blob: f5447e20ed31417a4e9e5e9b186cac4d8fb235e2 [file] [log] [blame]
glsl.es320.subgroup.frag
Shader version: 320
Requested GL_KHR_shader_subgroup_basic
0:? Sequence
0:4 Function Definition: main( ( global void)
0:4 Function Parameters:
0:6 Sequence
0:6 move second child to first child ( temp mediump 4-component vector of uint)
0:6 'data' (layout( location=0) out mediump 4-component vector of uint)
0:6 Construct uvec4 ( temp mediump 4-component vector of uint)
0:6 'gl_SubgroupSize' ( flat in mediump uint unknown built-in variable)
0:6 'gl_SubgroupInvocationID' ( flat in mediump uint unknown built-in variable)
0:6 Constant:
0:6 0 (const uint)
0:6 Constant:
0:6 0 (const uint)
0:? Linker Objects
0:? 'data' (layout( location=0) out mediump 4-component vector of uint)
Linked fragment stage:
Shader version: 320
Requested GL_KHR_shader_subgroup_basic
0:? Sequence
0:4 Function Definition: main( ( global void)
0:4 Function Parameters:
0:6 Sequence
0:6 move second child to first child ( temp mediump 4-component vector of uint)
0:6 'data' (layout( location=0) out mediump 4-component vector of uint)
0:6 Construct uvec4 ( temp mediump 4-component vector of uint)
0:6 'gl_SubgroupSize' ( flat in mediump uint unknown built-in variable)
0:6 'gl_SubgroupInvocationID' ( flat in mediump uint unknown built-in variable)
0:6 Constant:
0:6 0 (const uint)
0:6 Constant:
0:6 0 (const uint)
0:? Linker Objects
0:? 'data' (layout( location=0) out mediump 4-component vector of uint)