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glslang
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refs/heads/upstream/GL_EXT_buffer_reference_uvec2
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Test
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remap.basic.strip.frag
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#version 450
in
float
inf
;
out
vec4 outf4
;
vec3 dead_fn
()
{
return
vec3
(
0
);
}
void
main
()
{
outf4
=
vec4
(
inf
);
}