blob: 0f20e6683feade5a00f3b59c25cd857ab8c64af2 [file] [log] [blame]
spv.varyingArray.frag
WARNING: 0:3: varying deprecated in version 130; may be removed in future release
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
WARNING: 0:6: varying deprecated in version 130; may be removed in future release
WARNING: 0:8: varying deprecated in version 130; may be removed in future release
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 61
Source GLSL 130
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4
Name 4 "main"
Name 10 "texColor"
Name 13 "texSampler2D"
Name 19 "gl_TexCoord"
Name 34 "color"
Name 39 "alpha"
Name 44 "gl_FragColor"
Name 48 "foo"
Decorate 19(gl_TexCoord) Smooth
Decorate 34(color) Smooth
Decorate 39(alpha) Smooth
Decorate 44(gl_FragColor) BuiltIn FragColor
Decorate 48(foo) Smooth
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypePointer Function 8(fvec4)
11: TypeSampler7(float) 2D filter+texture
12: TypePointer UniformConstant 11
13(texSampler2D): 12(ptr) Variable UniformConstant
15: TypeInt 32 0
16: 15(int) Constant 6
17: TypeArray 8(fvec4) 16
18: TypePointer Input 17
19(gl_TexCoord): 18(ptr) Variable Input
20: TypeInt 32 1
21: 20(int) Constant 4
22: TypePointer Input 8(fvec4)
25: 20(int) Constant 5
29: TypeVector 7(float) 2
34(color): 22(ptr) Variable Input
38: TypePointer Input 7(float)
39(alpha): 38(ptr) Variable Input
43: TypePointer Output 8(fvec4)
44(gl_FragColor): 43(ptr) Variable Output
45: 15(int) Constant 3
46: TypeArray 8(fvec4) 45
47: TypePointer Input 46
48(foo): 47(ptr) Variable Input
49: 20(int) Constant 1
52: 20(int) Constant 0
4(main): 2 Function None 3
5: Label
10(texColor): 9(ptr) Variable Function
14: 11 Load 13(texSampler2D)
23: 22(ptr) AccessChain 19(gl_TexCoord) 21
24: 8(fvec4) Load 23
26: 22(ptr) AccessChain 19(gl_TexCoord) 25
27: 8(fvec4) Load 26
28: 8(fvec4) FAdd 24 27
30: 7(float) CompositeExtract 28 0
31: 7(float) CompositeExtract 28 1
32: 29(fvec2) CompositeConstruct 30 31
33: 8(fvec4) TextureSample 14 32
Store 10(texColor) 33
35: 8(fvec4) Load 34(color)
36: 8(fvec4) Load 10(texColor)
37: 8(fvec4) FAdd 36 35
Store 10(texColor) 37
40: 7(float) Load 39(alpha)
41: 8(fvec4) Load 10(texColor)
42: 8(fvec4) CompositeInsert 40 41 3
Store 10(texColor) 42
50: 22(ptr) AccessChain 48(foo) 49
51: 8(fvec4) Load 50
53: 22(ptr) AccessChain 19(gl_TexCoord) 52
54: 8(fvec4) Load 53
55: 8(fvec4) FAdd 51 54
56: 22(ptr) AccessChain 19(gl_TexCoord) 21
57: 8(fvec4) Load 56
58: 8(fvec4) FAdd 55 57
59: 8(fvec4) Load 10(texColor)
60: 8(fvec4) FAdd 58 59
Store 44(gl_FragColor) 60
Branch 6
6: Label
Return
FunctionEnd