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glslang
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refs/heads/upstream/GL_EXT_buffer_reference_uvec2
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Test
/
hlsl.wavequery.comp
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RWStructuredBuffer
<uint>
data
;
[
numthreads
(
32
,
16
,
1
)]
void
CSMain
()
{
data
[
WaveGetLaneIndex
()]
=
(
WaveIsFirstLane
())
?
WaveGetLaneCount
()
:
0
;
}