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refs/heads/upstream/GL_EXT_buffer_reference_uvec2
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Test
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spv.multiviewPerViewAttributes.vert
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#version 450
#extension GL_NVX_multiview_per_view_attributes :require
void
main
()
{
gl_ViewportMaskPerViewNV
[
0
]
=
1
;
gl_PositionPerViewNV
[
0
]
=
gl_Position
;
}