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Test
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spv.noDeadDecorations.vert
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#version 310 es
precision mediump
float
;
float
func
(
float
a
)
{
return
-
a
;
a
=
a
*
-
1.0
;
}
void
main
()
{
gl_Position
.
x
=
func
(
0.0
);
}