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refs/heads/upstream/GL_EXT_buffer_reference_uvec2
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Test
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spv.constStruct.vert
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#version 450
precision highp
float
;
struct
U
{
mat2 m
;
};
struct
T
{
mat2 m
;
};
struct
S
{
T t
;
U u
;
};
void
main
()
{
S s1
=
S
(
T
(
mat2
(
1.0
)),
U
(
mat2
(
1.0
)));
S s2
=
S
(
T
(
mat2
(
1.0
)),
U
(
mat2
(
1.0
)));
}