blob: 0318dc8f39e825f74601802b80638ff6ea23e34f [file] [log] [blame] [edit]
float4 PixelShaderFunction(float input) : COLOR0
{
[unroll] do {} while (false);
[unroll] do {;} while (false);
do { return (float4)input; } while (input > 2.0);
do ++input; while (input < 10.0);
do while (++input < 10.0); while (++input < 10.0); // nest while inside do-while
return (float4)input;
}