| hlsl.gatherRGBA.basic.dx10.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:78 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:34 Function Parameters: |
| 0:? Sequence |
| 0:39 Sequence |
| 0:39 move second child to first child (temp 4-component vector of float) |
| 0:39 'txval00' (temp 4-component vector of float) |
| 0:39 textureGather (global 4-component vector of float) |
| 0:39 Construct combined texture-sampler (temp sampler2D) |
| 0:39 'g_tTex2df4' (uniform texture2D) |
| 0:39 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:39 'c2' (uniform 2-component vector of float) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:40 Sequence |
| 0:40 move second child to first child (temp 4-component vector of int) |
| 0:40 'txval01' (temp 4-component vector of int) |
| 0:40 textureGather (global 4-component vector of int) |
| 0:40 Construct combined texture-sampler (temp isampler2D) |
| 0:40 'g_tTex2di4' (uniform itexture2D) |
| 0:40 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:40 'c2' (uniform 2-component vector of float) |
| 0:40 Constant: |
| 0:40 0 (const int) |
| 0:41 Sequence |
| 0:41 move second child to first child (temp 4-component vector of uint) |
| 0:41 'txval02' (temp 4-component vector of uint) |
| 0:41 textureGather (global 4-component vector of uint) |
| 0:41 Construct combined texture-sampler (temp usampler2D) |
| 0:41 'g_tTex2du4' (uniform utexture2D) |
| 0:41 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:41 'c2' (uniform 2-component vector of float) |
| 0:41 Constant: |
| 0:41 0 (const int) |
| 0:43 Sequence |
| 0:43 move second child to first child (temp 4-component vector of float) |
| 0:43 'txval10' (temp 4-component vector of float) |
| 0:43 textureGather (global 4-component vector of float) |
| 0:43 Construct combined texture-sampler (temp sampler2D) |
| 0:43 'g_tTex2df4' (uniform texture2D) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 'c2' (uniform 2-component vector of float) |
| 0:43 Constant: |
| 0:43 1 (const int) |
| 0:44 Sequence |
| 0:44 move second child to first child (temp 4-component vector of int) |
| 0:44 'txval11' (temp 4-component vector of int) |
| 0:44 textureGather (global 4-component vector of int) |
| 0:44 Construct combined texture-sampler (temp isampler2D) |
| 0:44 'g_tTex2di4' (uniform itexture2D) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 'c2' (uniform 2-component vector of float) |
| 0:44 Constant: |
| 0:44 1 (const int) |
| 0:45 Sequence |
| 0:45 move second child to first child (temp 4-component vector of uint) |
| 0:45 'txval12' (temp 4-component vector of uint) |
| 0:45 textureGather (global 4-component vector of uint) |
| 0:45 Construct combined texture-sampler (temp usampler2D) |
| 0:45 'g_tTex2du4' (uniform utexture2D) |
| 0:45 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:45 'c2' (uniform 2-component vector of float) |
| 0:45 Constant: |
| 0:45 1 (const int) |
| 0:47 Sequence |
| 0:47 move second child to first child (temp 4-component vector of float) |
| 0:47 'txval20' (temp 4-component vector of float) |
| 0:47 textureGather (global 4-component vector of float) |
| 0:47 Construct combined texture-sampler (temp sampler2D) |
| 0:47 'g_tTex2df4' (uniform texture2D) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 'c2' (uniform 2-component vector of float) |
| 0:47 Constant: |
| 0:47 2 (const int) |
| 0:48 Sequence |
| 0:48 move second child to first child (temp 4-component vector of int) |
| 0:48 'txval21' (temp 4-component vector of int) |
| 0:48 textureGather (global 4-component vector of int) |
| 0:48 Construct combined texture-sampler (temp isampler2D) |
| 0:48 'g_tTex2di4' (uniform itexture2D) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 'c2' (uniform 2-component vector of float) |
| 0:48 Constant: |
| 0:48 2 (const int) |
| 0:49 Sequence |
| 0:49 move second child to first child (temp 4-component vector of uint) |
| 0:49 'txval22' (temp 4-component vector of uint) |
| 0:49 textureGather (global 4-component vector of uint) |
| 0:49 Construct combined texture-sampler (temp usampler2D) |
| 0:49 'g_tTex2du4' (uniform utexture2D) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 'c2' (uniform 2-component vector of float) |
| 0:49 Constant: |
| 0:49 2 (const int) |
| 0:51 Sequence |
| 0:51 move second child to first child (temp 4-component vector of float) |
| 0:51 'txval30' (temp 4-component vector of float) |
| 0:51 textureGather (global 4-component vector of float) |
