blob: 4c965975f224c29440a488f5c6214802744a9a45 [file] [log] [blame] [edit]
#version 460
float f;
float h3 = 3.0;
out float cout;
in float cin;
float bar()
{
h3 *= f;
float g3 = 2 * h3;
cout = g3;
return h3 + g3 + gl_FragCoord.y;
}