blob: b62eda15186becb765cb6ff22ac5b56be802ec72 [file] [log] [blame] [edit]
float4 PixelShaderFunction(float4 input) : COLOR0
{
if (all(input == input))
return input;
if (all(input == input))
return input;
else
return -input;
if (all(input == input))
;
if (all(input == input))
;
else
;
[flatten] if (all(input == input)) {
return input;
}
if (all(input == input)) {
return input;
} else {
return -input;
}
int ii;
if (float ii = input.z)
++ii;
++ii;
if (float(ii) == 1.0)
++ii;
}