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glslang
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refs/heads/upstream/GL_EXT_buffer_reference_uvec2
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.
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Test
/
hlsl.basic.comp
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groupshared float4 a
[
100
];
void
main
(
int
dti
:
SV_DispatchThreadID
,
int
gti
:
SV_GroupThreadID
)
{
dti
-
gti
;
}