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third_party
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glslang
/
refs/heads/upstream/GL_EXT_buffer_reference_uvec2
/
.
/
Test
/
hlsl.amend.frag
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float4 a
;
float
b
;
static
float4 m
=
a
*
b
;
void
f1
()
{
a
*
b
;
}
float3 c
;
void
f2
()
{
a
.
x
+
b
+
c
.
x
;
}
void
f3
()
{
c
;
}
int
d
;
void
f4
()
{
d
*
a
;
}
int
e
;