#version 450 | |
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : enable | |
#extension GL_EXT_buffer_reference2 : enable | |
#extension GL_EXT_scalar_block_layout : enable | |
layout(buffer_reference, buffer_reference_align = 8) buffer T1 { | |
int x; | |
bool y; | |
}; | |
layout(buffer_reference, buffer_reference_align = 64) buffer T2 { | |
int x; | |
}; | |
const int s = int(uint64_t(T1(T2(uint64_t(3))))); | |
int x[s]; | |
const uint64_t t = uint64_t(true ? T2(uint64_t(10)) : T2(uint64_t(11))); | |
#define sizeof(T) (uint64_t(T(uint64_t(0))+1)) | |
const uint64_t s2 = sizeof(T1); | |
uint buf[int(s2)]; | |
void main() | |
{ | |
T1 a = T1(uint64_t(4)), b = T1(uint64_t(5)); | |
T1 c = true ? a : b; | |
T1 d = (a,b); | |
T1 e = true ? T1(uint64_t(6)) : T1(uint64_t(7)); | |
T1 f = a.y ? T1(uint64_t(8)) : T1(uint64_t(9)); | |
f[3].x = 1; | |
(f+5).x = 1; | |
T1 arr[2] = {a, f}; | |
arr[1][7].x = 1; | |
int i; | |
arr[i][i].x = 1; | |
// Since we don't distinguish between "pointer" and "reference" type, | |
// a reference type can have [] applied to it repeatedly and it has | |
// the effect of adding up the indices. | |
arr[i][i][i][i][i][i][i].x = 1; | |
T1 j; | |
j = j+1; | |
j = j-2; | |
j += 3; | |
j -= 4; | |
j = 5+j; | |
T1 k = j + 6; | |
int64_t x = k - j; | |
uint64_t y = sizeof(T1); | |
k = k + (-1); | |
T2 m; | |
m = m+1; | |
} |