blob: 9cf60ee46001abe1675503d3c40a2829ab0fef20 [file] [log] [blame] [edit]
float4 PixelShaderFunction(float4 input) : COLOR0
{
for (;;) ;
for (++input; ; ) ;
[unroll] for (; any(input != input); ) {}
for (; any(input != input); ) { return -input; }
for (--input; any(input != input); input += 2) { return -input; }
for (;;) if (input.x > 2.0) break;
for (;;) if (input.x > 2.0) continue;
float ii;
for (int ii = -1; ii < 3; ++ii) if (ii == 2) continue;
--ii;
for (int first = 0, second = 1; ;) first + second;
for ( int i = 0, count = int(ii); i < count; i++ );
for (float first = 0, second[2], third; first < second[0]; ++second[1]) first + second[1] + third;
for (--ii, --ii, --ii;;) ii;
}