blob: 799ff872d5cb4896dde7250ffb3d1e252a947111 [file] [log] [blame] [edit]
#version 420
void f();
uniform sampler2D s;
void main() {
vec2 v = s.rr; // Swizzles do not apply to samplers
f().xx; // Scalar swizzle does not apply to void
f().xy; // Vector swizzle does not apply either
}