| 0:51 Construct combined texture-sampler (temp sampler2D) |
| 0:51 'g_tTex2df4' (uniform texture2D) |
| 0:51 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:51 'c2' (uniform 2-component vector of float) |
| 0:51 Constant: |
| 0:51 3 (const int) |
| 0:52 Sequence |
| 0:52 move second child to first child (temp 4-component vector of int) |
| 0:52 'txval31' (temp 4-component vector of int) |
| 0:52 textureGather (global 4-component vector of int) |
| 0:52 Construct combined texture-sampler (temp isampler2D) |
| 0:52 'g_tTex2di4' (uniform itexture2D) |
| 0:52 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:52 'c2' (uniform 2-component vector of float) |
| 0:52 Constant: |
| 0:52 3 (const int) |
| 0:53 Sequence |
| 0:53 move second child to first child (temp 4-component vector of uint) |
| 0:53 'txval32' (temp 4-component vector of uint) |
| 0:53 textureGather (global 4-component vector of uint) |
| 0:53 Construct combined texture-sampler (temp usampler2D) |
| 0:53 'g_tTex2du4' (uniform utexture2D) |
| 0:53 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:53 'c2' (uniform 2-component vector of float) |
| 0:53 Constant: |
| 0:53 3 (const int) |
| 0:57 Sequence |
| 0:57 move second child to first child (temp 4-component vector of float) |
| 0:57 'txval40' (temp 4-component vector of float) |
| 0:57 textureGather (global 4-component vector of float) |
| 0:57 Construct combined texture-sampler (temp samplerCube) |
| 0:57 'g_tTexcdf4' (uniform textureCube) |
| 0:57 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:57 'c3' (uniform 3-component vector of float) |
| 0:57 Constant: |
| 0:57 0 (const int) |
| 0:58 Sequence |
| 0:58 move second child to first child (temp 4-component vector of int) |
| 0:58 'txval41' (temp 4-component vector of int) |
| 0:58 textureGather (global 4-component vector of int) |
| 0:58 Construct combined texture-sampler (temp isamplerCube) |
| 0:58 'g_tTexcdi4' (uniform itextureCube) |
| 0:58 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:58 'c3' (uniform 3-component vector of float) |
| 0:58 Constant: |
| 0:58 0 (const int) |
| 0:59 Sequence |
| 0:59 move second child to first child (temp 4-component vector of uint) |
| 0:59 'txval42' (temp 4-component vector of uint) |
| 0:59 textureGather (global 4-component vector of uint) |
| 0:59 Construct combined texture-sampler (temp usamplerCube) |
| 0:59 'g_tTexcdu4' (uniform utextureCube) |
| 0:59 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:59 'c3' (uniform 3-component vector of float) |
| 0:59 Constant: |
| 0:59 0 (const int) |
| 0:61 Sequence |
| 0:61 move second child to first child (temp 4-component vector of float) |
| 0:61 'txval50' (temp 4-component vector of float) |
| 0:61 textureGather (global 4-component vector of float) |
| 0:61 Construct combined texture-sampler (temp samplerCube) |
| 0:61 'g_tTexcdf4' (uniform textureCube) |
| 0:61 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:61 'c3' (uniform 3-component vector of float) |
| 0:61 Constant: |
| 0:61 1 (const int) |
| 0:62 Sequence |
| 0:62 move second child to first child (temp 4-component vector of int) |
| 0:62 'txval51' (temp 4-component vector of int) |
| 0:62 textureGather (global 4-component vector of int) |
| 0:62 Construct combined texture-sampler (temp isamplerCube) |
| 0:62 'g_tTexcdi4' (uniform itextureCube) |
| 0:62 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:62 'c3' (uniform 3-component vector of float) |
| 0:62 Constant: |
| 0:62 1 (const int) |
| 0:63 Sequence |
| 0:63 move second child to first child (temp 4-component vector of uint) |
| 0:63 'txval52' (temp 4-component vector of uint) |
| 0:63 textureGather (global 4-component vector of uint) |
| 0:63 Construct combined texture-sampler (temp usamplerCube) |
| 0:63 'g_tTexcdu4' (uniform utextureCube) |
| 0:63 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:63 'c3' (uniform 3-component vector of float) |
| 0:63 Constant: |
| 0:63 1 (const int) |
| 0:65 Sequence |
| 0:65 move second child to first child (temp 4-component vector of float) |
| 0:65 'txval60' (temp 4-component vector of float) |
| 0:65 textureGather (global 4-component vector of float) |
| 0:65 Construct combined texture-sampler (temp samplerCube) |
| 0:65 'g_tTexcdf4' (uniform textureCube) |
| 0:65 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:65 'c3' (uniform 3-component vector of float) |
| 0:65 Constant: |
| 0:65 2 (const int) |
