformConstant 108 |
| 110(g_tTex3di4): 109(ptr) Variable UniformConstant |
| 111: TypeImage 39(int) 3D sampled format:Unknown |
| 112: TypePointer UniformConstant 111 |
| 113(g_tTex3du4): 112(ptr) Variable UniformConstant |
| 114: TypeImage 6(float) Cube sampled format:Unknown |
| 115: TypePointer UniformConstant 114 |
| 116(g_tTexcdf4): 115(ptr) Variable UniformConstant |
| 117: TypeImage 23(int) Cube sampled format:Unknown |
| 118: TypePointer UniformConstant 117 |
| 119(g_tTexcdi4): 118(ptr) Variable UniformConstant |
| 120: TypeImage 39(int) Cube sampled format:Unknown |
| 121: TypePointer UniformConstant 120 |
| 122(g_tTexcdu4): 121(ptr) Variable UniformConstant |
| 123: TypeImage 6(float) 1D array sampled format:Unknown |
| 124: TypePointer UniformConstant 123 |
| 125(g_tTex1df4a): 124(ptr) Variable UniformConstant |
| 126: TypeImage 23(int) 1D array sampled format:Unknown |
| 127: TypePointer UniformConstant 126 |
| 128(g_tTex1di4a): 127(ptr) Variable UniformConstant |
| 129: TypeImage 39(int) 1D array sampled format:Unknown |
| 130: TypePointer UniformConstant 129 |
| 131(g_tTex1du4a): 130(ptr) Variable UniformConstant |
| 132: TypeImage 6(float) 2D array sampled format:Unknown |
| 133: TypePointer UniformConstant 132 |
| 134(g_tTex2df4a): 133(ptr) Variable UniformConstant |
| 135: TypeImage 23(int) 2D array sampled format:Unknown |
| 136: TypePointer UniformConstant 135 |
| 137(g_tTex2di4a): 136(ptr) Variable UniformConstant |
| 138: TypeImage 39(int) 2D array sampled format:Unknown |
| 139: TypePointer UniformConstant 138 |
| 140(g_tTex2du4a): 139(ptr) Variable UniformConstant |
| 141: TypeImage 6(float) Cube array sampled format:Unknown |
| 142: TypePointer UniformConstant 141 |
| 143(g_tTexcdf4a): 142(ptr) Variable UniformConstant |
| 144: TypeImage 23(int) Cube array sampled format:Unknown |
| 145: TypePointer UniformConstant 144 |
| 146(g_tTexcdi4a): 145(ptr) Variable UniformConstant |
| 147: TypeImage 39(int) Cube array sampled format:Unknown |
| 148: TypePointer UniformConstant 147 |
| 149(g_tTexcdu4a): 148(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 8(r01): 7(ptr) Variable Function |
| 27(r03): 7(ptr) Variable Function |
| 38(r05): 7(ptr) Variable Function |
| 50(r21): 7(ptr) Variable Function |
| 68(r23): 7(ptr) Variable Function |
| 80(r25): 7(ptr) Variable Function |
| 95(psout): 94(ptr) Variable Function |
| 12: 9 Load 11(g_tTex1df4) |
| 16: 13 Load 15(g_sSamp) |
| 19: 18 SampledImage 12 16 |
| 25: 6(float) CompositeExtract 20 0 |
| 26: 6(float) ImageSampleDrefExplicitLod 19 20 25 Lod ConstOffset 22 24 |
| Store 8(r01) 26 |
| 31: 28 Load 30(g_tTex1di4) |
| 32: 13 Load 15(g_sSamp) |
| 35: 34 SampledImage 31 32 |
| 36: 6(float) CompositeExtract 20 0 |
| 37: 6(float) ImageSampleDrefExplicitLod 35 20 36 Lod ConstOffset 22 24 |
| Store 27(r03) 37 |
| 43: 40 Load 42(g_tTex1du4) |
| 44: 13 Load 15(g_sSamp) |
| 47: 46 SampledImage 43 44 |
| 48: 6(float) CompositeExtract 20 0 |
| 49: 6(float) ImageSampleDrefExplicitLod 47 20 48 Lod ConstOffset 22 24 |
| Store 38(r05) 49 |
| 54: 51 Load 53(g_tTex2df4) |
| 55: 13 Load 15(g_sSamp) |
| 58: 57 SampledImage 54 55 |
| 62: 6(float) CompositeExtract 61 0 |
| 66: 6(float) CompositeExtract 62 0 |
| 67: 6(float) ImageSampleDrefExplicitLod 58 62 66 Lod ConstOffset 22 65 |
| Store 50(r21) 67 |
| 72: 69 Load 71(g_tTex2di4) |
| 73: 13 Load 15(g_sSamp) |
| 76: 75 SampledImage 72 73 |
| 77: 6(float) CompositeExtract 61 0 |
| 78: 6(float) CompositeExtract 77 0 |
| 79: 6(float) ImageSampleDrefExplicitLod 76 77 78 Lod ConstOffset 22 65 |
| Store 68(r23) 79 |
| 84: 81 Load 83(g_tTex2du4) |
| 85: 13 Load 15(g_sSamp) |
| 88: 87 SampledImage 84 85 |
| 89: 6(float) CompositeExtract 61 0 |
| 90: 6(float) CompositeExtract 89 0 |
| 91: 6(float) ImageSampleDrefExplicitLod 88 89 90 Lod ConstOffset 22 65 |
| Store 80(r25) 91 |
| 100: 99(ptr) AccessChain 95(psout) 96 |
| Store 100 98 |
| 102: 7(ptr) AccessChain 95(psout) 101 |
| Store 102 97 |
| 103:93(PS_OUTPUT) Load 95(psout) |
| ReturnValue 103 |
| FunctionEnd |