Sign in
fuchsia
/
third_party
/
glslang
/
refs/heads/upstream/GL_EXT_buffer_reference_uvec2
/
.
/
Test
/
spv.whileLoop.frag
blob: f7b7141eae7180a7b3c9a5c184198a6c790e9a8d [
file
] [
log
] [
blame
] [
edit
]
#version 140
in
vec4 bigColor
;
in
vec4
BaseColor
;
in
float
d
;
void
main
()
{
vec4 color
=
BaseColor
;
while
(
color
.
x
<
d
)
{
color
+=
bigColor
;
}
gl_FragColor
=
color
;
}