| 0:66 Sequence |
| 0:66 move second child to first child (temp 4-component vector of int) |
| 0:66 'txval61' (temp 4-component vector of int) |
| 0:66 textureGather (global 4-component vector of int) |
| 0:66 Construct combined texture-sampler (temp isamplerCube) |
| 0:66 'g_tTexcdi4' (uniform itextureCube) |
| 0:66 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:66 'c3' (uniform 3-component vector of float) |
| 0:66 Constant: |
| 0:66 2 (const int) |
| 0:67 Sequence |
| 0:67 move second child to first child (temp 4-component vector of uint) |
| 0:67 'txval62' (temp 4-component vector of uint) |
| 0:67 textureGather (global 4-component vector of uint) |
| 0:67 Construct combined texture-sampler (temp usamplerCube) |
| 0:67 'g_tTexcdu4' (uniform utextureCube) |
| 0:67 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:67 'c3' (uniform 3-component vector of float) |
| 0:67 Constant: |
| 0:67 2 (const int) |
| 0:69 Sequence |
| 0:69 move second child to first child (temp 4-component vector of float) |
| 0:69 'txval70' (temp 4-component vector of float) |
| 0:69 textureGather (global 4-component vector of float) |
| 0:69 Construct combined texture-sampler (temp samplerCube) |
| 0:69 'g_tTexcdf4' (uniform textureCube) |
| 0:69 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:69 'c3' (uniform 3-component vector of float) |
| 0:69 Constant: |
| 0:69 3 (const int) |
| 0:70 Sequence |
| 0:70 move second child to first child (temp 4-component vector of int) |
| 0:70 'txval71' (temp 4-component vector of int) |
| 0:70 textureGather (global 4-component vector of int) |
| 0:70 Construct combined texture-sampler (temp isamplerCube) |
| 0:70 'g_tTexcdi4' (uniform itextureCube) |
| 0:70 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:70 'c3' (uniform 3-component vector of float) |
| 0:70 Constant: |
| 0:70 3 (const int) |
| 0:71 Sequence |
| 0:71 move second child to first child (temp 4-component vector of uint) |
| 0:71 'txval72' (temp 4-component vector of uint) |
| 0:71 textureGather (global 4-component vector of uint) |
| 0:71 Construct combined texture-sampler (temp usamplerCube) |
| 0:71 'g_tTexcdu4' (uniform utextureCube) |
| 0:71 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:71 'c3' (uniform 3-component vector of float) |
| 0:71 Constant: |
| 0:71 3 (const int) |
| 0:73 move second child to first child (temp 4-component vector of float) |
| 0:73 Color: direct index for structure (temp 4-component vector of float) |
| 0:73 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:73 Constant: |
| 0:73 0 (const int) |
| 0:73 Constant: |
| 0:73 1.000000 |
| 0:73 1.000000 |
| 0:73 1.000000 |
| 0:73 1.000000 |
| 0:74 move second child to first child (temp float) |
| 0:74 Depth: direct index for structure (temp float FragDepth) |
| 0:74 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:74 Constant: |
| 0:74 1 (const int) |
| 0:74 Constant: |
| 0:74 1.000000 |
| 0:76 Branch: Return with expression |
| 0:76 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_sSamp2d' (uniform sampler) |
| 0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1D) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'c1' (uniform float) |
| 0:? 'c2' (uniform 2-component vector of float) |
| 0:? 'c3' (uniform 3-component vector of float) |
| 0:? 'c4' (uniform 4-component vector of float) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:78 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:34 Function Parameters: |
| 0:? Sequence |
| 0:39 Sequence |
| 0:39 move second child to first child (temp 4-component vector of float) |
| 0:39 'txval00' (temp 4-component vector of float) |
| 0:39 textureGather (global 4-component vector of float) |
| 0:39 Construct combined texture-sampler (temp sampler2D) |
| 0:39 'g_tTex2df4' (uniform texture2D) |
| 0:39 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:39 'c2' (uniform 2-component vector of float) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:40 Sequence |
| 0:40 move second child to first child (temp 4-component vector of int) |
| 0:40 'txval01' (temp 4-component vector of int) |
| 0:40 textureGather (global 4-component vector of int) |
| 0:40 Construct combined texture-sampler (temp isampler2D) |
| 0:40 'g_tTex2di4' (uniform itexture2D) |
| 0:40 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:40 'c2' (uniform 2-component vector of float) |
| 0:40 Constant: |
| 0:40 0 (const int) |
| 0:41 Sequence |
