spv.texture.vert | |
Linked vertex stage: | |
// Module Version 99 | |
// Generated by (magic number): 51a00bb | |
// Id's are bound by 132 | |
Source GLSL 130 | |
1: ExtInstImport "GLSL.std.450" | |
MemoryModel Logical GLSL450 | |
EntryPoint Vertex 4 | |
Name 4 "main" | |
Name 9 "lod" | |
Name 11 "coords1D" | |
Name 15 "coords3D" | |
Name 21 "coords4D" | |
Name 24 "color" | |
Name 29 "texSampler1D" | |
Name 39 "coords2D" | |
Name 53 "texSampler2D" | |
Name 74 "texSampler3D" | |
Name 89 "texSamplerCube" | |
Name 98 "shadowSampler1D" | |
Name 107 "shadowSampler2D" | |
Name 127 "gl_Position" | |
Name 131 "gl_VertexID" | |
Decorate 127(gl_Position) BuiltIn Position | |
Decorate 131(gl_VertexID) BuiltIn VertexId | |
Decorate 131(gl_VertexID) NoStaticUse | |
2: TypeVoid | |
3: TypeFunction 2 | |
7: TypeFloat 32 | |
8: TypePointer Function 7(float) | |
10: 7(float) Constant 1077936128 | |
12: 7(float) Constant 1071971828 | |
13: TypeVector 7(float) 3 | |
14: TypePointer Function 13(fvec3) | |
16: 7(float) Constant 1076753334 | |
17: 7(float) Constant 1079836148 | |
18: 13(fvec3) ConstantComposite 12 16 17 | |
19: TypeVector 7(float) 4 | |
20: TypePointer Function 19(fvec4) | |
22: 7(float) Constant 1073741824 | |
23: 19(fvec4) ConstantComposite 12 16 17 22 | |
25: 7(float) Constant 0 | |
26: 19(fvec4) ConstantComposite 25 25 25 25 | |
27: TypeSampler7(float) 1D filter+texture | |
28: TypePointer UniformConstant 27 | |
29(texSampler1D): 28(ptr) Variable UniformConstant | |
37: TypeVector 7(float) 2 | |
38: TypePointer Input 37(fvec2) | |
39(coords2D): 38(ptr) Variable Input | |
51: TypeSampler7(float) 2D filter+texture | |
52: TypePointer UniformConstant 51 | |
53(texSampler2D): 52(ptr) Variable UniformConstant | |
72: TypeSampler7(float) 3D filter+texture | |
73: TypePointer UniformConstant 72 | |
74(texSampler3D): 73(ptr) Variable UniformConstant | |
87: TypeSampler7(float) Cube filter+texture | |
88: TypePointer UniformConstant 87 | |
89(texSamplerCube): 88(ptr) Variable UniformConstant | |
96: TypeSampler7(float) 1D filter+texture depth | |
97: TypePointer UniformConstant 96 | |
98(shadowSampler1D): 97(ptr) Variable UniformConstant | |
105: TypeSampler7(float) 2D filter+texture depth | |
106: TypePointer UniformConstant 105 | |
107(shadowSampler2D): 106(ptr) Variable UniformConstant | |
126: TypePointer Output 19(fvec4) | |
127(gl_Position): 126(ptr) Variable Output | |
129: TypeInt 32 1 | |
130: TypePointer Input 129(int) | |
131(gl_VertexID): 130(ptr) Variable Input | |
4(main): 2 Function None 3 | |
5: Label | |
9(lod): 8(ptr) Variable Function | |
11(coords1D): 8(ptr) Variable Function | |
15(coords3D): 14(ptr) Variable Function | |
21(coords4D): 20(ptr) Variable Function | |
24(color): 20(ptr) Variable Function | |
Store 9(lod) 10 | |
Store 11(coords1D) 12 | |
Store 15(coords3D) 18 | |
Store 21(coords4D) 23 | |
Store 24(color) 26 | |
30: 27 Load 29(texSampler1D) | |
31: 7(float) Load 11(coords1D) | |
32: 7(float) Load 9(lod) | |
33: 19(fvec4) TextureSampleLod 30 31 32 | |
