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glslang
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refs/heads/upstream/GL_EXT_buffer_reference_uvec2
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.
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Test
/
spv.bufferhandle5.frag
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#version 450
#extension GL_EXT_buffer_reference : enable
layout
(
buffer_reference
,
std140
)
buffer t3
{
int
h
;
};
layout
(
set
=
1
,
binding
=
2
,
std140
)
uniform t4
{
layout
(
offset
=
0
)
int
j
;
t3 k
;
}
x
;
void
main
()
{
x
.
k
.
h
=
x
.
j
;
}