| 0:41 move second child to first child (temp 4-component vector of uint) |
| 0:41 'txval02' (temp 4-component vector of uint) |
| 0:41 textureGather (global 4-component vector of uint) |
| 0:41 Construct combined texture-sampler (temp usampler2D) |
| 0:41 'g_tTex2du4' (uniform utexture2D) |
| 0:41 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:41 'c2' (uniform 2-component vector of float) |
| 0:41 Constant: |
| 0:41 0 (const int) |
| 0:43 Sequence |
| 0:43 move second child to first child (temp 4-component vector of float) |
| 0:43 'txval10' (temp 4-component vector of float) |
| 0:43 textureGather (global 4-component vector of float) |
| 0:43 Construct combined texture-sampler (temp sampler2D) |
| 0:43 'g_tTex2df4' (uniform texture2D) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 'c2' (uniform 2-component vector of float) |
| 0:43 Constant: |
| 0:43 1 (const int) |
| 0:44 Sequence |
| 0:44 move second child to first child (temp 4-component vector of int) |
| 0:44 'txval11' (temp 4-component vector of int) |
| 0:44 textureGather (global 4-component vector of int) |
| 0:44 Construct combined texture-sampler (temp isampler2D) |
| 0:44 'g_tTex2di4' (uniform itexture2D) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 'c2' (uniform 2-component vector of float) |
| 0:44 Constant: |
| 0:44 1 (const int) |
| 0:45 Sequence |
| 0:45 move second child to first child (temp 4-component vector of uint) |
| 0:45 'txval12' (temp 4-component vector of uint) |
| 0:45 textureGather (global 4-component vector of uint) |
| 0:45 Construct combined texture-sampler (temp usampler2D) |
| 0:45 'g_tTex2du4' (uniform utexture2D) |
| 0:45 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:45 'c2' (uniform 2-component vector of float) |
| 0:45 Constant: |
| 0:45 1 (const int) |
| 0:47 Sequence |
| 0:47 move second child to first child (temp 4-component vector of float) |
| 0:47 'txval20' (temp 4-component vector of float) |
| 0:47 textureGather (global 4-component vector of float) |
| 0:47 Construct combined texture-sampler (temp sampler2D) |
| 0:47 'g_tTex2df4' (uniform texture2D) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 'c2' (uniform 2-component vector of float) |
| 0:47 Constant: |
| 0:47 2 (const int) |
| 0:48 Sequence |
| 0:48 move second child to first child (temp 4-component vector of int) |
| 0:48 'txval21' (temp 4-component vector of int) |
| 0:48 textureGather (global 4-component vector of int) |
| 0:48 Construct combined texture-sampler (temp isampler2D) |
| 0:48 'g_tTex2di4' (uniform itexture2D) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 'c2' (uniform 2-component vector of float) |
| 0:48 Constant: |
| 0:48 2 (const int) |
| 0:49 Sequence |
| 0:49 move second child to first child (temp 4-component vector of uint) |
| 0:49 'txval22' (temp 4-component vector of uint) |
| 0:49 textureGather (global 4-component vector of uint) |
| 0:49 Construct combined texture-sampler (temp usampler2D) |
| 0:49 'g_tTex2du4' (uniform utexture2D) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 'c2' (uniform 2-component vector of float) |
| 0:49 Constant: |
| 0:49 2 (const int) |
| 0:51 Sequence |
| 0:51 move second child to first child (temp 4-component vector of float) |
| 0:51 'txval30' (temp 4-component vector of float) |
| 0:51 textureGather (global 4-component vector of float) |
| 0:51 Construct combined texture-sampler (temp sampler2D) |
| 0:51 'g_tTex2df4' (uniform texture2D) |
| 0:51 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:51 'c2' (uniform 2-component vector of float) |
| 0:51 Constant: |
| 0:51 3 (const int) |
| 0:52 Sequence |
| 0:52 move second child to first child (temp 4-component vector of int) |
| 0:52 'txval31' (temp 4-component vector of int) |
| 0:52 textureGather (global 4-component vector of int) |
| 0:52 Construct combined texture-sampler (temp isampler2D) |
| 0:52 'g_tTex2di4' (uniform itexture2D) |
| 0:52 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:52 'c2' (uniform 2-component vector of float) |
| 0:52 Constant: |
| 0:52 3 (const int) |
| 0:53 Sequence |
| 0:53 move second child to first child (temp 4-component vector of uint) |
| 0:53 'txval32' (temp 4-component vector of uint) |
| 0:53 textureGather (global 4-component vector of uint) |
| 0:53 Construct combined texture-sampler (temp usampler2D) |
| 0:53 'g_tTex2du4' (uniform utexture2D) |
| 0:53 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:53 'c2' (uniform 2-component vector of float) |
