blob: c9f6a8d7439569f58d7c38384bc9f0456ec313eb [file] [log] [blame] [edit]
float ComputeShaderFunction()
{
AllMemoryBarrier();
AllMemoryBarrierWithGroupSync();
DeviceMemoryBarrier();
DeviceMemoryBarrierWithGroupSync();
GroupMemoryBarrier();
GroupMemoryBarrierWithGroupSync();
return 0.0;
}