blob: d17e7e7ba0e49a0c7de255d07fdf72ca5b604ac7 [file] [log] [blame] [edit]
#version 410
// a different version number makes different id's for the same shared symbol
float a2;
float f;
float bar();
out float cout;
in float cin;
float foo()
{
float h2 = 2 * f + cin;
float g2 = bar();
return h2 + g2 + gl_FragCoord.y;
}