| 0:53 Constant: |
| 0:53 3 (const int) |
| 0:57 Sequence |
| 0:57 move second child to first child (temp 4-component vector of float) |
| 0:57 'txval40' (temp 4-component vector of float) |
| 0:57 textureGather (global 4-component vector of float) |
| 0:57 Construct combined texture-sampler (temp samplerCube) |
| 0:57 'g_tTexcdf4' (uniform textureCube) |
| 0:57 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:57 'c3' (uniform 3-component vector of float) |
| 0:57 Constant: |
| 0:57 0 (const int) |
| 0:58 Sequence |
| 0:58 move second child to first child (temp 4-component vector of int) |
| 0:58 'txval41' (temp 4-component vector of int) |
| 0:58 textureGather (global 4-component vector of int) |
| 0:58 Construct combined texture-sampler (temp isamplerCube) |
| 0:58 'g_tTexcdi4' (uniform itextureCube) |
| 0:58 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:58 'c3' (uniform 3-component vector of float) |
| 0:58 Constant: |
| 0:58 0 (const int) |
| 0:59 Sequence |
| 0:59 move second child to first child (temp 4-component vector of uint) |
| 0:59 'txval42' (temp 4-component vector of uint) |
| 0:59 textureGather (global 4-component vector of uint) |
| 0:59 Construct combined texture-sampler (temp usamplerCube) |
| 0:59 'g_tTexcdu4' (uniform utextureCube) |
| 0:59 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:59 'c3' (uniform 3-component vector of float) |
| 0:59 Constant: |
| 0:59 0 (const int) |
| 0:61 Sequence |
| 0:61 move second child to first child (temp 4-component vector of float) |
| 0:61 'txval50' (temp 4-component vector of float) |
| 0:61 textureGather (global 4-component vector of float) |
| 0:61 Construct combined texture-sampler (temp samplerCube) |
| 0:61 'g_tTexcdf4' (uniform textureCube) |
| 0:61 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:61 'c3' (uniform 3-component vector of float) |
| 0:61 Constant: |
| 0:61 1 (const int) |
| 0:62 Sequence |
| 0:62 move second child to first child (temp 4-component vector of int) |
| 0:62 'txval51' (temp 4-component vector of int) |
| 0:62 textureGather (global 4-component vector of int) |
| 0:62 Construct combined texture-sampler (temp isamplerCube) |
| 0:62 'g_tTexcdi4' (uniform itextureCube) |
| 0:62 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:62 'c3' (uniform 3-component vector of float) |
| 0:62 Constant: |
| 0:62 1 (const int) |
| 0:63 Sequence |
| 0:63 move second child to first child (temp 4-component vector of uint) |
| 0:63 'txval52' (temp 4-component vector of uint) |
| 0:63 textureGather (global 4-component vector of uint) |
| 0:63 Construct combined texture-sampler (temp usamplerCube) |
| 0:63 'g_tTexcdu4' (uniform utextureCube) |
| 0:63 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:63 'c3' (uniform 3-component vector of float) |
| 0:63 Constant: |
| 0:63 1 (const int) |
| 0:65 Sequence |
| 0:65 move second child to first child (temp 4-component vector of float) |
| 0:65 'txval60' (temp 4-component vector of float) |
| 0:65 textureGather (global 4-component vector of float) |
| 0:65 Construct combined texture-sampler (temp samplerCube) |
| 0:65 'g_tTexcdf4' (uniform textureCube) |
| 0:65 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:65 'c3' (uniform 3-component vector of float) |
| 0:65 Constant: |
| 0:65 2 (const int) |
| 0:66 Sequence |
| 0:66 move second child to first child (temp 4-component vector of int) |
| 0:66 'txval61' (temp 4-component vector of int) |
| 0:66 textureGather (global 4-component vector of int) |
| 0:66 Construct combined texture-sampler (temp isamplerCube) |
| 0:66 'g_tTexcdi4' (uniform itextureCube) |
| 0:66 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:66 'c3' (uniform 3-component vector of float) |
| 0:66 Constant: |
| 0:66 2 (const int) |
| 0:67 Sequence |
| 0:67 move second child to first child (temp 4-component vector of uint) |
| 0:67 'txval62' (temp 4-component vector of uint) |
| 0:67 textureGather (global 4-component vector of uint) |
| 0:67 Construct combined texture-sampler (temp usamplerCube) |
| 0:67 'g_tTexcdu4' (uniform utextureCube) |
| 0:67 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:67 'c3' (uniform 3-component vector of float) |
| 0:67 Constant: |
| 0:67 2 (const int) |
| 0:69 Sequence |
| 0:69 move second child to first child (temp 4-component vector of float) |
| 0:69 'txval70' (temp 4-component vector of float) |
| 0:69 textureGather (global 4-component vector of float) |
