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glslang
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refs/heads/upstream/GL_EXT_buffer_reference_uvec2
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Test
/
spv.shiftOps.frag
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#version 450
flat
in
int
i1
;
flat
in
uint
u1
;
flat
in
ivec3 i3
;
flat
in
uvec3 u3
;
out
ivec3 icolor
;
out
uvec3 ucolor
;
void
main
()
{
icolor
=
i3
<<
u1
;
icolor
<<=
4u
;
ucolor
=
u3
>>
i1
;
ucolor
>>=
5
;
}