#version 450 | |
#extension GL_EXT_buffer_reference : enable | |
layout(buffer_reference, std430) buffer blockType { | |
layout(offset = 0) int a; | |
layout(offset = 4) int b; | |
layout(offset = 8) int c; | |
layout(offset = 12) int d; | |
layout(offset = 16) int e; | |
}; | |
layout(std430, buffer_reference) buffer t2 { | |
blockType f; | |
blockType g; | |
} t; | |
layout(std430) buffer t3 { | |
t2 f; | |
} u; | |
void main() { | |
t.f = blockType(u.f); | |
} |