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refs/heads/upstream/GL_EXT_buffer_reference_uvec2
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Test
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include.vert
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#version 450
#extension GL_GOOGLE_include_directive : enable
#define
float4 vec4
#include
"bar.h"
#include
"./inc1/bar.h"
#include
"inc2\bar.h"
out
vec4 color
;
void
main
()
{
color
=
i1
+
i2
+
i3
+
i4
+
i5
+
i6
;
}