| 0:69 Construct combined texture-sampler (temp samplerCube) |
| 0:69 'g_tTexcdf4' (uniform textureCube) |
| 0:69 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:69 'c3' (uniform 3-component vector of float) |
| 0:69 Constant: |
| 0:69 3 (const int) |
| 0:70 Sequence |
| 0:70 move second child to first child (temp 4-component vector of int) |
| 0:70 'txval71' (temp 4-component vector of int) |
| 0:70 textureGather (global 4-component vector of int) |
| 0:70 Construct combined texture-sampler (temp isamplerCube) |
| 0:70 'g_tTexcdi4' (uniform itextureCube) |
| 0:70 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:70 'c3' (uniform 3-component vector of float) |
| 0:70 Constant: |
| 0:70 3 (const int) |
| 0:71 Sequence |
| 0:71 move second child to first child (temp 4-component vector of uint) |
| 0:71 'txval72' (temp 4-component vector of uint) |
| 0:71 textureGather (global 4-component vector of uint) |
| 0:71 Construct combined texture-sampler (temp usamplerCube) |
| 0:71 'g_tTexcdu4' (uniform utextureCube) |
| 0:71 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:71 'c3' (uniform 3-component vector of float) |
| 0:71 Constant: |
| 0:71 3 (const int) |
| 0:73 move second child to first child (temp 4-component vector of float) |
| 0:73 Color: direct index for structure (temp 4-component vector of float) |
| 0:73 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:73 Constant: |
| 0:73 0 (const int) |
| 0:73 Constant: |
| 0:73 1.000000 |
| 0:73 1.000000 |
| 0:73 1.000000 |
| 0:73 1.000000 |
| 0:74 move second child to first child (temp float) |
| 0:74 Depth: direct index for structure (temp float FragDepth) |
| 0:74 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:74 Constant: |
| 0:74 1 (const int) |
| 0:74 Constant: |
| 0:74 1.000000 |
| 0:76 Branch: Return with expression |
| 0:76 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_sSamp2d' (uniform sampler) |
| 0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1D) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'c1' (uniform float) |
| 0:? 'c2' (uniform 2-component vector of float) |
| 0:? 'c3' (uniform 3-component vector of float) |
| 0:? 'c4' (uniform 4-component vector of float) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 230 |
| |
| Capability Shader |
| Capability Sampled1D |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 9 "txval00" |
| Name 12 "g_tTex2df4" |
| Name 16 "g_sSamp" |
| Name 22 "c2" |
| Name 29 "txval01" |
| Name 32 "g_tTex2di4" |
| Name 42 "txval02" |
| Name 45 "g_tTex2du4" |
| Name 52 "txval10" |
| Name 59 "txval11" |
| Name 65 "txval12" |
| Name 71 "txval20" |
| Name 78 "txval21" |
| Name 84 "txval22" |
| Name 90 "txval30" |
| Name 97 "txval31" |
| Name 103 "txval32" |
| Name 109 "txval40" |
| Name 112 "g_tTexcdf4" |
| Name 119 "c3" |
| Name 122 "txval41" |
| Name 125 "g_tTexcdi4" |
| Name 132 "txval42" |
| Name 135 "g_tTexcdu4" |
| Name 142 "txval50" |
| Name 148 "txval51" |
| Name 154 "txval52" |
| Name 160 "txval60" |
| Name 166 "txval61" |
| Name 172 "txval62" |
| Name 178 "txval70" |
| Name 184 "txval71" |
| Name 190 "txval72" |
| Name 196 "PS_OUTPUT" |
| MemberName 196(PS_OUTPUT) 0 "Color" |
| MemberName 196(PS_OUTPUT) 1 "Depth" |
| Name 198 "psout" |
| Name 206 "g_sSamp2d" |
| Name 209 "g_tTex1df4a" |
| Name 210 "g_tTex1df4" |
| Name 213 "g_tTex1di4" |
| Name 216 "g_tTex1du4" |
| Name 219 "g_tTex3df4" |
| Name 222 "g_tTex3di4" |
| Name 225 "g_tTex3du4" |
| Name 227 "c1" |
| Name 229 "c4" |
| Decorate 12(g_tTex2df4) DescriptorSet 0 |
| Decorate 16(g_sSamp) DescriptorSet 0 |
| Decorate 16(g_sSamp) Binding 0 |
| Decorate 32(g_tTex2di4) DescriptorSet 0 |
| Decorate 45(g_tTex2du4) DescriptorSet 0 |
| Decorate 112(g_tTexcdf4) DescriptorSet 0 |
| Decorate 125(g_tTexcdi4) DescriptorSet 0 |
| Decorate 135(g_tTexcdu4) DescriptorSet 0 |
| MemberDecorate 196(PS_OUTPUT) 1 BuiltIn FragDepth |
| Decorate 206(g_sSamp2d) DescriptorSet 0 |
| Decorate 209(g_tTex1df4a) DescriptorSet 0 |
| Decorate 209(g_tTex1df4a) Binding 1 |
| Decorate 210(g_tTex1df4) DescriptorSet 0 |
| Decorate 210(g_tTex1df4) Binding 0 |
| Decorate 213(g_tTex1di4) DescriptorSet 0 |
| Decorate 216(g_tTex1du4) DescriptorSet 0 |
| Decorate 219(g_tTex3df4) DescriptorSet 0 |
| Decorate 222(g_tTex3di4) DescriptorSet 0 |
| Decorate 225(g_tTex3du4) DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypePointer Function 7(fvec4) |
| 10: TypeImage 6(float) 2D sampled format:Unknown |
| 11: TypePointer UniformConstant 10 |
