blob: 697b0b75fe49f018623c1ccc2c489b285c14bf51 [file] [log] [blame]
if(ENABLE_GLSLANG_JS)
add_executable(glslang.js "glslang.js.cpp")
glslang_set_link_args(glslang.js)
target_link_libraries(glslang.js glslang SPIRV)
# Link library names that start with "-" are treated as link flags.
# "-Os" should be OK in MSVC; don't use /Os because CMake won't
# treat it as a link flag.
target_link_libraries(glslang.js "-Os")
if(EMSCRIPTEN)
set_target_properties(glslang.js PROPERTIES
OUTPUT_NAME "glslang"
SUFFIX ".js")
em_link_pre_js(glslang.js "${CMAKE_CURRENT_SOURCE_DIR}/glslang.pre.js")
target_link_libraries(glslang.js "--llvm-lto 1")
target_link_libraries(glslang.js "--closure 1")
target_link_libraries(glslang.js "-s MODULARIZE=1")
target_link_libraries(glslang.js "-s ALLOW_MEMORY_GROWTH=1")
target_link_libraries(glslang.js "-s FILESYSTEM=0")
if(ENABLE_EMSCRIPTEN_SINGLE_FILE)
target_link_libraries(glslang.js "-s SINGLE_FILE=1")
endif(ENABLE_EMSCRIPTEN_SINGLE_FILE)
if(ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE)
target_link_libraries(glslang.js "-s ENVIRONMENT=node -s BINARYEN_ASYNC_COMPILATION=0")
else()
target_link_libraries(glslang.js "-s ENVIRONMENT=web,worker")
endif()
if(NOT ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE)
add_custom_command(TARGET glslang.js POST_BUILD
COMMAND cat ${CMAKE_CURRENT_SOURCE_DIR}/glslang.after.js >> ${CMAKE_CURRENT_BINARY_DIR}/glslang.js)
endif()
endif(EMSCRIPTEN)
endif(ENABLE_GLSLANG_JS)