blob: f31136d9e8e42335bef4f42ac9cb3e3275a38f0f [file] [log] [blame] [edit]
uint PixelShaderFunctionS(float inF0)
{
return f32tof16(inF0);
}
uint1 PixelShaderFunction1(float1 inF0)
{
return f32tof16(inF0);
}
uint2 PixelShaderFunction2(float2 inF0)
{
return f32tof16(inF0);
}
uint3 PixelShaderFunction3(float3 inF0)
{
return f32tof16(inF0);
}
uint4 PixelShaderFunction(float4 inF0)
{
return f32tof16(inF0);
}
float4 main() : SV_Target0
{
return 0;
}