| 12(g_tTex2df4): 11(ptr) Variable UniformConstant |
| 14: TypeSampler |
| 15: TypePointer UniformConstant 14 |
| 16(g_sSamp): 15(ptr) Variable UniformConstant |
| 18: TypeSampledImage 10 |
| 20: TypeVector 6(float) 2 |
| 21: TypePointer UniformConstant 20(fvec2) |
| 22(c2): 21(ptr) Variable UniformConstant |
| 24: TypeInt 32 1 |
| 25: 24(int) Constant 0 |
| 27: TypeVector 24(int) 4 |
| 28: TypePointer Function 27(ivec4) |
| 30: TypeImage 24(int) 2D sampled format:Unknown |
| 31: TypePointer UniformConstant 30 |
| 32(g_tTex2di4): 31(ptr) Variable UniformConstant |
| 35: TypeSampledImage 30 |
| 39: TypeInt 32 0 |
| 40: TypeVector 39(int) 4 |
| 41: TypePointer Function 40(ivec4) |
| 43: TypeImage 39(int) 2D sampled format:Unknown |
| 44: TypePointer UniformConstant 43 |
| 45(g_tTex2du4): 44(ptr) Variable UniformConstant |
| 48: TypeSampledImage 43 |
| 57: 24(int) Constant 1 |
| 76: 24(int) Constant 2 |
| 95: 24(int) Constant 3 |
| 110: TypeImage 6(float) Cube sampled format:Unknown |
| 111: TypePointer UniformConstant 110 |
| 112(g_tTexcdf4): 111(ptr) Variable UniformConstant |
| 115: TypeSampledImage 110 |
| 117: TypeVector 6(float) 3 |
| 118: TypePointer UniformConstant 117(fvec3) |
| 119(c3): 118(ptr) Variable UniformConstant |
| 123: TypeImage 24(int) Cube sampled format:Unknown |
| 124: TypePointer UniformConstant 123 |
| 125(g_tTexcdi4): 124(ptr) Variable UniformConstant |
| 128: TypeSampledImage 123 |
| 133: TypeImage 39(int) Cube sampled format:Unknown |
| 134: TypePointer UniformConstant 133 |
| 135(g_tTexcdu4): 134(ptr) Variable UniformConstant |
| 138: TypeSampledImage 133 |
| 196(PS_OUTPUT): TypeStruct 7(fvec4) 6(float) |
| 197: TypePointer Function 196(PS_OUTPUT) |
| 199: 6(float) Constant 1065353216 |
| 200: 7(fvec4) ConstantComposite 199 199 199 199 |
| 202: TypePointer Function 6(float) |
| 206(g_sSamp2d): 15(ptr) Variable UniformConstant |
| 207: TypeImage 6(float) 1D sampled format:Unknown |
| 208: TypePointer UniformConstant 207 |
| 209(g_tTex1df4a): 208(ptr) Variable UniformConstant |
| 210(g_tTex1df4): 208(ptr) Variable UniformConstant |
| 211: TypeImage 24(int) 1D sampled format:Unknown |
| 212: TypePointer UniformConstant 211 |
| 213(g_tTex1di4): 212(ptr) Variable UniformConstant |
| 214: TypeImage 39(int) 1D sampled format:Unknown |
| 215: TypePointer UniformConstant 214 |
| 216(g_tTex1du4): 215(ptr) Variable UniformConstant |
| 217: TypeImage 6(float) 3D sampled format:Unknown |
| 218: TypePointer UniformConstant 217 |
| 219(g_tTex3df4): 218(ptr) Variable UniformConstant |
| 220: TypeImage 24(int) 3D sampled format:Unknown |
| 221: TypePointer UniformConstant 220 |
| 222(g_tTex3di4): 221(ptr) Variable UniformConstant |
| 223: TypeImage 39(int) 3D sampled format:Unknown |
| 224: TypePointer UniformConstant 223 |
| 225(g_tTex3du4): 224(ptr) Variable UniformConstant |
| 226: TypePointer UniformConstant 6(float) |
| 227(c1): 226(ptr) Variable UniformConstant |
| 228: TypePointer UniformConstant 7(fvec4) |
| 229(c4): 228(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 9(txval00): 8(ptr) Variable Function |
| 29(txval01): 28(ptr) Variable Function |
| 42(txval02): 41(ptr) Variable Function |
| 52(txval10): 8(ptr) Variable Function |
| 59(txval11): 28(ptr) Variable Function |
| 65(txval12): 41(ptr) Variable Function |
| 71(txval20): 8(ptr) Variable Function |
| 78(txval21): 28(ptr) Variable Function |
| 84(txval22): 41(ptr) Variable Function |
| 90(txval30): 8(ptr) Variable Function |
| 97(txval31): 28(ptr) Variable Function |
| 103(txval32): 41(ptr) Variable Function |
| 109(txval40): 8(ptr) Variable Function |
| 122(txval41): 28(ptr) Variable Function |
| 132(txval42): 41(ptr) Variable Function |
| 142(txval50): 8(ptr) Variable Function |
| 148(txval51): 28(ptr) Variable Function |
| 154(txval52): 41(ptr) Variable Function |
| 160(txval60): 8(ptr) Variable Function |
| 166(txval61): 28(ptr) Variable Function |
| 172(txval62): 41(ptr) Variable Function |
| 178(txval70): 8(ptr) Variable Function |
| 184(txval71): 28(ptr) Variable Function |
| 190(txval72): 41(ptr) Variable Function |
| 198(psout): 197(ptr) Variable Function |
| 13: 10 Load 12(g_tTex2df4) |
| 17: 14 Load 16(g_sSamp) |
| 19: 18 SampledImage 13 17 |
| 23: 20(fvec2) Load 22(c2) |
| 26: 7(fvec4) ImageGather 19 23 25 |
| Store 9(txval00) 26 |
| 33: 30 Load 32(g_tTex2di4) |
| 34: 14 Load 16(g_sSamp) |
| 36: 35 SampledImage 33 34 |
| 37: 20(fvec2) Load 22(c2) |
| 38: 27(ivec4) ImageGather 36 37 25 |
