blob: c4b2fa4c82baf5f36562fb736cf5bc314dabb3f8 [file] [log] [blame] [edit]
struct PSInput {
float interp;
uint no_interp;
};
float4 main(PSInput input : INPUT) : SV_TARGET
{
return float4(float(input.no_interp), input.interp, 0, 1);
}