#version 450 | |
//make sure the builtins don't exist if the extension isn't enabled. | |
//#extension GL_EXT_fragment_invocation_density : require | |
layout (location = 0) out vec2 FragSize; | |
layout (location = 2) out int FragInvocationCount; | |
void main () { | |
FragSize = gl_FragSizeEXT; | |
FragInvocationCount = gl_FragInvocationCountEXT; | |
} |