| Store 29(txval01) 38 |
| 46: 43 Load 45(g_tTex2du4) |
| 47: 14 Load 16(g_sSamp) |
| 49: 48 SampledImage 46 47 |
| 50: 20(fvec2) Load 22(c2) |
| 51: 40(ivec4) ImageGather 49 50 25 |
| Store 42(txval02) 51 |
| 53: 10 Load 12(g_tTex2df4) |
| 54: 14 Load 16(g_sSamp) |
| 55: 18 SampledImage 53 54 |
| 56: 20(fvec2) Load 22(c2) |
| 58: 7(fvec4) ImageGather 55 56 57 |
| Store 52(txval10) 58 |
| 60: 30 Load 32(g_tTex2di4) |
| 61: 14 Load 16(g_sSamp) |
| 62: 35 SampledImage 60 61 |
| 63: 20(fvec2) Load 22(c2) |
| 64: 27(ivec4) ImageGather 62 63 57 |
| Store 59(txval11) 64 |
| 66: 43 Load 45(g_tTex2du4) |
| 67: 14 Load 16(g_sSamp) |
| 68: 48 SampledImage 66 67 |
| 69: 20(fvec2) Load 22(c2) |
| 70: 40(ivec4) ImageGather 68 69 57 |
| Store 65(txval12) 70 |
| 72: 10 Load 12(g_tTex2df4) |
| 73: 14 Load 16(g_sSamp) |
| 74: 18 SampledImage 72 73 |
| 75: 20(fvec2) Load 22(c2) |
| 77: 7(fvec4) ImageGather 74 75 76 |
| Store 71(txval20) 77 |
| 79: 30 Load 32(g_tTex2di4) |
| 80: 14 Load 16(g_sSamp) |
| 81: 35 SampledImage 79 80 |
| 82: 20(fvec2) Load 22(c2) |
| 83: 27(ivec4) ImageGather 81 82 76 |
| Store 78(txval21) 83 |
| 85: 43 Load 45(g_tTex2du4) |
| 86: 14 Load 16(g_sSamp) |
| 87: 48 SampledImage 85 86 |
| 88: 20(fvec2) Load 22(c2) |
| 89: 40(ivec4) ImageGather 87 88 76 |
| Store 84(txval22) 89 |
| 91: 10 Load 12(g_tTex2df4) |
| 92: 14 Load 16(g_sSamp) |
| 93: 18 SampledImage 91 92 |
| 94: 20(fvec2) Load 22(c2) |
| 96: 7(fvec4) ImageGather 93 94 95 |
| Store 90(txval30) 96 |
| 98: 30 Load 32(g_tTex2di4) |
| 99: 14 Load 16(g_sSamp) |
| 100: 35 SampledImage 98 99 |
| 101: 20(fvec2) Load 22(c2) |
| 102: 27(ivec4) ImageGather 100 101 95 |
| Store 97(txval31) 102 |
| 104: 43 Load 45(g_tTex2du4) |
| 105: 14 Load 16(g_sSamp) |
| 106: 48 SampledImage 104 105 |
| 107: 20(fvec2) Load 22(c2) |
| 108: 40(ivec4) ImageGather 106 107 95 |
| Store 103(txval32) 108 |
| 113: 110 Load 112(g_tTexcdf4) |
| 114: 14 Load 16(g_sSamp) |
| 116: 115 SampledImage 113 114 |
| 120: 117(fvec3) Load 119(c3) |
| 121: 7(fvec4) ImageGather 116 120 25 |
| Store 109(txval40) 121 |
| 126: 123 Load 125(g_tTexcdi4) |
| 127: 14 Load 16(g_sSamp) |
| 129: 128 SampledImage 126 127 |
| 130: 117(fvec3) Load 119(c3) |
| 131: 27(ivec4) ImageGather 129 130 25 |
| Store 122(txval41) 131 |
| 136: 133 Load 135(g_tTexcdu4) |
| 137: 14 Load 16(g_sSamp) |
| 139: 138 SampledImage 136 137 |
| 140: 117(fvec3) Load 119(c3) |
| 141: 40(ivec4) ImageGather 139 140 25 |
| Store 132(txval42) 141 |
| 143: 110 Load 112(g_tTexcdf4) |
| 144: 14 Load 16(g_sSamp) |
| 145: 115 SampledImage 143 144 |
| 146: 117(fvec3) Load 119(c3) |
| 147: 7(fvec4) ImageGather 145 146 57 |
| Store 142(txval50) 147 |
| 149: 123 Load 125(g_tTexcdi4) |
| 150: 14 Load 16(g_sSamp) |
| 151: 128 SampledImage 149 150 |
| 152: 117(fvec3) Load 119(c3) |
| 153: 27(ivec4) ImageGather 151 152 57 |
| Store 148(txval51) 153 |
| 155: 133 Load 135(g_tTexcdu4) |
| 156: 14 Load 16(g_sSamp) |
| 157: 138 SampledImage 155 156 |
| 158: 117(fvec3) Load 119(c3) |
| 159: 40(ivec4) ImageGather 157 158 57 |
| Store 154(txval52) 159 |
| 161: 110 Load 112(g_tTexcdf4) |
| 162: 14 Load 16(g_sSamp) |
| 163: 115 SampledImage 161 162 |
| 164: 117(fvec3) Load 119(c3) |
| 165: 7(fvec4) ImageGather 163 164 76 |
| Store 160(txval60) 165 |
| 167: 123 Load 125(g_tTexcdi4) |
| 168: 14 Load 16(g_sSamp) |
| 169: 128 SampledImage 167 168 |
| 170: 117(fvec3) Load 119(c3) |
| 171: 27(ivec4) ImageGather 169 170 76 |
| Store 166(txval61) 171 |
| 173: 133 Load 135(g_tTexcdu4) |
| 174: 14 Load 16(g_sSamp) |
| 175: 138 SampledImage 173 174 |
| 176: 117(fvec3) Load 119(c3) |
| 177: 40(ivec4) ImageGather 175 176 76 |
| Store 172(txval62) 177 |
| 179: 110 Load 112(g_tTexcdf4) |
| 180: 14 Load 16(g_sSamp) |
| 181: 115 SampledImage 179 180 |
| 182: 117(fvec3) Load 119(c3) |
| 183: 7(fvec4) ImageGather 181 182 95 |
| Store 178(txval70) 183 |
| 185: 123 Load 125(g_tTexcdi4) |
| 186: 14 Load 16(g_sSamp) |
| 187: 128 SampledImage 185 186 |
| 188: 117(fvec3) Load 119(c3) |
| 189: 27(ivec4) ImageGather 187 188 95 |
| Store 184(txval71) 189 |
| 191: 133 Load 135(g_tTexcdu4) |
| 192: 14 Load 16(g_sSamp) |
| 193: 138 SampledImage 191 192 |
| 194: 117(fvec3) Load 119(c3) |
| 195: 40(ivec4) ImageGather 193 194 95 |
| Store 190(txval72) 195 |
| 201: 8(ptr) AccessChain 198(psout) 25 |
| Store 201 200 |
| 203: 202(ptr) AccessChain 198(psout) 57 |
| Store 203 199 |
| 204:196(PS_OUTPUT) Load 198(psout) |
| ReturnValue 204 |
| FunctionEnd |