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third_party
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glslang
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refs/heads/upstream/GL_EXT_buffer_reference_uvec2
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.
/
Test
/
hlsl.clip.frag
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float
GetEntitySelectClip
()
{
return
1.0f
;
}
float4 main
()
:
SV_TARGET
{
clip
(
GetEntitySelectClip
());
return
0
;
}