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glslang
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refs/heads/upstream/GL_EXT_buffer_reference_uvec2
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Test
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spv.shaderStencilExport.frag
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#version 450 core
#extension GL_ARB_shader_stencil_export: enable
out
int
gl_FragStencilRefARB
;
void
main
()
{
gl_FragStencilRefARB
=
100
;
}