34: 19(fvec4) Load 24(color) | |
35: 19(fvec4) FAdd 34 33 | |
Store 24(color) 35 | |
36: 27 Load 29(texSampler1D) | |
40: 37(fvec2) Load 39(coords2D) | |
41: 7(float) Load 9(lod) | |
42: 19(fvec4) TextureSampleProjLod 36 40 41 | |
43: 19(fvec4) Load 24(color) | |
44: 19(fvec4) FAdd 43 42 | |
Store 24(color) 44 | |
45: 27 Load 29(texSampler1D) | |
46: 19(fvec4) Load 21(coords4D) | |
47: 7(float) Load 9(lod) | |
48: 19(fvec4) TextureSampleProjLod 45 46 47 | |
49: 19(fvec4) Load 24(color) | |
50: 19(fvec4) FAdd 49 48 | |
Store 24(color) 50 | |
54: 51 Load 53(texSampler2D) | |
55: 37(fvec2) Load 39(coords2D) | |
56: 7(float) Load 9(lod) | |
57: 19(fvec4) TextureSampleLod 54 55 56 | |
58: 19(fvec4) Load 24(color) | |
59: 19(fvec4) FAdd 58 57 | |
Store 24(color) 59 | |
60: 51 Load 53(texSampler2D) | |
61: 13(fvec3) Load 15(coords3D) | |
62: 7(float) Load 9(lod) | |
63: 19(fvec4) TextureSampleProjLod 60 61 62 | |
64: 19(fvec4) Load 24(color) | |
65: 19(fvec4) FAdd 64 63 | |
Store 24(color) 65 | |
66: 51 Load 53(texSampler2D) | |
67: 19(fvec4) Load 21(coords4D) | |
68: 7(float) Load 9(lod) | |
69: 19(fvec4) TextureSampleProjLod 66 67 68 | |
70: 19(fvec4) Load 24(color) | |
71: 19(fvec4) FAdd 70 69 | |
Store 24(color) 71 | |
75: 72 Load 74(texSampler3D) | |
76: 13(fvec3) Load 15(coords3D) | |
77: 7(float) Load 9(lod) | |
78: 19(fvec4) TextureSampleLod 75 76 77 | |
79: 19(fvec4) Load 24(color) | |
80: 19(fvec4) FAdd 79 78 | |
Store 24(color) 80 | |
81: 72 Load 74(texSampler3D) | |
82: 19(fvec4) Load 21(coords4D) | |
83: 7(float) Load 9(lod) | |
84: 19(fvec4) TextureSampleProjLod 81 82 83 | |
85: 19(fvec4) Load 24(color) | |
86: 19(fvec4) FAdd 85 84 | |
Store 24(color) 86 | |
90: 87 Load 89(texSamplerCube) | |
91: 13(fvec3) Load 15(coords3D) | |
92: 7(float) Load 9(lod) | |
93: 19(fvec4) TextureSampleLod 90 91 92 | |
94: 19(fvec4) Load 24(color) | |
95: 19(fvec4) FAdd 94 93 | |
Store 24(color) 95 | |
99: 96 Load 98(shadowSampler1D) | |
100: 13(fvec3) Load 15(coords3D) | |
101: 7(float) Load 9(lod) | |
102: 19(fvec4) TextureSampleLod 99 100 101 | |
103: 19(fvec4) Load 24(color) | |
104: 19(fvec4) FAdd 103 102 | |
Store 24(color) 104 | |
108: 105 Load 107(shadowSampler2D) | |
109: 13(fvec3) Load 15(coords3D) | |
110: 7(float) Load 9(lod) | |
111: 19(fvec4) TextureSampleLod 108 109 110 | |
112: 19(fvec4) Load 24(color) | |
113: 19(fvec4) FAdd 112 111 | |
Store 24(color) 113 | |
114: 96 Load 98(shadowSampler1D) | |
115: 19(fvec4) Load 21(coords4D) | |
116: 7(float) Load 9(lod) | |
117: 19(fvec4) TextureSampleProjLod 114 115 116 | |
118: 19(fvec4) Load 24(color) | |
119: 19(fvec4) FAdd 118 117 | |
Store 24(color) 119 | |
120: 105 Load 107(shadowSampler2D) | |
121: 19(fvec4) Load 21(coords4D) | |
122: 7(float) Load 9(lod) | |
123: 19(fvec4) TextureSampleProjLod 120 121 122 | |
124: 19(fvec4) Load 24(color) | |
125: 19(fvec4) FAdd 124 123 | |
Store 24(color) 125 | |
128: 19(fvec4) Load 24(color) | |
Store 127(gl_Position) 128 | |
Branch 6 | |
6: Label | |
Return | |
FunctionEnd |